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2017-11-20Merge pull request #12421 from TheSofox/parallax-overhaulRémi Verschelde
Overhauled the ParallaxBackground system
2017-11-20Merge pull request #12555 from kosz78/export-pckRémi Verschelde
Add command line support to export pck or zip
2017-11-20Merge pull request #13092 from godotengine/revert-12644-ogg_loopJuan Linietsky
Revert "Added loop_begin and loop_end to OggVorbisStream"
2017-11-20Revert "Added loop_begin and loop_end to OggVorbisStream"Juan Linietsky
2017-11-20Merge pull request #13006 from hoelzl/pr-placement-deleteRémi Verschelde
Add placement deletes to avoid warnings on VC++
2017-11-20Make old scenes readable againJuan Linietsky
2017-11-20Merge pull request #13082 from groud/fix_err_class_registrationPoommetee Ketson
Fixes a double class registration error
2017-11-20Fixes a double class registering errorGilles Roudiere
2017-11-20Merge pull request #13060 from karroffel/gdnative-version-errorThomas Herzog
[GDNative] (version-) error reporting + small API change
2017-11-20[GDNative] removed godot_string_c_strKarroffel
2017-11-20[GDNative] loading error and version error procsKarroffel
2017-11-20Merge pull request #13023 from tom95/particles-align-y-12865Rémi Verschelde
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
2017-11-20Merge pull request #13080 from Slowgames/bugfix/10721Rémi Verschelde
Basis accepts Vector3 as constructor argument.
2017-11-20Basis accepts Vector3 as constructor argument.Chip Collier
2017-11-20Update AUTHORS and DONORS listRémi Verschelde
New contributors added as AUTHORS: @AndreaCatania, @sheepandshepherd, @poke1024, @DmitriySalnikov, @ianb96, @hoelzl, @mhilbrunner, @n-pigeon. [ci skip]
2017-11-20Merge pull request #12644 from mrcdk/ogg_loopRémi Verschelde
Added loop_begin and loop_end to OggVorbisStream
2017-11-20Merge pull request #12717 from NathanWarden/material_import_fixRémi Verschelde
Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
2017-11-20Merge pull request #12942 from sersoong/master-testRémi Verschelde
3.0 - add open feture to dependency_editor.cpp(View Owner..)
2017-11-20Merge pull request #12952 from bojidar-bg/12392-export-enumsRémi Verschelde
Allow exporting enums from GDScript
2017-11-20Merge pull request #12983 from ianb96/scene_add_tabRémi Verschelde
Add Scene button and tab scrolling
2017-11-20Merge pull request #12984 from willnationsdev/richtextlabel-hover-signalRémi Verschelde
RichTextLabel: Adding ability for single meta hovering
2017-11-20Merge pull request #13008 from Chaosus/assetstorefixesRémi Verschelde
Few fixes for asset store browser
2017-11-20Merge pull request #13075 from sersoong/master-test3Rémi Verschelde
[3.0] - Add close other tabs to Script Editor
2017-11-20Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20Merge pull request #13049 from tagcup/pathfollow2d_parallel_transportRémi Verschelde
Use parallel transport in PathFollow2D.
2017-11-20Merge pull request #13061 from eska014/html5-exportRémi Verschelde
Export boot splash image and add option for custom HTML shell file in HTML5 export
2017-11-20Merge pull request #13053 from akien-mga/methods-mkstrRémi Verschelde
Remove need to _MKSTR version strings and rename "revision" to "build"
2017-11-20Fix TextEdit::cursor_set_line bindingsRémi Verschelde
As spotted by @neikeq - fixes #13068.
2017-11-20Add close other tabs to Script Editorsersoong
2017-11-20Few fixes for asset store browserChaosus
2017-11-20Merge pull request #13065 from DoctorAlpaca/masterRémi Verschelde
Fix the prevention for sliding on slopes in the 2d version of move_and_slide
2017-11-20Merge pull request #13073 from kosz78/android-compile-sdk-versionRémi Verschelde
Up android 'compileSdkVersion' to 24 [ci skip]
2017-11-20EditorSettings: Dehardcode major in config file nameRémi Verschelde
It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988, forgetting that Windows would still use the same path and thus conflict with 2.1 (contrarily to macOS and Linux).
2017-11-20Set android 'compileSdkVersion' to 24Konstantin Zaitsev
2017-11-20Merge pull request #13072 from sersoong/master-test2George Marques
[3.0] - Change editor_settings.tres to editor_settings-3.tres
2017-11-20Change editor_settings.tres to editor_settings-3.tressersoong
2017-11-19Ability to change indirect light energy.Juan Linietsky
2017-11-20Fix the prevention for sliding on slopes in the 2d version of move_and_slideEric Wiltfang
Done by using the same method the 3d counterpart uses. Fixes #13063.
2017-11-20Rename the version's "revision" to "build"Rémi Verschelde
That "revision" was inherited from SVN days but had been since then used to give information about the build: "custom_build", "official", "<some distro's build>". It can now be overridden with the BUILD_NAME environment variable.
2017-11-20Pass engine name and version parts as proper stringsRémi Verschelde
Removes the need for _MKSTR all over the place which has the drawback of converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing a compilation error.
2017-11-20Merge pull request #12988 from akien-mga/xdg-home-pathsRémi Verschelde
Add support for XDG Base Directory spec
2017-11-20Merge pull request #12936 from n-pigeon/planar_scale_gizmoRémi Verschelde
Implemented planar scaling with two modes.
2017-11-20Merge pull request #12950 from ianb96/code_foldingRémi Verschelde
Code Folding
2017-11-20Merge pull request #13051 from akien-mga/check-gles3-supportRémi Verschelde
Check whether GL context supports the expected API
2017-11-20Merge pull request #13042 from gad-o/customIconFixRémi Verschelde
Fix #10798: Fixes Change Type does not change icon
2017-11-20Export boot splash and add custom HTML file option in HTML5 exportLeon Krause
2017-11-19Merge pull request #13059 from dragmz/13009Rémi Verschelde
Fix Regression: running current scene (unsaved) will ask for main scene
2017-11-19Merge pull request #13030 from Krakean/masterRémi Verschelde
Add "View FPS" in 3D->Perspective's popup.
2017-11-19Fix Regression: running current scene (unsaved) will ask for main sceneMarcin Zawiejski
2017-11-20Add "View FPS" in 3D->Perspective's popup.Dmitry Koteroff
"Fixes" to make it acceptable by clang-format. "Fixes" to make it acceptable by clang-format.