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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2020-08-13
Rename javascript_builds.yml to javascript_builds.disabled
Gordon MacPherson
2020-08-11
CI: Properly exclude Azure repositories on Ubuntu
Rémi Verschelde
2020-07-31
CI: Pin Emscripten version for reproducible builds
Rémi Verschelde
2020-07-30
CI: Show `tests=yes` for builds which run tests
Andrii Doroshenko (Xrayez)
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-25
CI: Add iOS build on GitHub Actions
Rémi Verschelde
2020-07-25
SCons: Add `tests` option to enable or disable unit tests
Andrii Doroshenko (Xrayez)
2020-07-24
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-07-24
CI: Fix cache key and include base branch
Rémi Verschelde
2020-07-24
Improve the cache keys to prevent clashes for the wrong type of build
Gordon MacPherson
2020-07-24
Clamp scons cache to 4096 MB
Gordon MacPherson
2020-07-24
CI: Add Mono support to Linux builds on GitHub Actions
Rémi Verschelde
2020-07-24
CI: Add GitHub Action build for JavaScript
Rémi Verschelde
2020-07-23
CI: Added Android GitHub Action
thebestnom
2020-07-21
Split CI builds into workflows for each OS
Aaron Franke
2020-07-20
CI: Drop AppVeyor and desktop Travis builds
Rémi Verschelde
2020-07-20
fix CI builds on linux by using ubuntu default apt repositories
RevoluPowered
2020-07-15
added MacOS and Linux to GitHub Actions
Gordon MacPherson
2020-07-14
Globally install Python libraries in GitHub Actions
Aaron Franke
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-13
Add static formatting checks for GitHub Actions
Aaron Franke
2020-07-12
Use GitHub Actions instead of AppVeyor for Windows platform
Gordon MacPherson