Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-27 | Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint | Rémi Verschelde | |
Makes possible to interpret comma as decimal point in editor | |||
2017-11-27 | Merge pull request #13318 from Paulb23/adjust_viewport_to_cursor_issue_13190 | Rémi Verschelde | |
Fixes adjust viewport to cursor when line is to long, issue 13190 | |||
2017-11-27 | Merge pull request #13325 from akien-mga/master | Rémi Verschelde | |
Travis: Use separate SCons caches for each build job | |||
2017-11-27 | Merge pull request #13252 from Krakean/file_dialogs_small_tweaks | Rémi Verschelde | |
A few adjustments to file/dir open dialogs | |||
2017-11-26 | Travis: Use separate SCons caches for each build job | Rémi Verschelde | |
2017-11-26 | Fixing mistake in image class | Sergei ZH | |
2017-11-26 | Merge pull request #13317 from akien-mga/custom_user_dir | Rémi Verschelde | |
Allow customizing user:// path (folder in OS::get_data_path()) | |||
2017-11-26 | Merge pull request #13290 from Chaosus/projectionfix | Rémi Verschelde | |
Fix invalid transform when skip_vertex_transform used | |||
2017-11-26 | Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes | Rémi Verschelde | |
Tweak editor help font sizes for better readability | |||
2017-11-26 | Makes possible to interpret comma as decimal point in editor | Dmitry Koteroff | |
2017-11-26 | Merge pull request #13245 from Krakean/itemlist_add_some_signals | Rémi Verschelde | |
Added some new API functionality to Item List component | |||
2017-11-26 | Merge pull request #13228 from rminderhoud/weights | Rémi Verschelde | |
Fix read bug in compressed bone weights | |||
2017-11-26 | Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2 | Rémi Verschelde | |
Inspector: Implemented a collapse/expand all (v2) | |||
2017-11-26 | Item List small enhancements | Dmitry Koteroff | |
Item list: added new signal - nothing_selected (when mouse clicked on empty space), and two new functions - unselect_all() and is_any_selected() | |||
2017-11-26 | Merge pull request #13246 from volzhs/memory-format | Rémi Verschelde | |
Better number format for memory usage | |||
2017-11-26 | Merge pull request #13247 from groud/fix_this_stupid_setting_I_added | Rémi Verschelde | |
Remove option for the rulers graduations font size | |||
2017-11-26 | Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385 | Rémi Verschelde | |
Restore scenes on startup, issue 2385 | |||
2017-11-26 | Fixes adjust viewport to cursor when line is to long, issue 13190 | Paulb23 | |
2017-11-26 | Merge pull request #13264 from zatherz/feature/projectsettings_limits | Juan Linietsky | |
Add range to anisotropic filter level | |||
2017-11-26 | Fixed invalid transform when skip_vertex_transform used | Chaosus | |
2017-11-26 | Merge pull request #13277 from DoctorAlpaca/master | Juan Linietsky | |
Fix particle preprocessing | |||
2017-11-26 | Merge pull request #13298 from YeldhamDev/translation_layout | Rémi Verschelde | |
Fix not being able to select an editor layout created in another language | |||
2017-11-26 | Ask users to explore official projects when none is loaded. | Juan Linietsky | |
2017-11-26 | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky | |
Onion skinning | |||
2017-11-26 | Allow customizing user:// path (folder in OS::get_data_path()) | Rémi Verschelde | |
This allows to specify any valid folder name (including with subfolders) to use as user:// on all platforms. The folder is constrained to the platform-specific OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to). Fixes #13236. | |||
2017-11-26 | Disable logger by default. | Juan Linietsky | |
2017-11-26 | Merge pull request #13315 from dragmz/patch-2 | Rémi Verschelde | |
initialize bus_index to 0 | |||
2017-11-26 | initialize bus_index to 0 | Marcin Zawiejski | |
fixes #13305 | |||
2017-11-26 | Merge pull request #13312 from volzhs/fix-android-shader-error | Juan Linietsky | |
Fix shader compilation fail on Android | |||
2017-11-27 | Fix shader compilation fail on Android | volzhs | |
Error message from logcat **ERROR**: SceneShaderGLES3: Fragment Program Compilation Failed: 50:471: S0032: no default precision defined for parameter 'probe' At: drivers/gles3/shader_gles3.cpp:167:_display_error_with_code() - SceneShaderGLES3: Fragment Program Compilation Failed: | |||
2017-11-26 | Fix not being able to select an editor layout created in another language. | Michael Alexsander Silva Dias | |
2017-11-26 | Merge pull request #13303 from rraallvv/scons_cache_travis | Rémi Verschelde | |
Enable SCons shared cache for Travis CI (master) | |||
2017-11-26 | add support for scons cache and enable it for travis | Rhody Lugo | |
2017-11-26 | Merge pull request #13299 from rraallvv/scons_cache | Rémi Verschelde | |
Enable SCons shared cache for AppVeyor CI (master) | |||
2017-11-26 | Merge pull request #13289 from sketchyfun/3d_selection_fix | Rémi Verschelde | |
Fixed issue with 3D selections | |||
2017-11-26 | Merge pull request #13293 from Calinou/tweak-editor-camera-defaults | Poommetee Ketson | |
Tweak the default editor camera settings | |||
2017-11-26 | Merge pull request #13295 from Calinou/tweak-camera-node-defaults | Poommetee Ketson | |
Tweak the default camera node settings | |||
2017-11-26 | Merge pull request #13288 from RandomShaper/fix-dup-crash | Rémi Verschelde | |
Fix crash on node duplication | |||
2017-11-25 | add support for scons cache and enable it for appveyor | Rhody Lugo | |
2017-11-26 | Merge pull request #13284 from dragmz/patch-2 | Poommetee Ketson | |
Fix constant node value edit | |||
2017-11-25 | Tweak the default camera node settings | Hugo Locurcio | |
- Increase FOV to 70 - Put the Z-near plane at 0.05 meters | |||
2017-11-25 | Tweak the default editor camera settings | Hugo Locurcio | |
- The default FOV is now 70 - The default Z-near plane is now at 0.05 meters | |||
2017-11-25 | Fix constant node value edit | Marcin Zawiejski | |
2017-11-25 | Merge pull request #13286 from touilleMan/gnative-wrappers-msvc-flags | Thomas Herzog | |
[GDNative] disable -fPIC flag with msvc compiler | |||
2017-11-25 | Fixed issue with 3D selections losing precsion due to an offset bug | BenH | |
2017-11-25 | Fix crash on node duplication | Pedro J. Estébanez | |
That happened when an instanced scene was being duplicated while it also contained nodes added to it in the scene holding the instance. Plus: - Add comments about the logic behind all this. - Move the null guard to where it can protect the most, but consider it a runtime error rather that a situation we expect. Fixes #13282. | |||
2017-11-25 | [GDNative] disable -fPIC flag with msvc compiler | Emmanuel Leblond | |
2017-11-25 | -Fixed height fog (was broken) | Juan Linietsky | |
-Make sure materials are named in OBJ importer, so they can be saved outside as resources. | |||
2017-11-25 | Merge pull request #13278 from eska014/jseval-returntypes | Rémi Verschelde | |
Remove contrived JavaScript.eval() return types | |||
2017-11-25 | Update my name in AUTHORS.md | Leon Krause | |