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2020-06-06Fix editor crash when mbedtls is disabled.Fabio Alessandrelli
2020-06-06Merge pull request #38967 from nekomatata/remote-inspector-builtin-resRémi Verschelde
Fix dialog spam when inspecting MeshInstance from model file
2020-06-05Merge pull request #39304 from m4gr3d/enable_focus_awarenessRémi Verschelde
Add support for focus awareness
2020-06-05Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-funcRémi Verschelde
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
2020-06-05Merge pull request #37073 from nodj/improve_2dEditor_zoomRémi Verschelde
Improve 2d editor zoom
2020-06-05Merge pull request #39298 from Faless/js/keyCode40Rémi Verschelde
Switch HTML5 key detection from keyCode to code.
2020-06-05Merge pull request #39297 from Faless/webrtc/local_description_docRémi Verschelde
Fix WebRTCPeerConnection set_local_description doc
2020-06-05Merge pull request #39301 from Calinou/fix-argument-parameter-confusionRémi Verschelde
Tweak the GDScript error message about passed argument type mismatch
2020-06-05Merge pull request #39286 from akien-mga/gamepad-update-controllerdbRémi Verschelde
Sync controller mappings DB with SDL2 community repo
2020-06-05Merge pull request #39293 from madmiraal/fix-27921Rémi Verschelde
Correct misspellings of damped spring.
2020-06-05Merge pull request #39289 from mbrlabs/shader-has-param-fixRémi Verschelde
Add "shader_param/" prefix in Shader::has_param()
2020-06-05Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counterRémi Verschelde
Added predefined var check for `for` loop counter
2020-06-05Remove unused function get_key_value_ptr_array from hash_map.h and also fix ↵unknown
parameter name in function get_key_list.
2020-06-042D Editor: modified zoom increment to the twelveth root of twojohan
- properly visit power of 2 factors (50%, 100%, 200%...) - index based zoom values to prevent floating point issues - Fix 2d editor not able to reach min and max zoom values
2020-06-04Add support for focus awarenessFredia Huya-Kouadio
2020-06-04Tweak the GDScript error message about passed argument type mismatchHugo Locurcio
This makes it less confusing. This closes https://github.com/godotengine/godot-proposals/issues/670.
2020-06-04Swtich HTML5 key detection from keyCode to code.Fabio Alessandrelli
The value of this, does not include the layout. The code has extra logic to map the unicode value to our keylist, supporting ASCII and Latin-1. Also add support for `physical_keycode` in HTML5 platform.
2020-06-04Fix WebRTCPeerConnection set_local_description docFabio Alessandrelli
ice_candidate_created should be emitted after set_local_description no matter the type of the description (assuming no error is returned of course).
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-06-04Set "shader_param/" prefix in Shader::has_param()Marcus Brummer
2020-06-04Merge pull request #39281 from mbrlabs/check-android-release-keystoreRémi Verschelde
Check if the specified Android release keystore exists
2020-06-04Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@6191f6333bd66644c6a208fabb9fd5dabf0a5d43.
2020-06-04Merge pull request #39284 from mbrlabs/editornode-execute-output-selectionRémi Verschelde
Enable text selection in the execute output of EditorNode
2020-06-04Enable text selection in execute output of EditorNodeMarcus Brummer
2020-06-04Check if the specified Android release keystore existsMarcus Brummer
2020-06-04Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallbackRémi Verschelde
Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog
2020-06-04Merge pull request #39041 from swarnimarun/patch-1Rémi Verschelde
Fix crashing of VisualScript due to function change
2020-06-04Merge pull request #38924 from Calinou/tweak-import-compression-hintRémi Verschelde
Tweak the import compression property hint for clarity
2020-06-04Merge pull request #39060 from madmiraal/fix-38869Rémi Verschelde
Update Windows GUID to SDL uid conversion.
2020-06-04Merge pull request #39154 from dreamsComeTrue/sync-script-change-rememberRémi Verschelde
Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings
2020-06-04Merge pull request #39271 from RandomShaper/fix_atlas_cropRémi Verschelde
Fix excessive bottom cropping in atlas generation
2020-06-04Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @jbuck3 Thanks to all contributors and donors for making Godot possible!
2020-06-04doc: Sync classref with current sourceRémi Verschelde
2020-06-04predefined var check for `for` loop counterThakee Nathees
2020-06-03Merge pull request #39204 from Calinou/distraction-free-property-getterRémi Verschelde
Add a getter and property for the editor distraction-free mode
2020-06-03Merge pull request #37839 from MrRevington/3.2-_input_focus_checkRémi Verschelde
FIX CodeTextEditor not respecting focus in _input
2020-06-03Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhereRémi Verschelde
Allow mouse zooming without hovering the texture in the TileSet editor
2020-06-03Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheelRémi Verschelde
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
2020-06-03Merge pull request #39270 from Phischermen/fix-mesh-property-listRémi Verschelde
Update property hint from ArrayMesh to be consistent with other property hints
2020-06-03Merge pull request #39262 from aaronfranke/okRémi Verschelde
Change OK text in snap dialog to OK
2020-06-03Merge pull request #39164 from theoway/richlabeltext_align_bugRémi Verschelde
Fixes the right and center alignment bug of rich text label
2020-06-03Merge pull request #39009 from Calinou/improve-script-editor-warnings-textRémi Verschelde
Improve the text appearance in the script editor warnings panel
2020-06-03Merge pull request #36366 from dreamsComeTrue/fix-rich-text-label-scrollRémi Verschelde
RichTextLabel: allow 'scroll_to_line' when scroll_active is 'false'
2020-06-03Merge pull request #39264 from Chaosus/fix_lengthRémi Verschelde
Fix shader's length() function parsing in expressions
2020-06-03Fix excessive bottom cropping in atlas generationPedro J. Estébanez
2020-06-03Add a getter and property for the editor distraction-free modeHugo Locurcio
2020-06-03Implement zooming using Ctrl + Mouse wheel in the TileMap editorHugo Locurcio
This was previously implemented in the GridMap editor. This makes the same feature available in the TileMap editor.
2020-06-03Allow mouse zooming without hovering the texture in the TileSet editorHugo Locurcio
This partially addresses https://github.com/godotengine/godot-proposals/issues/968.
2020-06-03Made property hint consistent with other property hintsPhischermen
2020-06-03Allow scroll_to_line when scroll_active is 'false'Dominik 'dreamsComeTrue' Jasiński
Fix #36134