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AgeCommit message (Collapse)Author
2016-11-30adds gles3 auto generated shader header filesMichele Valente
Just added the gles3 shader header files entry to ".gitignore" so we avoid to accidentally commit also those generated files.
2016-07-14added KDevelop project files to gitignoreJakub Grzesik
2016-06-27Make Android build smarter (SCons + Gradle)Pedro J. Estébanez
Upgrade Gradle and Android plugin for Gradle Disable all signing and zip-aligning for the export templates Give correct names to generated APKs Put .so files built by SCons right where Gradle has to pick them according to arch & build type Downgrade NDK platform to 14 to match minSdkVersion
2016-06-01Remove Make-related flags from Android buildGeorge Marques
They were wrongly placed, creating a file named "-fpic" instead of applying "-fpic" to the build. This file was in .gitignore, which made it less noticiable. This also adds build.gradle to .gitignore.
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-28Fix MS Visual Studio build settingsAleksandar Danilovic
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore.
2016-05-27Added translation support to GodotJuan Linietsky
included is a French translation!
2016-05-04Adds the ".vscode" folder from Visual Studio Code to ".gitignore"Michele Valente
Adds to ".gitignore" the ".vscode" folder which is created when using Visual Studio Code together with the "C/C++" extension.
2016-05-04base for translationJuan Linietsky
2016-04-25Remove last NACL referencesRémi Verschelde
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-01-26Add gradle files to gitignoreest31
2015-12-13Add a Makefile to generate classes doc in various formatsRémi Verschelde
All the generated documentation is put in doc/_build.
2015-12-12Remove outdated documentationRémi Verschelde
2015-11-30Make the setting unix-only.est31
For this, put the detection into the OS class and its subclass.
2015-11-30Add way to look for templates at system wide level tooest31
Useful for everybody wanting to package godot. Fixes #1026. -> Retain the old behaviour: path in error msg only when exporting. -> User templates override system templates
2015-11-23Added windows specific fileBrickcaster
godot_res.res is showing up as a changed file when compiling for windows. Need to ignore it.
2015-10-17Merge pull request #2434 from cverdes/vsprojJuan Linietsky
Ignore some extension of files created by Visual Studio 2013
2015-10-17Merge pull request #2457 from firefly2442/doxygen-fixJuan Linietsky
Fix absolute paths used in doxygen, ignore generated documentation in Git
2015-10-02Add support for Opus audio formatGeorge Marques
2015-09-09Fix absolute paths used in doxygen, ignore generated documentation in Gitfirefly2442
2015-09-06Ignore some extension of files created by Visual Studio 2013Cesar Verdes
2015-06-19Hide projects folder.Peace Sells
2015-06-08draw button focus before text and iconJuan Linietsky
closes #2047
2015-05-17small description improvementJuan Linietsky
2015-05-13Ignore etags, ctags, gtags and cscope.Guilherme Felipe
2015-03-19Fix Javascript build.V.VamsiKrishna
2015-02-10ignore make.batJuan Linietsky
2015-02-10Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
Conflicts: .gitignore
2015-02-09Merge pull request #1251 from adolson/fscache-stuffJuan Linietsky
ignore and remove .fscache files. closes #1249
2015-02-01Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky
Added Color Ramp and Curve Map to shader nodes. Fixed an issue that crashed Godot Editor right when opened.
2015-01-17ignore and remove .fscache files. closes #1249Dana Olson
2015-01-10Ignored more generated files.Bil Bas (Spooner)
2015-01-10fix saving texture flags to *.png.flags file, closes #399Dana Olson
2014-06-13More gitignoremarynate
2014-05-28Add android x86 buildmarynate
2014-05-13Auto generate editor_icons.cpp to make it more easy to update editor iconsmarynate
2014-03-27Ignore doc_data_compressed.hHilton Medeiros
2014-03-12Merge pull request #169 from bibby/makedocreduz
Closes bb-code tags, allowing make_doc.sh to finish
2014-03-08Adding CodeLite hidden folder to .gitignoreMoritz Wundke
2014-03-08Adding CodeLite and KDE files to .gitignoreMoritz Wundke
2014-03-05Closes bb-code tags, allowing make_doc.sh to finishbibby
2014-02-25add logo.h to .gitignoreC4NCER
2014-02-20Merge pull request #74 from rrockru/masterokamstudio
Fixed build issue on linux (missing webp include path).
2014-02-15More gitignoremarynate
2014-02-14Fixed build issue on linux (missing webp include path).rrockru
Tested on ArchLinux.
2014-02-13Add .gitignore to ignore autogenerated files in source repositorymarynate