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2020-07-23gitignore: Ignore binutils linker temp stXXXXXX objectsRémi Verschelde
Fixes #40607. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-06-15Add Code::Blocks files to .gitignore.Marcel Admiraal
2020-06-10SCons: Dump construction environment to a fileAndrii Doroshenko (Xrayez)
A new `methods.dump(env)` is added to dump the construction environment used by SCons to build Godot to a `.scons_env.json`. The file can be used for debugging purposes and any external tool.
2020-05-18Add `custom.py` to .gitignoreAndrii Doroshenko (Xrayez)
The default `custom.py` can be created at the root of the Godot repository to initialize any SCons build options via file which are specific to user.
2020-04-03Vulkan rendering for AndroidPouleyKetchoupp
2020-03-31Style: Add black format to fix_style.shRémi Verschelde
Also ignore new Android build artifact.
2020-03-05Merge pull request #36800 from qarmin/added_some_gitignore_recordsRémi Verschelde
Added to .gitignore - Cppcheck folder and Gcov, Lcov code coverage
2020-03-04Miscellaneous cleanup for the Android codebase:fhuya
- update gradle plugins versions - add formatting rules for AndroidManifest and gradle build files - cleanup java_godot_lib_jni Note: logic was mostly moved around and no new logic/functionality was added.
2020-03-04Added to .gitignore - Cppcheck and code coverageRafał Mikrut
2020-01-01Added support to allow to compile Godot from the same directory while using ↵Fabian Mathews
different versions of python (cherry picked from commit beee8b37763dd25a105d75274b3f2fffe35f69e1)
2019-08-20Travis CI: Test project exporting/script running in the headless editorHugo Locurcio
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-05-29Add Android Studio support.fhuya
2019-05-28.gitignore improvements for Windows/macOSMax Hilbrunner
2019-04-25Update .gitignoreLinux User
Update .gitignore
2019-04-07Android now (optionally) builds the template when exportingJuan Linietsky
Added new way to create add-ons Removed old way to create add-ons
2019-03-14Ignore default ccls cache folder and compile commands jsoMartin Wallin
2018-11-02Merge pull request #23436 from Toshiwoz/primitives_propertiesRémi Verschelde
fixed PrismMesh size property
2018-11-01fixed issue with PrismMesh size, ignore for VS code .code-workspaceToshiwo
2018-10-30ignore __pycache__ directoryxpol
which is generated during scons.
2018-09-17Merge pull request #22134 from elasota/natvisRémi Verschelde
Add Visual Studio debug visualizer
2018-09-17Initial version of VS natvis fileelasota
2018-09-15[Mono] implement Transform.InterpolateWith()Kelly Thomas
2018-05-19Add more IDE created files into .gitignoregeequlim
2018-05-11Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file.Michael Alexsander Silva Dias
2018-01-07Added Geany/geany_plugins files to the ".gitignore".Michael Alexsander Silva Dias
2017-12-09Ignore Visual Studio '*.natvis' filesMatthias Hoelzl
2017-11-19Add cpp.hint file to improve IntelliSenseMatthias Hoelzl
2017-10-02Added logs to .gitignoreDaniel J. Ramirez
[ciskip]
2017-09-16Create separate debug info files by defaultHein-Pieter van Braam
Now that we have a built-in stacktrace on a segfault it would be useful to have debug information on debug_release builds so that bugreports can include this information. Without this debug info we will still get function names in the backtrace but not file location. This commit will by default build all targets with minimal debug info and then strip the information into separate files. On MacOS this is a .dSYM file, on Linux/MingW this is a .debug file. MacOSX will automatically load a dSYM file if it exists in its debugger. On Linux/MingW we create a 'gnu debuglink' meaning that gdb and friends will automatically find the debug symbols if they exist. Existing workflow for developers does not change at all, except that we now create two instead of one build artifact by default. This commit also adds a 'debug_symbols' option to X11, MacOS, and MingW targets. The default is 'yes' which corresponds to -g1. The alternatives are 'no' (don't generate debug infos at all) or 'full' which runs with -g2. A target=debug build will now build with -g3.
2017-09-12Added check_c_headers to SCons env to check for the existence of headersMarcelo Fernandez
2017-08-24Merge pull request #10610 from hpvb/ignore-gprof-filesRémi Verschelde
Ignore gprof output files [ci skip]
2017-08-24Ignore gprof output filesHein-Pieter van Braam
When building a profile build it is easy to accidentally create gmon.out files all over the place. Ignore these so they won't get accidentally pushed.
2017-08-24Ignore Eclipse CDT project filesHein-Pieter van Braam
Since we have explicit .gitignore rules for QT creator and several other editor-specific swap/utility files I'd like to add Eclipse CDT projects also as this is my editor of choice.
2017-07-11Add options for more human-friendly build outputTimo Schwarzer
2017-06-26gitignore: Remove pre-.gen filenamesRémi Verschelde
@Noshyaar was right to remove them in the first place, we need users with local clones to clean them up to prevent older .cpp files from being including by globbing.
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-01About: add contributors listPoommetee Ketson
2017-04-20gitignore: Add version_generated.hRémi Verschelde
2017-04-10.gitignore: Add app_icon.h and splash.h generated headersRémi Verschelde
Also sort alphabetically for clarity.
2017-04-09Ignore .vs folder, fix .vscode commentRay Koopa
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
2017-02-18xCode added xcuserdata to gitignoretoger5
2017-01-15Added VC++ cache database and temporary storage folder when runningRay Koopa
2016-11-30adds gles3 auto generated shader header filesMichele Valente
Just added the gles3 shader header files entry to ".gitignore" so we avoid to accidentally commit also those generated files.
2016-07-14added KDevelop project files to gitignoreJakub Grzesik
2016-06-27Make Android build smarter (SCons + Gradle)Pedro J. Estébanez
Upgrade Gradle and Android plugin for Gradle Disable all signing and zip-aligning for the export templates Give correct names to generated APKs Put .so files built by SCons right where Gradle has to pick them according to arch & build type Downgrade NDK platform to 14 to match minSdkVersion
2016-06-01Remove Make-related flags from Android buildGeorge Marques
They were wrongly placed, creating a file named "-fpic" instead of applying "-fpic" to the build. This file was in .gitignore, which made it less noticiable. This also adds build.gradle to .gitignore.
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-28Fix MS Visual Studio build settingsAleksandar Danilovic
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore.