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2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
2019-02-09clang-format: Set standard for ObjC++Rémi Verschelde
2018-07-18Style: Format code with clang-format 6.0.1Rémi Verschelde
2017-12-10Style: Apply clang-format to Java filesRémi Verschelde
Only those from org/godotengine/godot though, not the thirdparty ones.
2017-12-07Style: Update definitions for clang-format 5.0.0Rémi Verschelde
This will be the new standard from now on.
2017-02-11Style: Add .clang-format based on LLVM styleRémi Verschelde
Adapted some parameters to fit the de facto Godot style as closely as possible (tab indentation, long lines with no wrapping - for now -, indented case labels, left-aligned pointer operators).