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2023-01-19Merge pull request #71662 from MarioLiebisch/fix-coff-obj-importRémi Verschelde
Avoid importing MSVC obj files
2023-01-19Merge pull request #71515 from akien-mga/disable-mangohud-editorRémi Verschelde
Force disable Vulkan overlays in the editor and project manager
2023-01-19Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsingRémi Verschelde
Clean up EditorFileSystem script parsing
2023-01-19Merge pull request #71620 from adamscott/move-icon-to-topRémi Verschelde
Update `@icon` and `@tool` definitions to add a note
2023-01-19Merge pull request #71661 from bruvzg/win_main_iconRémi Verschelde
[Windows] Fix main window project icon not set when using editor executable.
2023-01-19Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failureRémi Verschelde
Fixes issue where failed start of OpenXR causes issues
2023-01-19Merge pull request #70967 from clayjohn/remove_screen-textureRémi Verschelde
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-19Merge pull request #71660 from bruvzg/win_init_trRémi Verschelde
[Windows] Fix sub-window initial transparency and always-on-top state.
2023-01-19Merge pull request #67661 from cooperra/bmp-2bpp-loaderRémi Verschelde
BMP loader: Fix 2 bits-per-pixel images
2023-01-19Avoid importing MSVC obj filesMario Liebisch
Currently Godot tries to import any file with the extension "obj" as a Wavefront OBJ model in text format. This will fail and potentially crash the editor, if the obj file is actually binary, like a MSVC build artifact/object file. While the COFF header at the start of the obj file is subject to change, this change should cover all potential/typical target machines possible right now. This fixes #71656.
2023-01-19[Windows] Fix main window project icon not set when using editor executable.bruvzg
2023-01-19[Windows] Fix sub-window initial transparency and always-on-top state.bruvzg
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
in favour of texture hints
2023-01-18Update `@icon` definition to add a noteAdam Scott
2023-01-18Merge pull request #71648 from clayjohn/ED-UV-scaleRémi Verschelde
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stopRémi Verschelde
Add `p_keep_state` to `AnimationPlayer::stop()`
2023-01-18Use a fixed width of 1 pixel for editor debug UV drawingclayjohn
2023-01-18Merge pull request #71638 from raulsntos/dotnet/export-pluginRémi Verschelde
C#: Implement `ExportPlugin::_get_name` and move `GLOBAL_DEF` to CSharpLanguage
2023-01-18Merge pull request #71627 from KoBeWi/big_dockRémi Verschelde
Increase default size of docks
2023-01-18Merge pull request #71626 from groud/fix_add_tileset_layer_undoRémi Verschelde
Fixes TileSet layer addition not being undoable
2023-01-18Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circleRémi Verschelde
`CanvasItem::draw_arc` Clamp angle difference so arc won't overlap itself
2023-01-18Merge pull request #71569 from raulsntos/dotnet/sync-vectorsRémi Verschelde
Sync C# vectors with Core
2023-01-18Merge pull request #60904 from KoBeWi/👻👻👻Rémi Verschelde
Allow unindent without selection
2023-01-18Merge pull request #71630 from groud/fix_tilemap_layer_delete_undoRémi Verschelde
Fixes TileMap undo not restoring tiles
2023-01-18C#: Move `GLOBAL_DEF`s to CSharpLanguage ctorRaul Santos
Also documents the .NET project settings.
2023-01-18Merge pull request #71636 from RandomShaper/revert_unneeded_bound_mqRémi Verschelde
Revert "Make MessageQueue::push_callable(p) work with bound arguments"
2023-01-18Clean up EditorFileSystem script parsingJuan Linietsky
* Optimize only update modified/added/removed files. * Clean up documentation parsing.
2023-01-18Revert "Make MessageQueue::push_callable(p) work with bound arguments"Pedro J. Estébanez
This reverts commit 81b1ebddefc5e3775331b70ea09dfb7d23a4ee1e.
2023-01-18C#: Implement `ExportPlugin::_get_name`Raul Santos
2023-01-18Merge pull request #71400 from ↵Rémi Verschelde
touilleMan/gdextension-dump-global_enum-is_bitfield-field Add missing is_bitfield field for global enum in extension_api_dump
2023-01-18Fixes TileMap undo not restoring tilesGilles Roudière
2023-01-18Merge pull request #71379 from KoBeWi/destruction_of_compatibility_functionRémi Verschelde
Remove set_drag_forwarding_compat()
2023-01-18Merge pull request #71624 from anvilfolk/enum-regressionRémi Verschelde
Fix unnammed enum crash regression
2023-01-18Merge pull request #71473 from TigranExe/patch-2Rémi Verschelde
Added property descriptions to and clarified description of SkeletonProfile
2023-01-18Merge pull request #71618 from groud/fix_tileset_popup_wrong_positionRémi Verschelde
Fix right-click on tilset atlas popup wrong position
2023-01-18Merge pull request #71622 from RandomShaper/mq_boundRémi Verschelde
Make MessageQueue::push_callable(p) work with bound arguments
2023-01-18Merge pull request #71615 from groud/bring_back_get_cells_by_idRémi Verschelde
Bring back TileMap::get_cells_by_id
2023-01-18Merge pull request #71599 from Faless/web/4.x_userfs_pathRémi Verschelde
[Web] User FS (user://) now correctly uses project name.
2023-01-18Merge pull request #71604 from groud/snappier_tilemap_editRémi Verschelde
Avoid recreating TileMap internals when selecting it
2023-01-18Merge pull request #71587 from maiself/fix-touch-releaseRémi Verschelde
Fix crash on touch release
2023-01-18Merge pull request #71580 from bruvzg/rem_dbg_btnRémi Verschelde
Disable remote debug button if no remote debug preset found.
2023-01-19Add p_keep_state to AnimationPlayer::stop()Silc Renew
2023-01-18Allow unindent without selectionkobewi
2023-01-18Increase default size of dockskobewi
2023-01-18Fix right-click on tilset atlas popup wrong positionGilles Roudière
Fix similar bug in AnimationLibraryEditor
2023-01-18Bring back TileMap::get_cells_by_idGilles Roudière
2023-01-18Fixes TileSet layer addition not being undoableGilles Roudière
2023-01-18Fix unnammed enum crash regressionocean (they/them)
2023-01-18Updated SkeletonProfile's main and property descriptionsTigran
Updated SkeletonProfile's main and property descriptions -Description now has note about read only quality -"bone_size" and "group_size" property descriptions have been added and clarified. -Property descriptions refer to BoneMap page instead of [code]bone_map[/code] from [Retargeting 3d skeletons](https://docs.godotengine.org/en/latest/tutorials/assets_pipeline/retargeting_3d_skeletons.html#bone-map). -all property descriptions now do not have any Notes to split them -TokageItLab clarifies property descriptions to highlight their use Co-Authored-By: Silc 'Tokage' Renew <tokage.it.lab@gmail.com>
2023-01-18CanvasItem::draw_arc Clamp angle difference so arc won't overlap itselfkleonc