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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-04-26
CI: Fix checks fallback logic when changed files listing is missing
Rémi Verschelde
2023-04-26
CI: Fixup failure to get changed files on merge
Rémi Verschelde
2023-04-26
CI: Speed up static checks by checking only changed files
Rémi Verschelde
2023-04-07
[ci/windows] remove obsolete 'tools' in the name
umarcor
2023-04-07
CI: Visibly print trailing whitespace when static checks fail
Rémi Verschelde
2023-04-07
ci: wait for static check results before starting builds
yedpodtrzitko
2023-03-27
[ci/web] update mymindstorm/setup-emsdk to v12
Unai Martinez-Corral
2023-03-06
CI: Pin SCons to 4.4.0, the new 4.5.0 is broken
Rémi Verschelde
2023-02-18
CI: Disable debug_symbols for Linux + all sanitizers build
Rémi Verschelde
2023-02-11
CI: Remove flaky packages.microsoft.com Ubuntu repository
Rémi Verschelde
2023-02-06
CI: Remove custom Linux deps and SwiftShader
Rémi Verschelde
2023-02-01
CI: Add official codespell action with PR annotations
Rémi Verschelde
2023-01-25
[CI] Remove packages that are no longer necessary.
bruvzg
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-12
Fix file formatting script dependencies and cleanup
Aaron Franke
2023-01-10
CI: Use clang-format 15
Rémi Verschelde
2022-12-14
CI: Fix dumping GDExtension interface and API for godot-cpp
Rémi Verschelde
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-10
Rename `float=64` SCons option to `precision=double`
Hugo Locurcio
2022-11-17
Emphasize the importance of uploading a minimal reproduction project
Hugo Locurcio
2022-11-11
Merge pull request #68543 from DarkKilauea/msvc-problem-matcher
Rémi Verschelde
2022-11-11
Add MSVC problem matcher to CI
Josh Jones
2022-11-11
Add GCC problem matcher to CI
Raul Santos
2022-11-11
Mention .godot folder in issue template
kobewi
2022-11-02
Add rendering team as GLES3 CODEOWNER
clayjohn
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Various enhancements to Visual Studio solution generation.
TechnoPorg
2022-10-04
CI: Update target for godot-cpp after https://github.com/godotengine/godot-cp...
Rémi Verschelde
2022-10-01
Fix CODEOWNERS and fix missing quote in "Building for platform" message
Aaron Franke
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-26
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-19
Further cleanup of VisualScript references
RedMser
2022-09-09
CI: Downgrade Emscripten to 3.1.18
Rémi Verschelde
2022-09-05
Fix UTF-8 validation in static checks
Gergely Kis
2022-08-30
[Web] Require threads, rtti, allow optimize=speed.
Fabio Alessandrelli
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-27
Add `dotnet format` to CI to check C# style
Raul Santos
2022-08-25
CI: Remove unnecessary extra cache step for Emscripten
Rémi Verschelde
2022-08-25
CI: Bump various GitHub actions to latest versions
Rémi Verschelde
2022-08-25
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-23
CI: Remove second build with mono_glue=yes
Ignacio Roldán Etcheverry
2022-08-22
Merge pull request #62545 from yedpodtrzitko/yed/pytest-builders
Rémi Verschelde
2022-08-22
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
CI: Setup .NET Sdk to fix CI and build C# code as well
Ignacio Roldán Etcheverry
2022-08-19
ci: add basic test pipeline for shader builders
Jiri Suchan
2022-08-19
ci: move slowest static job to the end of pipeline
Jiri Suchan
2022-08-06
Check also GLES3 in CI
Rafał Mikrut
2022-07-31
create vector4, vector4i and projection for csharp
antonWetzel
2022-07-29
CI: Link MoltenVK statically on macOS
Rémi Verschelde
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