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2022-08-22Merge pull request #62545 from yedpodtrzitko/yed/pytest-buildersRémi Verschelde
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22CI: Setup .NET Sdk to fix CI and build C# code as wellIgnacio Roldán Etcheverry
2022-08-19ci: add basic test pipeline for shader buildersJiri Suchan
2022-08-19ci: move slowest static job to the end of pipelineJiri Suchan
2022-08-06Check also GLES3 in CIRafał Mikrut
2022-07-31create vector4, vector4i and projection for csharpantonWetzel
2022-07-29CI: Link MoltenVK statically on macOSRémi Verschelde
2022-07-26Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-22SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>`Rémi Verschelde
2022-07-21Merge pull request #63225 from bruvzg/mac_renameRémi Verschelde
2022-07-21CI: Use Gold (GCC) and LLD (Clang) as linker for Linux sanitizers buildsRémi Verschelde
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg
2022-07-20Revert "CI: Disable Linux GCC ASAN temporarily"Riteo
2022-07-20CI: Disable Linux GCC ASAN temporarilyRémi Verschelde
2022-07-17SCons: Default `num_jobs` to max CPUs minus 1 if not specifiedRémi Verschelde
2022-07-03[macOS] Use statically linked MoltenVK by default, automatically detect Molte...bruvzg
2022-07-02Fix exit code of --help and --version, and test them in CIJan Haller
2022-06-28Rewrite PR template to make it slightly less verboseRémi Verschelde
2022-06-15Add Godot 3.x -> Godot 4.x project converterRafał Mikrut
2022-06-11makerst: Print colored output for easier visual greppingHugo Locurcio
2022-05-10CI: Update Emscripten to 3.1.10Rémi Verschelde
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg
2022-04-07Remove redundant `godot-cpp` build stage.bruvzg
2022-04-05CI: Update black formatter and apply changesRémi Verschelde
2022-04-01Add CI build with clang sanitizers, increase stack size to 30 MB for builds w...bruvzg
2022-03-30CI: Re-enabled godot-cpp testRémi Verschelde
2022-03-30Make vararg method bind no return and returnPierre-Thomas Meisels
2022-03-30CI: Reduce max cache to 7 GiB, remove Windows debug symbolsRémi Verschelde
2022-03-28Remove last editor code dependencies in template buildRémi Verschelde
2022-03-28CI: Limit Windows cache size again, otherwise we run out of spaceRémi Verschelde
2022-03-23CI: Update to actions/cache@v3, increase cache limit to 10 GiBRémi Verschelde
2022-03-18Ignore PhysicsServer3DExtension class in C#Raul Santos
2022-03-17Re-enable `godot-cpp` CI.bruvzg
2022-03-15Create GDExtension clases for PhysicsServer3Dreduz
2022-03-13Make `-q` CLI argument toggle quiet stdout instead of quittingHugo Locurcio
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-02-22CI: Use mono_static=yes for Mono buildsRémi Verschelde
2022-02-15Add an XML schema for documentationHugo Locurcio
2022-02-08Remove support for ARMv7 (32-bit) on iOSHugo Locurcio
2022-02-04CI: Force invalidate macOS cacheRémi Verschelde
2022-01-11CI: Rename macOS cache key to force a rebuildRémi Verschelde
2022-01-06CI: Update SwiftShader to 2021-10-02 buildRémi Verschelde
2022-01-06CI: Update links to regression test project and prebuilt SwiftShaderRémi Verschelde
2021-12-10Misc build system fixesAaron Franke
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-11-12Add a minimal template build to CIAaron Franke
2021-11-09Enable mono editor build in CIqarmin