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2022-05-20Merge pull request #61213 from timothyqiu/csg-crashRémi Verschelde
Fix editor crash when opening scene with CSGMesh
2022-05-20Merge pull request #61205 from Calinou/default-font-tweak-fake-bold-italicRémi Verschelde
Tweak the default font's fake italic to better match Open Sans Italic
2022-05-19Merge pull request #50106 from aaronfranke/more-unitsAaron Franke
Use suffixes for units in nodes and resources
2022-05-20Fix editor crash when opening scene with CSGMeshHaoyu Qiu
2022-05-20Tweak the default font's fake italic to better match Open Sans ItalicHugo Locurcio
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-19Merge pull request #61133 from KoBeWi/polor_kickerRémi Verschelde
Tweak minsize of editor ColorPickerButtons
2022-05-19Merge pull request #61020 from timothyqiu/wait-busyRémi Verschelde
2022-05-19Merge pull request #61128 from smix8/navigation_agent_process_mode_4.xRémi Verschelde
2022-05-19Tweak minsize of editor ColorPickerButtonskobewi
2022-05-19Merge pull request #61142 from bruvzg/rtl_threadedRémi Verschelde
2022-05-19Merge pull request #61189 from timothyqiu/typo-fixRémi Verschelde
2022-05-19Merge pull request #61173 from LightningAA/update-set-iteratorsRémi Verschelde
2022-05-19Fix a typo in EditorFileSystem classrefHaoyu Qiu
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-19Merge pull request #61180 from timothyqiu/property-extractRémi Verschelde
2022-05-19[RTL] Add support for shaping in background thread.bruvzg
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
* Replace case-by-case extraction with PNAME & GNAME * Fix group handling when group hint begins with property name * Exclude properties that are PROPERTY_USAGE_NO_EDITOR * Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-18Merge pull request #60955 from ↵Rémi Verschelde
pfertyk/issue-60668-fix-get-breakpointed-lines-crash Fix `get_breakpointed_lines` crashing Godot
2022-05-18Merge pull request #61166 from Geometror/fix-domain-warp-offsetRémi Verschelde
Fix noise offset not affecting domain warp
2022-05-18Fix noise offset not affecting domain warpHendrik Brucker
- also added domain warp to get_noise_1d
2022-05-18Merge pull request #61155 from YuriSizov/theme-using-usingRémi Verschelde
2022-05-18Merge pull request #60599 from rburing/rest_on_recovery_paramRémi Verschelde
2022-05-18Define some Theme data structures with using for readabilityYuri Sizov
2022-05-18Add motion parameter to toggle whether recovery is reported as a collisionRicardo Buring
This makes the intent explicit in each use case.
2022-05-18Merge pull request #61154 from KoBeWi/call_deferred_helps,_as_alwaysRémi Verschelde
2022-05-18Merge pull request #61025 from Chaosus/gds_fix_extend_crashRémi Verschelde
2022-05-18Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-handsRémi Verschelde
2022-05-18Merge pull request #61151 from akien-mga/rvo2-document-changesRémi Verschelde
2022-05-18Merge pull request #61148 from Jummit/drop-unique-nodesRémi Verschelde
2022-05-18Defer group calls in Node3Dkobewi
2022-05-18Merge pull request #55201 from Scony/fix-unreachable-code-false-positiveRémi Verschelde
2022-05-18Fix crash when extending inner class in GDScriptYuri Rubinsky
2022-05-18Merge pull request #61149 from smix8/navigation_region2d_update_navpoly_4.xRémi Verschelde
2022-05-18Merge pull request #60774 from TokageItLab/root-seek-modeRémi Verschelde
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot`
2022-05-18Merge pull request #61109 from Chaosus/fix_tonemapRémi Verschelde
2022-05-18Use % when dropping unique scene nodes into scriptJummit
This expands uppon #60708, using `get_node("%NodeName")` for nodes that have a unique scene name to avoid having to change the onready statements when the paths of the nodes change.
2022-05-18Merge pull request #61095 from BimDav/get_node_and_resourceRémi Verschelde
Fix a bug in get_node_and_resource when the property is set to null
2022-05-18Merge pull request #61144 from smix8/navigation_create_from_mesh_warning_4.xRémi Verschelde
2022-05-18rvo2: Sync with upstream commit bfc0486Rémi Verschelde
https://github.com/snape/RVO2-3D/commit/bfc048670a4e85066e86a1f923d8ea92e3add3b2
2022-05-18Restore Theme.get_type_list behavior to properly handle uniquenessYuri Sizov
2022-05-18rvo2: Re-sync with upstream, properly document Godot-specific changesRémi Verschelde
Still tracking the `v1.0.1` tag for now, just reverting all the unnecessary style changes that created a diff with upstream.
2022-05-18Add wrong surface warnings to NavigationMesh.create_from_mesh()smix8
Adds warnings when at least one of the input mesh surfaces is of wrong primitive type or has an empty vertex / index array as those broken input meshes would fail as both navmesh as well as later when creating debug meshes.
2022-05-18Merge pull request #61146 from akien-mga/pcre2-fix-macos-pre-11-supportRémi Verschelde
2022-05-18Update NavigationRegion2D when polygons of NavigationPolygon changesmix8
Updates NavigationRegion2D when the NavigationPolygon emits its 'changed' signal due to e.g. polygons altered by script.
2022-05-18pcre2: Fix support for macOS < 11.0 by making JIT conditional at runtimeRémi Verschelde
2022-05-18Fix tonemapper shader to correctly apply alpha channelYuri Rubinsky
2022-05-18Merge pull request #61140 from Saenoe/fix-openxr-is_extension_supportedRémi Verschelde
2022-05-18fix OpenXRAPI::is_extension_supported returning opposite resultSaenoe
2022-05-17Merge pull request #61088 from groud/keep_unhandled_events_on_passRémi Verschelde