Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-17 | node_3d_editor_plugin.h: Update header guard | Yetizone | |
2020-10-17 | Merge pull request #42867 from aaronfranke/cs_get_str_bytes | Rémi Verschelde | |
Add GetStringFromUTF8 and GetStringFromASCII to C# | |||
2020-10-17 | Add GetStringFromUTF8 and GetStringFromASCII | Aaron Franke | |
2020-10-16 | Merge pull request #42679 from Xrayez/ci-sconsflags | Rémi Verschelde | |
CI: Refactor build workflows to use `SCONSFLAGS` | |||
2020-10-16 | CI: Refactor build workflows to use `SCONSFLAGS` | Andrii Doroshenko (Xrayez) | |
2020-10-16 | Merge pull request #42845 from umarcor/ci/no-set-env | Rémi Verschelde | |
ci: do not use set-env | |||
2020-10-16 | ci: do not use set-env | umarcor | |
2020-10-15 | Merge pull request #42315 from lyuma/command_queue_fix | Rémi Verschelde | |
core/command_queue_mt.h: Fix crash/hang when buffer fills up | |||
2020-10-15 | Merge pull request #42837 from Calinou/fix-fog-volumetric-sky | Rémi Verschelde | |
Fix "fixed" fog drawing in front of volumetric fog with a sky background | |||
2020-10-15 | Fix "fixed" fog drawing in front of volumetric fog with a sky background | Hugo Locurcio | |
This closes #42820. Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2020-10-15 | Merge pull request #42422 from umarcor/upload-artifacts | Rémi Verschelde | |
CI: upload artifacts | |||
2020-10-15 | CI: upload artifacts | umarcor | |
Set retention-days of all artifacts to 14. | |||
2020-10-15 | Merge pull request #42831 from akien-mga/ci-ls-artifacts | Rémi Verschelde | |
CI: List contents of bin/ after build | |||
2020-10-15 | CI: List contents of bin/ after build | Rémi Verschelde | |
This can be used to compare impacts on the generated files and especially their size in PRs. | |||
2020-10-15 | Merge pull request #42823 from madmiraal/update-intersect_point-doc | Rémi Verschelde | |
Update intersect_point documentation to mention solid shapes. | |||
2020-10-15 | Merge pull request #42778 from madmiraal/remove-get_layers | Rémi Verschelde | |
Remove old RigidBody get_layers() methods. | |||
2020-10-15 | Update intersect_point documentation to mention solid shapes. | Marcel Admiraal | |
2020-10-15 | Merge pull request #42649 from madmiraal/reapply-41806 | Rémi Verschelde | |
Reapply -Avoid adding margin twice along capsule Y axis | |||
2020-10-15 | Merge pull request #42818 from Chaosus/vs_expressions | Yuri Roubinsky | |
Fix visual shader node expression undo/redo for set_size and expression | |||
2020-10-15 | Fix visual shader node expression undo/redo for set_size and expression | Yuri Roubinsky | |
2020-10-15 | Merge pull request #42804 from RandomShaper/fix_fft_window | Rémi Verschelde | |
Fix application of window in FFT | |||
2020-10-15 | Merge pull request #42814 from Calinou/fix-soft-shadow-hint | Rémi Verschelde | |
Fix typo in soft shadow quality project settings hints | |||
2020-10-15 | Merge pull request #42813 from Chaosus/vs_fix_ops | Yuri Roubinsky | |
Fix copy/paste/duplicate for particle mode in visual shaders | |||
2020-10-15 | Merge pull request #42812 from Calinou/doc-multimesh-set-instance-color | Rémi Verschelde | |
Clarify that `MultiMesh.set_instance_color()` multiplies vertex colors | |||
2020-10-15 | Fix copy/paste/duplicate for particle mode in visual shaders | Yuri Roubinsky | |
2020-10-15 | Fix typo in soft shadow quality project settings hints | Hugo Locurcio | |
2020-10-15 | Merge pull request #42791 from Faless/editor/drag_drop_copy_all | Rémi Verschelde | |
EditorNode now copies all drag and dropped files. | |||
2020-10-15 | Merge pull request #42789 from Faless/js/4.0_html_editor_first_iteration | Rémi Verschelde | |
[HTML5] Editor prototype | |||
2020-10-15 | Clarify that `MultiMesh.set_instance_color()` multiplies vertex colors | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4273. | |||
2020-10-15 | Merge pull request #42808 from Chaosus/vs_delete_refactor | Yuri Roubinsky | |
Refactor delete nodes functions in visual shader editor | |||
2020-10-15 | Refactor delete nodes functions in visual shader editor | Yuri Roubinsky | |
2020-10-15 | Fix application of window in FFT | Pedro J. Estébanez | |
2020-10-14 | Merge pull request #42798 from Calinou/doc-rng-tutorial | Rémi Verschelde | |
Link the Random number generation tutorial in the class reference | |||
2020-10-14 | Link the Random number generation tutorial in the class reference | Hugo Locurcio | |
2020-10-14 | Merge pull request #42780 from reduz/refactor-core-type-bindings | Rémi Verschelde | |
Refactored binding system for core types | |||
2020-10-14 | Refactored binding system for core types | reduz | |
Moved to a system using variadic templates, shared with CallableBind. New code is cleaner, faster and allows for much better optimization of core type functions from GDScript and GDNative. Added Variant::InternalMethod function for direct call access. | |||
2020-10-14 | EditorNode now copies all drag and dropped files. | Fabio Alessandrelli | |
The editor used to only copy drag-dropped files in the File System pane if the given file was a valid resource, or had a specific file format (ttf, otf). With this PR, all drag and dropped files are copied instead, no matter their extension. | |||
2020-10-14 | [HTML5] Add JavaScriptToolsEditorPlugin. | Fabio Alessandrelli | |
A new editor plugin, specific to HTML5, that provide some extra features needed to make the editor usable on that platform. For now, it adds a "Download project sources" option in the "Tool" menu, so the user can download the work done as a zip file (from the browser storage). | |||
2020-10-14 | Add JavaScript editor html file. | Fabio Alessandrelli | |
2020-10-14 | [HTML5] Close IDBFS database on exit. | Fabio Alessandrelli | |
This should be made available in emscripten in a decent way. Possibly after unmount, to free the database lock and allow performing operations on it from javascript after the Emscripten Runtime has exited. | |||
2020-10-14 | [HTML5] Expose request_quit via Engine class. | Fabio Alessandrelli | |
So it can be called when closure compiler is enabled. | |||
2020-10-14 | Increase HTML5 THREADPOOL size. | Fabio Alessandrelli | |
This fixes a "random" deadlock when quitting the editor. I still haven't figure out the root cause, but having a bigger seems to greatly mitigate the issue. The new pool size (pre-allocated threads) is now 8. | |||
2020-10-13 | Merge pull request #42776 from Paulb23/code_edit_draw_delay | Rémi Verschelde | |
Fixed main gutter not drawing on item toggle | |||
2020-10-13 | Fixed main gutter not drawing on item toggle | Paulb23 | |
2020-10-13 | Remove old RigidBody layers property and methods. | Marcel Admiraal | |
2020-10-13 | Merge pull request #42763 from Chaosus/shader_emit_autocompletion | Yuri Roubinsky | |
Fix autocompletion for emit_particle in shader editor | |||
2020-10-13 | FIx autocompletion for emit_particle in shader editor | Yuri Roubinsky | |
2020-10-13 | Fix dummy rasterizer with new interface. | Fabio Alessandrelli | |
2020-10-13 | Merge pull request #42604 from KoBeWi/da100mp | Rémi Verschelde | |
Correct the doc about linear damping | |||
2020-10-13 | Correct the doc about linear damping | Tomasz Chabora | |