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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-07-07
Merge pull request #40171 from SkyLucilfer/PotGenerationFixLeak
Rémi Verschelde
2020-07-06
Merge pull request #40160 from pycbouh/fix-pnode-is-null
Rémi Verschelde
2020-07-06
Merge pull request #40163 from pycbouh/fix-saving-empty-scene
Rémi Verschelde
2020-07-06
Fix GDScriptEditorTranslationParserPlugin instance leak
SkyJJ
2020-07-06
Merge pull request #40157 from madmiraal/fix-39765
Rémi Verschelde
2020-07-06
Fix Directory Open Check
Nathan Franke
2020-07-06
Merge pull request #37619 from pycbouh/expose-plugin-run-scene
Rémi Verschelde
2020-07-06
Improve scene preview generation for empty scenes and disabled features
Yuri Sizov
2020-07-06
Add a map of autoloads to ProjectSettings
George Marques
2020-07-06
Merge pull request #40155 from rcorre/warning-names
Rémi Verschelde
2020-07-06
Merge pull request #40116 from ThakeeNathees/editor-crash-on-super-constructor
Rémi Verschelde
2020-07-06
Expose methods to play scene from plugin code
Yuri Sizov
2020-07-06
Improve null check in FindReplaceBar
Yuri Sizov
2020-07-06
Merge pull request #40156 from Xrayez/fix-resource-create-crash
Rémi Verschelde
2020-07-06
Include gdscript warning name in the warning message.
Ryan Roden-Corrent
2020-07-06
Clear a Bullet Area's overlappingObjects vector when removing an area
Marcel Admiraal
2020-07-06
Fix editor crash when creating a custom resource from create dialog
Andrii Doroshenko (Xrayez)
2020-07-06
Merge pull request #40143 from GiantBlargg/master
Rémi Verschelde
2020-07-06
Merge pull request #40145 from KoBeWi/bsm
Rémi Verschelde
2020-07-06
Support built-in scripts for inspector categories
Tomasz Chabora
2020-07-06
iOS Export: use relative path for res:// files
Sergey Minakov
2020-07-05
Fix Mono PackedArray Marshalling
Daniel Doran
2020-07-05
Merge pull request #40102 from SkyLucilfer/PotGenerationFix
Rémi Verschelde
2020-07-05
Merge pull request #40138 from neikeq/error-macros-use-bool-literals
Rémi Verschelde
2020-07-05
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
Rémi Verschelde
2020-07-05
Fix 'modernize-use-bool-literals' clang-tidy warnings in error macros
Ignacio Etcheverry
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
Change translation parser plugin API to parse_file()
SkyJJ
2020-07-05
Merge pull request #40130 from aaronfranke/mingw-sucks
Rémi Verschelde
2020-07-05
Fix string test code for MinGW
Aaron Franke
2020-07-05
Merge pull request #40128 from Chaosus/graphedit_reconnect_fix
Yuri Roubinsky
2020-07-05
Fix GraphEdit reconnecting to disconnected port
Yuri Roubinsky
2020-07-05
Merge pull request #40115 from Chaosus/vshader_fix_dialog
Yuri Roubinsky
2020-07-05
Merge pull request #40112 from Chaosus/graphedit_connection_enchancement
Rémi Verschelde
2020-07-05
Merge pull request #40119 from nekomatata/fix-startup-import-crash
Rémi Verschelde
2020-07-05
Merge pull request #40111 from DanielZTing/master
Rémi Verschelde
2020-07-04
Fix crash on project files import in EditorFileSystem
PouleyKetchoupp
2020-07-04
Merge pull request #40033 from hinlopen/create-dialog-search
Rémi Verschelde
2020-07-04
Merge pull request #40100 from hinlopen/extract-anim-name
Rémi Verschelde
2020-07-04
Merge pull request #40113 from madmiraal/fix-40090
Rémi Verschelde
2020-07-04
Fix: editor crash on super constructor called
Thakee Nathees
2020-07-04
Makes "Add new member" dialog non-exclusive for visual shaders
Yuri Roubinsky
2020-07-04
Remove elements from monitored_bodies and monitored_areas as they are
Marcel Admiraal
2020-07-04
Merge pull request #40084 from bruvzg/macos_seamless_scaling
Rémi Verschelde
2020-07-04
Merge pull request #40103 from Calinou/doc-fix-string-capitalize
Rémi Verschelde
2020-07-04
Merge pull request #40105 from Logharaa/master
Rémi Verschelde
2020-07-04
Merge pull request #40107 from reduz/fix-default-fonts
Rémi Verschelde
2020-07-04
Merge pull request #40109 from aaronfranke/codeowners-aaronfranke
Rémi Verschelde
2020-07-04
Rewrite extracting animation name.
Stijn Hinlopen
2020-07-04
[macOS] Implement seamless display scaling.
bruvzg
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