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2019-08-05Update WindowDialog title when translation changesMichael Alexsander Silva Dias
2019-08-05Merge pull request #31091 from aaronfranke/wrapRémi Verschelde
Optimize Wrap functions
2019-08-05Merge pull request #31085 from sparkart/fix_redundant_navpolygonsRémi Verschelde
Fix Redundant Navigation Polygons
2019-08-05Merge pull request #31075 from KoBeWi/right_for_acceptanceRémi Verschelde
Accept also right-click event in LineEdit
2019-08-05Merge pull request #31063 from rzllmr/fix-tilemap-orderRémi Verschelde
Fix row-column-swap in TileMap palette
2019-08-05Merge pull request #31053 from aaronfranke/vector2i-cleanupRémi Verschelde
Some minor Vector2i usage cleanup
2019-08-05Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-heightRémi Verschelde
Fix 3D manipulator the gizmo growing too large on small viewports
2019-08-05Merge pull request #31041 from 2shady4u/masterRémi Verschelde
Mark class_name line as safe in editor
2019-08-05Merge pull request #31028 from creikey/fix-theme-update-richtextlablRémi Verschelde
Same method when redrawing as when theme changed
2019-08-04[Core] [Mono] Optimize Wrap functionsAaron Franke
Use is_zero_approx(), avoid a negative, and also rename "rng" to "range".
2019-08-04Fix Redundant Navigation PolygonsEmmanuel Barroga
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created.
2019-08-04Accept also right-click event in LineEditTomasz Chabora
2019-08-04Merge pull request #31068 from neikeq/issue-31065Ignacio Roldán Etcheverry
C#: Fix Color.ToHtml()
2019-08-04C#: Fix Color.ToHtml()Ignacio Etcheverry
2019-08-03Fix row-column-swap in TileMap paletterzllmr
Due to the TileSet coordinates using x for columns and y for rows, the columns are assigned to the rows in the TileMap palette and distort the order. Thus the default sorting algorithm prioritizing x is replaced with a custom one prioritizing y. Fixes #24751
2019-08-03Merge pull request #31062 from Chaosus/fix_gles2_renderingYuri Roubinsky
Fix GLES2 "black" rendering
2019-08-03Fix GLES2 renderingYuri Roubinski
2019-08-03Return back spacer for non-expression nodes in visual shader (#31058)Yuri Roubinsky
Return back spacer for non-expression nodes in visual shader
2019-08-03Return back spacer for non-expression nodes in visual shaderYuri Roubinski
2019-08-03Some Vector2i usage cleanupAaron Franke
Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes.
2019-08-03Fix 3D manipulator the gizmo growing too large on small viewportsHugo Locurcio
This closes #27112. This closes #19116.
2019-08-03Merge pull request #31022 from Calinou/doc-mention-poolintarray-limitsRémi Verschelde
Mention 32-bit integer limit in the PoolIntArray documentation
2019-08-02Mark class_name line as safe in editorshaderbeast
2019-08-02Merge pull request #31033 from Chaosus/shader_buttonRémi Verschelde
Added link to docs for shader editor
2019-08-02Added link to docs for shader editorYuri Roubinski
2019-08-02Merge pull request #31032 from KoBeWi/searchlectRémi Verschelde
Select found text in Script Editor
2019-08-02Select found text in Script EditorTomasz Chabora
2019-08-02Mention 32-bit integer limit in the PoolIntArray documentationHugo Locurcio
2019-08-02Merge pull request #31018 from follower/fix-thirdparty-assimp-compile-failRémi Verschelde
Fix error when building assimp on older Mac OS X version
2019-08-02Merge pull request #31015 from Calinou/improve-gizmo-axis-colorsRémi Verschelde
Improve the gizmo axis colors and increase the manipulator opacity
2019-08-02Merge pull request #31001 from KoBeWi/come_back_scriptRémi Verschelde
Add Reopen Closed Script option in Script Editor
2019-08-02Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @Anutrix, @hbina, @santouits Thanks to all contributors and donors for making Godot possible!
2019-08-01Same method when redrawing as when theme changedCameron Reikes
2019-08-02Fix error when building assimp on older Mac OS X version.follower
Prevents this error when building with Mac OS X 10.9 SDK: error: no member named 'atoi' in namespace 'std'; did you mean simply 'atoi'?
2019-08-01Merge pull request #30905 from clayjohn/set-cpuparticles2d-visibleRémi Verschelde
Toggle CPUParticles2D visibility when redrawing
2019-08-01Improve the gizmo axis colors and increase the manipulator opacityHugo Locurcio
The new colors should make it easier to see the manipulator gizmo. Highlighted gizmos are now fully opaque (instead of being white), keeping the color information while a gizmo is highlighted. This also adds a setting hint for the manipulator gizmo opacity editor setting. Axis colors were taken from Blender 2.80. This partially addresses #16154.
2019-08-01Add Reopen Closed Script option in Script EditorTomasz Chabora
2019-08-01Merge pull request #31010 from Chaosus/vs_fix_expressionRémi Verschelde
Some visual fixes for Expression node in visual shaders
2019-08-01Some visual fixes for Expression nodeChaosus
2019-08-01Merge pull request #31009 from Chaosus/vs_fix_outer_productRémi Verschelde
Fix outerProduct function in visual shaders
2019-08-01Merge pull request #31007 from sparkart/vs_descriptive_tooltipsRémi Verschelde
Add descriptive tooltips in VS editor
2019-08-01Merge pull request #31004 from Kanabenki/fix-undo-close-sceneRémi Verschelde
Don't add unsaved scene to previous scenes list when closing a tab
2019-08-01Merge pull request #30993 from Chaosus/gles2_funcsRémi Verschelde
Expose several GLES3 built-ins to GLES2
2019-08-01Merge pull request #30992 from Calinou/tweak-damping-setting-hintsRémi Verschelde
Tweak Area and PhysicsBody damping setting hints for consistency
2019-08-01Fix outerProduct function in visual shadersChaosus
2019-07-31Add descriptive tooltips in VS editorEmmanuel Barroga
In the Visual Script editor, the override icon is not very clear what it's intended purpose is for. Currently, its tooltip just says: "Function:" which is the same tooltip as the "add new function" icon. To resolve this issue, this PR adds descriptive tooltips to the following icons in the Visual Script editor: -Override Function -Add Function -Add Variable -Add Signal
2019-07-31Don't add unsaved scene to previous scenes listKanabenki
2019-07-31Merge pull request #30999 from nekomatata/fix-regression-godot-physicsRémi Verschelde
Fixed regression in Godot Physics
2019-07-31Expose several GLES3 built-ins to GLES2 Chaosus
2019-07-31Reverted fix that makes sense for collision_solver_2d_sat but not for the 3d ↵PouleyKetchoupp
version (original commit: aab8da25ad2c3e6d2df03abbc8e35c1725938c40) Fixes #30886