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2023-01-11Remove compatibility code for Mesh surfacesSekoiaTree
2023-01-11Merge pull request #70707 from mihe/bind-physics-excludeRémi Verschelde
Bind methods related to physics query exclusions
2023-01-11Merge pull request #71206 from nongvantinh/enhance-project-convertionRémi Verschelde
Add missing functions in the Control node when converting project.
2023-01-11Merge pull request #71164 from akien-mga/ci-clang-format-15Rémi Verschelde
CI: Use clang-format 15
2023-01-11Merge pull request #70167 from rsjtdrjgfuzkfg/picoRémi Verschelde
OpenXR: Add Pico controller profile
2023-01-11Merge pull request #71060 from ItsAleph/docs/improve-ieaRémi Verschelde
docs: Improve `InputEventAction` reference
2023-01-11Merge pull request #71159 from EricEzaM/minor-input-configuration-fixesRémi Verschelde
Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog`
2023-01-11Merge pull request #71105 from reduz/unload-current-sceneRémi Verschelde
Add SceneTree.unload_current_scene()
2023-01-11Add missing functions in the Control node when converting projectNong Van Tinh
2023-01-11Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parentsRémi Verschelde
Ensure that the cached layout mode is in sync
2023-01-11Merge pull request #69724 from KoBeWi/VS100Rémi Verschelde
Document all VisualShader nodes
2023-01-11Merge pull request #71170 from reduz/text-loader-fixesRémi Verschelde
Text resource loader fixes
2023-01-11Merge pull request #71157 from reduz/fix-callable-get-bound-argumentsRémi Verschelde
Fix Callable call error reporting.
2023-01-11Merge pull request #71127 from reduz/drag-forward-to-callablesRémi Verschelde
Change set_drag_forwarding() to use callables.
2023-01-11Merge pull request #71042 from ↵Rémi Verschelde
marzecdawid/only-cursor-multiselect-tree-text-search Fix text search in Tree with multiselect
2023-01-11Merge pull request #70475 from BastiaanOlij/cleanup_luminanceRémi Verschelde
Move luminance effect into its own class and use new buffers system
2023-01-11Merge pull request #70595 from adamscott/add-gdscript-editorconfigRémi Verschelde
Add GDScript `.editorconfig` rules
2023-01-11Merge pull request #71191 from rburing/get_contact_impulse_2dRémi Verschelde
Add `get_contact_impulse` method to `PhysicsDirectBodyState2D`
2023-01-11Merge pull request #71192 from vnen/gdscript-fix-variant-conversion-assignRémi Verschelde
GDScript: Fix use of conversion assign for variant values
2023-01-10GDScript: Fix use of conversion assign for variant valuesGeorge Marques
2023-01-10Add get_contact_impulse method to PhysicsDirectBodyState2DRicardo Buring
This makes it consistent with 3D.
2023-01-10Document all VisualShader nodeskobewi
2023-01-10Ensure that the cached layout mode is in syncYuri Sizov
2023-01-10Text resource loader fixesJuan Linietsky
* Moved the order of progress update to after the actual resource loading to give better % numbers. * Fix a bug introduced by #67714, which broke cache ignoring.
2023-01-10Add GDScript `.editorconfig` rulesAdam Scott
- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10docs: Improve `InputEventAction` referenceweerdy15
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-10CI: Use clang-format 15Rémi Verschelde
No change compared to version 13 in our codebase.
2023-01-10Propagate allowed input types to `event_listener` when setting them on ↵Eric M
`InputEventConfigurationDialog`
2023-01-10Change set_drag_forwarding() to use callables.Juan Linietsky
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899
2023-01-10Add SceneTree.unload_current_scene()Juan Linietsky
Provides an obvious way to unload the currently loaded scene (which is nowhere to be found in the docs). The SceneTree.change_scene_to() method must now always provide a valid PackedScene. Fixes #63565.
2023-01-10Fix Callable call error reporting.Juan Linietsky
* Fix potential crash when using bind in `Variant::get_callable_error_text()` * Properly compute bound arguments so they can be properly shown. * Add a function to obtain the actual bound arguments.
2023-01-10Merge pull request #70716 from ↵Rémi Verschelde
Calinou/particles-tweak-animation-offset-property-hint Tweak particles animation offset property hint to allow more precise values
2023-01-10Merge pull request #71147 from bruvzg/get_winRémi Verschelde
Add Node::get_window() method.
2023-01-10Merge pull request #71022 from Sauermann/fix-captured-position-docRémi Verschelde
Fix doc for position of captured mouse
2023-01-10Merge pull request #70726 from heppocogne/Fix-open_compressed-get_pathRémi Verschelde
Fix `get_path()` is not working when files are opend with `open_compressed`
2023-01-10Merge pull request #70745 from rcorre/array_dup_docRémi Verschelde
Explain that Array.duplicate will not deep-copy Object.
2023-01-10Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnectRémi Verschelde
Fix canceling add_node Popup doesn't disconnect previous node.
2023-01-10Merge pull request #71143 from bruvzg/ios_xcode_infoRémi Verschelde
[iOS] Move name and version information to the Xcode project.
2023-01-10Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscriptRémi Verschelde
Expose Tree::deselect_all to GDScript
2023-01-10Fix doc for position of captured mouseMarkus Sauermann
The position is not at the center of the screen but of the window.
2023-01-10Add Node::get_window() method.bruvzg
2023-01-10Fix canceling add_node Popup doesn't disconnect previous node.stmSi
2023-01-10Merge pull request #71139 from TokageItLab/fix-anim-length-edit-undoRémi Verschelde
Fix undo of editing animation length with spinner by adding flag
2023-01-10Merge pull request #71140 from vonagam/fix-const-index-subscript-typeRémi Verschelde
GDScript: Fix type for index subscript on constant
2023-01-10[iOS] Move name and version information to the Xcode project.bruvzg
2023-01-10Merge pull request #70246 from adamscott/fix-class-lookup-reduxRémi Verschelde
Fix GDScript base and outer classes, signals and functions lookup order
2023-01-10GDScript: Fix type for index subscript on constantDmitrii Maganov
2023-01-10Fix undo of editing animation length with spinner by adding flagSilc Renew
2023-01-09Fix GDScript base and outer classes, signals and functions lookup orderAdam Scott
- Add outer class lookup test - Add signal lookup test Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-09Merge pull request #71051 from vonagam/consts-are-deep-startRémi Verschelde
GDScript: Begin making constants deep, not shallow or flat