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2020-02-11Merge pull request #36106 from madmiraal/fix-36097Rémi Verschelde
2020-02-11Merge pull request #36107 from bruvzg/vlk_32_bitRémi Verschelde
2020-02-11Merge pull request #35249 from Chaosus/shader_structYuri Roubinsky
2020-02-11Merge pull request #36110 from fire/vulkan_flip_screenshotRémi Verschelde
2020-02-11Don't flip screenshot.K. S. Ernest (iFire) Lee
2020-02-11Update VulkanMemoryAllocator to 2.3.0 (Fixes build for 32-bit Windows and Lin...bruvzg
2020-02-11Implementation of 'struct' for shadersYuri Roubinsky
2020-02-11Fix assign instead of comparison in image_save_tinyexr.cpp.Marcel Admiraal
2020-02-11Merge pull request #36102 from bruvzg/rvo2_mingw_fixRémi Verschelde
2020-02-11Merge pull request #36098 from godotengine/vulkanRémi Verschelde
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Remove unused WinAPI includes/defines to fix MinGW cross-build.bruvzg
2020-02-11Merge pull request #35773 from Chaosus/vk_shader_fix_crashRémi Verschelde
2020-02-11[Vulkan] Fix shader crash if using multiple underscores in identifier namesYuri Roubinsky
2020-02-11Added normalmap guided roughness mipmap generator, and a global roughness lim...Juan Linietsky
2020-02-11Re-implemented screen space ambient occlusionJuan Linietsky
2020-02-11Modified rendering to use cluster instead of fowardJuan Linietsky
2020-02-11DOF fully implemented, can be edited on the fly.Juan Linietsky
2020-02-11Mostly working DOF BokehJuan Linietsky
2020-02-11WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky
2020-02-11Auto exposure re-implemented in VulkanJuan Linietsky
2020-02-11-Refactored post processing, re-added glow and added a mix blend mode.Juan Linietsky
2020-02-11Merge pull request #34762 from clayjohn/vulkanRémi Verschelde
2020-02-11Fix Specular Blinn in vulkanclayjohn
2020-02-11Vulkan: Fix false positive in ninepatch axis stretch codeRémi Verschelde
2020-02-11Merge pull request #34487 from supagu/instance_mesh_colours_fixRémi Verschelde
2020-02-11Fixed error condition check for multimesh instance colorsFabian Mathews
2020-02-11Merge pull request #34307 from bruvzg/macos_rebase_fixesRémi Verschelde
2020-02-11Restore parts of #33783 and #32809 missing after rebase.bruvzg
2020-02-11Fix crash after rebase on the master branchRémi Verschelde
2020-02-11Merge pull request #33631 from MatiasPi/pr_shader_variable_changeRémi Verschelde
2020-02-11Changed variable name in shader because it was too genericMatias Pierdomenico
2020-02-11Merge pull request #33386 from Chaosus/vk_fix_texture_previewRémi Verschelde
2020-02-11[Vulkan] Add repeat flag to texture preview checkerboard backgroundYuri Roubinsky
2020-02-11Merge pull request #33385 from bruvzg/loader_1_1_127Rémi Verschelde
2020-02-11Update Vulkan loader to 1.1.127bruvzg
2020-02-11Merge pull request #33359 from akien-mga/vulkanRémi Verschelde
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde
2020-02-11Improved Voxel AO settings.Juan Linietsky
2020-02-11Dynamic objects in GIProbes are now affected by propagation parameter.Juan Linietsky
2020-02-11More correctly divide alpha by 8 for mipmaps, fixes voxel overocclusion.Juan Linietsky
2020-02-11Fix to category in material.Juan Linietsky
2020-02-11Changed SDF processing to smooth out shadows.Juan Linietsky
2020-02-11Several fixes to GIProbesJuan Linietsky
2020-02-11Fixes to how anisotropy is handled, makes it work on nvidia.Juan Linietsky
2020-02-11Fixed uninitialized memory bug in voxelizerJuan Linietsky
2020-02-11Use a different strategy to get textures from GPU (via buffers), for more com...Juan Linietsky
2020-02-11Merge pull request #32950 from RandomShaper/fix_rid_allocRémi Verschelde
2020-02-11Fix bugs in `RID_Alloc`Pedro J. Estébanez
2020-02-11Merge pull request #32914 from RandomShaper/fix_template_compileRémi Verschelde