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2018-11-16Merge pull request #23746 from DrNochi/bug/issue-#23332Rémi Verschelde
Prevent "Property not found: ..." warning when creating/importing a project
2018-11-16Merge pull request #23745 from ibrahn/fix-bullet-mainshape-ubRémi Verschelde
Fix some undefined behaviour in Bullet module.
2018-11-16Ensure environment radiance is not used on refprobe interiors, fixes #17868Juan Linietsky
2018-11-16Check if setting exists to prevent warningDrNochi
Fixes #23332
2018-11-16Merge pull request #23685 from Kanabenki/add-store-csv-lineRémi Verschelde
Add store_csv_line method for File
2018-11-16Fix some undefined behaviour in Bullet module.Ibrahn Sahir
Nulling mainShape when it's deleted to avoid double free. Initialising vector in inertia calculation to work around bug in bullet.
2018-11-16Merge pull request #23734 from RandomShaper/fix-canvas-layer-out-of-treeRémi Verschelde
Fix CanvasLayer trying to re-stack while out of tree
2018-11-16Merge pull request #23735 from pshe94/masterRémi Verschelde
Use VScrollBar when calculating horiz. offset in ScrollContainer
2018-11-16Removed unnecesary normal multiplication (only culling was really needed), ↵Juan Linietsky
fixes #17776
2018-11-16Corrected some points discussed in #17491Juan Linietsky
2018-11-16Proxies were being mishandled, leading to the now fixed #17651Juan Linietsky
2018-11-16Get rid of gridmap error due to not yet valid cursor instance, fixes #17546Juan Linietsky
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
-Also added set_deferred, this was missing.
2018-11-16Add store_csv_line method for FileKanabenki
2018-11-16Use VScrollBar when calculating horiz. offset in ScrollContainerpshe94
Someone forgot to change `h_scroll` to `v_scroll` when copy-pasting the code ;)
2018-11-16Fix CanvasLayer trying to re-stack while out of treePedro J. Estébanez
Fixes #23718.
2018-11-15ViewportContainer was not passing unhandled input. Pass it, fixes #17326Juan Linietsky
2018-11-15-Send mouse motion events again to CollisionObjects (Area/Body) if they ↵Juan Linietsky
move, even if mouse does not. Fixes #16536 (likely many others should check) -Add ability for viewports to set input events as handled locally
2018-11-15Merge pull request #23716 from JFonS/fix_2d_particles_scaleJuan Linietsky
Fix Particles2D animation regression from #23702
2018-11-15Merge pull request #23726 from ibrahn/fix-regex-double-freeRémi Verschelde
Assign pointer null in RegEx::clear to avoid double free on destruction.
2018-11-15Assign pointer null in RegEx::clear to avoid double free on destruction.Ibrahn Sahir
2018-11-15Merge pull request #23724 from ttencate/get_total_character_count_23720Rémi Verschelde
Fix return value of get_total_character_count
2018-11-15Fix return value of get_total_character_countThomas ten Cate
Also document that it only counts visible characters. Fixes #23720
2018-11-15Fix Particles2D animation regression from #23702JFonS
2018-11-14No one seems to like the error icon, so I made it invisible. Fixes #16344Juan Linietsky
2018-11-14Ensure that even at slow speed, you will always get collision using ↵Juan Linietsky
kinematic motion. Fixes #16250
2018-11-14Always use default theme for overrides, closes #13071Juan Linietsky
2018-11-14Proper validation of out arguments in built-in shader functions, closes #16244Juan Linietsky
2018-11-14Merge pull request #23564 from endragor/fix-remove-child-orderingJuan Linietsky
Notify node's moved children after sibling removed
2018-11-14Ensure that array passed to physics is always counter clockwise, fixes #15361.Juan Linietsky
2018-11-14Show theme values from default theme always, fixes #16011, fixes #13071Juan Linietsky
2018-11-14Add proper warnings when attempting to create a ViewporTexture in a resource ↵Juan Linietsky
that is not fit for it. Closes #16006.
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
Add parameters for fog end depth and use alpha as density.
2018-11-14Merge pull request #23702 from JFonS/fix_2d_particles_scaleJuan Linietsky
Make 2D particles work OOTB (again)
2018-11-14Ability to toggle flipping of tangent and binormal in depth parallax ↵Juan Linietsky
materials. Fixes #15934.
2018-11-14Merge pull request #23704 from ibrahn/fix-py3-x11detectRémi Verschelde
Fix gcc version check when running scons in python 3.
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-14Fix gcc version check when running scons in python 3.Ibrahn Sahir
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-13Add a limit of previously known last element to timer timeout traversal in ↵Juan Linietsky
SceneTree, fixes #15559
2018-11-13Make 2D particles work OOTB (again)JFonS
2018-11-13It is now possible to cancel on 2D polygon editor. RMB (previously close) ↵Juan Linietsky
and ESC will cancel polygon. Closes #15474
2018-11-13Ability to remove buses while they are being used on 2D and 3D stream ↵Juan Linietsky
players. Fixes #15115
2018-11-13Merge pull request #23299 from FlamyAT/sprite3d-floating-offsetRémi Verschelde
Changed Sprite3D to float based drawing
2018-11-13Merge pull request #23683 from akien-mga/particles-param-scale-textureRémi Verschelde
ParticlesMaterial: Simplify PARAM_SCALE texture validation
2018-11-13doc: Sync classref with current sourceRémi Verschelde
2018-11-13ParticlesMaterial: Simplify PARAM_SCALE texture validationRémi Verschelde
Using the same helper method as other param textures.
2018-11-13Merge pull request #22940 from Faless/lws_buffers_bisRémi Verschelde
Better buffering for WebSocket
2018-11-13Merge pull request #22314 from Chaosus/rngRémi Verschelde
Random number generator(remake)