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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-07-28
Improve the 2D editor ruler display
Hugo Locurcio
2021-07-28
Merge pull request #50597 from Calinou/3d-editor-improve-manipulation-gizmo
Rémi Verschelde
2021-07-28
Merge pull request #50826 from Calinou/editor-improve-mesh-uv-preview
Rémi Verschelde
2021-07-28
Merge pull request #50677 from Calinou/doc-image-save-exr-editor-only
Rémi Verschelde
2021-07-28
Merge pull request #49723 from aaronfranke/fix-csg-sphere
Rémi Verschelde
2021-07-27
Merge pull request #50905 from fabriceci/fix-multiple-direction-collision
Rémi Verschelde
2021-07-27
Merge pull request #50946 from m4gr3d/fix_custom_build_export_master
Rémi Verschelde
2021-07-27
Fix custom build export
Fredia Huya-Kouadio
2021-07-27
Merge pull request #50939 from vnen/fix-variant-bool-conversion
Rémi Verschelde
2021-07-27
Merge pull request #50931 from Faless/fix/4.x_enum_cast
Rémi Verschelde
2021-07-27
Change Variant bool conversion to uint8_t
George Marques
2021-07-27
Merge pull request #50836 from Calinou/3d-editor-camera-preview-add-shortcut
Rémi Verschelde
2021-07-27
Merge pull request #50913 from Razoric480/lsp-SymbolKind-fix
Rémi Verschelde
2021-07-27
Merge pull request #50933 from JFonS/gizmo_rework_improvements
Rémi Verschelde
2021-07-27
Merge pull request #50912 from Chaosus/fix_editor_3d_icon_theme_changing
Rémi Verschelde
2021-07-27
Fixes to editor subgizmos
jfons
2021-07-27
[Core] Make enum variant cast and encoding 64 bits
Fabio Alessandrelli
2021-07-27
Merge pull request #50928 from Vitika9/50850
Rémi Verschelde
2021-07-27
Removed Redundant assignement of name inside configure_joypad function
vitika9
2021-07-27
Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
K. S. Ernest (iFire) Lee
2021-07-27
Merge pull request #50917 from raulsntos/more-iterators
Rémi Verschelde
2021-07-27
Merge pull request #50925 from timothyqiu/internal-checks
Rémi Verschelde
2021-07-27
Add check to internal methods to prevent crash
Haoyu Qiu
2021-07-27
Merge pull request #50918 from raulsntos/fix-39432
Ignacio Roldán Etcheverry
2021-07-27
Ignore paths with invalid chars in PathWhich
Raul Santos
2021-07-27
Use C++ iterators in the Mono module
Raul Santos
2021-07-27
Fix Set range iterator implementation
Raul Santos
2021-07-26
Fix LSP reporting wrong types
Francois Belair
2021-07-26
Fix icon colors in 3d editor on theme changing
Yuri Roubinsky
2021-07-26
Merge pull request #50891 from Vitika9/50852
Hugo Locurcio
2021-07-26
Merge pull request #50904 from YeldhamDev/switch_hover_embedded
Rémi Verschelde
2021-07-26
Make `switch_on_hover` work on embedded windows
Michael Alexsander
2021-07-26
Merge pull request #50899 from akien-mga/refref
Rémi Verschelde
2021-07-26
Merge pull request #38880 from aaronfranke/timer
Hugo Locurcio
2021-07-26
Merge pull request #50713 from SaracenOne/drag_and_drop_improvements
Rémi Verschelde
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
Allow to have multiple collision direction at the same time
fabriceci
2021-07-26
Removing bounding box calculations from 3D scene drag and drop and collide ag...
SaracenOne
2021-07-26
Merge pull request #50895 from Chaosus/fix_shader_crash
Rémi Verschelde
2021-07-26
Merge pull request #50847 from reduz/implement-binary-shader-compilation
Rémi Verschelde
2021-07-26
Fix editor crash if passing index as variable to function parameter
Yuri Roubinsky
2021-07-26
Fixed coding style
vitika9
2021-07-26
i18n: Sync translations with Weblate
Rémi Verschelde
2021-07-26
Merge pull request #50884 from Chaosus/fix_shader_crash
Rémi Verschelde
2021-07-26
Merge pull request #50885 from SirQuartz/patch-33
Rémi Verschelde
2021-07-26
Fix expression in `cluster_builder_rd.h`
Nicholas Huelin
2021-07-26
Prevents shader crashing if varying assigned incorrectly
Yuri Roubinsky
2021-07-26
Implement Binary Shader Compilation
reduz
2021-07-26
Merge pull request #50881 from Chaosus/shader_fix_build
Rémi Verschelde
2021-07-26
Merge pull request #48620 from Calinou/editor-3d-hide-selection-box-no-gizmos
Rémi Verschelde
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