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AgeCommit message (Expand)Author
2018-11-28Merge pull request #24024 from DualMatrix/queueRémi Verschelde
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-28Made it possible to read AnimationPlayer queue from GDscriptDualMatrix
2018-11-27Get rid of ancient .theme format for Theme resource. It was not working and c...Juan Linietsky
2018-11-27Allow signal connecting even if script is invalid (only when compiled with to...Juan Linietsky
2018-11-27Added test to avoid saving cyclic scene instancing, fixes #9686Juan Linietsky
2018-11-27Attempt to avoid breaking people's workflows on the change from 8ba0d513fa006...Juan Linietsky
2018-11-27NORMALMAP was not working (no normal being used detected), fixes #9263Juan Linietsky
2018-11-27Merge pull request #23971 from DavidSichma/compressNormalRémi Verschelde
2018-11-27Fix GLES2 Red Green Texture DecompressionDavid Sichma
2018-11-27Merge pull request #24016 from qarmin/change_old_godot_logo_in_UWPRémi Verschelde
2018-11-27Change old Godot logo/splash screen in UWP assetsqarmin
2018-11-27Changed theme notifications to work with newly introduced reference counted c...Juan Linietsky
2018-11-26Merge pull request #24000 from allkhor/fix_tab_font_3.1Rémi Verschelde
2018-11-27Ceil tabs font sizeallkhor
2018-11-26Merge pull request #23992 from YeldhamDev/editor_help_scroll_valueRémi Verschelde
2018-11-26i18n: Sync translation template with current sourceRémi Verschelde
2018-11-26i18n: Sync translations with WeblateRémi Verschelde
2018-11-26Restore previous scroll position when reopening the search help dialog with a...Michael Alexsander Silva Dias
2018-11-26Merge pull request #23961 from Faless/lws_poll_allRémi Verschelde
2018-11-26Merge pull request #23962 from Windfisch/arvr_conf_warnRémi Verschelde
2018-11-26Fixup to typo and indentation in 81c86e8Rémi Verschelde
2018-11-26Merge pull request #23965 from marcelofg55/pa_device_bugfixRémi Verschelde
2018-11-26Merge pull request #23964 from allkhor/text_edit_clear_selectionRémi Verschelde
2018-11-26Merge pull request #23060 from willnationsdev/inherit-non-class-scriptRémi Verschelde
2018-11-26Merge pull request #23949 from Kanabenki/shader-mul-assign-vec-matRémi Verschelde
2018-11-26Merge pull request #23944 from Calinou/remove-unused-scriptRémi Verschelde
2018-11-26Merge pull request #23943 from Paulb23/fix_smoothscroll_jitter_issue_23314Rémi Verschelde
2018-11-26Merge pull request #23959 from RandomShaper/fix-dangling-script-fixRémi Verschelde
2018-11-25Do not normalize normal map when disabled, fixes #20761Juan Linietsky
2018-11-25Improved bindings and added documentation for AnimationNode, closes #20720Juan Linietsky
2018-11-25Fix possible error when switching audio devices with PulseAudioMarcelo Fernandez
2018-11-25Update ARVR{Anchor,Controller}'s configuration warningFlorian Jung
2018-11-25TextEdit: remove selection when clear happens.allkhor
2018-11-25Websocket LWS keep servicing till no CB are leftFabio Alessandrelli
2018-11-25Merge pull request #23515 from cart/fix-mono-parseIgnacio Etcheverry
2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works b...Juan Linietsky
2018-11-25Fix crash on signal/resume to dangling targetPedro J. Estébanez
2018-11-24Parse C# generics and type constraints correctlyCarter Anderson
2018-11-24Revert "Fix crash on signal/resume to dangling target"Pedro J. Estébanez
2018-11-24Allow *= operator between vec and mat types in shadersKanabenki
2018-11-24Remove an unused scriptHugo Locurcio
2018-11-24Fix scroll bar lock when smooth scroll enabled, issue 23314Paulb23
2018-11-24Merge pull request #23934 from allkhor/rich_text_label_scroll_offsetRémi Verschelde
2018-11-23Merge pull request #23936 from akien-mga/glad-glapientryRémi Verschelde
2018-11-23Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde
2018-11-23Merge pull request #23930 from zer0problem/masterRémi Verschelde
2018-11-23RichTextLabel: clear the scroll offset.allkhor
2018-11-23Fixed signal animation_finishedzer0problem
2018-11-23Ensure no crash happens when skeleton is removed, closes #20677Juan Linietsky