Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-28 | Merge pull request #41581 from Calinou/doc-media-back-key | Rémi Verschelde | |
Clarify that `KEY_BACK` is unrelated to the Back button on Android | |||
2020-08-28 | Merge pull request #41569 from hinlopen/project-manager-refactor | Rémi Verschelde | |
Refactor project filter in Project Manager | |||
2020-08-28 | Clarify that `KEY_BACK` is unrelated to the Back button on Android | Hugo Locurcio | |
This closes #19325. | |||
2020-08-28 | Merge pull request #41573 from skyace65/Thread | Rémi Verschelde | |
Add information to get thread id | |||
2020-08-28 | Merge pull request #41566 from skyace65/TouchScreenButton | Rémi Verschelde | |
Improve touch screen button description | |||
2020-08-28 | Merge pull request #41563 from skyace65/RigidBody | Rémi Verschelde | |
Document where the center of mass is for RigidBody nodes | |||
2020-08-28 | Merge pull request #41547 from vnen/gdscript-2-fixes | Rémi Verschelde | |
Some more GDScript fixes | |||
2020-08-27 | Add information to get thread id | skyace65 | |
2020-08-27 | Merge pull request #41562 from Calinou/remove-community-health-files | Rémi Verschelde | |
Remove community health files from this repository | |||
2020-08-27 | Improve touch screen button description | skyace65 | |
2020-08-27 | Refactor project filter in Project Manager | Stijn Hinlopen | |
- Reorder search/sort bar - Removed ProjectListFilter (unnecessary abstraction) - Reorder side bar buttons - Removed some unused variables/methods | |||
2020-08-27 | Document where the center of mass is for RigidBody nodes | skyace65 | |
2020-08-27 | Remove community health files from this repository | Hugo Locurcio | |
They've been moved to the @godotengine organization's .github repository, which works as a fallback for all repositories in the organization. This way, the Sponsor button is automatically displayed on all repositories. This closes #40972. | |||
2020-08-27 | Merge pull request #41523 from Lunatoid/theme-editor-h-scrollbar | Rémi Verschelde | |
Gives the theme editor a horizontal scrollbar | |||
2020-08-27 | Merge pull request #41557 from Yetizone/master_small_typo | Rémi Verschelde | |
rasterizer_rd.cpp: Correct small typo | |||
2020-08-27 | rasterizer_rd.cpp: Correct small typo | Yetizone | |
2020-08-27 | Merge pull request #39440 from simpuid/custom-profilers | Rémi Verschelde | |
Debugger Plugins in Godot | |||
2020-08-27 | Merge pull request #40302 from verdog/camera-bounds-fix | Rémi Verschelde | |
Fix Camera2D Incorrect Preview Bounds | |||
2020-08-27 | Merge pull request #41550 from ↵ | Rémi Verschelde | |
godotengine/revert-40671-virtual-keyboard-height-fix Revert "Fix virtual keyboard height regression" | |||
2020-08-26 | Merge pull request #41549 from ↵ | Rémi Verschelde | |
godotengine/revert-40484-android-virtual-keyboard-adjustment Revert "Disable virtual keyboard focus adjustment on Android" | |||
2020-08-26 | Revert "Fix virtual keyboard height regression" | Fredia Huya-Kouadio | |
2020-08-26 | Merge pull request #41548 from ↵ | Rémi Verschelde | |
godotengine/revert-40806-android-keyboard-cleaning Revert "Move PopupWindow logic to GodotEditText on Android" | |||
2020-08-26 | Revert "Disable virtual keyboard focus adjustment on Android" | Fredia Huya-Kouadio | |
2020-08-26 | Revert "Move PopupWindow logic to GodotEditText on Android" | Fredia Huya-Kouadio | |
2020-08-26 | GDScript: Fix crash when parsing properties | George Marques | |
2020-08-26 | GDScript: Show error when there's an inheritance cycle | George Marques | |
2020-08-26 | GDScript: Add recursion depth limit for completion | George Marques | |
To avoid crashes when there's a dependency loop. | |||
2020-08-26 | GDScript: Fix crash when completing code with signals | George Marques | |
2020-08-26 | GDScript: Fix issues when deriving from other scripts | George Marques | |
2020-08-26 | Added debugger plugin support | simpu | |
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication. | |||
2020-08-26 | Gives the theme editor a horizontal scrollbar | Lunatoid | |
Fixes #34509 where the theme editor would push away the inspector if something like "hseperation" is really high. Now `set_enable_h_scroll` is true which fixes this. | |||
2020-08-25 | Merge pull request #41511 from KoBeWi/dynamite_font | Rémi Verschelde | |
Accept DynamicFontData for Fonts | |||
2020-08-25 | Accept DynamicFontData for Fonts | Tomasz Chabora | |
2020-08-25 | Merge pull request #41500 from bruvzg/mac_ds_use_after_free | Rémi Verschelde | |
[macOS] Fix heap use-after-free in DisplayServer. | |||
2020-08-25 | Merge pull request #41501 from akien-mga/revert-40781-41025 | Rémi Verschelde | |
Revert "Check if global class file still exists before registering it" | |||
2020-08-25 | Merge pull request #41138 from ↵ | Rémi Verschelde | |
EricEzaM/open-inspector-section-on-drag-and-drop-hover Added ability to unfold editor sections when dragging and dropping. | |||
2020-08-25 | [macOS] Fix heap use-after-free in DisplayServer. | bruvzg | |
2020-08-25 | Revert "Check if global class file still exists before registering it" | Rémi Verschelde | |
And revert follow-up regression fix "Remap script path when registering class." After the regression fix, the original issue is valid again so it's better to go back to the previous state. This reverts commits e264ae20d2a828201a50868b3af334a3f8c8a37c and fceb64827ea50364f34f4ba9db3910602d1911bf. | |||
2020-08-25 | Merge pull request #41085 from SekoiaTree/master | Rémi Verschelde | |
Fixed node scaling arrows being wrong | |||
2020-08-25 | Merge pull request #40443 from SkyLucilfer/PluralsSupport | Rémi Verschelde | |
Added plurals and context support to Translation | |||
2020-08-25 | Merge pull request #41497 from lyuma/assimp_set_pose_fix | Rémi Verschelde | |
Fix regression in FBX import caused by Skeleton3D | |||
2020-08-25 | Added ability to unfold editor sections when dragging and dropping. | Eric M | |
Also added editor setting to control the delay used before unfold occurs. | |||
2020-08-25 | Fix regression in FBX import caused by Skeleton3D | Lyuma | |
A change in commit f7fdc87 changed the Skeleton3D "pose" property from PROPERTY_USAGE_EDITOR to PROPERTY_USAGE_NOEDITOR. This should have had no effect, however it turns out assimp was assigning to the pose property. This change adjusts the FBX import to only get_bone_rest/set_bone_rest, not set_bone_pose. | |||
2020-08-25 | Fixed node scaling arrows being wrong | SekoiaTree | |
Patch for #21755. Node scaling arrows pointed the wrong way when nodes were rotated. Ammend: made math cleaner. Simplified expression Changes suggested by Aaron Franke Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | |||
2020-08-25 | Merge pull request #41461 from Calinou/ci-platforms-emoji | Rémi Verschelde | |
GitHub Actions: Prepend emoji to platform names for easy visual grepping | |||
2020-08-24 | Merge pull request #41476 from nekomatata/subviewport-node-compatibility | Rémi Verschelde | |
Add Viewport/SubViewport node compatibility | |||
2020-08-24 | Merge pull request #41469 from madmiraal/fix-41397 | Rémi Verschelde | |
Ensure node's area tree signals are disconnected when clearing monitoring, even if nodes are no longer in the tree. | |||
2020-08-24 | Merge pull request #41485 from neikeq/issue-41433 | Rémi Verschelde | |
C#: Fix 'Parameter toolsPath cannot be null' error | |||
2020-08-24 | GDScript: Don't fail to load constants if they're not a literal | George Marques | |
It's still okay as long as it's a constant value. This should already been validated by the analyzer. | |||
2020-08-24 | C#: Fix 'Parameter toolsPath cannot be null' error | Ignacio Etcheverry | |