Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-29 | Cleaned up logic in Tween::_tween_process(), fixes #9187 | cryptonaut | |
2017-08-29 | Merge pull request #10716 from Noshyaar/pr-update | Rémi Verschelde | |
Change editor update_mode to boolean (update_always) | |||
2017-08-29 | Merge pull request #10704 from Noshyaar/pr-scene | Rémi Verschelde | |
EditorNode: enhance open scene error dialog | |||
2017-08-29 | Merge pull request #10705 from djrm/pr_gizmo_icons | Rémi Verschelde | |
Added missing gizmo icons and fixed ugly looking gizmo icons. | |||
2017-08-29 | Merge pull request #10741 from henkz1/android-export | Rémi Verschelde | |
Android Fix export of 32 Bits Framebuffer option | |||
2017-08-29 | Merge pull request #10731 from Noshyaar/pr-save | Rémi Verschelde | |
EditorNode: fix scene save over others | |||
2017-08-29 | Change editor update_mode to boolean | Poommetee Ketson | |
Fix potential issues when MenuOptions enum or the entry in project metadata file is altered. | |||
2017-08-29 | Fix export of 32 Bits Framebuffer option | Henrik Andersson | |
2017-08-29 | EditorNode: fix scene save over others | Poommetee Ketson | |
2017-08-29 | EditorNode: enhance open scene error dialog | Poommetee Ketson | |
2017-08-29 | Merge pull request #10531 from RandomShaper/remove-old-android-setting | Rémi Verschelde | |
Sanitize Android debug | |||
2017-08-29 | Merge pull request #10552 from RandomShaper/improve-posix | Rémi Verschelde | |
Improve Mac/UNIX conformance/reliability | |||
2017-08-28 | Merge pull request #10614 from poke1024/realtime-polygon-2d | Rémi Verschelde | |
Adds realtime updates to polygon 2d editing | |||
2017-08-28 | Merge pull request #10622 from letheed/patch-1 | Rémi Verschelde | |
Allow to disable shadow gradients in Light2D | |||
2017-08-28 | Disable antialiasing for CanvasItem triangle arrays | Rémi Verschelde | |
Fixes #10461 and supersedes #10645 as suggested by @bruvzg. | |||
2017-08-28 | Merge pull request #10676 from hpvb/speedup-_render_canvas_item_tree | Rémi Verschelde | |
Use memset to zero z_list | |||
2017-08-28 | Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix | Rémi Verschelde | |
Fix RtAudio driver buffer_size incorrect calculation | |||
2017-08-28 | Merge pull request #10692 from marcelofg55/wasapi_driver | Rémi Verschelde | |
Added new WASAPI driver for Windows | |||
2017-08-28 | Added missing gizmo icons and fixed ugly looking gizmo icons. | Daniel J. Ramirez | |
2017-08-28 | Merge pull request #10709 from djrm/pr_gizmos_improvements | Rémi Verschelde | |
Highlight currently selected gizmo. | |||
2017-08-28 | Merge pull request #10733 from tagcup/gltf_ao_metallic_chan | Rémi Verschelde | |
Fix the channels gltf importer uses for metallic and AO textures. | |||
2017-08-28 | Fix the channels gltf importer uses for metallic and AO textures. | Ferenc Arn | |
Khronos blender gltf exporter uses red channel for occlusion and blue channel for metallic, whereas the current behavior is the opposite. Fixes #10700. | |||
2017-08-28 | Improved directional light arrow and gizmo highlighting | Daniel J. Ramirez | |
2017-08-28 | Fix inability to change project settings | Rémi Verschelde | |
Regression from 565600e8445a3073e4188a1a2bde1f47dd299c5a, fixes #10712. | |||
2017-08-28 | Highlight currently selected gizmo. | Daniel J. Ramirez | |
Work with, GIProbe, ReflectionProbe and Particles. | |||
2017-08-28 | -Some fixes to code completion. | Juan Linietsky | |
-Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin | |||
2017-08-28 | Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529 | Rémi Verschelde | |
Fixed offset view when removing text, issue 10529 | |||
2017-08-28 | Merge pull request #10688 from Noshyaar/pr-csv2 | Rémi Verschelde | |
ImporterCSV: add delimiter options , ; or \t | |||
2017-08-28 | Merge pull request #10667 from Zylann/freelook_inertia | Rémi Verschelde | |
Added freelook inertia | |||
2017-08-28 | Merge pull request #10662 from hoelzl/python3-v3 | Rémi Verschelde | |
Make build scripts Python 3 compatible | |||
2017-08-27 | -Moved script run to editor, removed from project | Juan Linietsky | |
-fixed to code completion -fix shader crash bug reported by tagcup | |||
2017-08-28 | Merge pull request #10701 from hpvb/fix-callback-crash | Rémi Verschelde | |
Fix a crash in gdscript callbacks | |||
2017-08-27 | Fix a crash in gdscript callbacks | Hein-Pieter van Braam | |
This fixes a crash running the 'goltorus' project. | |||
2017-08-27 | Make build scripts Python3 compatible | Matthias Hoelzl | |
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted. | |||
2017-08-27 | Fix mixed tab/whitespace in build files | Matthias Hoelzl | |
2017-08-27 | Merge pull request #10699 from akien-mga/burn-burn-burn | Rémi Verschelde | |
Dead code tells no tales | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky | |
-Got editor working again -Added a current-floor marker on selection | |||
2017-08-27 | Added new WASAPI driver for Windows | Marcelo Fernandez | |
2017-08-27 | Fixed offset view when removing text, issue 10529 | Paulb23 | |
2017-08-27 | ImporterCSV: add delimiter options , ; or \t | Poommetee Ketson | |
2017-08-27 | Fix RtAudio driver buffer_size incorrect calculation | Marcelo Fernandez | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-27 | Re-apply clang-format to all files | Rémi Verschelde | |
Some badly formatted code has managed to pass through our CI... | |||
2017-08-27 | Use memset to zero z_list | Hein-Pieter van Braam | |
Using gprof I found the engine spending 10 - 20% of time in the _render_canvas_item_tree function. The function profiles as using about 0.09ms. Swapping the loop with two memset() calls reduces the time spent in this function a lot, and the time per call to about 0.02ms. Likewise the render_canvas function was using ~10% of time, replacing the loop there dropped per-call time from 0.22ms to 0.18ms. | |||
2017-08-27 | Buildsystem: Reduce verbosity of font and translation generation | Rémi Verschelde | |
2017-08-27 | nanosvg: Document in COPYRIGHT.txt and thirdparty README.md | Rémi Verschelde | |
2017-08-27 | Copyright: Add etc2comp and small fixes | Rémi Verschelde | |
2017-08-27 | zstd: Update to upstream version 1.3.1 | Rémi Verschelde | |
It is now dual-licensed BSD-3-Clause and GPL-2.0, we use the former. The PATENTS file is no longer applicable \o/ Also add zstd to COPYRIGHT.txt | |||
2017-08-27 | stb: Update to upstream stb_truetype 1.17 and stb_vorbis 1.11 | Rémi Verschelde | |
Also fix documented OpenSSL version, it was updated to 1.0.2l in 67305d1b0a6dbcdb032d5a5a0e92122cf8f10b8d. |