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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-24
Ensure class name is printed in STATIC_CALLED_ON_INSTANCE warning
clayjohn
2022-11-24
Merge pull request #69128 from Chaosus/vs_fix_custom_nodes
Rémi Verschelde
2022-11-24
Merge pull request #69127 from KoBeWi/redUNDOnt
Rémi Verschelde
2022-11-24
Merge pull request #69072 from souplamp/history-dock-check-connected
Rémi Verschelde
2022-11-24
Fix custom visual shader nodes not being loaded at startup
Yuri Rubinsky
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-24
Merge pull request #69125 from raulsntos/dotnet/bezier_derivative
Rémi Verschelde
2022-11-24
Merge pull request #66574 from MewPurPur/search-results-improvements
Rémi Verschelde
2022-11-24
Merge pull request #68566 from Mickeon/node-print-orphans-static
Rémi Verschelde
2022-11-24
Merge pull request #68938 from brunosxs/fix/subresource-documentation
Rémi Verschelde
2022-11-24
Merge pull request #68386 from MewPurPur/snappedi-snappedf
Rémi Verschelde
2022-11-24
Merge pull request #68806 from MewPurPur/printraw-warn-better-in-docs
Rémi Verschelde
2022-11-24
Merge pull request #69111 from TokageItLab/put-together-interpolations
Rémi Verschelde
2022-11-24
Merge pull request #69083 from fire/abstract_gltf_material
Rémi Verschelde
2022-11-24
Merge pull request #67330 from KoBeWi/immortal_scenes
Rémi Verschelde
2022-11-24
Merge pull request #68455 from Calinou/improve-editor-property-capitalization
Rémi Verschelde
2022-11-24
History dock singleton, set default editor layout, ready notification
souplamp
2022-11-24
Make it clearer that printraw only prints to terminal
VolTer
2022-11-24
Cache materials in gltf as the abstract class of Material
K. S. Ernest (iFire) Lee
2022-11-24
C#: Implement BezierDerivative
Raul Santos
2022-11-24
Improve editor property capitalization
Hugo Locurcio
2022-11-24
Merge pull request #69108 from akien-mga/gdscript-ignore-warnings-debug
Rémi Verschelde
2022-11-24
Merge pull request #69107 from Mickeon/oops
Rémi Verschelde
2022-11-24
Merge pull request #69105 from pkowal1982/opacity
Rémi Verschelde
2022-11-24
Merge pull request #69089 from raulsntos/dotnet/docs-object
Rémi Verschelde
2022-11-24
Merge pull request #68833 from BastiaanOlij/improve_extension_logic
Rémi Verschelde
2022-11-24
Merge pull request #68283 from zaevi/fix_float_dock_title
Rémi Verschelde
2022-11-24
Refactor interpolating functions in some classes to use Math class
Silc Renew
2022-11-24
[Editor] Fix float dock shows untranslated title.
Zae
2022-11-24
GDScript: Only check if ignoring warnings in debug build
Rémi Verschelde
2022-11-24
Improve logic for detecting and tracking extensions
Bastiaan Olij
2022-11-24
Fix warning in Signal Documentation
Micky
2022-11-24
Merge pull request #69043 from xiongyaohua/path3d_bake_refactor_fix
Rémi Verschelde
2022-11-24
Merge pull request #69037 from M-O-Marmalade/distortion-fixes
Rémi Verschelde
2022-11-24
Merge pull request #69086 from Calinou/doc-physicalskymaterial
Rémi Verschelde
2022-11-24
Merge pull request #68023 from rsjtdrjgfuzkfg/pico
Rémi Verschelde
2022-11-24
Merge pull request #69060 from rburing/exclude_typedarray
Rémi Verschelde
2022-11-24
Fix near one opacity in editor icons
Paweł
2022-11-24
Fix C# documentation for Godot.Object
Raul Santos
2022-11-24
Refactor Curve3D::_bake() method
Yaohua Xiong
2022-11-23
Fix for documentation not appearing in preview in editor inspector
BrunoSXS
2022-11-24
Document PhysicalSkyMaterial's `energy_multiplier` property
Hugo Locurcio
2022-11-23
Merge pull request #69070 from Piralein/bg-color-cell
Rémi Verschelde
2022-11-23
Merge pull request #69061 from DeeJayLSP/update_cvtt
Rémi Verschelde
2022-11-23
Merge pull request #69049 from pkowal1982/round
Rémi Verschelde
2022-11-23
Merge pull request #68568 from Mickeon/node-parent-busy-error
Rémi Verschelde
2022-11-23
add possibility to use only one color
Hana
2022-11-23
Merge pull request #68217 from Mickeon/doc-stringmngffh
Max Hilbrunner
2022-11-23
Merge pull request #68262 from Mickeon/doc-peeves-callcallcallcallable
Max Hilbrunner
2022-11-23
Update remaining physics exclude parameters to use TypedArray
Ricardo Buring
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