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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-09-20
Merge pull request #66094 from aaronfranke/gltf-used-extensions
Rémi Verschelde
2022-09-20
Merge pull request #66122 from raulsntos/dotnet/FirAccess🌲-docs
Rémi Verschelde
2022-09-20
Merge pull request #66127 from RedMser/vs-cleanup
Rémi Verschelde
2022-09-20
Merge pull request #65880 from paulloz/dotnet/class-ref
Rémi Verschelde
2022-09-19
Get WebXR minimally working again in Godot 4
David Snopek
2022-09-19
Add a way to get the GLTF extensions supported by GLTFDocumentExtension
Aaron Franke
2022-09-19
Make used extensions stored in GLTFState
Aaron Franke
2022-09-20
[Core] Make ImageFormatLoader extensible.
Fabio Alessandrelli
2022-09-19
Define AXIS_COUNT in all vector types
Aaron Franke
2022-09-19
Merge pull request #66119 from raulsntos/dotnet/str-path-join
Ignacio Roldán Etcheverry
2022-09-19
Merge pull request #66068 from bruvzg/rtl_fx_connected
Rémi Verschelde
2022-09-19
Merge pull request #66112 from Zylann/get_configuration_warnings_psa
Rémi Verschelde
2022-09-19
Merge pull request #65918 from clayjohn/quadmesh
Rémi Verschelde
2022-09-19
Merge pull request #65134 from Mickeon/editor-unique-name-toggle
Rémi Verschelde
2022-09-19
Merge pull request #66065 from kidinashell/issue-59488
Rémi Verschelde
2022-09-19
Merge pull request #64737 from fabriceci/add-error-on-concave-segments-collision
Rémi Verschelde
2022-09-19
Merge pull request #63653 from fabriceci/increase-max-collisions
Rémi Verschelde
2022-09-19
Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
Rémi Verschelde
2022-09-19
Further cleanup of VisualScript references
RedMser
2022-09-19
Add new C# code blocks to class ref pages
Paul Joannon
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
Fix #66062: editing shortcut_context in inspector
RedMser
2022-09-19
Improve C# documentation for FileAccess and DirAccess
Raul Santos
2022-09-19
Reorganize connection dialog
kobewi
2022-09-19
C#: Rename `PlusFile` to `PathJoin`
Raul Santos
2022-09-19
Add recursion depth check to JSON stringify/parse
RedMser
2022-09-19
SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-19
Add QuadMesh back as a subclass of PlaneMesh.
clayjohn
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
Fix Vulkan: SpotLight3D's and OmniLight3D's Projector doesn't work
Tobias Widner
2022-09-19
Make "Access as Unique Name" a shortcut
Micky
2022-09-19
[RTL] Add option to apply built-in effects to the individual connected glyphs.
bruvzg
2022-09-19
Warn users when collisions are not supported
fabriceci
2022-09-19
Increases the number of maximum detected collisions
fabriceci
2022-09-19
Expose `EditorInspector.get_selected_path`
Marc Gilleron
2022-09-19
Merge pull request #65630 from aaronfranke/no-defer-ste-warn-ch
Rémi Verschelde
2022-09-19
Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping
Rémi Verschelde
2022-09-19
Merge pull request #65271 from KoBeWi/FirAccess🌲
Rémi Verschelde
2022-09-19
Merge pull request #66079 from Zylann/project_settings_restart
Rémi Verschelde
2022-09-19
Merge pull request #66104 from Zylann/notification_local_transform_changed
Rémi Verschelde
2022-09-19
Merge pull request #66101 from KoBeWi/help,_it_crashed
Rémi Verschelde
2022-09-19
Merge pull request #66097 from Zylann/make_atlas_vec2i
Rémi Verschelde
2022-09-19
Merge pull request #66080 from Zylann/editor_property_set_read_only
Rémi Verschelde
2022-09-19
Merge pull request #65995 from MinusKube/tileset-size-bug
Rémi Verschelde
2022-09-19
Merge pull request #66081 from aaronfranke/math-funcs-spacing
Rémi Verschelde
2022-09-19
Expose ProjectSettings.set_restart_if_changed(name, restart)
Marc Gilleron
2022-09-19
Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
Marc Gilleron
2022-09-19
Fix possible crash in editor help
kobewi
2022-09-19
Expose `EditorProperty._set_read_only` virtual method
Marc Gilleron
2022-09-19
Use `Vector2i` when returning atlas size in `Geometry2D::make_atlas`
Marc Gilleron
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