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2019-04-08Fix hint_range for GLES2 shader uniformsJFonS
2019-04-08Merge pull request #27644 from lupoDharkael/busRémi Verschelde
Allow default audio bus layout modification
2019-04-08Merge pull request #26839 from toasteater/fix/keep-linearRémi Verschelde
Respect keep_3d_linear when transparent_bg is on.
2019-04-08Merge pull request #26760 from Xrayez/26744-fix-string-to-lowerRémi Verschelde
Reorder reverse caps characters table for string lower case conversion
2019-04-08Merge pull request #27802 from Chaosus/fix_smoothstep_docsYuri Roubinsky
Fix smooth_step to smoothstep in docs
2019-04-08Fix smooth_step to smoothstep docsChaosus
2019-04-08Merge pull request #27698 from YeldhamDev/doc_tilemap_setcell_overrideRémi Verschelde
Document TileMap's new 'set_cell' internal override capability
2019-04-08Merge pull request #27710 from Calinou/script-templates-typed-gdscriptRémi Verschelde
Add support for type hints in non-default script editor templates
2019-04-08Merge pull request #27770 from KoBeWi/moving_pan_v2Rémi Verschelde
Allow panning while moving a node
2019-04-08Merge pull request #27660 from cse2410-team2/Issue#26246Rémi Verschelde
Fix Cursor Color in the Label/RichTextLabel
2019-04-08Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flagsRémi Verschelde
Added ignore flag / wildcard bit to tileset autotile
2019-04-08Merge pull request #27231 from Chaosus/smoothstepRémi Verschelde
Added smoothstep built-in function
2019-04-08Merge pull request #27793 from guilhermefelipecgs/ux_animation_treeRémi Verschelde
[AnimationNodeBlendTreeEditor] Usability improvements
2019-04-08Merge pull request #27783 from nekomatata/style-box-errors-fixRémi Verschelde
Fixed StyleBoxFlat sending an empty list of vertices to render when nothing is visible
2019-04-07[AnimationNodeBlendTreeEditor] Usability improvementsGuilherme Felipe
- Add possibility to exclude multiple (selected) nodes. - Add context menu (Right click) to add nodes.
2019-04-08+ Added ignore flags to autotile bitmaskMagnus Specht
+ Added ignore functionality to tileset editor + Updated tileset editor autotile tooltip + Autotile ignore bits are processed and rendered correctl
2019-04-07Early exit when nothing to draw in style box flat (fixes #27764)PouleyKetchoupp
2019-04-07Merge pull request #27714 from fire/asset_importRémi Verschelde
FBX Import bug fixes with special character in mesh names
2019-04-07Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @pouleyKetchoupp, @qarmin Thanks to all contributors and donors for making Godot possible!
2019-04-07Merge pull request #27776 from neikeq/issue-27772Ignacio Roldán Etcheverry
core_bind: Use the appropriate enum instead of int
2019-04-07core_bind: Use the appropriate enum instead of intIgnacio Etcheverry
2019-04-07Allow panning while moving a nodeTomasz Chabora
2019-04-07Merge pull request #27766 from Chaosus/small_vs_hotfixYuri Roubinsky
Small hotfix to visual shader entries
2019-04-07Small hotfix to visual shader entries..Chaosus
2019-04-07Merge pull request #26164 from Chaosus/vshader_improvementsRémi Verschelde
Major update for visual shader system
2019-04-07Merge pull request #26551 from ZahFox/editor-shortcutsRémi Verschelde
New shortcuts for the editor menu items
2019-04-07Added smoothstep built-in functionChaosus
2019-04-07Merge pull request #25311 from qarmin/third_pointRémi Verschelde
Add third point to change size RectangleShape2D in two axis
2019-04-07Fix cursor color in Label/RTL in editorMariam Naiga
Fixes #26246.
2019-04-07Merge pull request #27645 from theisegeberg/fix-wav-import-trimRémi Verschelde
Fix end pops when trimming wav files
2019-04-07Merge pull request #27067 from shartte/remove-context-glRémi Verschelde
Remove ContextGL
2019-04-07Merge pull request #27734 from Hendrikto/cleanupRémi Verschelde
Remove unused imports
2019-04-07Merge pull request #25810 from TheYokai/mixer_improvementsRémi Verschelde
New Nonlinear Audio Bus Fader
2019-04-07Merge pull request #27752 from samH-FIT/Contributing-Repeated-WordRémi Verschelde
Minor English fix
2019-04-07Merge pull request #27741 from danielkulas/pathRémi Verschelde
Fix "Show in File Manager" option
2019-04-07Fix where json exported empty typesBastiaan Olij
(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388)
2019-04-07Merge pull request #27151 from vorabrijesh/updatedRémi Verschelde
Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
Add option to have viewport render into supplied texture (VR)
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
Added height map shape that implement heightmap collision shape
2019-04-07Merge pull request #25630 from BastiaanOlij/arvr_positional_meshRémi Verschelde
Added a mesh interface to the arvr positional trackers
2019-04-07Merge pull request #27043 from Chaosus/randfnYuri Roubinsky
Added gaussian distribution function to RNG
2019-04-07Major improvements for visual shader systemChaosus
2019-04-06New Nonlinear Audio Bus MixerEoin O'Neill
This patch changes the audio mixer faders to use a non-linear algorithm for volume control. The intention is to make Godot's audio faders be more like those found in professional audio equipment and programs. It is an exponential equation which intends to counter-act the logarithmic nature of human hearing. The effect of this is a more usable audio mixer with more emphasis on the values that make the most difference to the mix. It also changes the audio level notch widget to be less static and thus supports changing the scaling factor of the audio faders.
2019-04-06Minor English fixsamHFIT
2019-04-06Assimp: fix FBX import with ':' in filename.K. S. Ernest (iFire) Lee
2019-04-06Fix "Show in File Manager" optionDaniel Kulas
2019-04-07Change Help menu shortcut to Shift+F1: Fixes #3786vorabrijesh
2019-04-06Merge pull request #27733 from nekomatata/transform_flip_fixRémi Verschelde
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06Merge pull request #27735 from akien-mga/gles3-particles-textureRémi Verschelde
GLES3: Fix regression in particles buffer initialization
2019-04-06GLES3: Fix regression in particles buffer initializationRémi Verschelde
Bug introduced in #26343 where `(float *)` was mistakenly converted to `(uint8_t *)`, so we were getting `2` instead of `8`. Fixes #27705.