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2021-10-06Merge pull request #53476 from Paulb23/breakpoint-move-up-fixRémi Verschelde
2021-10-06Fix breakpointed_lines out of sync when removing lines abovePaulb23
2021-10-06Merge pull request #53472 from akien-mga/doc-update-tutorial-linksRémi Verschelde
2021-10-06Merge pull request #53468 from KoBeWi/crossdragRémi Verschelde
2021-10-06doc: Update links to latest documentation after content reorganizationRémi Verschelde
2021-10-06Change dragging cursor on Windowskobewi
2021-10-06Merge pull request #53460 from timothyqiu/tooltip-request-funcRémi Verschelde
2021-10-06Merge pull request #53416 from DeeJayLSP/patch-1Rémi Verschelde
2021-10-06Fix crash when tooltip_request_func object is freedHaoyu Qiu
2021-10-06Merge pull request #53450 from nekomatata/fix-editable-children-errorRémi Verschelde
2021-10-06Merge pull request #53446 from nekomatata/container-pre-sort-childrenRémi Verschelde
2021-10-06bullet: Fix UWP build by disabling TaskScheduler dynamic loadingRémi Verschelde
Cf. https://github.com/bulletphysics/bullet3/pull/3991 (cherry picked from commit cbe0cff53dadc29735977899c69a5231cb00eff9)
2021-10-05Describe how window mode setter and getter worksDeeJayLSP
2021-10-05Fix editable children errors when packing scene tree at runtimePouleyKetchoupp
When packing a scene node which is not the root, errors where caused by internal checks in is_editable_instance method. This check can be safely made outside instead.
2021-10-05Add pre-sort signal and notification in ContainerPouleyKetchoupp
Allows processing before children are sorted, useful for custom containers inherited from existing ones like BoxContainer.
2021-10-05Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde
2021-10-05Merge pull request #53438 from godotengine/fix-code-comple-end-keyRémi Verschelde
2021-10-05Merge pull request #53432 from akien-mga/classref-note-styleRémi Verschelde
2021-10-05Merge pull request #47497 from briansemrau/nan-inf-tscn-parsing-bugRémi Verschelde
2021-10-05makerst: Disable making refs for operator methodsRémi Verschelde
As this requires more work to ensure that the refs are valid and unique.
2021-10-05makerst: Make external links anonymousRémi Verschelde
Otherwise we get errors if we use the same title for different links in a given class.
2021-10-05makerst: Add substitution for static qualifierRémi Verschelde
2021-10-05doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphsRémi Verschelde
And fix up formatting not supported by makerst.
2021-10-05Merge pull request #53428 from akien-mga/4.x/27790-viewport-error-fixRémi Verschelde
Fix ViewportTexture error when viewport is used from a child scene
2021-10-06Fix the "END" key behaving like "PAGE_DOWN" in code completion.Eric M
Before: behaved like page down. After: goes to last item.
2021-10-05Merge pull request #53237 from metinc/fix-animated-sprite-precision-error-masterRémi Verschelde
2021-10-05Merge pull request #53431 from MaxLap/new_instance_error_messageRémi Verschelde
2021-10-05NaN, INF read/write bug fixedThakee Nathees
Fix: #40589
2021-10-05Merge pull request #52811 from Faless/js/4.x_our_inputRémi Verschelde
2021-10-05[HTML5] Refactor JS library listeners to OS.Fabio Alessandrelli
2021-10-05[HTML5] Refactor display/input JS library code.Fabio Alessandrelli
2021-10-05[HTML5] Implement Pointer Lock API in JS library.Fabio Alessandrelli
Removes more emscripten HTML5 library dependencies.
2021-10-05[HTML5] Implement window blur in JS library.Fabio Alessandrelli
Removes more emscripten HTML5 library dependencies.
2021-10-05[HTML5] Implement fullscreenchange in JS library.Fabio Alessandrelli
Removes more emscripten HTML5 library dependencies.
2021-10-05[HTML5] Implement mouse/touch/key events in JS library.Fabio Alessandrelli
This makes us more independent from emscripten libraries, giving us more control on the application lifecycle.
2021-10-05Improve error message when instantiating virtual classMaxime Lapointe
2021-10-05Merge pull request #51437 from timothyqiu/selection-box-sepRémi Verschelde
2021-10-05Merge pull request #53425 from Chaosus/shader_fixRémi Verschelde
2021-10-05Fix ViewportTexture error when viewport is used from a child scenejitspoe
Fix invalid errors when a separate child scene file contains a viewport and that viewport is used for a texture in the current scene. Fixes #27790.
2021-10-05Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_masterRémi Verschelde
2021-10-05Fix shader crash when passing array.length to functionsYuri Roubinsky
and similar cases
2021-10-05Merge pull request #53051 from kleonc/animated-sprites-centered-renderingRémi Verschelde
2021-10-05Merge pull request #53225 from aaronfranke/c-localeRémi Verschelde
2021-10-05Merge pull request #53420 from nekomatata/fix-tilemap-moving-platformRémi Verschelde
2021-10-05Merge pull request #53417 from vnen/gdscript-check-parser-ref-on-preloadRémi Verschelde
2021-10-05Merge pull request #53405 from winterpixelgames/PR-more-error-logging-releaseRémi Verschelde
2021-10-05Merge pull request #53412 from Chaosus/shader_fix_uniform_arraysYuri Roubinsky
2021-10-04Merge pull request #53365 from danger-dan/wakeup_fixCamille Mohr-Daurat
Use wakeup() function to wake sleeping bodies on impulse, force and velocities. Fix for PR #52967
2021-10-05Changed from directly waking bodies to using the wakeup() functions in ↵Daniel
direct body state changes (forces, impulses and veloicities). this 'bug' was introduced in PR #52967 added wakeup to 2d direct body
2021-10-04GDScript: Use path cache when checking preloaded scriptsGeorge Marques
The path itself might not always be set in some cases, especially when the script is just created and is already in the resource cache. Using get_path() in this case gets the correct resource path. This also adds a null check for safety in case the path is incorrect or missing, to avoid a crash in the engine.