Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-28 | Fix crash when trying to access the guid of an unavailable Gamepad. | Andreas Haas | |
Throws an error now. | |||
2016-08-28 | Merge pull request #6249 from volzhs/issue-6121 | Rémi Verschelde | |
Show last added action on Input Map | |||
2016-08-28 | Show last added action on Input Map and implement InputEvent "==" | volzhs | |
2016-08-27 | Merge pull request #6270 from neikeq/pr-m32-ctor | Rémi Verschelde | |
Matrix32: Add a constructor which takes six real_t params | |||
2016-08-27 | Merge pull request #6259 from volzhs/issue-6244 | Rémi Verschelde | |
Prevent to add node to selection when node is not inside tree | |||
2016-08-27 | Merge pull request #6187 from TheHX/pr-pinfo-function | Rémi Verschelde | |
Added add_property_info function to Globals and EditorSettings classes | |||
2016-08-27 | Merge pull request #6186 from TheHX/pr-issue-5878 | Rémi Verschelde | |
Fix editor glitches when the mesh/material preview is shown | |||
2016-08-27 | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | |
Icons for VScript types | |||
2016-08-27 | Merge pull request #6094 from djrm/texure_region_zoom_by_scroll | Rémi Verschelde | |
Zoom texture region using mouse wheel | |||
2016-08-27 | Merge pull request #6198 from gau-veldt/ItemList_doc | Rémi Verschelde | |
Documentation for most of ItemList control. | |||
2016-08-27 | Prevent to add node to selection when node is not inside tree | volzhs | |
2016-08-27 | Merge pull request #6290 from caryoscelus/master | Ignacio Etcheverry | |
fix string iterator | |||
2016-08-26 | Merge pull request #6239 from volzhs/fix-return-spb | George Marques | |
Fix StreamPeerBuffer::duplicate() does not return value | |||
2016-08-26 | Even more work on visual script editor: | Juan Linietsky | |
-Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph | |||
2016-08-26 | Merge pull request #6036 from neikeq/pr-issue-6030 | Ignacio Etcheverry | |
Device Input dialog now uses containers | |||
2016-08-26 | Merge pull request #6269 from neikeq/pr-doc-null | Ignacio Etcheverry | |
DocData: Fix null reference not detected correctly | |||
2016-08-26 | fix string iterator | caryoscelus | |
Since strings are null-terminated, size() returns incorrect length, so use length() instead. fixes #6287 | |||
2016-08-25 | More visual script work | Juan Linietsky | |
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | |||
2016-08-24 | Matrix32: Add constructor that takes six real_t params | Ignacio Etcheverry | |
2016-08-24 | DocData: Fix null reference not detected correctly | Ignacio Etcheverry | |
2016-08-23 | Icons for VScript types | Daniel J. Ramirez | |
2016-08-23 | tiny bug fix | Juan Linietsky | |
2016-08-23 | Making bits of docs appear in different dialogues is made easier with ↵ | Juan Linietsky | |
EditorHelpBit | |||
2016-08-23 | Proper function/property selection in visual script editing for property. | Juan Linietsky | |
This one has an ordered list, built-in description, search, etc. | |||
2016-08-23 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-08-23 | prettier connections for graph edit | Juan Linietsky | |
2016-08-22 | Fix StreamPeerBuffer::duplicate() does not return value | volzhs | |
2016-08-22 | enet: Fix build on android and iphone platforms | Rémi Verschelde | |
Fixes #6156. | |||
2016-08-22 | -High Level protocol optimization (should be smaller) | Juan Linietsky | |
-Ability to set compression to ENet packets (check API) -Fixed small bug in StringDB that lead to duplicate empty strings -Added a new class, StreamPeerBuffer, useful to create your own tightly packed data | |||
2016-08-20 | Merge pull request #6197 from neikeq/pr-docs-reg-5919 | Rémi Verschelde | |
DocData: Fix duplicated parenthesis for default values | |||
2016-08-20 | fix to mingw build | Juan Linietsky | |
2016-08-19 | Changed API to use sequenced packets for UDP (drop old) | Juan Linietsky | |
2016-08-20 | ENet windows compilation fixes. | Juan Linietsky | |
For reference, when you include a Windows header (be it directly windows.h or something that includes it) put it at the end of the includes. it seems I forgot. | |||
2016-08-19 | Many fixes to networking, demo should work now | Juan Linietsky | |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky | |
2016-08-18 | Documentation for most of ItemList control. | Gau o fthe Veldt | |
The icon stuff is incomplete since I haven't used icons. | |||
2016-08-18 | DocData: Fix duplicated parenthesis for default values | Ignacio Etcheverry | |
2016-08-16 | Update Globals and EditorSettings docs | Franklin Sobrinho | |
2016-08-16 | Added add_property_info function to Globals and EditorSettings classes | Franklin Sobrinho | |
2016-08-16 | Fix editor glitches when the mesh/material preview is shown | Franklin Sobrinho | |
2016-08-16 | Merge pull request #6165 from TheHX/pr-tile-palette | Rémi Verschelde | |
Small usability improvements on the TileMap editor tile palette. | |||
2016-08-16 | Small usability improvements on the TileMap editor tile palette. | Franklin Sobrinho | |
* The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names. | |||
2016-08-16 | Merge pull request #6161 from djrm/icons | Rémi Verschelde | |
2d collision shape icons now uses the color for shape icons | |||
2016-08-16 | Merge pull request #6163 from TheHX/pr-editor-plugin | Rémi Verschelde | |
Expose additional functions for the EditorPlugin class | |||
2016-08-15 | Update EditorPlugin doc | Franklin Sobrinho | |
2016-08-15 | Expose additional functions for the EditorPlugin class | Franklin Sobrinho | |
2016-08-15 | 2d collision shape icons now uses the color for shape icons | Daniel J. Ramirez | |
2016-08-15 | VisualScript: Adding TOOLS_ENABLED flag where needed (#6144) | vkbsb | |
Fixes #6022. | |||
2016-08-14 | Added high level networked multiplayer to Godot. | Juan Linietsky | |
It's complete, but absolutely and completely untested, undocumented and NSFW. Have fun :-) | |||
2016-08-14 | Missing some bits, and added connection status. | Juan Linietsky | |