Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-11 | Add options for more human-friendly build output | Timo Schwarzer | |
2017-06-26 | gitignore: Remove pre-.gen filenames | Rémi Verschelde | |
@Noshyaar was right to remove them in the first place, we need users with local clones to clean them up to prevent older .cpp files from being including by globbing. | |||
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson | |
2017-06-01 | About: add contributors list | Poommetee Ketson | |
2017-04-20 | gitignore: Add version_generated.h | Rémi Verschelde | |
2017-04-10 | .gitignore: Add app_icon.h and splash.h generated headers | Rémi Verschelde | |
Also sort alphabetically for clarity. | |||
2017-04-09 | Ignore .vs folder, fix .vscode comment | Ray Koopa | |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||
2017-02-18 | xCode added xcuserdata to gitignore | toger5 | |
2017-01-15 | Added VC++ cache database and temporary storage folder when running | Ray Koopa | |
2016-11-30 | adds gles3 auto generated shader header files | Michele Valente | |
Just added the gles3 shader header files entry to ".gitignore" so we avoid to accidentally commit also those generated files. | |||
2016-07-14 | added KDevelop project files to gitignore | Jakub Grzesik | |
2016-06-27 | Make Android build smarter (SCons + Gradle) | Pedro J. Estébanez | |
Upgrade Gradle and Android plugin for Gradle Disable all signing and zip-aligning for the export templates Give correct names to generated APKs Put .so files built by SCons right where Gradle has to pick them according to arch & build type Downgrade NDK platform to 14 to match minSdkVersion | |||
2016-06-01 | Remove Make-related flags from Android build | George Marques | |
They were wrongly placed, creating a file named "-fpic" instead of applying "-fpic" to the build. This file was in .gitignore, which made it less noticiable. This also adds build.gradle to .gitignore. | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-28 | Fix MS Visual Studio build settings | Aleksandar Danilovic | |
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore. | |||
2016-05-27 | Added translation support to Godot | Juan Linietsky | |
included is a French translation! | |||
2016-05-04 | Adds the ".vscode" folder from Visual Studio Code to ".gitignore" | Michele Valente | |
Adds to ".gitignore" the ".vscode" folder which is created when using Visual Studio Code together with the "C/C++" extension. | |||
2016-05-04 | base for translation | Juan Linietsky | |
2016-04-25 | Remove last NACL references | Rémi Verschelde | |
2016-03-13 | Fixes the month consistency issue in enums and get_date etc | Kyle Luce | |
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025 | |||
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | |
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||
2016-01-26 | Add gradle files to gitignore | est31 | |
2015-12-13 | Add a Makefile to generate classes doc in various formats | Rémi Verschelde | |
All the generated documentation is put in doc/_build. | |||
2015-12-12 | Remove outdated documentation | Rémi Verschelde | |
2015-11-30 | Make the setting unix-only. | est31 | |
For this, put the detection into the OS class and its subclass. | |||
2015-11-30 | Add way to look for templates at system wide level too | est31 | |
Useful for everybody wanting to package godot. Fixes #1026. -> Retain the old behaviour: path in error msg only when exporting. -> User templates override system templates | |||
2015-11-23 | Added windows specific file | Brickcaster | |
godot_res.res is showing up as a changed file when compiling for windows. Need to ignore it. | |||
2015-10-17 | Merge pull request #2434 from cverdes/vsproj | Juan Linietsky | |
Ignore some extension of files created by Visual Studio 2013 | |||
2015-10-17 | Merge pull request #2457 from firefly2442/doxygen-fix | Juan Linietsky | |
Fix absolute paths used in doxygen, ignore generated documentation in Git | |||
2015-10-02 | Add support for Opus audio format | George Marques | |
2015-09-09 | Fix absolute paths used in doxygen, ignore generated documentation in Git | firefly2442 | |
2015-09-06 | Ignore some extension of files created by Visual Studio 2013 | Cesar Verdes | |
2015-06-19 | Hide projects folder. | Peace Sells | |
2015-06-08 | draw button focus before text and icon | Juan Linietsky | |
closes #2047 | |||
2015-05-17 | small description improvement | Juan Linietsky | |
2015-05-13 | Ignore etags, ctags, gtags and cscope. | Guilherme Felipe | |
2015-03-19 | Fix Javascript build. | V.VamsiKrishna | |
2015-02-10 | ignore make.bat | Juan Linietsky | |
2015-02-10 | Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf | Bil Bas (Spooner) | |
Conflicts: .gitignore | |||
2015-02-09 | Merge pull request #1251 from adolson/fscache-stuff | Juan Linietsky | |
ignore and remove .fscache files. closes #1249 | |||
2015-02-01 | Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf | Bil Bas (Spooner) | |
2015-01-19 | Color Ramp and Curve Map added to visual shader editing. | Juan Linietsky | |
Added Color Ramp and Curve Map to shader nodes. Fixed an issue that crashed Godot Editor right when opened. | |||
2015-01-17 | ignore and remove .fscache files. closes #1249 | Dana Olson | |
2015-01-10 | Ignored more generated files. | Bil Bas (Spooner) | |
2015-01-10 | fix saving texture flags to *.png.flags file, closes #399 | Dana Olson | |
2014-06-13 | More gitignore | marynate | |
2014-05-28 | Add android x86 build | marynate | |
2014-05-13 | Auto generate editor_icons.cpp to make it more easy to update editor icons | marynate | |
2014-03-27 | Ignore doc_data_compressed.h | Hilton Medeiros | |