Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-16 | Rename cull_AABB to cull_aabb | Rémi Verschelde | |
Part of #8830. | |||
2017-08-16 | Merge pull request #10264 from Rubonnek/use-const-reference | Rémi Verschelde | |
Use const reference where favorable | |||
2017-08-16 | Merge pull request #10368 from RandomShaper/rename-layouts-file | Rémi Verschelde | |
Rename layouts file to editor_layouts-3.cfg | |||
2017-08-16 | Merge pull request #10367 from RandomShaper/allow-zero-padded-series | Rémi Verschelde | |
Allow zero-padded serial naming | |||
2017-08-16 | Merge pull request #10366 from RandomShaper/revive-prop-eval | Rémi Verschelde | |
Revive inspector property evaluation | |||
2017-08-16 | Rename layouts file to editor_layouts-3.cfg | Pedro J. Estébanez | |
To avoid conflicts with 2.x, in the same fashion as editor_settings-3.tres. | |||
2017-08-16 | Allow zero-padded serial naming | Pedro J. Estébanez | |
Thereby, the editor will acknowledge node namings such as _Thing003_ so that a duplicate, for instance, will be named _Thing004_, instead of _Thing4_, that was the case formerly. Closes #7758. | |||
2017-08-16 | Revive inspector property evaluation | Pedro J. Estébanez | |
GDScript was restricted to parse only scripts beginning with __res://__ or __user://__ to avoid templates from being parsed. I've made that a bit less inclusive by allowing scripts with an empty path to be parsed too, which doesn't conflict and is needed for this to work. Also I've removed the `this` variable of the generated script and made the relevant object to be the one the script instance refers to, so you can use `self` instead. Now, with the shorter 3.0-style syntax, you can write things like: `self.position.x + 10` Closes #9500. | |||
2017-08-15 | Merge pull request #10365 from RandomShaper/fix-10074 | Juan Linietsky | |
Keep shapes bound to out-of-tree 3D physics objects | |||
2017-08-16 | Keep shapes bound to out-of-tree 3D physics objects | Pedro J. Estébanez | |
Now the shape in the physics server is unbound only when it's unparented from its body, because if it's unbound when just exiting the tree, a later readd would have the body shapeless in the server. It's the same currently being done in 2D physics. Fixes #10074. | |||
2017-08-15 | Merge pull request #10166 from toger5/asset_lib_style_overrides | Juan Linietsky | |
fixed loading old theme styleboxes. | |||
2017-08-15 | Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889 | Juan Linietsky | |
2017-08-15 | Merge pull request #10170 from ISylvox/trail-divisor__editor-glitch | Juan Linietsky | |
Trail Divisor: Fixed Editor Glitch | |||
2017-08-15 | Fixes crash related to animatio editor, closes #8687 | Juan Linietsky | |
2017-08-15 | Merge pull request #10336 from endragor/export-filters | kubecz3k | |
Use include/exclude export filters. Fixes #9860 | |||
2017-08-15 | Merge pull request #10333 from HummusSamurai/fix-console-error | kubecz3k | |
Fix console warning: Condition !env is true | |||
2017-08-15 | Merge pull request #10334 from Faless/fix_spbuffer_utf8 | kubecz3k | |
Fix StreamPeer put_utf8_string not working | |||
2017-08-15 | Merge pull request #9889 from groud/control_enhancements | kubecz3k | |
Control node enhancements | |||
2017-08-15 | Merge pull request #10337 from endragor/command-line-export | kubecz3k | |
Enable command-line export | |||
2017-08-15 | Merge pull request #10341 from marcelofg55/win_screen_funcs | kubecz3k | |
Fix get_screen_* funcs returning old values after resolution changes on Windows | |||
2017-08-15 | Merge pull request #10345 from Hinsbart/remove_imported | Andreas Haas | |
Removing a Resource also deletes imported files. | |||
2017-08-15 | Fix debug materials, closes #8607 | Juan Linietsky | |
2017-08-15 | Small fix for problem of nodes losing type, this is not good enough to solve ↵ | Juan Linietsky | |
a core reimport problem, but so far fixes #8116 | |||
2017-08-15 | Fix Editor dimming. | Andreas Haas | |
Fixes #10353 | |||
2017-08-15 | Converting to MeshLibrary works again, fixes #8092 | Juan Linietsky | |
2017-08-15 | Ensure nothing is found outside modal stack, but keep logic going. Fixes #7622 | Juan Linietsky | |
2017-08-15 | Removing a Resource also deletes imported files. | Andreas Haas | |
2017-08-14 | Merge pull request #10339 from bojidar-bg/x-fix-scale-conflict | Ignacio Etcheverry | |
Rename Light2D::scale to texture_scale, so it doesn't conflict | |||
2017-08-14 | Fix get_screen_* funcs returning old values after resolution changes on Windows | Marcelo Fernandez | |
2017-08-14 | Use const reference where favorable | Wilson E. Alvarez | |
2017-08-14 | Rename Light2D::scale to texture_scale, so it doesn't conflict | Bojidar Marinov | |
2017-08-14 | Ability to save objects to binary format | Juan Linietsky | |
2017-08-14 | Enable command-line export | Ruslan Mustakov | |
The syntax is identical to what it was in 2.1, but now you specify preset name instead of platform name. | |||
2017-08-14 | Use include/exclude export filters. Fixes #9860 | Ruslan Mustakov | |
2017-08-14 | Fix console warning: Condition !env is true | M.H. Alkotob | |
The trivial yet astute fix was suggested by @bojidar-bg in IRC. Compiling confirms it does the job, so thought I'd push a PR. | |||
2017-08-14 | Fix StreamPeer put_utf8_string not working | Fabio Alessandrelli | |
2017-08-13 | Avoids inverted anchors | Gilles Roudiere | |
Add a push_opposite_anchor argument pushing the opposite anchor if needed | |||
2017-08-13 | Adds a function to set Anchors with a layout preset | Gilles Roudiere | |
2017-08-13 | Handle undo/redo of anchor positioning | Gilles Roudiere | |
2017-08-13 | Added the possibility to move all anchors at once when they are clustered | Gilles Roudiere | |
2017-08-13 | Make anchors snap to each other | Gilles Roudiere | |
2017-08-13 | Displays percentages when dragging anchors | Gilles Roudiere | |
2017-08-13 | Simplifies the canvas editor code | Gilles Roudiere | |
2017-08-13 | Add lines to make understandable when anchors are snapped | Gilles Roudiere | |
2017-08-13 | Snap anchors when dragged, depending on the zoom level | Gilles Roudiere | |
2017-08-13 | Make anchors draggable | Gilles Roudiere | |
2017-08-13 | Add anchor visualization | Gilles Roudiere | |
2017-08-13 | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere | |
2017-08-13 | Merge pull request #10298 from nhold/kinematic-body-2d-_move-fixes-#10107 | Rémi Verschelde | |
Fix missing and incorrect values in return value of _move method | |||
2017-08-13 | Merge pull request #10297 from leezh/fix_10181 | Rémi Verschelde | |
Disabling Particles::one_shot restarts emission |