Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-12 | Merge pull request #49538 from Calinou/doc-arraymesh-fix-duplicate-paragraph | Rémi Verschelde | |
Fix duplicate paragraph in `ArrayMesh.add_surface_from_arrays()` description | |||
2021-06-12 | Fix duplicate paragraph in `ArrayMesh.add_surface_from_arrays()` description | Hugo Locurcio | |
2021-06-12 | Merge pull request #49522 from JFonS/fix_surfacetool_tangents | Rémi Verschelde | |
Fix tangents array in SurfaceTool | |||
2021-06-12 | Fix tangents array in SurfaceTool | jfons | |
2021-06-11 | Merge pull request #47242 from sygi/bitmap-opaque-polygons | Rémi Verschelde | |
Bitmap opaque_to_polygons documentation | |||
2021-06-11 | Merge pull request #49519 from Xrayez/filesystem-delete-for-everyone | Rémi Verschelde | |
Use "Delete" in FileSystemDock on all platforms | |||
2021-06-11 | Merge pull request #49515 from ↵ | Rémi Verschelde | |
Calinou/doc-projectsettings-vram-compression-change Document applying VRAM compression setting changes retroactively | |||
2021-06-11 | Document applying VRAM compression setting changes retroactively | Hugo Locurcio | |
2021-06-11 | Merge pull request #49312 from RandomShaper/reference_to_ref_count | Rémi Verschelde | |
Rename `Reference` to `RefCounted` | |||
2021-06-11 | Use "Delete" in FileSystemDock on all platforms | Andrii Doroshenko (Xrayez) | |
The consensus is that the per-platform strings are not so useful in the first place, so it's better to revert back to "Delete" for every platform. | |||
2021-06-11 | Merge pull request #47835 from mortarroad/master-lossless-webp | Rémi Verschelde | |
Implement lossless WebP encoding | |||
2021-06-11 | Merge pull request #49518 from reduz/fix-tangent-import | Juan Linietsky | |
Fix tangent importing | |||
2021-06-11 | Fix tangent importing | reduz | |
* Binormal compression was wrong. | |||
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez | |
2021-06-11 | Implement lossless WebP encoding | Morris Tabor | |
2021-06-11 | Merge pull request #49421 from floppyhammer/fix-vram-compressed-mipmaps | Juan Linietsky | |
Fix mipmaps of VRAM compressed textures | |||
2021-06-11 | Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io | Rémi Verschelde | |
Core: Move DirAccess and FileAccess to `core/io` | |||
2021-06-11 | Merge pull request #49279 from Calinou/rename-string-is-abs-path-method | Rémi Verschelde | |
Rename `String.is_abs_path()` to `String.is_absolute_path()` | |||
2021-06-11 | Merge pull request #34566 from Heikki00/34541_to_json_precision | Rémi Verschelde | |
Increased String::num default decimal precision | |||
2021-06-11 | Add documentation to Bitmaps opaque_to_polygons. | sygi | |
2021-06-11 | Merge pull request #49338 from Chaosus/fix_property_editor_remake | Rémi Verschelde | |
Fix property editor to make changes if popup closed (remake) | |||
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde | |
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already. | |||
2021-06-11 | Merge pull request #47584 from HaSa1002/docs-lang-7 | Rémi Verschelde | |
2021-06-11 | Merge pull request #48253 from lyuma/fix_gdscript_export | Rémi Verschelde | |
Fix @export and prevent non-exportable References from being exported. | |||
2021-06-11 | Merge pull request #49506 from akien-mga/vulkan_prefer_discrete_gpu | Rémi Verschelde | |
Prefer discrete GPU over integrated one | |||
2021-06-11 | Port code examples to C# (V) | Johannes | |
Includes: * Variant * Viewport and two fixes in Array that were pointed out in #40978 VisualScript classes are skipped on purpose. That is the final commit of the inital code porting to C#. :) | |||
2021-06-11 | Prefer discrete GPU over integrated one | Blazej Floch | |
This unblocks launching on Linux laptops that default to the integrated GPU which can not handle Vulkan in many instances. Ideally a manual device selection, or an option for the optimal selection strategy should be provided via CLI or config, but for the time being this will unblock the Linux devs. Partially addresses #42348 and #43714 | |||
2021-06-11 | Merge pull request #42636 from madmiraal/fix-infinite-inertia | Rémi Verschelde | |
2021-06-11 | Merge pull request #49499 from cptchuckles/fix-var2str-sigil | Rémi Verschelde | |
Let var2str display StringName with correct sigil | |||
2021-06-10 | Fix regression from 160c260 causing export of non-@export properties. | Lyuma | |
2021-06-11 | Merge pull request #49496 from bruvzg/ctl_improve_font_selection | Rémi Verschelde | |
[CTL] Improve font fallback order selection. | |||
2021-06-10 | Let var2str display StringName with correct sigil | Jonathan Gollnick | |
2021-06-10 | Merge pull request #49493 from madmiraal/graph_edit-default-in-declaration | Rémi Verschelde | |
Move default values from definition to declaration in GraphEdit | |||
2021-06-10 | Merge pull request #49435 from madmiraal/add-android-external-dir | Rémi Verschelde | |
Add OS.get_external_data_dir() to get Android external directory | |||
2021-06-10 | [CTL] Improve font fallback order selection. | bruvzg | |
2021-06-10 | Move default values from definition to declaration in GraphEdit | Marcel Admiraal | |
2021-06-10 | Add OS.get_external_data_dir() to get Android external directory | Marcel Admiraal | |
2021-06-10 | Merge pull request #49480 from madmiraal/fix-27725 | Rémi Verschelde | |
Remove unused AudioDriverAndroid from Android | |||
2021-06-10 | Merge pull request #49456 from Chaosus/fix_shader_length | Yuri Roubinsky | |
Fix `length()` array function usage in shader | |||
2021-06-10 | Remove unused AudioDriverAndroid from Android | Marcel Admiraal | |
2021-06-10 | Fix `length()` array function usage in shader | Yuri Roubinsky | |
2021-06-09 | Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace | Rémi Verschelde | |
Move FindReplaceBar out of CodeTextEditor | |||
2021-06-09 | Merge pull request #49463 from reduz/refactor-command-queue | Rémi Verschelde | |
Refactor CommandQueueMT | |||
2021-06-09 | Refactor CommandQueueMT | reduz | |
* RingBuffer had no reason to be in this context * A single buffer is used that can grow as much as the game needs. This should make thread loading entirely reliable. | |||
2021-06-09 | Merge pull request #49462 from TokageItLab/update-property-selector-icon-list | Rémi Verschelde | |
update property selector's icon list | |||
2021-06-09 | update property selector's icon list and rename Quat.svg to Quaternion.svg | Silc 'Tokage' Renew | |
2021-06-09 | Merge pull request #49155 from ↵ | Rémi Verschelde | |
winterpixelgames/button-pressed-during-button-up-signal Emit button_up signal after setting pressed to false. | |||
2021-06-09 | Merge pull request #48834 from daniel-mcclintock/fix-distraction-free-state-loss | Rémi Verschelde | |
Fix out of sync ScriptEditor distraction mode when `Separate Distraction Mode` is Enabled | |||
2021-06-09 | Merge pull request #42248 from Chaosus/vs_particles_shader | Rémi Verschelde | |
Continuation of work on visual particles system | |||
2021-06-09 | Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hover | Rémi Verschelde | |
Dont Change Hovering during Control Focus Events |