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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-08-07
Restored black bars and custom images instead of black bars, closes #1571
Juan Linietsky
2017-08-07
Merge pull request #10055 from henkz1/immediate
Thomas Herzog
2017-08-07
Merge pull request #10068 from Cradmon/fix-resource-docker-thumbnail-bug
Thomas Herzog
2017-08-07
Merge pull request #10133 from homer666/adjust-filesystem-split-mode-height-t...
Thomas Herzog
2017-08-07
Merge pull request #10136 from MednauN/master
Thomas Herzog
2017-08-07
Merge pull request #10151 from godotengine/revert-10097-asset_lib_style_overr...
Juan Linietsky
2017-08-07
Revert "fixed loading old theme styleboxes"
Juan Linietsky
2017-08-07
Display the Y angle properly when rotating from gizmo, partially helps #1479
Juan Linietsky
2017-08-07
Merge pull request #10112 from ISylvox/completely-renaming-path_db
Rémi Verschelde
2017-08-07
renames leftover 'path_db' to node_path
Indah Sylvia
2017-08-07
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
Merge pull request #10127 from bruvzg/3.0-osx-logging
Rémi Verschelde
2017-08-07
Merge pull request #10113 from kubecz3k/tab-signal
Rémi Verschelde
2017-08-07
Merge pull request #10109 from eska014/init-particles2d-draw-order
Rémi Verschelde
2017-08-07
Merge pull request #10106 from BastiaanOlij/ios_fix_buttons
Rémi Verschelde
2017-08-07
Merge pull request #10105 from eska014/html5-touch-hint
Rémi Verschelde
2017-08-07
Merge pull request #10104 from eska014/canvas-mgmt
Rémi Verschelde
2017-08-07
Merge pull request #10099 from bruvzg/3.0-fix-osx-warp_mouse_pos
Rémi Verschelde
2017-08-07
Merge pull request #10097 from toger5/asset_lib_style_overrides
Rémi Verschelde
2017-08-07
Merge pull request #10087 from volzhs/editor-button-align
Rémi Verschelde
2017-08-07
Merge pull request #10082 from Noshyaar/pr-viewport2
Rémi Verschelde
2017-08-07
Merge pull request #10078 from Noshyaar/pr-viewport
Rémi Verschelde
2017-08-07
Merge pull request #10067 from toger5/default_extended_script_template
Rémi Verschelde
2017-08-07
Merge pull request #10143 from bruvzg/3.0-rerevert-s3tc
Rémi Verschelde
2017-08-07
Merge pull request #9878 from toger5/theme_border_settings_change
Rémi Verschelde
2017-08-07
Re-revert #378b1e6 for s3tc
bruvzg
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thx
Rémi Verschelde
2017-08-07
Texture: Fix wrong method bind instance type
Ignacio Etcheverry
2017-08-07
Merge pull request #10139 from bruvzg/3.0-s3tc
Rémi Verschelde
2017-08-07
Revert #378b1e6 for s3tc
bruvzg
2017-08-07
Merge pull request #10045 from marcelofg55/audioserver_finish
Rémi Verschelde
2017-08-07
Merge pull request #9394 from supagu/sync-rpc-fix
Rémi Verschelde
2017-08-07
Add handling of touch events in _gui_input_event
Evgeny Zuev
2017-08-07
Adjust FileSystem split mode's height threshold
homer666
2017-08-07
UWP: Add Gamepad vibration support
George Marques
2017-08-07
UWP: Fix Gamepad removal logic
George Marques
2017-08-06
Fixed some string names and animation playback options, closes #9446
Juan Linietsky
2017-08-06
RGTC and S3TC are now always enabled on desktop, given the spect dictates the...
Juan Linietsky
2017-08-06
Use vertex distance instead of z, fixes #9108
Juan Linietsky
2017-08-06
Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
Juan Linietsky
2017-08-06
Duplicate error messages to macOS logging system
bruvzg
2017-08-06
Added a .gdignore check to ignore specific folders. Closes #8461
Juan Linietsky
2017-08-06
Added missing binding to ImageTexture, closes #8371
Juan Linietsky
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-06
keep default exported script values unless overriden, closes #8127
Juan Linietsky
2017-08-06
Merge pull request #10121 from endragor/fix-cleanup-typo
Thomas Herzog
2017-08-06
Fix is_class check typo in ObjectDB::cleanup
Ruslan Mustakov
2017-08-06
Merge pull request #10117 from neikeq/pr-classdb-getpropidx
Ignacio Etcheverry
2017-08-05
few bugs fixed thanks to explicit bool constructor and clang.
Juan Linietsky
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