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path: root/.github/workflows/linux_builds.yml
AgeCommit message (Expand)Author
2022-07-26Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-22SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>`Rémi Verschelde
2022-07-21CI: Use Gold (GCC) and LLD (Clang) as linker for Linux sanitizers buildsRémi Verschelde
2022-07-20Revert "CI: Disable Linux GCC ASAN temporarily"Riteo
2022-07-20CI: Disable Linux GCC ASAN temporarilyRémi Verschelde
2022-07-17SCons: Default `num_jobs` to max CPUs minus 1 if not specifiedRémi Verschelde
2022-07-02Fix exit code of --help and --version, and test them in CIJan Haller
2022-06-15Add Godot 3.x -> Godot 4.x project converterRafał Mikrut
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg
2022-04-07Remove redundant `godot-cpp` build stage.bruvzg
2022-04-01Add CI build with clang sanitizers, increase stack size to 30 MB for builds w...bruvzg
2022-03-30CI: Re-enabled godot-cpp testRémi Verschelde
2022-03-30Make vararg method bind no return and returnPierre-Thomas Meisels
2022-03-23CI: Update to actions/cache@v3, increase cache limit to 10 GiBRémi Verschelde
2022-03-18Ignore PhysicsServer3DExtension class in C#Raul Santos
2022-03-17Re-enable `godot-cpp` CI.bruvzg
2022-03-15Create GDExtension clases for PhysicsServer3Dreduz
2022-03-13Make `-q` CLI argument toggle quiet stdout instead of quittingHugo Locurcio
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-02-22CI: Use mono_static=yes for Mono buildsRémi Verschelde
2022-01-06CI: Update SwiftShader to 2021-10-02 buildRémi Verschelde
2022-01-06CI: Update links to regression test project and prebuilt SwiftShaderRémi Verschelde
2021-12-10Misc build system fixesAaron Franke
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-11-12Add a minimal template build to CIAaron Franke
2021-11-09Enable mono editor build in CIqarmin
2021-10-21Add CI step for compiling and testing godot-cppBastiaan Olij
2021-10-20CI: Run doctool in headless modeRémi Verschelde
2021-09-22CI: Build test binaries with debug symbols, then stripRémi Verschelde
2021-09-14[CI] Refactor CI actions, use sub-actions, matrices.Fabio Alessandrelli
2021-08-25Fix CI after concurrencyMax Hilbrunner
2021-08-25CI: Cancel previous builds if new commit is pushedMax Hilbrunner
2021-08-18Fix github actions cache server being down failing buildsGordon MacPherson
2021-07-31Fix 'Attempted to remove invalid ID' errorsRafał Mikrut
2021-07-14Check if there are new docs missing on CIYuri Sizov
2021-06-20Add "Keep screen on" feature to `DisplayServerX11`Niklas Higi
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-03CI: Add `--doctool` check to find missing classref updatesRémi Verschelde
2021-04-15Test Godot with Vulkan in CIRafał Mikrut
2021-02-22CI: Build without debug symbols to reduce cache sizeRémi Verschelde
2021-02-05CI: Build Linux editor without Mono, sanitizers with MonoRémi Verschelde
2020-12-29CI: Force building TextServer fallbackRémi Verschelde
2020-11-09CI: Build with warnings=extra to catch 'em allRémi Verschelde
2020-10-22CI: Refactor Android workflow, use pre-installed SDK and NDKRémi Verschelde
2020-10-22CI: Set debug_symbols=no for template buildsRémi Verschelde
2020-10-20CI: Don't upload linux-sanitizers artifactsRémi Verschelde
2020-10-16CI: Refactor build workflows to use `SCONSFLAGS`Andrii Doroshenko (Xrayez)
2020-10-15CI: upload artifactsumarcor
2020-10-15CI: List contents of bin/ after buildRémi Verschelde