Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-11 | Added documentation comments to the .NET library | Joshua Quinones | |
Comments have been added for the following: modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs | |||
2022-06-11 | Merge pull request #61939 from Calinou/doc-meshinstance2d-tool | Rémi Verschelde | |
2022-06-11 | Update name of Convert to MeshInstance2D button in MeshInstance2D doc | Hugo Locurcio | |
2022-06-11 | Merge pull request #59797 from fire-forge/array-margins | Rémi Verschelde | |
2022-06-11 | Add margins to Array and Dictionary editors | FireForge | |
2022-06-11 | Merge pull request #61920 from Calinou/makerst-print-color | Rémi Verschelde | |
2022-06-11 | Merge pull request #61917 from Calinou/makerst-fix-error-reporting | Rémi Verschelde | |
2022-06-11 | Merge pull request #61928 from Chaosus/vs_revert_output_ports | Yuri Rubinsky | |
2022-06-11 | Revert vector4 output ports in visual shaders | Yuri Rubinsky | |
2022-06-11 | makerst: Print colored output for easier visual grepping | Hugo Locurcio | |
This is automatically enabled on all platforms including Windows 10 and later, whenever a TTY environment is detected. In non-TTY environments such as CI, this can be forced using the `--color` command line argument. | |||
2022-06-10 | makerst: Fix duplicate `.xml` extension in some error messages | Hugo Locurcio | |
Previously, a file name could appear as e.g. `ProjectSettings.xml.xml` when one of the 3 modified errors was reported. | |||
2022-06-10 | Merge pull request #61900 from KoBeWi/clicking_inside_the_box | Rémi Verschelde | |
2022-06-10 | Don't handle pending clicks outside scene tree | kobewi | |
2022-06-10 | Merge pull request #61896 from akien-mga/softbody-fix-attachment-property-name | Rémi Verschelde | |
SoftBody: Fix attachments property names after #61180 | |||
2022-06-10 | SoftBody: Fix attachments property names after #61180 | Rémi Verschelde | |
Fixes #61581. | |||
2022-06-10 | Merge pull request #61891 from akien-mga/meshoptimizer-20220601 | Rémi Verschelde | |
2022-06-10 | Merge pull request #61889 from akien-mga/etcpak-1.0 | Rémi Verschelde | |
2022-06-10 | Merge pull request #61890 from timothyqiu/export-tooltip | Rémi Verschelde | |
2022-06-10 | Merge pull request #61887 from timothyqiu/scene-tree-timer-free | Rémi Verschelde | |
2022-06-10 | meshoptimizer: Sync with upstream commit ea4558d1c | Rémi Verschelde | |
https://github.com/zeux/meshoptimizer/commit/ea4558d1c0f217f1d67ed7fe0b07896ece88ae18 | |||
2022-06-10 | Add tooltips to Export dialog icon buttons | Haoyu Qiu | |
2022-06-10 | etcpak: Update to upstream release 1.0 (June 4, 2022) | Rémi Verschelde | |
No change compared to our previous commit, just documentation update and a release tag we can track. | |||
2022-06-10 | Fix description about SceneTreeTimer auto free | Haoyu Qiu | |
2022-06-10 | Merge pull request #61881 from Chaosus/shader_fix_float_suffixes | Yuri Rubinsky | |
2022-06-10 | Merge pull request #61454 from fire-forge/round-script | Rémi Verschelde | |
2022-06-10 | Merge pull request #59770 from fire-forge/rounded-corners | Rémi Verschelde | |
2022-06-10 | Merge pull request #59776 from fire-forge/more-round | Rémi Verschelde | |
2022-06-10 | Merge pull request #61879 from Chaosus/vs_fix_length | Rémi Verschelde | |
2022-06-10 | Prevent defining float constant without number after exponent in shaders | Yuri Rubinsky | |
2022-06-10 | Distinguish Length function name to Length2D/3D/4D in visual shaders | Yuri Rubinsky | |
2022-06-10 | Merge pull request #52415 from deakcor/dev-node2d | Rémi Verschelde | |
Fix global properties setters and add global skew for node2d | |||
2022-06-10 | Merge pull request #61487 from chungd87/fix-animation-UI-bug | Rémi Verschelde | |
2022-06-10 | Merge pull request #61863 from m4gr3d/switch_editor_kotlin_main | Rémi Verschelde | |
2022-06-10 | Merge pull request #61862 from KoBeWi/fake_class | Rémi Verschelde | |
Remove TooltipPanel and TooltipLabel | |||
2022-06-10 | Merge pull request #61868 from iwek7/line_edit_caret | Rémi Verschelde | |
Fix setting line edit caret after double and triple click | |||
2022-06-10 | Merge pull request #61865 from nikolawhallon/microphone-sample-format | Rémi Verschelde | |
added info on microphone sample format | |||
2022-06-10 | Merge pull request #61864 from ↵ | Rémi Verschelde | |
Calinou/environment-sky-rotation-add-property-hint Add a property hint to Environment's `sky_rotation` property | |||
2022-06-10 | Merge pull request #61859 from Chaosus/fix_sky_rotation | Yuri Rubinsky | |
2022-06-10 | Fix setting line edit caret after dobule and triple click | iwek | |
2022-06-09 | added info on microphone sample format | Nikola Whallon | |
2022-06-09 | Add a property hint to Environment's `sky_rotation` property | Hugo Locurcio | |
This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing. | |||
2022-06-09 | Migrate the Godot Editor java source file to Kotlin. | Fredia Huya-Kouadio | |
2022-06-09 | Remove TooltipPanel and TooltipLabel | kobewi | |
2022-06-09 | Fix incorrect sky rotation based on camera axis | Yuri Rubinsky | |
2022-06-09 | Merge pull request #61854 from Chaosus/shader_fix_time | Rémi Verschelde | |
Fix `TIME` compilation for custom functions in spatial shader | |||
2022-06-09 | Fix `TIME` compilation for custom functions in spatial shader | Yuri Rubinsky | |
2022-06-09 | Merge pull request #61850 from JFonS/fixx_taa_macos | Rémi Verschelde | |
2022-06-09 | Workaround MoltenVK error found in TAA implementation | jfons | |
2022-06-09 | Increase AnimationPlayer position SpinBox to fit more decimals | Danny Chung | |
Fixed UI bug where it appeared that pushing the up or down incrementing arrows did not increment the SpinBox value appropriately. Just needed to increase the size of the box horizontally, to display four decimal points consistently. | |||
2022-06-09 | Merge pull request #61659 from KoBeWi/state-of-the-ed | Rémi Verschelde | |