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2022-08-28Merge pull request #64961 from ↵Rémi Verschelde
faisal-alam09/Bugfix-#64836-Placeholder-scene-tab-not-removed-when-new-scene-created Added a placeholder tab check before creating a new scene.
2022-08-28Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde
Rename `hint_tooltip` to `tooltip_text` & setter getter
2022-08-28Merge pull request #64526 from Rindbee/improve-packed-scene-instantiateRémi Verschelde
Improve PackedScene instantiate
2022-08-28Merge pull request #64847 from Mickeon/editor-docs-hierarchy-iconsRémi Verschelde
Add type icons to editor docs' hierarchy
2022-08-28Improve PackedScene instantiateRindbee
Make `resource_local_to_scene` behave as described in the documentation. (If I understand correctly, the following **instance** refers to **the instance of the sub-scene**.) https://github.com/godotengine/godot/blob/2e24b76535dceb9cf18ab8ece3304ed92948c1b5/doc/classes/Resource.xml#L70-L72 If the resources of the sub-scene are modified in the main scene, the modified resources will be recorded in the `tscn` file of the main scene. And the root node of the sub-scene will be set twice. 1. In the main scene, when encountering a sub-scene, the sub-scene will be initialized first; 2. Then use the resources in the main scene to reset the root node of the sub-scene. This may make `resource_local_to_scene` not work as expected. The resources cannot be shared between the sub-scene root node and other ordinary nodes in the sub-scene. Yes, if the resources have `resource_local_to_scene` enabled, this patch treats the modified resources of the sub-scene root node as resources in the sub-scene, not in the main scene. Although the modifications are recorded in the `tscn` file of the main scene.
2022-08-28Merge pull request #64936 from ↵Rémi Verschelde
rburing/solve_distance_world_boundary_motion_shape Fix collision solving between world boundary and motion shape (3D)
2022-08-28Merge pull request #64248 from paddy-exe/built-in-shader-functionsYuri Rubinsky
2022-08-28Merge pull request #64959 from raulsntos/dotnet/fix-malloc-sizeIgnacio Roldán Etcheverry
C#: Fix byteCount in `NativeMemory.Alloc`
2022-08-27Merge pull request #63809 from mhilbrunner/upnp-no-delete-only-addMax Hilbrunner
UPNP: Don't delete previous mappings when adding new port mappings
2022-08-27Implement custom non-trivial shader functionsPatrick Exner
2022-08-27Merge pull request #62846 from ↵Rémi Verschelde
AaronRecord/remove_redundant_theme_updates_in_enter_tree Remove `NOTIFICATION_ENTER_TREE` when paired with `NOTIFICATION_THEME_CHANGED`
2022-08-27Merge pull request #64963 from V-Sekai/vs_proj_gen_fixRémi Verschelde
Correct output file names for Visual Studio project generation
2022-08-27Merge pull request #64521 from bruvzg/sh_over_fixRémi Verschelde
Fix editor shortcuts overrides overwriting user configured shortcuts.
2022-08-28Added a placeholder tab check before creating a new scene.faisal-alam09
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-27Fix collision solving between world boundary and motion shapeRicardo Buring
2022-08-27Correct output file names for Visual Studio project generationSaracenOne
2022-08-27Fix editor shortcuts overrides overwriting user configured shortcuts.bruvzg
2022-08-27Merge pull request #64860 from raulsntos/dotnet/sync-mathRémi Verschelde
Sync C# cubic interpolation with core
2022-08-27Merge pull request #64922 from akien-mga/dotnet-fix-app-host-version-detectionRémi Verschelde
.NET: Change NETCore.App version detection to use highest match
2022-08-27Merge pull request #64951 from TokageItLab/value-track-optimizerRémi Verschelde
Fix optimizer miscalculation and add optimization for `Animation::ValueTrack`
2022-08-27Merge pull request #64921 from bruvzg/win_armRémi Verschelde
[Windows] Improve build environment detection, add support for Windows on ARM.
2022-08-27Merge pull request #64651 from MewPurPur/fix-globalfunc-highlightingRémi Verschelde
Add new highlighting color for `@GDScript` and `@GlobalScope` functions
2022-08-27Merge pull request #64507 from RandomShaper/remove_unusedRémi Verschelde
Remove unused `force_quit` variable from many OS abstractions
2022-08-27C#: Fix byteCount in `NativeMemory.Alloc`Raul Santos
`NativeMemory.Alloc` takes the byte count as parameter, this is calculated by multiplying the element size in bytes by the length of the array.
2022-08-27Add optimization for Animation::ValueTrackSilc Renew
2022-08-27[Windows] Improve build environment detection, add support for Windows on ARM.bruvzg
2022-08-27Remove unused force_quit variable from many OS abstractionsPedro J. Estébanez
2022-08-27C#: Add `CubicInterpolateAngle`Raul Santos
2022-08-27C#: Add `CubicInterpolateInTime`Raul Santos
2022-08-27C#: Rename and fix `Quaternion.SphericalCubicInterpolate`Raul Santos
2022-08-27C#: Fix `Quaternion.CubicSlerp`Raul Santos
2022-08-27C#: Add `Exp` and `Log` to QuaternionRaul Santos
2022-08-27C#: Add `GetAngle` and `GetAxis` to QuaternionRaul Santos
2022-08-27C#: Fix `Transform3D` interpolation and add spherical interpolationRaul Santos
2022-08-27C#: Add missing match check in `Quaternion.Slerpni`Raul Santos
2022-08-27Merge pull request #64935 from YuriSizov/makerst-make-stable-linkRémi Verschelde
Make cross-link generation more reliable in RST documentation
2022-08-27Merge pull request #63249 from V-Sekai/animation_tree_editor_read_onlyRémi Verschelde
Add read-only mode to AnimationTreeEditor plugins
2022-08-27Merge pull request #64942 from paulloz/cs-fix-color-namesRémi Verschelde
C#: Fix dictionary keys in Colors
2022-08-27Merge pull request #64924 from TokageItLab/2drotRémi Verschelde
Add linear/cubic angle interpolation to `Animation::InterpolationType` for shortest 2D rotation
2022-08-27Rename `hint_tooltip` to `tooltip_text` & setgetMicky
`hint_tooltip` -> `tooltip_text` `set_tooltip` -> `set_tooltip_text` `_get_tooltip` -> `get_tooltip_text` Updates documentation, too.
2022-08-27Add linear/cubic angle interpolation to Animation interpolation typeSilc Renew
2022-08-26C#: Fix dictionary keys in ColorsPaul Joannon
2022-08-26Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-biasRémi Verschelde
Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled
2022-08-26Merge pull request #64923 from akien-mga/scons-linux-gnu-ld-detectionRémi Verschelde
Linux: Fix GNU ld detection for `pck_embed` linker script
2022-08-26Merge pull request #64928 from YuriSizov/editor-tooltip-or-not-tooltipRémi Verschelde
Remove Inspector tooltip hack that never actually worked
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
Rename `str2var` to `str_to_var` and similar
2022-08-26Merge pull request #64777 from bruvzg/extend_to_titleRémi Verschelde
[macOS] Extend editor contents to the window title bar for better space usage.
2022-08-26Merge pull request #64925 from RandomShaper/ps_res_pathRémi Verschelde
Determine `ProjectSettings`' resource path early
2022-08-26Merge pull request #64207 from bruvzg/rcsRémi Verschelde
[macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization.