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AgeCommit message (Expand)Author
2015-01-08Create the test string to detect kb layouts directly from the unicode charsRhody Lugo
2015-01-08OS X: Add keyboard layout detection and fix buildRhody Lugo
2015-01-08Fixes to GraphEdit:Juan Linietsky
2015-01-07-Fixed matrix and vec+scalar multiplication issues, fixes #1143Juan Linietsky
2015-01-07-changed type of C component of vec interp, fixes #1144Juan Linietsky
2015-01-07Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-07-Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky
2015-01-06Merge pull request #1124 from UsernameIsAReservedWord/masterJuan Linietsky
2015-01-06fixes CurveXD::interpolatef()UsernameIsAReservedWord
2015-01-06-Resolved bug that made yield() not work in some situations, fixes #884Juan Linietsky
2015-01-05-CCD in 3D physics was not working (code was not even there!) re-added, fixes...Juan Linietsky
2015-01-05Changes to 2D physics engineJuan Linietsky
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-04-WIP to add proper key swapping according to keyboard layoutJuan Linietsky
2015-01-04-Fix shortcuts for OSX code completion, fixes #1111Juan Linietsky
2015-01-03-Obscure bug in popups solved, fixes #1008Juan Linietsky
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky
2015-01-03-removed empty controlJuan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03removed printJuan Linietsky
2015-01-03-fixed bug on focus capture, now respets line/text editJuan Linietsky
2015-01-03-add *.flags as a filter automatically when exporting, solves #1029Juan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-fixed issue with denormals in half precission, closes #1073Juan Linietsky
2015-01-03Merge pull request #1101 from romulox-x/texturebutton_scale_2dJuan Linietsky
2015-01-02Changed texturebutton scale from float to Size2romulox_x
2015-01-03-added a check for setget while running the game , closes #1009Juan Linietsky
2015-01-03removed deadcodeJuan Linietsky
2015-01-03-ability to scale and modulate texturebutton, closes #818Juan Linietsky
2015-01-02-proper minimum size computation for TabContainerJuan Linietsky
2015-01-02Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygonJuan Linietsky
2015-01-02-fixed key insert from editor window (#976)Juan Linietsky
2015-01-02-fix assignment to vector types in script using integer indices crash (#978)Juan Linietsky
2015-01-02-fix TextEdit shift-click functionality past begin and end of selection (#1004)Juan Linietsky
2015-01-02-accelerometer precission changed to "GAME" (#1015)Juan Linietsky
2015-01-02-refresh play options in property when setting samplelibrary (#1016)Juan Linietsky
2015-01-02-fix readonly issues (#1018)Juan Linietsky
2015-01-02-make sure selected font is applied on load (#1050)Juan Linietsky
2015-01-02-fixed silly bug in trigger check (#1051)Juan Linietsky
2015-01-02-typo fixed in ImmediateGeometry (#1066)Juan Linietsky
2015-01-02-assignment of ord to string index made valid #1072Juan Linietsky
2015-01-02-fixed signal in #1075Juan Linietsky
2015-01-02Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-02-fixed NODE_OUT error in animtreeplayer #1078Juan Linietsky
2015-01-02Merge pull request #1048 from sanikoyes/Pr-reduce-android-build-sizeJuan Linietsky
2015-01-02Merge pull request #1064 from leezh/mingw-fixesJuan Linietsky
2015-01-02Merge pull request #1065 from marynate/PR-pause-mode-stopJuan Linietsky
2015-01-02Merge pull request #1068 from jaromirhribal/masterJuan Linietsky