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2020-05-25Add static_assert checks where code assumes VARIANT_ARG_MAX == 5Timo Schwarzer
2020-05-25Merge pull request #39019 from Calinou/add-issue-template-configRémi Verschelde
Add configuration for GitHub issue templates
2020-05-24Add configuration for GitHub issue templatesHugo Locurcio
This adds a few links on the issue creation page and disallows creating blank issues (since all issues must follow the bug report template).
2020-05-24Merge pull request #39004 from nekomatata/android-reset-surfaceRémi Verschelde
Proper surface reset when resuming app on Android
2020-05-24Merge pull request #39007 from nekomatata/android-object-id-longRémi Verschelde
Use long instead of int for object id in Android java wrapper
2020-05-24Proper surface reset when resuming app on AndroidPouleyKetchoupp
Just re-creating the window instead of restarting the app entirely.
2020-05-24Use long instead of int for object id in Android java wrapperPouleyKetchoupp
Using int for 64-bit values might cause issues with objects not found in ObjectDB when the id is truncated.
2020-05-23Merge pull request #38396 from nekomatata/unexpose-sort-childrenRémi Verschelde
Fix Container sorting not working when overriding _sort_children in gdscript
2020-05-22Merge pull request #38942 from neikeq/hinjaku-hinjakuRémi Verschelde
Fix editor ignoring 'single_window_mode' with no main scene
2020-05-22Merge pull request #38962 from neikeq/4.0-scons-option-build-cilRémi Verschelde
Add SCons option to not build C# solutions
2020-05-22Add SCons option to not build C# solutionsIgnacio Etcheverry
2020-05-22Fix editor ignoring 'single_window_mode' with no main sceneIgnacio Etcheverry
Previously the editor would ignore the 'single_window_mode' editor setting if the edited project didn't have a main scene configured in the project settings.
2020-05-22Merge pull request #38951 from bruvzg/win_ink_block_mm_4Rémi Verschelde
Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22Merge pull request #38366 from akien-mga/xatlas-470576dRémi Verschelde
xatlas: Sync with upstream 470576d
2020-05-22Merge pull request #38886 from Xrayez/save-png-to-buffer-bindRémi Verschelde
Expose `Image.save_png_to_buffer` method
2020-05-22Block WM_MOUSEMOVE during Windows Ink pen handling.bruvzg
2020-05-22Merge pull request #38921 from dreamsComeTrue/move-tool-with-arrow-keysRémi Verschelde
Fix moving 2D node with mouse after using arrow keys
2020-05-22Merge pull request #38943 from neikeq/yakamashiRémi Verschelde
Mono/C#: Don't try to load project assembly in project manager
2020-05-22Merge pull request #38941 from neikeq/issue-38889Rémi Verschelde
Fix condition in ClassDB tests that should return
2020-05-22Merge pull request #38940 from neikeq/issue-33896Rémi Verschelde
Mono/C#: Fix values not updated in remote inspector
2020-05-22Merge pull request #38936 from dreamsComeTrue/tab-container-icon-separationRémi Verschelde
Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')
2020-05-22Merge pull request #38930 from GuidoRevers/fix_vulkan_win_segmentation_faultRémi Verschelde
Fix segmentation fault when loading project
2020-05-22Mono/C#: Don't try to load project assembly in project managerIgnacio Etcheverry
This was causing an error message when launching the manager, because there is no project assembly to load.
2020-05-22Fix condition in ClassDB tests that should returnIgnacio Etcheverry
Also changed the name of the test macros to be clearer.
2020-05-22Mono/C#: Fix values not updated in remote inspectorIgnacio Etcheverry
2020-05-21Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')Dominik 'dreamsComeTrue' Jasiński
Fixes: #38911
2020-05-21Fix segmentation fault when using context_vulkan after memdelete context_vulkanGuidoRevers
2020-05-21Fix moving 2D node with mouse after using arrow keysDominik 'dreamsComeTrue' Jasiński
Fixes: #38894
2020-05-21Merge pull request #38891 from bruvzg/fix_doc_const_orderRémi Verschelde
Docs: Fix order of variant constants.
2020-05-21Merge pull request #33689 from jbuck3/signal-errorRémi Verschelde
Trigger an error when trying to define a preexisting signal in GDScript
2020-05-21Merge pull request #35900 from yamgent/unreachableRémi Verschelde
Fix false positive "Unreachable code" warning for loops
2020-05-21Merge pull request #38907 from cj-dimaggio/rasterizer_dummy_leakRémi Verschelde
Delete DummyMesh when RasterizerStorageDummy is Freed
2020-05-20Delete DummyMesh when RasterizerStorageDummy is freedCJ DiMaggio
2020-05-20Docs: Fix order of variant constants.bruvzg
2020-05-20doc: Sync classref with current sourceRémi Verschelde
2020-05-20DocData: Fix sorting of arguments and constantsRémi Verschelde
The missing `operator<` definitions caused `Vector::sort()` to fail sorting those alphabetically by name on Windows (not sure why Linux isn't affected, I guess GCC/Clang are cleverer and use the operator from the first struct member).
2020-05-20Merge pull request #38876 from paulloz/fix-import-params-errorRémi Verschelde
Fix error with 'params' when import dock doesn't define any parameter
2020-05-20Merge pull request #38874 from bruvzg/tab_drv_sel_40Rémi Verschelde
[Windows] Add tablet driver selection.
2020-05-20xatlas: Sync with upstream 470576dRémi Verschelde
2020-05-20Expose `Image.save_png_to_buffer` methodAndrii Doroshenko (Xrayez)
2020-05-20Merge pull request #38794 from nekomatata/text-edit-search-resultRémi Verschelde
TextEdit search returns Dictionary instead of Vector
2020-05-20xatlas: Revert style changes made by mistake in #38386Rémi Verschelde
2020-05-20Merge pull request #38515 from Calinou/cli-scene-allow-res-tresRémi Verschelde
Allow `.res` and `.tres` extensions in the scene CLI positional argument
2020-05-20Merge pull request #38309 from SkyLucilfer/AndroidLineEditRémi Verschelde
Fix Android LineEdit editing bugs
2020-05-20Merge pull request #38834 from YeldhamDev/change_type_keep_metaRémi Verschelde
Keep "lock" metadata when changing a Node's type, if applicable
2020-05-20[Windows] Add tablet driver selection.bruvzg
2020-05-20check the params section exist before erasing it in import_dockPaul Joannon
related #38864
2020-05-19Merge pull request #38863 from neikeq/csharp-no-false-error-objtype-reloadRémi Verschelde
Mono/C#: Remove script load error about not a Godot.Object
2020-05-19Merge pull request #38861 from RandomShaper/fix_gdsfs_eager_stack_clearRémi Verschelde
Fix too eager GDScriptFunctionState stack cleanup
2020-05-19Mono/C#: Remove script load error about not a Godot.ObjectIgnacio Etcheverry
Any C# file can be loaded as script and at load time we don't yet know if it's actually meant to be used as a script. As such, such an check can result in a lot of false errors. If the file is really meant to be used as a script, an error would be printed later when attempting to instantiate it any way.