Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-15 | C#: Replace `Rotation` and `Scale` properties with get methods | Raul Santos | |
- Replace `Rotation` property with `GetRotation` method in `Transform2D`. - Replace `Scale` property with `GetScale` method in `Transform2D`. - Replace `Scale` property with `GetScale` method in `Basis`. Core does not expose set methods. | |||
2023-01-15 | Merge pull request #71437 from vaartis/linux-backtrace | Rémi Verschelde | |
Alter linux debug stacktraces handling to support more environments | |||
2023-01-15 | Merge pull request #71374 from ↵ | Rémi Verschelde | |
raulsntos/dotnet/remove-spherical_interpolate_with C#: Remove `SphericalInterpolateWith` from Transform3D | |||
2023-01-15 | Merge pull request #71423 from ↵ | Rémi Verschelde | |
raulsntos/dotnet/intersects-without-include_borders C#: Remove `includeBorders` parameter from `Rect2i.Intersects` and `AABB.Intersects` | |||
2023-01-15 | Merge pull request #71424 from raulsntos/dotnet/sync-basis | Rémi Verschelde | |
C#: Sync `Basis` with Core | |||
2023-01-15 | Merge pull request #70701 from bruvzg/remote_debug_menu | Rémi Verschelde | |
Move remote debug buttons to a single menu. | |||
2023-01-15 | Merge pull request #71229 from reduz/fix-recursive-resource-inclusion-check | Rémi Verschelde | |
Fix recursive resource inclusion check | |||
2023-01-15 | Alter linux debug stacktraces handling to support more environments | Ekaterina Vaartis | |
- Use -gdwarf-4 to support both LLVM and GCC when calling addr2line - Subtract position-independant execuable relocation when passing the address to addr2line | |||
2023-01-15 | Merge pull request #71410 from YuriSizov/docs-update-tutorial-links | Rémi Verschelde | |
Update all outdated online documentation links | |||
2023-01-15 | Merge pull request #71411 from Paulb23/new-textfile-global-path | Rémi Verschelde | |
Globalise path for New TextFile in FileSystemDock | |||
2023-01-15 | Merge pull request #71404 from Paulb23/fix-multi-caret-searchbar | Rémi Verschelde | |
Remove secondary carets when using FindReplaceBar | |||
2023-01-15 | Merge pull request #71402 from Paulb23/autocomplete-extra-quote | Rémi Verschelde | |
Fixed adding extra quote when completing strings | |||
2023-01-14 | Move remote debug buttons to a single menu. | bruvzg | |
2023-01-14 | C#: Sync `Basis` with Core | Raul Santos | |
- Remove `GetOrthogonalIndex` method (moved to `GridMap`). - Remove `GetRow` and `SetRow` methods. | |||
2023-01-14 | Globalise path for New TextFile in FileSystemDock | Paulb23 | |
2023-01-14 | Update all outdated online documentation links | Yuri Sizov | |
2023-01-14 | Remove secondary carets when using FindReplaceBar | Paulb23 | |
2023-01-14 | Fixed adding extra quote when completing strings | Paulb23 | |
2023-01-14 | Merge pull request #71393 from Chaosus/fix_template_classname | Yuri Rubinsky | |
2023-01-14 | Merge pull request #71309 from BastiaanOlij/improve_renderscaling_options | Rémi Verschelde | |
Improving communication of scaling settings to renderer implementation | |||
2023-01-14 | Fix GDScript script templates to use a PascalCase style for `_CLASS_` | Yuri Rubinsky | |
2023-01-14 | Merge pull request #71385 from Chaosus/vs_fix_crash | Yuri Rubinsky | |
2023-01-14 | Fix node preview crashes after updating visual shader node | Yuri Rubinsky | |
2023-01-14 | C#: Remove `includeBorders` parameter from `Rect2i.Intersects` and ↵ | Raul Santos | |
`AABB.Intersects` | |||
2023-01-14 | C#: Remove `SphericalInterpolateWith` from Transform3D | Raul Santos | |
2023-01-14 | Merge pull request #71346 from Chaosus/material_fix_freezing | Rémi Verschelde | |
Clear material arrays to prevent freeing of invalid texture RID | |||
2023-01-14 | Merge pull request #71368 from anthonyec/uppercase-color-constants-documentation | Rémi Verschelde | |
Uppercase references to color constants in documentation | |||
2023-01-14 | Merge pull request #71367 from Maran23/4-x-more-node-tests | Rémi Verschelde | |
More `Node` tests | |||
2023-01-14 | Merge pull request #71360 from bruvzg/progress_dialog_theme | Rémi Verschelde | |
Fix editor progress dialog theme update. | |||
2023-01-14 | Merge pull request #71366 from Scony/fix-navi-process-monitor | Rémi Verschelde | |
Fix 'Navigation Process' monitor initialization | |||
2023-01-14 | Added more node tests | Marius Hanl | |
Testing the following functions: - reparent - duplicate - replace_by (also with keeping groups) | |||
2023-01-14 | Merge pull request #71321 from TokageItLab/stop-edit | Rémi Verschelde | |
Implement toggling pause / stop button to AnimationPlayerEditor | |||
2023-01-14 | Fix editor progress dialog theme update. | bruvzg | |
2023-01-13 | Uppercase references to color constants in documentation | Anthony Cossins | |
2023-01-13 | Fix 'Navigation Process' monitor initialization | Pawel Lampe | |
2023-01-14 | Implement toggling pause / stop button to AnimationPlayerEditor | Silc 'Tokage' Renew | |
2023-01-13 | Merge pull request #71354 from clayjohn/GLES3-glsl-crash | Rémi Verschelde | |
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer | |||
2023-01-13 | Merge pull request #71235 from Calinou/doc-shader-per-instance-uniforms | Rémi Verschelde | |
Clarify the difference between uniforms and per-instance uniforms in docs | |||
2023-01-13 | Merge pull request #71137 from lyuma/remove_modification_stack_3d | Rémi Verschelde | |
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup | |||
2023-01-14 | Merge pull request #71328 from reduz/button-shortcuts-no-longer-press | Yuri Sizov | |
Button shortcuts no longer "press" the Button. | |||
2023-01-13 | Avoid crashing when custom GLSL shaders are imported when using the ↵ | clayjohn | |
gl_compatibility renderer | |||
2023-01-13 | Clarify the difference between uniforms and per-instance uniforms in docs | Hugo Locurcio | |
2023-01-13 | Merge pull request #71339 from raulsntos/dotnet/is_finite | Yuri Sizov | |
Add `IsFinite` to C# Variants | |||
2023-01-13 | Merge pull request #71347 from KoBeWi/CompatRect | Yuri Sizov | |
Add expand mode compat to TextureRect | |||
2023-01-13 | Merge pull request #71343 from raulsntos/dotnet/is_zero_approx | Yuri Sizov | |
Add `IsZeroApprox` to C# vectors | |||
2023-01-13 | Clear material arrays to prevent freeing of invalid texture RID | Yuri Rubinsky | |
2023-01-13 | Add expand mode compat to TextureRect | kobewi | |
2023-01-13 | Add `IsZeroApprox` to C# vectors | Raul Santos | |
2023-01-13 | Button shortcuts no longer "press" the Button. | Juan Linietsky | |
* Button shortcuts were treated as generic input events on buttons. This means that to activate a button shortcut you had to press and release. * This logic is removed and now shortcuts always activate on press. * This makes the editor feel more responsive and solves problems related to this behavior. Fixes #45033 and possibly others. | |||
2023-01-13 | Merge pull request #70601 from vmedea/keep-terrain-choice | Rémi Verschelde | |
Keep terrain choice when changing layer in tilemap editor |