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Otherwise it uses ~/.local/bin which GitHub doesn't include in PATH
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This was based on quarmin's initial configuration, we had compile issues with AppVeyor being super slow and GitHub actions will take less time and also manage a full rebuild in 30 minutes.
This adds cache handling and will work with MSVC and scons 4.0, it will build for every PR submitted to the Godot Engine, and also for the branches specified. I have tested the caching and it seems to be working.
I left the 'publish artefacts' disabled until we can request more storage from Microsoft, 5 GB is far to low for us and we would eat this limit very fast. (it is tested and works fine)
Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com>
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[ci skip]
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We now have a proper link to godotengine/godot-proposals thanks to
#39019 and #39132, so that hacky 'Don't open issues here' template
is no longer needed.
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It was in the wrong folder
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Bring back and improve comments clarifying the new bug report template
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This adds a few links on the issue creation page and disallows
creating blank issues (since all issues must follow the bug report
template).
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The comments clarifying the questions were
accidentally removed in c8e92b802c16f8f9d120bf01bc5923c702a3c3ff
while migrating to the bug/feature templates workflow.
[ci skip]
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Deleted old style issue template.
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Keeping CONTRIBUTING.md at the root so that contributors actually find it.
Also changed the custom FUNDING.yml link to point to godotengine.org/donate,
which also links to PayPal and other options.
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