Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-02 | Merge pull request #41773 from ThakeeNathees/default-argument-override-buf-fix | George Marques | |
GDScript default argument override bug fix | |||
2020-12-02 | Merge pull request #39743 from aaronfranke/limit-zoom | Rémi Verschelde | |
Limit the editor zoom and freelook speed based on camera settings | |||
2020-12-02 | Merge pull request #44036 from Chaosus/vs_fix_expression | Rémi Verschelde | |
Fixed some errors when changing port name in visual shader expressions | |||
2020-12-02 | Fixed some errors when changing port name in visual shader expressions | Yuri Roubinsky | |
2020-12-02 | Merge pull request #44035 from bruvzg/macos_dot_project | Rémi Verschelde | |
Fix .pck lookup for extensionless binary in macOS resources. | |||
2020-12-02 | Merge pull request #44023 from Wavesonics/glb-import-crash-master | Rémi Verschelde | |
Update xatlas to upstream 5571fc7, fixes #44017 | |||
2020-12-02 | Fix .pck lookup for extensionless binary in macOS resources. | bruvzg | |
2020-12-02 | xatlas: Sync with upstream 5571fc7 | Adam Brown | |
Fixes #44017 by changing the `normalize()` function to check for non-negative rather than non-zero via an epsilon check. | |||
2020-12-01 | Limit the zoom and freelook speed based on camera settings | Aaron Franke | |
2020-12-01 | Merge pull request #44009 from Chaosus/vs_fix_expression_bugs | Rémi Verschelde | |
Fix few bugs in visual shader expressions | |||
2020-12-01 | Merge pull request #44012 from Calinou/doc-curve3d-units | Rémi Verschelde | |
Fix incorrect `Curve3D.interpolate_baked()` description | |||
2020-12-01 | Fix incorrect `Curve3D.interpolate_baked()` description | Hugo Locurcio | |
The offset is in 3D units, not pixels. This closes https://github.com/godotengine/godot-docs/issues/4339. | |||
2020-12-01 | Fix few bugs in visual shader expressions | Yuri Roubinsky | |
Fixed few bugs in visual shader expressions | |||
2020-12-01 | Merge pull request #44001 from Chaosus/vs_fix_preview_crash | Yuri Roubinsky | |
Fixed crash in visual shader on changing input when preview is visible | |||
2020-12-01 | Fixed crash in visual shader on changing input when preview is visible | Yuri Roubinsky | |
2020-11-30 | Merge pull request #43992 from vnen/variant-internal-object-set | Rémi Verschelde | |
Fix VariantInternal initialization and setting of object | |||
2020-11-30 | Merge pull request #43504 from AndreaCatania/gds_fix_2 | Rémi Verschelde | |
Implement proper error print, Fixes a crash when no error messages are generated by the analyser. | |||
2020-11-30 | Merge pull request #42825 from Chaosus/fix_grid_hotkey | Rémi Verschelde | |
Changes 'always show grid' hotkey to prevent conflict with 'pan mode' | |||
2020-11-30 | Fix VariantInternal initialization and setting of object | George Marques | |
- Initialize Object pointer to nullptr so it's not used by mistake. - When setting an Object check if it's a reference so refcounting works as intended. | |||
2020-11-30 | Merge pull request #43988 from Chaosus/fix_toggle_script_panel_button | Yuri Roubinsky | |
Reversed Toggle Script Button icon | |||
2020-11-30 | Reversed Toggle Script Button icon | Yuri Roubinsky | |
2020-11-30 | Merge pull request #43985 from Faless/js/4.0_em_fixes | Rémi Verschelde | |
[HTML5] HiDPI, emscripten fixes | |||
2020-11-30 | Merge pull request #43987 from vnen/gdscript-dont-share-references | Rémi Verschelde | |
GDScript: Don't construct ref values in compiler | |||
2020-11-30 | GDScript: Don't construct ref values in compiler | George Marques | |
Values that are passed by reference are not suited for being constructed at compile time because in this case they would be shared across all the construction statements. | |||
2020-11-30 | [HTML5] Fix broken layout on load in HiDPI screens | Fabio Alessandrelli | |
This was caused by the devicePixelRatio being applied twice, once by the HTML code, once by the OS code. More specifically, OS.get_window_size() would return the canvas element size, while OS.set_window_size() would set the element size to the specified value times the devicePixelRatio. Calling OS.set_window_size(OS.get_window_size()) would reapply the devicePixelRatio every time. This commit changes the behaviour so that OS.set_window_size() do not apply the devicePixelRatio to the canvas element size, by it divides the CSS size instead. | |||
2020-11-30 | [HTML5] Remove file flags from writeFile in setup. | Fabio Alessandrelli | |
Flags where deprecated and partly in removed in emscripten 2.0.9. | |||
2020-11-30 | Sync RasterizerDummy changes. | Fabio Alessandrelli | |
2020-11-30 | Merge pull request #43963 from Chaosus/fix_polyline_crash | Rémi Verschelde | |
Fixed crash in canvas_item_add_polyline if color arr has incorrect size | |||
2020-11-30 | Merge pull request #43971 from volzhs/fix-tab-container | Rémi Verschelde | |
Fix TabContainer crashes | |||
2020-11-30 | Merge pull request #43977 from FIF15/restore-default-focus-mode-on-master | Rémi Verschelde | |
fix #43695 on master by revert part of #41576 | |||
2020-11-30 | Merge pull request #43970 from EricEzaM/PR/popup-menu-margin-shrink | Rémi Verschelde | |
Reduced EditorTheme margin on PopupMenu | |||
2020-11-30 | Merge pull request #43968 from KoBeWi/nokia_connecting_nodes_xdxd | Rémi Verschelde | |
Show editable children in the connect dialog | |||
2020-11-30 | Fixed crash in canvas_item_add_polyline if color arr has incorrect size | Yuri Roubinsky | |
2020-11-30 | fix #43695 by revert part of #41576 | FIF15 | |
Note that #42109 already reverted the change of MenuButton, and actually fixed #43695. As a result, this commit only reverts the change to LinkButton, in order to prevent unpredictable consequences. | |||
2020-11-30 | Fix TabContainer crashes | volzhs | |
2020-11-30 | Reduced margin on PopupMenu | Eric M | |
2020-11-30 | Show editable children in the connect dialog | Tomasz Chabora | |
2020-11-29 | Merge pull request #43958 from EricEzaM/PR/basebutton-add-property-and-doco | Rémi Verschelde | |
Exposed shortcut_context property to scripting and added documentation. | |||
2020-11-30 | Exposed shortcut_context property to scripting and added documentation. | Eric M | |
I didn't expose this as a property or add documentation in the original PR #42109. | |||
2020-11-29 | Merge pull request #43955 from Chaosus/vs_inputs | Rémi Verschelde | |
Fixed several visual shader inputs | |||
2020-11-29 | Fixed several visual shader inputs | Yuri Roubinsky | |
Fixed several inputs in visual shaders | |||
2020-11-29 | Merge pull request #38939 from hbina/vk_error_handling | Rémi Verschelde | |
Better error handling of vkEnumerateInstanceExtensionProperties | |||
2020-11-28 | Merge pull request #42761 from fire/color-grading-3d | Rémi Verschelde | |
Environment brightness, contrast, saturation restore with 3d LUT. | |||
2020-11-28 | Merge pull request #43938 from Chaosus/vs_fix_renames | Rémi Verschelde | |
Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR) | |||
2020-11-28 | Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR) | Yuri Roubinsky | |
2020-11-28 | Environment brightness, contrast, saturation restore with color correction. | clayjohn | |
Allow gradients and 2d images. Use shader versions for LUT in tonemap Co-authored-by: alex-poe <3957610+CptPotato@users.noreply.github.com> Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com> Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2020-11-28 | GDScript default argument override bug fix | Thakee Nathees | |
Fix: #41766 | |||
2020-11-28 | Implement proper error print, Fixes a crash when no error messages are ↵ | AndreaCatania | |
generated by the analyser. | |||
2020-11-28 | Better error handling of vkEnumerateInstanceExtensionProperties | Hanif Bin Ariffin | |
Refer: https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkEnumerateInstanceExtensionProperties.html According to the documentation, there are 2 success code: 1. VK_SUCCESS 2. VK_INCOMPLETE VK_INCOMPLETE will be returned when not all avaiable properties are returned. | |||
2020-11-28 | Merge pull request #43061 from qarmin/crash_when_prining_nodes | Rémi Verschelde | |
Fix crash when printing leaked nodes |