Age | Commit message (Collapse) | Author |
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Wrapped libpng usage in a pair of functions under PNGDriverCommon,
which convert between Godot Image and png data.
Switched to libpng 1.6 simplified API for ease of maintenance.
Implemented ImageLoaderPNG and ResourceSaverPNG in terms of
PNGDriverCommon functions.
Travis, switched to builtin libpng (thus builtin freetype and zlib also)
so we can build on Xenial.
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This increases the build coverage by making sure the Linux
export template still compiles when 3D support is disabled.
This also adds human-readable names to each job, which are displayed
on the Travis CI interface.
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And remove 2 warnings from warnings=extra.
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Also add one GCC 5 legacy build job for debug template.
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Not sure why we switched from homebrew to scons-local anymore,
but pip should work just fine and is recommended by upstream.
Downloads of scons-local from SourceForge were quite iffy, so
this should help avoid CI errors due to not having downloaded
SCons successfully.
Setting Python's user binary PATH seems necessary on Travis/OSX
as per travis-ci/travis-ci#5030 (confirmed that 'scons' is not
in PATH without it).
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They are currently warning-free, so let's keep it that way.
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This makes sure the release code path is tested in CI builds.
This closes #22147.
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Update Coverity Scan secure token, previous one expired.
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Also increase AppVeyor cache size to 1024,
should match what is available for us in the free plan:
https://www.appveyor.com/docs/build-cache/#cache-size-beta
And drop obsolete debug_release option for Windows, superseded
by target=release and debug_symbols=yes.
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See <https://blog.travis-ci.com/2018-07-19-xcode9-4-default-announce>.
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Also make the coverity addon only applied to the static checks build job.
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Remove unused MinGW config, switch server build to gcc/tools.
Update COVERITY_SCAN_TOKEN's secure.
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Also ensure that we are not using cached build objects (need to build
from scratch), and update encrypted Coverity Scan token.
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It comes from the Coverity documentation but it fails, and their example projects don't use it.
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We disabled them due to Travis having big infrastructure issues for osx builds,
but it seems to be back under control now.
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1.0.2 is now the minimum version of openssl to build against
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Also disable openmp build on Travis, breaks on Trusty's Clang.
Group deps more naturally.
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This will be the new standard from now on.
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Travis CI has not enough OSX build nodes allocated for open source projects,
so we often have to wait several hours (up to a full day) for builds to start.
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Travis always has massive backlog of macOS builds, so we can't rely on them
too much.
The iphone build was mostly useful to spot tools=no or target=release_debug
issues, so replacing it by an appropriate X11 build.
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Now that AppVeyor handles testing Windows builds with MSVC,
we can skip the need to test against Travis' old MinGW toolchain
and have a faster CI process.
Also try building X11 binaries against system OpenSSL, should
speed up build.
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Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.
Fixes #8457.
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Commits or PRs that do not respect the clang-format style that we
enforce will fail the test.
Adding ubuntu-toolchain-r-test as its libstdc++ is necessary to install
libllvm-3.9.
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They haven't been updated yet for GLES3 support, so they will fail
all the time.
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As we say in French, "Trop, c'est trop !".
Those builds fail 50% of the time due to timeouts, it's pointless to have them until we
find a better solution to install the Android SDK and NDK.
Workaround for #6973.
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Using travis_wait command
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depends on XRandR.
Had to dynamically load `XRRGetMonitors` as Ubuntu 12.04 doesn't have it.
Also removed libudev from travis install list.
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