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path: root/.github/workflows/linux_builds.yml
AgeCommit message (Expand)Author
2023-05-18CI: Change GODOT_BASE_BRANCH to 4.0, checkout that branch for godot-cppRémi Verschelde
2023-04-07ci: wait for static check results before starting buildsyedpodtrzitko
2023-02-18CI: Disable debug_symbols for Linux + all sanitizers buildRémi Verschelde
2023-02-11CI: Remove flaky packages.microsoft.com Ubuntu repositoryRémi Verschelde
2023-02-06CI: Remove custom Linux deps and SwiftShaderRémi Verschelde
2023-01-25[CI] Remove packages that are no longer necessary.bruvzg
2023-01-23Cleanup and unify keyboard input.bruvzg
2022-12-14CI: Fix dumping GDExtension interface and API for godot-cppRémi Verschelde
2022-12-12Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextensionRémi Verschelde
2022-12-12Rename all gdnative occurences to gdextensionGilles Roudière
2022-12-10Rename `float=64` SCons option to `precision=double`Hugo Locurcio
2022-11-11Add GCC problem matcher to CIRaul Santos
2022-10-04CI: Update target for godot-cpp after https://github.com/godotengine/godot-cp...Rémi Verschelde
2022-09-26SCons: Unify tools/target build type configurationRémi Verschelde
2022-08-25CI: Bump various GitHub actions to latest versionsRémi Verschelde
2022-08-25Unify bits, arch, and android_arch into env["arch"]Aaron Franke
2022-08-23CI: Remove second build with mono_glue=yesIgnacio Roldán Etcheverry
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22CI: Setup .NET Sdk to fix CI and build C# code as wellIgnacio Roldán Etcheverry
2022-08-06Check also GLES3 in CIRafał Mikrut
2022-07-31create vector4, vector4i and projection for csharpantonWetzel
2022-07-29CI: Link MoltenVK statically on macOSRémi Verschelde
2022-07-26Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-22SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>`Rémi Verschelde
2022-07-21CI: Use Gold (GCC) and LLD (Clang) as linker for Linux sanitizers buildsRémi Verschelde
2022-07-20Revert "CI: Disable Linux GCC ASAN temporarily"Riteo
2022-07-20CI: Disable Linux GCC ASAN temporarilyRémi Verschelde
2022-07-17SCons: Default `num_jobs` to max CPUs minus 1 if not specifiedRémi Verschelde
2022-07-02Fix exit code of --help and --version, and test them in CIJan Haller
2022-06-15Add Godot 3.x -> Godot 4.x project converterRafał Mikrut
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg
2022-04-07Remove redundant `godot-cpp` build stage.bruvzg
2022-04-01Add CI build with clang sanitizers, increase stack size to 30 MB for builds w...bruvzg
2022-03-30CI: Re-enabled godot-cpp testRémi Verschelde
2022-03-30Make vararg method bind no return and returnPierre-Thomas Meisels
2022-03-23CI: Update to actions/cache@v3, increase cache limit to 10 GiBRémi Verschelde
2022-03-18Ignore PhysicsServer3DExtension class in C#Raul Santos
2022-03-17Re-enable `godot-cpp` CI.bruvzg
2022-03-15Create GDExtension clases for PhysicsServer3Dreduz
2022-03-13Make `-q` CLI argument toggle quiet stdout instead of quittingHugo Locurcio
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-02-22CI: Use mono_static=yes for Mono buildsRémi Verschelde
2022-01-06CI: Update SwiftShader to 2021-10-02 buildRémi Verschelde
2022-01-06CI: Update links to regression test project and prebuilt SwiftShaderRémi Verschelde
2021-12-10Misc build system fixesAaron Franke
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-11-12Add a minimal template build to CIAaron Franke
2021-11-09Enable mono editor build in CIqarmin
2021-10-21Add CI step for compiling and testing godot-cppBastiaan Olij