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2019-11-05Bump version to 3.2-betaRémi Verschelde
Release freeze is now active, only major bug fixes will be considered.
2019-11-05Merge pull request #33154 from ealataur/masterRémi Verschelde
fix crash on iOS 13
2019-11-05Fix crash on exit or resume on iOS 13Max
Fixes #7966.
2019-11-04Merge pull request #33335 from Calinou/input-map-editor-fix-key-namesRémi Verschelde
Fix key names being wrongly capitalized in the input map editor
2019-11-04Merge pull request #33341 from Chaosus/vs_fix_samplersYuri Roubinsky
Fix invalid casting on visual shader sampler
2019-11-04Merge pull request #33330 from nekomatata/fix-label-autowrap-sizeRémi Verschelde
Fixed cases where labels with autowrap can overflow the editor ui
2019-11-04Fix invalid casting on visual shader samplerYuri Roubinsky
2019-11-04Fix key names being wrongly capitalized in the input map editorHugo Locurcio
This also fixes the prompt in the editor shortcuts dialog while removing duplicated code. This closes #33305.
2019-11-04Merge pull request #33333 from Calinou/remove-unused-project-settingRémi Verschelde
Remove unused `editor/active` project setting
2019-11-04Remove unused `editor/active` project settingHugo Locurcio
This closes #33322.
2019-11-04Merge pull request #33331 from KoBeWi/just_keep_panningRémi Verschelde
Allow zooming while panning
2019-11-04Allow zooming while panningTomasz Chabora
2019-11-04Merge pull request #33282 from Chaosus/vs_texture_inputsRémi Verschelde
Added sampler inputs for visual shaders
2019-11-04Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp
Fixes #33155
2019-11-04Merge pull request #33266 from Xrayez/inst2dict-original-pathRémi Verschelde
Use GDScript resource path over script path for `inst2dict`
2019-11-03Merge pull request #33280 from Chaosus/remove_unsupported_shader_typesRémi Verschelde
Prevents usage of unsupported texture shader types in GLES2
2019-11-03Merge pull request #33254 from SneakyFish5/update-zstdRémi Verschelde
Update zstd to 1.4.3
2019-11-03Update zstd to 1.4.3unknown
2019-11-03Merge pull request #33286 from groud/fix_tree_edit_rectRémi Verschelde
Fixes the edit rect in TreeItems
2019-11-03Fixes the edit rect in TreeItemsGilles Roudiere
2019-11-03Added sampler inputs for visual shadersYuri Roubinsky
2019-11-03Prevents usage of unsupported texture shader types in GLES2Yuri Roubinsky
2019-11-03Merge pull request #33278 from clayjohn/GLES2-depth-formatRémi Verschelde
Fix depth format on Android in GLES2
2019-11-03Merge pull request #33277 from clayjohn/update_materialRémi Verschelde
Force update SpatialMaterial when texture set and always use ALBEDO
2019-11-03Merge pull request #33275 from YeldhamDev/big_brain_dimmingRémi Verschelde
Make the editor dimming even more smarter
2019-11-02Fix depth format on Android in GLES2clayjohn
2019-11-02Force update SpatialMaterial when texture set and always use ALBEDOclayjohn
2019-11-02Make the editor dimming even more smarterMichael Alexsander
2019-11-02Merge pull request #33261 from Jummit/document-tilemapRémi Verschelde
Finish TileMap documentation
2019-11-02Merge pull request #33258 from aaronfranke/color8Rémi Verschelde
Fix Color8 GDScript documentation
2019-11-02Merge pull request #33243 from Muller-Castro/BackBufferCopyDescriptionRémi Verschelde
Make BackBufferCopy's description more specific
2019-11-02Merge pull request #25474 from jeremyz/android_gestureRémi Verschelde
implement InputEventMagnifyGesture and InputEventPanGesture for android
2019-11-02Merge pull request #33151 from thiagoamendola/doc_setpixelvRémi Verschelde
Add documentation for Image's set_pixelv method
2019-11-02Merge pull request #33270 from norkn/fix-issue-27256Rémi Verschelde
Copy transform when creating convex sibling
2019-11-02Merge pull request #33259 from Chaosus/remove_gles2_switch_opRémi Verschelde
Removed switch operator from GLES2 shader back-end
2019-11-02Merge pull request #33268 from Paulb23/33128_connection_info_validateRémi Verschelde
Update connection info on script validation rather then saved copy
2019-11-02Add documentation for Image's set_pixelv methodThiago Amendola
2019-11-02Merge pull request #33264 from nekomatata/doc-true-false-nullRémi Verschelde
Code format for true/false/null to make documentation consistent
2019-11-02Merge pull request #33267 from bruvzg/restore_gdnative_compatRémi Verschelde
Restore GDNative compatibility after #33210
2019-11-02Update connection info on script validation rather then saved copyPaulb23
2019-11-02Copy transform when creating convex siblingcheckerWoho
2019-11-02Restore GDNative compatibility by moving new functions introduced in #33210 ↵bruvzg
to core API 1.2 extension.
2019-11-02Use GDScript resource path over script path for `inst2dict`Andrii Doroshenko (Xrayez)
The resource path holds the original path which can be used to convert a dictionary to instance consistently both within editor and exported projects as the original path is automatically remapped from `gd` to `gdc` or `gde` in exported projects.
2019-11-02Code format for true/false/null to make documentation consistentPouleyKetchoupp
2019-11-02finish TileMap docsJummit
2019-11-02Android : implement InputEventMagnifyGesture and InputEventPanGestureJérémy Zurcher
sets threshold constants PAN_GESTURE_MIN_DELTA and MAGNIFY_GESTURE_MIN_FACTOR
2019-11-02Merge pull request #33182 from MCrafterzz/scaleSnapRémi Verschelde
Added snapping for scaling in 2D editor
2019-11-02Merge pull request #33256 from Chaosus/vs_fix_custom_nodesYuri Roubinsky
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02Removed switch operator from GLES2 shader back-endYuri Roubinsky
2019-11-02Sort custom vshader nodes+prevents them from divide to different foldersYuri Roubinsky