Age | Commit message (Expand) | Author |
2022-07-31 | create vector4, vector4i and projection for csharp | antonWetzel |
2022-07-29 | CI: Link MoltenVK statically on macOS | Rémi Verschelde |
2022-07-26 | Implement support for loading system fonts on Linux, macOS / iOS and Windows. | bruvzg |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-07-22 | SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>` | Rémi Verschelde |
2022-07-21 | CI: Use Gold (GCC) and LLD (Clang) as linker for Linux sanitizers builds | Rémi Verschelde |
2022-07-20 | Revert "CI: Disable Linux GCC ASAN temporarily" | Riteo |
2022-07-20 | CI: Disable Linux GCC ASAN temporarily | Rémi Verschelde |
2022-07-17 | SCons: Default `num_jobs` to max CPUs minus 1 if not specified | Rémi Verschelde |
2022-07-02 | Fix exit code of --help and --version, and test them in CI | Jan Haller |
2022-06-15 | Add Godot 3.x -> Godot 4.x project converter | Rafał Mikrut |
2022-04-28 | Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win... | bruvzg |
2022-04-07 | Remove redundant `godot-cpp` build stage. | bruvzg |
2022-04-01 | Add CI build with clang sanitizers, increase stack size to 30 MB for builds w... | bruvzg |
2022-03-30 | CI: Re-enabled godot-cpp test | Rémi Verschelde |
2022-03-30 | Make vararg method bind no return and return | Pierre-Thomas Meisels |
2022-03-23 | CI: Update to actions/cache@v3, increase cache limit to 10 GiB | Rémi Verschelde |
2022-03-18 | Ignore PhysicsServer3DExtension class in C# | Raul Santos |
2022-03-17 | Re-enable `godot-cpp` CI. | bruvzg |
2022-03-15 | Create GDExtension clases for PhysicsServer3D | reduz |
2022-03-13 | Make `-q` CLI argument toggle quiet stdout instead of quitting | Hugo Locurcio |
2022-03-10 | Discern between virtual and abstract class bindings | reduz |
2022-02-22 | CI: Use mono_static=yes for Mono builds | Rémi Verschelde |
2022-01-06 | CI: Update SwiftShader to 2021-10-02 build | Rémi Verschelde |
2022-01-06 | CI: Update links to regression test project and prebuilt SwiftShader | Rémi Verschelde |
2021-12-10 | Misc build system fixes | Aaron Franke |
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke |
2021-11-12 | Add a minimal template build to CI | Aaron Franke |
2021-11-09 | Enable mono editor build in CI | qarmin |
2021-10-21 | Add CI step for compiling and testing godot-cpp | Bastiaan Olij |
2021-10-20 | CI: Run doctool in headless mode | Rémi Verschelde |
2021-09-22 | CI: Build test binaries with debug symbols, then strip | Rémi Verschelde |
2021-09-14 | [CI] Refactor CI actions, use sub-actions, matrices. | Fabio Alessandrelli |
2021-08-25 | Fix CI after concurrency | Max Hilbrunner |
2021-08-25 | CI: Cancel previous builds if new commit is pushed | Max Hilbrunner |
2021-08-18 | Fix github actions cache server being down failing builds | Gordon MacPherson |
2021-07-31 | Fix 'Attempted to remove invalid ID' errors | Rafał Mikrut |
2021-07-14 | Check if there are new docs missing on CI | Yuri Sizov |
2021-06-20 | Add "Keep screen on" feature to `DisplayServerX11` | Niklas Higi |
2021-05-20 | Fix typos with codespell | Rémi Verschelde |
2021-05-03 | CI: Add `--doctool` check to find missing classref updates | Rémi Verschelde |
2021-04-15 | Test Godot with Vulkan in CI | Rafał Mikrut |
2021-02-22 | CI: Build without debug symbols to reduce cache size | Rémi Verschelde |
2021-02-05 | CI: Build Linux editor without Mono, sanitizers with Mono | Rémi Verschelde |
2020-12-29 | CI: Force building TextServer fallback | Rémi Verschelde |
2020-11-09 | CI: Build with warnings=extra to catch 'em all | Rémi Verschelde |
2020-10-22 | CI: Refactor Android workflow, use pre-installed SDK and NDK | Rémi Verschelde |
2020-10-22 | CI: Set debug_symbols=no for template builds | Rémi Verschelde |
2020-10-20 | CI: Don't upload linux-sanitizers artifacts | Rémi Verschelde |
2020-10-16 | CI: Refactor build workflows to use `SCONSFLAGS` | Andrii Doroshenko (Xrayez) |