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2021-09-07Fix the "AudioEffectRecord" descriptions.follower
The `AudioEffectRecord` effect has no microphone capture-specific functionality--it can be used with any audio bus. This patch attempts to clarify this fact (so people like me who want to capture audio output know they're in the right place) while still providing a pointer use of the effect with `AudioStreamMicrophone` for microphone capture.
2020-06-11Adds full description for AudioEffectRecord.xmlVictoria Fisher
2020-06-11Merge pull request #39438 from Chaosus/fix_custom_property_editorYuri Roubinsky
Fix custom property editor layout
2020-06-10Merge pull request #38508 from RandomShaper/fix_cleanup_infoRémi Verschelde
Fix potential crash when listing leaked objects
2020-06-10Fix potential crash when listing leaked objectsPedro J. Estébanez
Note: Casting to the C++ classes and calling the methods there would work as well, but would require including he header files for the specific object types handled here, which wouldn't be OK either.
2020-06-10Fix custom property editor layoutYuri Roubinsky
2020-06-10Merge pull request #39430 from Calinou/doc-3d-light-radiusRémi Verschelde
Improve the 3D light documentations
2020-06-10Merge pull request #37248 from Xrayez/env-dumpRémi Verschelde
SCons: Dump construction environment to a file
2020-06-10SCons: Dump construction environment to a fileAndrii Doroshenko (Xrayez)
A new `methods.dump(env)` is added to dump the construction environment used by SCons to build Godot to a `.scons_env.json`. The file can be used for debugging purposes and any external tool.
2020-06-10Merge pull request #39431 from Calinou/contributing-documentationRémi Verschelde
Document the requirement to update the class reference when contributing
2020-06-10Improve the 3D light documentationsHugo Locurcio
See https://github.com/godotengine/godot-docs/issues/3670.
2020-06-10Merge pull request #39350 from giulianob/improve-tree-redrawRémi Verschelde
Tree: Calling update in _gui_input less frequently
2020-06-10Merge pull request #39390 from mrushyendra/duplicate_signals_masterRémi Verschelde
Fix signal duplication bug when duplicating node with instanced children
2020-06-10Merge pull request #39409 from akien-mga/astar-get_closest_point-deterministicRémi Verschelde
AStar: Make get_closest_point() deterministic for equidistant points
2020-06-10Merge pull request #39413 from akien-mga/doc-file-store-signed-intsRémi Verschelde
doc: Make File store/get integer methods clearer
2020-06-10Merge pull request #39423 from Phischermen/fix-new-text-file-crashRémi Verschelde
Fix crash when creating new text file with no name
2020-06-10Merge pull request #39424 from YeldhamDev/scene_root_selectRémi Verschelde
Fix scene tree showing up when the root selection is present
2020-06-10Document the requirement to update the class reference when contributingHugo Locurcio
Documenting new additions has been an informal requirement for a few months now. This makes it official.
2020-06-10Merge pull request #39429 from Calinou/doc-dictionary-hash-orderRémi Verschelde
Mention ordering caveats for `Dictionary.hash()`
2020-06-10Mention ordering caveats for `Dictionary.hash()`Hugo Locurcio
See https://github.com/godotengine/godot/issues/27615.
2020-06-09Fix scene tree showing up when the root selection is presentMichael Alexsander
2020-06-09doc: Make File store/get integer methods clearerRémi Verschelde
Add an example on how to store signed integers on less than 64 bits, using one bit for the signedness.
2020-06-09Fix crash when creating new text file with no namePhischermen
2020-06-09Fix signal duplication bug when duplicating node with instanced childrenMaganty Rushyendra
Change error checking in `duplicate_signals()` to check for path to `p_original`, thus adhering to the method used in `duplicate`, instead of checking for ownership.
2020-06-09Merge pull request #39372 from aaronfranke/editor-cam-rotRémi Verschelde
Change the default editor camera rotation to position it in +X +Y +Z
2020-06-09Merge pull request #39391 from YeldhamDev/filediag_file_iconRémi Verschelde
Add generic file icon and its modulation to the 'FileDialog'
2020-06-09Merge pull request #39394 from akien-mga/objectdb-cleanup-hintsRémi Verschelde
Core: Add hints to run with --verbose when leaking nodes/resources at exit
2020-06-09Merge pull request #39399 from madmiraal/fix-39374Rémi Verschelde
Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D.
2020-06-09Merge pull request #39411 from madmiraal/update-rigidbody-sleep-docsRémi Verschelde
Update Rigidbody 2D and 3D sleep documentation.
2020-06-09Update Rigidbody 2D and 3D sleep documentation.Marcel Admiraal
2020-06-09Merge pull request #39407 from Calinou/tweak-invalid-export-preset-messageRémi Verschelde
Tweak the invalid preset error message to mention `export_presets.cfg`
2020-06-09AStar: Make get_closest_point() deterministic for equidistant pointsRémi Verschelde
Closes godotengine/godot-docs#3667. Supersedes #39405.
2020-06-09Tweak the invalid preset error message to mention `export_presets.cfg`Hugo Locurcio
2020-06-08Test collision mask before creating constraint pair in Godot physics ↵Marcel Admiraal
broadphase 2D and 3D.
2020-06-08Core: Add hints to run with --verbose when leaking nodes/resources at exitRémi Verschelde
2020-06-08Add generic file icon and its modulation to the 'FileDialog'Michael Alexsander
2020-06-08Merge pull request #39389 from akien-mga/packedscene-root-aint-got-parentsRémi Verschelde
PackedScene: Prevent crash when root node has `parent` attribute
2020-06-08Merge pull request #39385 from akien-mga/lsp-crash-notify_clientRémi Verschelde
GDScript LSP: Fix crash in notify_client
2020-06-08Merge pull request #39370 from Anutrix/remove-usused-assimp-varRémi Verschelde
Removed variables in EditorSceneImporterAssimp::import_scene that became unused.
2020-06-08Merge pull request #39152 from abustin/fbx_mesh_compression_fix_masterRémi Verschelde
Respect 'mesh compression' editor import option in Assimp and glTF importers [master]
2020-06-08Merge pull request #39386 from akien-mga/variantparser-crash-bad-vectorsRémi Verschelde
VariantParser: Fix crash on malformed vectors
2020-06-08PackedScene: Prevent crash when root node has `parent` attributeRémi Verschelde
The crash happens further down when setting an invalid owner in `Node::_set_owner_nocheck` but I couldn't figure out how to fix it. But here the proper fix is to catch the invalid scene file early on and fail loading it. Part of #17372.
2020-06-08VariantParser: Fix crash on malformed vectorsRémi Verschelde
Each time `r_err_str` is set, we should return a parse error. Removed redundant `return OK;` which were already handled after the big `if`/`else if`/`else` for `TK_IDENTIFIER`. Part of #17372.
2020-06-08GDScript LSP: Fix crash in notify_clientRémi Verschelde
`latest_client_id` now defaults to `-1` (invalid ID) instead of `0`. Also fix typo in notification `gdscrip_client/changeWorkspace`, and fix argument names in method binds. Fixes #39375.
2020-06-08Merge pull request #39329 from KoBeWi/capture_the_animRémi Verschelde
Restore capture caches when missing
2020-06-08Removed variables and #include in EditorSceneImporterAssimp::import_scene ↵unknown
that became unused after the recent commit ec1bf96(#39363).
2020-06-08Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltipRémi Verschelde
Add an editor tooltip to document gizmo visibility options
2020-06-08Merge pull request #39378 from mbrlabs/basis-fix-masterRémi Verschelde
Re-apply basis of newly added node (via drag-n-drop) in editor viewport
2020-06-07Re-apply basis of newly added node (via drag-n-drop) in editor viewportMarcus Brummer
2020-06-07Change the default editor camera rotation to position it in +X +Y +ZAaron Franke