Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-27 | fix transform localization event in mouse motion | Juan Linietsky | |
2016-02-27 | First attempt at making a more useful EditorPlugin API. Still undocumented, ↵ | Juan Linietsky | |
but feedback welcome! | |||
2016-02-25 | Merge pull request #3830 from w84death/patch-1 | Rémi Verschelde | |
OUYA gamepad mappings fix | |||
2016-02-25 | OUYA gamepad mappings fix | Krzysztof Jankowski | |
Fix gamepad mappings for OUYA revision 4 | |||
2016-02-25 | theora on server build | Ariel Manzur | |
2016-02-25 | adds -pm and -project_manager command line options to start project manager | Ariel Manzur | |
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager | |||
2016-02-24 | Merge pull request #3824 from StraToN/fix-close-button | Rémi Verschelde | |
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 | |||
2016-02-24 | Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 | Julian Murgia - StraToN | |
2016-02-24 | Merge pull request #3819 from Hinsbart/fix_dpad | punto- | |
x11: fix joysticks not recognizing some buttons | |||
2016-02-24 | x11: fix joysticks not recognizing some buttons | hinsbart | |
dpad on x360 pads with kernel < 4.3 is working now | |||
2016-02-24 | Merge pull request #3817 from wass3r/typo-fixes | Rémi Verschelde | |
applied some typo fixes. see godotengine/godot-docs#18 | |||
2016-02-24 | applied some typo fixes. see godotengine/godot-docs#18 | David | |
2016-02-24 | Merge pull request #3816 from adolson/more_js_maps_2 | Rémi Verschelde | |
added more Android gamepad mappings | |||
2016-02-24 | added more Android gamepad mappings | Dana Olson | |
2016-02-24 | Merge pull request #3812 from est31/master | Rémi Verschelde | |
Fix typo in error | |||
2016-02-24 | Fix typo in error | est31 | |
2016-02-23 | Merge pull request #3771 from est31/fix_memalloc | Rémi Verschelde | |
Fix allocation bug | |||
2016-02-23 | Merge pull request #3809 from adolson/jsmaps2 | Rémi Verschelde | |
added a couple more Linux mappings, tweaked Ouya Linux mapping | |||
2016-02-23 | added a couple more Linux mappings, tweaked Ouya Linux mapping | Dana Olson | |
2016-02-22 | bump to stable, congratulations everyone | reduz | |
2016-02-22 | Merge pull request #3795 from eska014/fix-dep-resolver-windows | Juan Linietsky | |
Fix "missing dependency resolver" in Windows | |||
2016-02-23 | Merge pull request #3804 from JoshuaGrams/class-docs | Rémi Verschelde | |
doc (NodePath): Rewrite description and all methods. | |||
2016-02-22 | doc (NodePath): Rewrite description and all methods. | Josh Grams | |
2016-02-22 | Update README.md | Juan Linietsky | |
2016-02-22 | Merge pull request #3799 from volzhs/rotation_reset | Rémi Verschelde | |
keep previous rotation when using rotate tool. fixes #3788. | |||
2016-02-22 | keep previous rotation when using rotate tool. fixes #3788. | volzhs | |
2016-02-22 | Merge pull request #3797 from volzhs/change-erase-to-remove | Rémi Verschelde | |
Change "erase" to "remove" in project manager. fixes #3796. | |||
2016-02-22 | Change "erase" to "remove" in project manager. fixes #3796. | volzhs | |
2016-02-22 | Fix pixelated steam capsules | Rémi Verschelde | |
2016-02-21 | ._sc_ file is now a ConfigFile for self contained mode | Ariel Manzur | |
can contain a pre-loaded list of projects to be added to editor_settings.xml | |||
2016-02-21 | Fix missing dependency resolver in Windows | eska | |
2016-02-21 | -fixed a crash when closing scene with animationplayer open | Juan Linietsky | |
-removed item checked print, closes #3564 | |||
2016-02-21 | Add support for placeholders in tscn, which was missing. Closes #3652 | Juan Linietsky | |
2016-02-21 | Add a script to sort demos alphabetically | Rémi Verschelde | |
By changing their timestamp, which Godot current relies on. | |||
2016-02-21 | Merge pull request #3790 from JoshuaGrams/class-docs | Rémi Verschelde | |
docs: RigidBody2D._integrate_forces: Explain in more detail. | |||
2016-02-20 | docs: RigidBody2D._integrate_forces: Explain in more detail. | Josh Grams | |
2016-02-20 | -Fixed bug with event player crashing, closes #3687 | Juan Linietsky | |
2016-02-20 | Fix license markdown formatting | Rémi Verschelde | |
2016-02-20 | -Change link to new documentation | Juan Linietsky | |
-fixed bug in tilemap collision debug | |||
2016-02-20 | Merge pull request #3783 from StraToN/tabs_closebut_editor_setting | Rémi Verschelde | |
Added a setting in editor defining scene tabs close button policy. Fixes #3777 | |||
2016-02-20 | Added a setting in editor defining scene tabs close button policy. Fixes #3777 | Julian Murgia - StraToN | |
global/always_show_close_button_in_scene_tabs Default = OFF --> Close button only on active tab ON --> Close button on all tabs | |||
2016-02-20 | Merge pull request #3782 from AlexHolly/doc-http-header | Rémi Verschelde | |
update doc on HTTPClient headers case-sensitivity | |||
2016-02-20 | update doc on HTTPClient headers case-sensitivity | Alexander Holland | |
2016-02-19 | adds original http headers to response_headers | Ariel Manzur | |
2016-02-19 | adds original http header to response_headers | Ariel Manzur | |
2016-02-19 | Remove broken [image] usage in classref | Rémi Verschelde | |
2016-02-19 | better array alignment | Ariel Manzur | |
2016-02-19 | fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs ↵ | Ariel Manzur | |
testing | |||
2016-02-19 | Added "self contained" mode for Steam installation and similar. Editor looks ↵ | Ariel Manzur | |
for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory | |||
2016-02-19 | Fix allocation bug if compiled with modern clang or gcc | est31 | |
* Add overflow checked intrinsic abstractions that check on overflow. * Use them for memory allocation code. * Use size_t type for memory allocation code to support full platform dependent width. Fixes #3756. |