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-rw-r--r--tools/SCsub19
-rw-r--r--tools/collada/collada.cpp41
-rw-r--r--tools/collada/collada.h20
-rw-r--r--tools/doc/doc_data.cpp9
-rw-r--r--tools/docdump/class_list.xml2
-rw-r--r--tools/docdump/makemd.py2
-rw-r--r--tools/editor/animation_editor.cpp104
-rw-r--r--tools/editor/animation_editor.h10
-rw-r--r--tools/editor/call_dialog.cpp4
-rw-r--r--tools/editor/code_editor.cpp28
-rw-r--r--tools/editor/code_editor.h4
-rw-r--r--tools/editor/connections_dialog.cpp11
-rw-r--r--tools/editor/console.cpp4
-rw-r--r--tools/editor/create_dialog.cpp4
-rw-r--r--tools/editor/editor_data.cpp4
-rw-r--r--tools/editor/editor_dir_dialog.cpp24
-rw-r--r--tools/editor/editor_file_system.cpp35
-rw-r--r--tools/editor/editor_file_system.h3
-rw-r--r--tools/editor/editor_help.cpp12
-rw-r--r--tools/editor/editor_import_export.cpp70
-rw-r--r--tools/editor/editor_import_export.h4
-rw-r--r--tools/editor/editor_log.cpp6
-rw-r--r--tools/editor/editor_log.h4
-rw-r--r--tools/editor/editor_node.cpp217
-rw-r--r--tools/editor/editor_node.h17
-rw-r--r--tools/editor/editor_plugin.cpp6
-rw-r--r--tools/editor/editor_plugin.h3
-rw-r--r--tools/editor/editor_run_native.cpp2
-rw-r--r--tools/editor/editor_settings.cpp17
-rw-r--r--tools/editor/groups_editor.cpp2
-rw-r--r--tools/editor/icons/icon_add.pngbin393 -> 351 bytes
-rw-r--r--tools/editor/icons/icon_animation.pngbin651 -> 595 bytes
-rw-r--r--tools/editor/icons/icon_atlas_texture.pngbin458 -> 402 bytes
-rw-r--r--tools/editor/icons/icon_audio_stream_gibberish.pngbin456 -> 406 bytes
-rw-r--r--tools/editor/icons/icon_auto_play.pngbin217 -> 181 bytes
-rw-r--r--tools/editor/icons/icon_back_buffer_copy.pngbin0 -> 204 bytes
-rw-r--r--tools/editor/icons/icon_bake.pngbin419 -> 374 bytes
-rw-r--r--tools/editor/icons/icon_blend.pngbin488 -> 443 bytes
-rw-r--r--tools/editor/icons/icon_bone.pngbin2992 -> 297 bytes
-rw-r--r--tools/editor/icons/icon_bool.pngbin184 -> 147 bytes
-rw-r--r--tools/editor/icons/icon_canvas_item.pngbin481 -> 434 bytes
-rw-r--r--tools/editor/icons/icon_canvas_item_material.pngbin0 -> 835 bytes
-rw-r--r--tools/editor/icons/icon_canvas_item_shader.pngbin0 -> 568 bytes
-rw-r--r--tools/editor/icons/icon_canvas_item_shader_graph.pngbin0 -> 575 bytes
-rw-r--r--tools/editor/icons/icon_canvas_modulate.pngbin0 -> 441 bytes
-rw-r--r--tools/editor/icons/icon_check_box.pngbin0 -> 344 bytes
-rw-r--r--tools/editor/icons/icon_close.pngbin456 -> 398 bytes
-rw-r--r--tools/editor/icons/icon_close_hover.pngbin444 -> 391 bytes
-rw-r--r--tools/editor/icons/icon_collapse.pngbin343 -> 351 bytes
-rw-r--r--tools/editor/icons/icon_collapse_hl.pngbin341 -> 338 bytes
-rw-r--r--tools/editor/icons/icon_connect.pngbin646 -> 592 bytes
-rw-r--r--tools/editor/icons/icon_del.pngbin456 -> 398 bytes
-rw-r--r--tools/editor/icons/icon_duplicate.pngbin363 -> 327 bytes
-rw-r--r--tools/editor/icons/icon_edit.pngbin523 -> 475 bytes
-rw-r--r--tools/editor/icons/icon_edit_key.pngbin534 -> 478 bytes
-rw-r--r--tools/editor/icons/icon_edit_resource.pngbin286 -> 234 bytes
-rw-r--r--tools/editor/icons/icon_editor_focus.pngbin1273 -> 629 bytes
-rw-r--r--tools/editor/icons/icon_enum.pngbin221 -> 193 bytes
-rw-r--r--tools/editor/icons/icon_event_player.pngbin352 -> 299 bytes
-rw-r--r--tools/editor/icons/icon_file_server.pngbin636 -> 563 bytes
-rw-r--r--tools/editor/icons/icon_folder.pngbin471 -> 428 bytes
-rw-r--r--tools/editor/icons/icon_font.pngbin282 -> 248 bytes
-rw-r--r--tools/editor/icons/icon_g_d_script.pngbin628 -> 580 bytes
-rw-r--r--tools/editor/icons/icon_graph_color_ramp.pngbin0 -> 290 bytes
-rw-r--r--tools/editor/icons/icon_graph_comment.pngbin0 -> 310 bytes
-rw-r--r--tools/editor/icons/icon_graph_cube_uniform.pngbin0 -> 652 bytes
-rw-r--r--tools/editor/icons/icon_graph_curve_map.pngbin0 -> 619 bytes
-rw-r--r--tools/editor/icons/icon_graph_default_texture.pngbin0 -> 326 bytes
-rw-r--r--tools/editor/icons/icon_graph_input.pngbin0 -> 585 bytes
-rw-r--r--tools/editor/icons/icon_graph_rgb.pngbin0 -> 174 bytes
-rw-r--r--tools/editor/icons/icon_graph_rgb_op.pngbin0 -> 280 bytes
-rw-r--r--tools/editor/icons/icon_graph_rgb_uniform.pngbin0 -> 419 bytes
-rw-r--r--tools/editor/icons/icon_graph_scalar.pngbin0 -> 328 bytes
-rw-r--r--tools/editor/icons/icon_graph_scalar_interp.pngbin0 -> 352 bytes
-rw-r--r--tools/editor/icons/icon_graph_scalar_op.pngbin0 -> 238 bytes
-rw-r--r--tools/editor/icons/icon_graph_scalar_uniform.pngbin0 -> 392 bytes
-rw-r--r--tools/editor/icons/icon_graph_scalars_to_vec.pngbin0 -> 300 bytes
-rw-r--r--tools/editor/icons/icon_graph_texscreen.pngbin0 -> 578 bytes
-rw-r--r--tools/editor/icons/icon_graph_texture_uniform.pngbin0 -> 358 bytes
-rw-r--r--tools/editor/icons/icon_graph_time.pngbin0 -> 678 bytes
-rw-r--r--tools/editor/icons/icon_graph_vec_dp.pngbin0 -> 279 bytes
-rw-r--r--tools/editor/icons/icon_graph_vec_interp.pngbin0 -> 332 bytes
-rw-r--r--tools/editor/icons/icon_graph_vec_length.pngbin0 -> 303 bytes
-rw-r--r--tools/editor/icons/icon_graph_vec_op.pngbin0 -> 256 bytes
-rw-r--r--tools/editor/icons/icon_graph_vec_scalar_op.pngbin0 -> 267 bytes
-rw-r--r--tools/editor/icons/icon_graph_vec_to_scalars.pngbin0 -> 306 bytes
-rw-r--r--tools/editor/icons/icon_graph_vecs_to_xform.pngbin0 -> 288 bytes
-rw-r--r--tools/editor/icons/icon_graph_vector.pngbin0 -> 480 bytes
-rw-r--r--tools/editor/icons/icon_graph_vector_uniform.pngbin0 -> 531 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform.pngbin0 -> 262 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_mult.pngbin0 -> 311 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_scalar_func.pngbin0 -> 378 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_to_vecs.pngbin0 -> 272 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_uniform.pngbin0 -> 346 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_vec_func.pngbin0 -> 389 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_vec_imult.pngbin0 -> 430 bytes
-rw-r--r--tools/editor/icons/icon_graph_xform_vec_mult.pngbin0 -> 422 bytes
-rw-r--r--tools/editor/icons/icon_group.pngbin402 -> 357 bytes
-rw-r--r--tools/editor/icons/icon_groups.pngbin558 -> 507 bytes
-rw-r--r--tools/editor/icons/icon_hidden.pngbin553 -> 500 bytes
-rw-r--r--tools/editor/icons/icon_image.pngbin444 -> 403 bytes
-rw-r--r--tools/editor/icons/icon_image_texture.pngbin352 -> 315 bytes
-rw-r--r--tools/editor/icons/icon_instance_options.pngbin523 -> 483 bytes
-rw-r--r--tools/editor/icons/icon_integer.pngbin183 -> 142 bytes
-rw-r--r--tools/editor/icons/icon_interp_cubic.pngbin373 -> 340 bytes
-rw-r--r--tools/editor/icons/icon_interp_linear.pngbin172 -> 134 bytes
-rw-r--r--tools/editor/icons/icon_interp_raw.pngbin161 -> 127 bytes
-rw-r--r--tools/editor/icons/icon_key.pngbin495 -> 450 bytes
-rw-r--r--tools/editor/icons/icon_key_selected.pngbin257 -> 215 bytes
-rw-r--r--tools/editor/icons/icon_light_2d.pngbin0 -> 342 bytes
-rw-r--r--tools/editor/icons/icon_light_map.pngbin441 -> 406 bytes
-rw-r--r--tools/editor/icons/icon_light_occluder_2d.pngbin0 -> 516 bytes
-rw-r--r--tools/editor/icons/icon_load.pngbin471 -> 428 bytes
-rw-r--r--tools/editor/icons/icon_lock.pngbin403 -> 362 bytes
-rw-r--r--tools/editor/icons/icon_loop.pngbin408 -> 366 bytes
-rw-r--r--tools/editor/icons/icon_main_play.pngbin367 -> 311 bytes
-rw-r--r--tools/editor/icons/icon_main_stop.pngbin336 -> 263 bytes
-rw-r--r--tools/editor/icons/icon_material_shader.pngbin0 -> 844 bytes
-rw-r--r--tools/editor/icons/icon_material_shader_graph.pngbin0 -> 949 bytes
-rw-r--r--tools/editor/icons/icon_mirror_x.pngbin230 -> 187 bytes
-rw-r--r--tools/editor/icons/icon_mirror_y.pngbin244 -> 215 bytes
-rw-r--r--tools/editor/icons/icon_move_down.pngbin286 -> 239 bytes
-rw-r--r--tools/editor/icons/icon_move_down_hl.pngbin266 -> 234 bytes
-rw-r--r--tools/editor/icons/icon_move_up.pngbin275 -> 225 bytes
-rw-r--r--tools/editor/icons/icon_move_up_hl.pngbin278 -> 224 bytes
-rw-r--r--tools/editor/icons/icon_navigation_2d.pngbin0 -> 541 bytes
-rw-r--r--tools/editor/icons/icon_navigation_polygon_instance.pngbin0 -> 391 bytes
-rw-r--r--tools/editor/icons/icon_new.pngbin344 -> 298 bytes
-rw-r--r--tools/editor/icons/icon_node.pngbin301 -> 257 bytes
-rw-r--r--tools/editor/icons/icon_occluder_polygon_2d.pngbin0 -> 581 bytes
-rw-r--r--tools/editor/icons/icon_open.pngbin471 -> 428 bytes
-rw-r--r--tools/editor/icons/icon_p_hash_translation.pngbin282 -> 234 bytes
-rw-r--r--tools/editor/icons/icon_packed_scene.pngbin536 -> 485 bytes
-rw-r--r--tools/editor/icons/icon_panels_1.pngbin195 -> 154 bytes
-rw-r--r--tools/editor/icons/icon_panels_2.pngbin196 -> 157 bytes
-rw-r--r--tools/editor/icons/icon_panels_3.pngbin205 -> 166 bytes
-rw-r--r--tools/editor/icons/icon_panels_4.pngbin198 -> 159 bytes
-rw-r--r--tools/editor/icons/icon_pin.pngbin420 -> 381 bytes
-rw-r--r--tools/editor/icons/icon_pin_pressed.pngbin385 -> 346 bytes
-rw-r--r--tools/editor/icons/icon_play.pngbin302 -> 256 bytes
-rw-r--r--tools/editor/icons/icon_play_custom.pngbin533 -> 500 bytes
-rw-r--r--tools/editor/icons/icon_play_scene.pngbin690 -> 600 bytes
-rw-r--r--tools/editor/icons/icon_prev_scene.pngbin279 -> 229 bytes
-rw-r--r--tools/editor/icons/icon_real.pngbin183 -> 146 bytes
-rw-r--r--tools/editor/icons/icon_reload.pngbin567 -> 519 bytes
-rw-r--r--tools/editor/icons/icon_remove.pngbin456 -> 398 bytes
-rw-r--r--tools/editor/icons/icon_rename.pngbin320 -> 269 bytes
-rw-r--r--tools/editor/icons/icon_reparent.pngbin523 -> 474 bytes
-rw-r--r--tools/editor/icons/icon_replace.pngbin483 -> 435 bytes
-rw-r--r--tools/editor/icons/icon_resource_preloader.pngbin771 -> 716 bytes
-rw-r--r--tools/editor/icons/icon_rotate_0.pngbin0 -> 207 bytes
-rw-r--r--tools/editor/icons/icon_rotate_180.pngbin0 -> 303 bytes
-rw-r--r--tools/editor/icons/icon_rotate_270.pngbin0 -> 343 bytes
-rw-r--r--tools/editor/icons/icon_rotate_90.pngbin0 -> 256 bytes
-rw-r--r--tools/editor/icons/icon_sample_player.pngbin448 -> 415 bytes
-rw-r--r--tools/editor/icons/icon_save.pngbin515 -> 473 bytes
-rw-r--r--tools/editor/icons/icon_script.pngbin317 -> 272 bytes
-rw-r--r--tools/editor/icons/icon_sound_room_params.pngbin577 -> 534 bytes
-rw-r--r--tools/editor/icons/icon_stop.pngbin171 -> 138 bytes
-rw-r--r--tools/editor/icons/icon_stream_player.pngbin355 -> 327 bytes
-rw-r--r--tools/editor/icons/icon_string.pngbin156 -> 121 bytes
-rw-r--r--tools/editor/icons/icon_texture.pngbin328 -> 292 bytes
-rw-r--r--tools/editor/icons/icon_timer.pngbin607 -> 551 bytes
-rw-r--r--tools/editor/icons/icon_tool_move.pngbin323 -> 275 bytes
-rw-r--r--tools/editor/icons/icon_tool_pan.pngbin1555 -> 1654 bytes
-rw-r--r--tools/editor/icons/icon_tool_rotate.pngbin610 -> 567 bytes
-rw-r--r--tools/editor/icons/icon_tool_scale.pngbin415 -> 366 bytes
-rw-r--r--tools/editor/icons/icon_tool_select.pngbin359 -> 311 bytes
-rw-r--r--tools/editor/icons/icon_tools.pngbin639 -> 589 bytes
-rw-r--r--tools/editor/icons/icon_track_continuous.pngbin268 -> 231 bytes
-rw-r--r--tools/editor/icons/icon_track_discrete.pngbin153 -> 118 bytes
-rw-r--r--tools/editor/icons/icon_translation.pngbin286 -> 241 bytes
-rw-r--r--tools/editor/icons/icon_transpose.pngbin0 -> 244 bytes
-rw-r--r--tools/editor/icons/icon_unbone.pngbin3000 -> 303 bytes
-rw-r--r--tools/editor/icons/icon_ungroup.pngbin525 -> 478 bytes
-rw-r--r--tools/editor/icons/icon_unlock.pngbin367 -> 337 bytes
-rw-r--r--tools/editor/icons/icon_uv.pngbin381 -> 343 bytes
-rw-r--r--tools/editor/icons/icon_vector.pngbin190 -> 158 bytes
-rw-r--r--tools/editor/icons/icon_vector2.pngbin176 -> 141 bytes
-rw-r--r--tools/editor/icons/icon_viewport.pngbin325 -> 287 bytes
-rw-r--r--tools/editor/icons/icon_visible.pngbin563 -> 502 bytes
-rw-r--r--tools/editor/icons/icon_zoom.pngbin582 -> 537 bytes
-rw-r--r--tools/editor/import_settings.cpp2
-rw-r--r--tools/editor/io_plugins/editor_font_import_plugin.cpp351
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp157
-rw-r--r--tools/editor/io_plugins/editor_import_collada.h2
-rw-r--r--tools/editor/io_plugins/editor_mesh_import_plugin.cpp4
-rw-r--r--tools/editor/io_plugins/editor_sample_import_plugin.cpp2
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.cpp789
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.h22
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp10
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.h1
-rw-r--r--tools/editor/io_plugins/editor_translation_import_plugin.cpp2
-rw-r--r--tools/editor/output_strings.cpp2
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp8
-rw-r--r--tools/editor/plugins/animation_tree_editor_plugin.cpp6
-rw-r--r--tools/editor/plugins/baked_light_baker.cpp606
-rw-r--r--tools/editor/plugins/baked_light_baker.h48
-rw-r--r--tools/editor/plugins/baked_light_baker_cmpxchg.cpp85
-rw-r--r--tools/editor/plugins/baked_light_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/baked_light_editor_plugin.h5
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp458
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.h29
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp26
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.cpp23
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.h1
-rw-r--r--tools/editor/plugins/item_list_editor_plugin.cpp3
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.cpp491
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.h87
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.cpp70
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.h6
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.cpp540
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.h90
-rw-r--r--tools/editor/plugins/particles_2d_editor_plugin.cpp340
-rw-r--r--tools/editor/plugins/particles_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.cpp35
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/path_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.cpp24
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/resource_preloader_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/sample_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/sample_library_editor_plugin.cpp7
-rw-r--r--tools/editor/plugins/sample_player_editor_plugin.cpp3
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp314
-rw-r--r--tools/editor/plugins/script_editor_plugin.h10
-rw-r--r--tools/editor/plugins/shader_editor_plugin.cpp81
-rw-r--r--tools/editor/plugins/shader_editor_plugin.h6
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2771
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h232
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp154
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.h8
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp39
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--tools/editor/plugins/stream_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/theme_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/theme_editor_plugin.h2
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp317
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.h31
-rw-r--r--tools/editor/plugins/tile_set_editor_plugin.cpp170
-rw-r--r--tools/editor/plugins/tile_set_editor_plugin.h2
-rw-r--r--tools/editor/progress_dialog.cpp7
-rw-r--r--tools/editor/project_export.cpp14
-rw-r--r--tools/editor/project_export.h2
-rw-r--r--tools/editor/project_manager.cpp22
-rw-r--r--tools/editor/project_settings.cpp6
-rw-r--r--tools/editor/property_editor.cpp161
-rw-r--r--tools/editor/property_editor.h6
-rw-r--r--tools/editor/pvrtc_compress.cpp28
-rw-r--r--tools/editor/quick_open.cpp2
-rw-r--r--tools/editor/reparent_dialog.cpp2
-rw-r--r--tools/editor/resources_dock.cpp69
-rw-r--r--tools/editor/scene_tree_dock.cpp125
-rw-r--r--tools/editor/scene_tree_dock.h1
-rw-r--r--tools/editor/scene_tree_editor.cpp26
-rw-r--r--tools/editor/scenes_dock.cpp6
-rw-r--r--tools/editor/script_editor_debugger.cpp6
-rw-r--r--tools/editor/settings_config_dialog.cpp2
-rw-r--r--tools/editor/spatial_editor_gizmos.cpp2
-rw-r--r--tools/export/blender25/godot_export_manager.py474
-rw-r--r--tools/export/blender25/io_scene_dae/export_dae.py213
-rw-r--r--tools/script_plugins/time/time.gd4
263 files changed, 8204 insertions, 2189 deletions
diff --git a/tools/SCsub b/tools/SCsub
index 875663b849..ce7df2c35b 100644
--- a/tools/SCsub
+++ b/tools/SCsub
@@ -5,16 +5,17 @@ env.add_source_files(env.tool_sources,"*.cpp")
Export('env')
-SConscript('editor/SCsub');
-#SConscript('scintilla/SCsub');
-SConscript('collada/SCsub');
-SConscript('docdump/SCsub');
-SConscript('freetype/SCsub');
-SConscript('doc/SCsub');
-SConscript('pck/SCsub');
+if (env["tools"]!="no"):
+ SConscript('editor/SCsub');
+ #SConscript('scintilla/SCsub');
+ SConscript('collada/SCsub');
+ SConscript('docdump/SCsub');
+ SConscript('freetype/SCsub');
+ SConscript('doc/SCsub')
+ SConscript('pck/SCsub')
-lib = env.Library("tool",env.tool_sources)
+ lib = env.Library("tool",env.tool_sources)
-env.Prepend(LIBS=[lib])
+ env.Prepend(LIBS=[lib])
diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp
index 7f4f92e82d..b55edde801 100644
--- a/tools/collada/collada.cpp
+++ b/tools/collada/collada.cpp
@@ -817,7 +817,7 @@ void Collada::_parse_camera(XMLParser& parser) {
if (name=="perspective") {
camera.mode=CameraData::MODE_PERSPECTIVE;
- } else if (name=="orthogonal") {
+ } else if (name=="orthographic") {
camera.mode=CameraData::MODE_ORTHOGONAL;
} else if (name=="xfov") {
@@ -2106,6 +2106,8 @@ void Collada::_parse_animation_clip(XMLParser& parser) {
if (parser.has_attribute("name"))
clip.name=parser.get_attribute_value("name");
+ else if (parser.has_attribute("id"))
+ clip.name=parser.get_attribute_value("id");
if (parser.has_attribute("start"))
clip.begin=parser.get_attribute_value("start").to_double();
if (parser.has_attribute("end"))
@@ -2248,29 +2250,35 @@ void Collada::_joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner) {
}
}
-void Collada::_create_skeletons(Collada::Node **p_node) {
+void Collada::_create_skeletons(Collada::Node **p_node,NodeSkeleton *p_skeleton) {
Node *node = *p_node;
-
-
if (node->type==Node::TYPE_JOINT) {
- // ohohohoohoo it's a joint node, time to work!
+ if (!p_skeleton) {
+
+ // ohohohoohoo it's a joint node, time to work!
+ NodeSkeleton *sk = memnew( NodeSkeleton );
+ *p_node=sk;
+ sk->children.push_back(node);
+ sk->parent=node->parent;
+ node->parent=sk;
+ p_skeleton=sk;
+ }
- NodeSkeleton *sk = memnew( NodeSkeleton );
- *p_node=sk;
- sk->children.push_back(node);
- sk->parent=node->parent;
- node->parent=sk;
- _joint_set_owner(node,sk);
+ NodeJoint *nj = static_cast<NodeJoint*>(node);
+ nj->owner=p_skeleton;
} else {
+ p_skeleton=NULL;
+ }
- for(int i=0;i<node->children.size();i++) {
- _create_skeletons(&node->children[i]);
- }
+
+ for(int i=0;i<node->children.size();i++) {
+ _create_skeletons(&node->children[i],p_skeleton);
}
+
}
bool Collada::_remove_node(Node *p_parent,Node *p_node) {
@@ -2323,6 +2331,9 @@ void Collada::_merge_skeletons(VisualScene *p_vscene,Node *p_node) {
NodeJoint *nj = SAFE_CAST<NodeJoint*>(state.scene_map[nodeid]);
+ if (!nj->owner) {
+ print_line("no owner for: "+String(nodeid));
+ }
ERR_CONTINUE( !nj->owner ); //weird, node should have a skeleton owner
skeletons.insert(nj->owner);
@@ -2624,6 +2635,7 @@ void Collada::_optimize() {
_create_skeletons(&vs.root_nodes[i]);
}
+#if 1
for(int i=0;i<vs.root_nodes.size();i++) {
_merge_skeletons(&vs,vs.root_nodes[i]);
}
@@ -2651,6 +2663,7 @@ void Collada::_optimize() {
}
}
+#endif
for(int i=0;i<vs.root_nodes.size();i++) {
_find_morph_nodes(&vs,vs.root_nodes[i]);
}
diff --git a/tools/collada/collada.h b/tools/collada/collada.h
index c5e5705105..7691d90c0a 100644
--- a/tools/collada/collada.h
+++ b/tools/collada/collada.h
@@ -337,6 +337,24 @@ public:
if(normal==p_vert.normal) {
if(uv==p_vert.uv) {
if(uv2==p_vert.uv2) {
+
+ if (!weights.empty() || !p_vert.weights.empty()) {
+
+ if (weights.size()==p_vert.weights.size()) {
+
+ for(int i=0;i<weights.size();i++) {
+ if (weights[i].bone_idx!=p_vert.weights[i].bone_idx)
+ return weights[i].bone_idx<p_vert.weights[i].bone_idx;
+
+ if (weights[i].weight!=p_vert.weights[i].weight)
+ return weights[i].weight<p_vert.weights[i].weight;
+ }
+ } else {
+ return weights.size() < p_vert.weights.size();
+ }
+
+ }
+
return (color<p_vert.color);
} else
return (uv2<p_vert.uv2);
@@ -619,7 +637,7 @@ private: // private stuff
Transform _read_transform(XMLParser& parser);
void _joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner);
- void _create_skeletons(Collada::Node **p_node);
+ void _create_skeletons(Collada::Node **p_node, NodeSkeleton *p_skeleton=NULL);
void _find_morph_nodes(VisualScene *p_vscene,Node *p_node);
bool _remove_node(Node *p_parent,Node *p_node);
void _remove_node(VisualScene *p_vscene,Node *p_node);
diff --git a/tools/doc/doc_data.cpp b/tools/doc/doc_data.cpp
index 0bd21219bf..75759e7d30 100644
--- a/tools/doc/doc_data.cpp
+++ b/tools/doc/doc_data.cpp
@@ -186,8 +186,10 @@ void DocData::generate(bool p_basic_types) {
arginfo=E->get().return_val;
if (arginfo.type==Variant::NIL)
continue;
-
- method.return_type=(arginfo.hint==PROPERTY_HINT_RESOURCE_TYPE)?arginfo.hint_string:Variant::get_type_name(arginfo.type);
+ if (m && m->get_return_type()!=StringName())
+ method.return_type=m->get_return_type();
+ else
+ method.return_type=(arginfo.hint==PROPERTY_HINT_RESOURCE_TYPE)?arginfo.hint_string:Variant::get_type_name(arginfo.type);
} else {
@@ -724,6 +726,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
class_list[name]=ClassDoc();
ClassDoc& c = class_list[name];
+// print_line("class: "+name);
c.name=name;
if (parser->has_attribute("inherits"))
c.inherits = parser->get_attribute_value("inherits");
@@ -809,7 +812,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
- } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name()=="members")
+ } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name()=="theme_items")
break; //end of <constants>
}
diff --git a/tools/docdump/class_list.xml b/tools/docdump/class_list.xml
index 897477ff48..ab33cef7d7 100644
--- a/tools/docdump/class_list.xml
+++ b/tools/docdump/class_list.xml
@@ -319,7 +319,7 @@
<argument index="1" name="animation" type="Object">
</argument>
<description>
- Add an animation resource to the player, which will be later referenced by the &quot;name&quot; arguemnt.
+ Add an animation resource to the player, which will be later referenced by the &quot;name&quot; argument.
</description>
</method>
<method name="remove_animation" >
diff --git a/tools/docdump/makemd.py b/tools/docdump/makemd.py
index 7cc2e9dc4b..f85d145d5e 100644
--- a/tools/docdump/makemd.py
+++ b/tools/docdump/makemd.py
@@ -337,7 +337,7 @@ for file in input_list:
class_names.sort()
-make_class_list(class_names, 3)
+make_class_list(class_names, 2)
for cn in class_names:
c = classes[cn]
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index e693753c33..db70a2675a 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -687,9 +687,7 @@ void AnimationKeyEditor::_menu_track(int p_type) {
case TRACK_MENU_OPTIMIZE: {
- animation->optimize();
-
- track_editor->update();
+ optimize_dialog->popup_centered(Size2(250,180));
} break;
@@ -698,6 +696,18 @@ void AnimationKeyEditor::_menu_track(int p_type) {
}
+
+void AnimationKeyEditor::_animation_optimize() {
+
+
+ print_line("OPTIMIZE!");
+ animation->optimize(optimize_linear_error->get_val(),optimize_angular_error->get_val(),optimize_max_angle->get_val());
+ track_editor->update();
+ undo_redo->clear_history();
+
+}
+
+
float AnimationKeyEditor::_get_zoom_scale() const {
float zv = zoom->get_val();
@@ -2309,7 +2319,7 @@ void AnimationKeyEditor::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
zoomicon->set_texture( get_icon("Zoom","EditorIcons") );
//menu_track->set_icon(get_icon("AddTrack","EditorIcons"));
@@ -2335,11 +2345,12 @@ void AnimationKeyEditor::_notification(int p_what) {
tpp->add_item("Out-In",TRACK_MENU_SET_ALL_TRANS_OUTIN);
tpp->set_name("Transitions");
tpp->connect("item_pressed",this,"_menu_track");
+ optimize_dialog->connect("confirmed",this,"_animation_optimize");
menu_track->get_popup()->add_child(tpp);
menu_track->get_popup()->add_submenu_item("Set Transitions..","Transitions");
- //menu_track->get_popup()->add_separator();
- //menu_track->get_popup()->add_item("Optimize Animation",TRACK_MENU_OPTIMIZE);
+ menu_track->get_popup()->add_separator();
+ menu_track->get_popup()->add_item("Optimize Animation",TRACK_MENU_OPTIMIZE);
@@ -2465,12 +2476,12 @@ void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) {
void AnimationKeyEditor::set_root(Node *p_root) {
if (root)
- root->disconnect("exit_scene",this,"_root_removed");
+ root->disconnect("exit_tree",this,"_root_removed");
root=p_root;
if (root)
- root->connect("exit_scene",this,"_root_removed",make_binds(),CONNECT_ONESHOT);
+ root->connect("exit_tree",this,"_root_removed",make_binds(),CONNECT_ONESHOT);
}
@@ -2502,6 +2513,7 @@ void AnimationKeyEditor::_query_insert(const InsertData& p_id) {
if (insert_frame!=OS::get_singleton()->get_frames_drawn()) {
+ //clear insert list for the frame if frame changed
if (insert_confirm->is_visible())
return; //do nothing
insert_data.clear();
@@ -2509,19 +2521,29 @@ void AnimationKeyEditor::_query_insert(const InsertData& p_id) {
}
insert_frame=OS::get_singleton()->get_frames_drawn();
+ for (List<InsertData>::Element *E=insert_data.front();E;E=E->next()) {
+ //prevent insertion of multiple tracks
+ if (E->get().path==p_id.path)
+ return; //already inserted a track for this on this frame
+ }
+
insert_data.push_back(p_id);
if (p_id.track_idx==-1) {
- //potential new key, does not exist
- if (insert_data.size()==1)
- insert_confirm->set_text("Create NEW track for "+p_id.query+" and insert key?");
- else
- insert_confirm->set_text("Create "+itos(insert_data.size())+" NEW tracks and insert keys?");
-
- insert_confirm->get_ok()->set_text("Create");
- insert_confirm->popup_centered(Size2(300,100));
- insert_query=true;
-
+ if (bool(EDITOR_DEF("animation/confirm_insert_track",true))) {
+ //potential new key, does not exist
+ if (insert_data.size()==1)
+ insert_confirm->set_text("Create NEW track for "+p_id.query+" and insert key?");
+ else
+ insert_confirm->set_text("Create "+itos(insert_data.size())+" NEW tracks and insert keys?");
+
+ insert_confirm->get_ok()->set_text("Create");
+ insert_confirm->popup_centered(Size2(300,100));
+ insert_query=true;
+ } else {
+ call_deferred("_insert_delay");
+ insert_queue=true;
+ }
} else {
if (!insert_query && !insert_queue) {
@@ -2887,11 +2909,11 @@ void AnimationKeyEditor::set_anim_pos(float p_pos) {
void AnimationKeyEditor::_pane_drag(const Point2& p_delta) {
- Size2 ecs = ec->get_minsize();
+ Size2 ecs = ec->get_custom_minimum_size();
ecs.y-=p_delta.y;
if (ecs.y<100)
ecs.y=100;
- ec->set_minsize(ecs);;
+ ec->set_custom_minimum_size(ecs);;
}
@@ -3099,6 +3121,7 @@ void AnimationKeyEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_len_update"),&AnimationKeyEditor::_animation_len_update);
ObjectTypeDB::bind_method(_MD("set_animation"),&AnimationKeyEditor::set_animation);
+ ObjectTypeDB::bind_method(_MD("_animation_optimize"),&AnimationKeyEditor::_animation_optimize);
ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) );
@@ -3131,7 +3154,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
//add_child(menu);
menu_track = memnew( MenuButton );
- menu_track->set_text("Tracks..");
+ menu_track->set_text("Tracks");
hb->add_child(menu_track);
menu_track->get_popup()->connect("item_pressed",this,"_menu_track");
@@ -3215,7 +3238,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
move_down_button->connect("pressed",this,"_menu_track",make_binds(TRACK_MENU_MOVE_DOWN));
move_down_button->set_focus_mode(FOCUS_NONE);
move_down_button->set_disabled(true);
- move_down_button->set_tooltip("Move current track dosn.");
+ move_down_button->set_tooltip("Move current track down.");
remove_button = memnew( ToolButton );
hb->add_child(remove_button);
@@ -3224,6 +3247,37 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
remove_button->set_disabled(true);
remove_button->set_tooltip("Remove selected track.");
+
+ optimize_dialog = memnew( ConfirmationDialog );
+ add_child(optimize_dialog);
+ optimize_dialog->set_title("Anim. Optimizer");
+ VBoxContainer *optimize_vb = memnew( VBoxContainer );
+ optimize_dialog->add_child(optimize_vb);
+ optimize_dialog->set_child_rect(optimize_vb);
+ optimize_linear_error = memnew( SpinBox );
+ optimize_linear_error->set_max(1.0);
+ optimize_linear_error->set_min(0.001);
+ optimize_linear_error->set_step(0.001);
+ optimize_linear_error->set_val(0.05);
+ optimize_vb->add_margin_child("Max. Linear Error:",optimize_linear_error);
+ optimize_angular_error = memnew( SpinBox );
+ optimize_angular_error->set_max(1.0);
+ optimize_angular_error->set_min(0.001);
+ optimize_angular_error->set_step(0.001);
+ optimize_angular_error->set_val(0.01);
+
+ optimize_vb->add_margin_child("Max. Angular Error:",optimize_angular_error);
+ optimize_max_angle = memnew( SpinBox );
+ optimize_vb->add_margin_child("Max Optimizable Angle:",optimize_max_angle);
+ optimize_max_angle->set_max(360.0);
+ optimize_max_angle->set_min(0.0);
+ optimize_max_angle->set_step(0.1);
+ optimize_max_angle->set_val(22);
+
+ optimize_dialog->get_ok()->set_text("Optimize");
+
+
+
/*keying = memnew( Button );
keying->set_toggle_mode(true);
//keying->set_text("Keys");
@@ -3242,8 +3296,8 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
// menu->get_popup()->connect("item_pressed",this,"_menu_callback");
- ec = memnew (EmptyControl);
- ec->set_minsize(Size2(0,50));
+ ec = memnew (Control);
+ ec->set_custom_minimum_size(Size2(0,50));
add_child(ec);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -3298,8 +3352,6 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
add_child(insert_confirm);
insert_confirm->connect("confirmed",this,"_confirm_insert_list");
- EDITOR_DEF("animation_editor/confirm_insert_key",true);
-
click.click=ClickOver::CLICK_NONE;
diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h
index 01f6e294cc..1f17922552 100644
--- a/tools/editor/animation_editor.h
+++ b/tools/editor/animation_editor.h
@@ -37,7 +37,7 @@
#include "scene/gui/scroll_bar.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/file_dialog.h"
-#include "scene/gui/empty_control.h"
+
#include "scene/resources/animation.h"
#include "scene/animation/animation_cache.h"
#include "scene_tree_editor.h"
@@ -157,7 +157,7 @@ class AnimationKeyEditor : public VBoxContainer {
PopupMenu *track_menu;
PopupMenu *type_menu;
- EmptyControl *ec;
+ Control *ec;
TextureFrame *zoomicon;
HSlider *zoom;
//MenuButton *menu;
@@ -169,6 +169,11 @@ class AnimationKeyEditor : public VBoxContainer {
ToolButton *move_down_button;
ToolButton *remove_button;
+ ConfirmationDialog *optimize_dialog;
+ SpinBox *optimize_linear_error;
+ SpinBox *optimize_angular_error;
+ SpinBox *optimize_max_angle;
+
SpinBox *step;
MenuButton *menu_track;
@@ -257,6 +262,7 @@ class AnimationKeyEditor : public VBoxContainer {
StringName alc;
void _animation_changed();
+ void _animation_optimize();
void _scroll_changed(double);
diff --git a/tools/editor/call_dialog.cpp b/tools/editor/call_dialog.cpp
index 4548d7291c..2e4fb96a58 100644
--- a/tools/editor/call_dialog.cpp
+++ b/tools/editor/call_dialog.cpp
@@ -76,7 +76,7 @@ void CallDialog::_notification(int p_what) {
_update_method_list();
}
- if (p_what==NOTIFICATION_EXIT_SCENE) {
+ if (p_what==NOTIFICATION_EXIT_TREE) {
call->disconnect("pressed", this,"_call");
cancel->disconnect("pressed", this,"_cancel");
@@ -285,7 +285,7 @@ CallDialog::CallDialog() {
property_editor->set_anchor_and_margin( MARGIN_TOP, ANCHOR_BEGIN, 50 );
property_editor->set_anchor_and_margin( MARGIN_LEFT, ANCHOR_RATIO, 0.55 );
property_editor->set_anchor_and_margin( MARGIN_BOTTOM, ANCHOR_END, 90 );
- property_editor->get_tree()->set_hide_root( true );
+ property_editor->get_scene_tree()->set_hide_root( true );
property_editor->hide_top_label();
add_child(property_editor);
diff --git a/tools/editor/code_editor.cpp b/tools/editor/code_editor.cpp
index 6de59f184a..2209b24245 100644
--- a/tools/editor/code_editor.cpp
+++ b/tools/editor/code_editor.cpp
@@ -487,6 +487,7 @@ FindReplaceDialog::FindReplaceDialog() {
vb->add_child(error_label);
+
set_hide_on_ok(false);
}
@@ -507,15 +508,19 @@ void CodeTextEditor::_text_changed() {
}
void CodeTextEditor::_code_complete_timer_timeout() {
+ if (!is_visible())
+ return;
if (enable_complete_timer)
text_editor->query_code_comple();
}
-void CodeTextEditor::_complete_request(const String& p_request, int p_line) {
+void CodeTextEditor::_complete_request() {
List<String> entries;
- _code_complete_script(text_editor->get_text(),p_request,p_line,&entries);
+ _code_complete_script(text_editor->get_text_for_completion(),&entries);
// print_line("COMPLETE: "+p_request);
+ if (entries.size()==0)
+ return;
Vector<String> strs;
strs.resize(entries.size());
int i=0;
@@ -555,7 +560,7 @@ void CodeTextEditor::_on_settings_change() {
// AUTO BRACE COMPLETION
text_editor->set_auto_brace_completion(
- EDITOR_DEF("text_editor/auto_brace_complete", false)
+ EDITOR_DEF("text_editor/auto_brace_complete", true)
);
code_complete_timer->set_wait_time(
@@ -594,8 +599,21 @@ CodeTextEditor::CodeTextEditor() {
add_child(text_editor);
text_editor->set_area_as_parent_rect();
text_editor->set_margin(MARGIN_BOTTOM,20);
- text_editor->add_font_override("font",get_font("source","Fonts"));
+
+ String editor_font = EDITOR_DEF("text_editor/font", "");
+ bool font_overrode = false;
+ if (editor_font!="") {
+ Ref<Font> fnt = ResourceLoader::load(editor_font);
+ if (fnt.is_valid()) {
+ text_editor->add_font_override("font",fnt);
+ font_overrode = true;
+ }
+ }
+
+ if (!font_overrode)
+ text_editor->add_font_override("font",get_font("source","Fonts"));
text_editor->set_show_line_numbers(true);
+ text_editor->set_brace_matching(true);
line_col = memnew( Label );
add_child(line_col);
@@ -632,6 +650,8 @@ CodeTextEditor::CodeTextEditor() {
text_editor->connect("request_completion", this,"_complete_request");
Vector<String> cs;
cs.push_back(".");
+ cs.push_back(",");
+ cs.push_back("(");
text_editor->set_completion(true,cs);
idle->connect("timeout", this,"_text_changed_idle_timeout");
diff --git a/tools/editor/code_editor.h b/tools/editor/code_editor.h
index 1804237f18..f82eaf5ec5 100644
--- a/tools/editor/code_editor.h
+++ b/tools/editor/code_editor.h
@@ -135,7 +135,7 @@ class CodeTextEditor : public Control {
void _on_settings_change();
- void _complete_request(const String& p_request,int p_line);
+ void _complete_request();
protected:
void set_error(const String& p_error);
@@ -143,7 +143,7 @@ protected:
virtual void _load_theme_settings() {}
virtual void _validate_script()=0;
- virtual void _code_complete_script(const String& p_code, const String& p_keyword,int p_line, List<String>* r_options) {};
+ virtual void _code_complete_script(const String& p_code, List<String>* r_options) {};
void _text_changed_idle_timeout();
diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp
index d7158eb7e9..cf4b21510a 100644
--- a/tools/editor/connections_dialog.cpp
+++ b/tools/editor/connections_dialog.cpp
@@ -607,6 +607,14 @@ void ConnectionsDialog::_remove_confirm() {
}
*/
+
+struct _ConnectionsDialogMethodInfoSort {
+
+ _FORCE_INLINE_ bool operator()(const MethodInfo& a, const MethodInfo& b) const {
+ return a.name < b.name;
+ }
+};
+
void ConnectionsDialog::update_tree() {
if (!is_visible())
@@ -623,7 +631,8 @@ void ConnectionsDialog::update_tree() {
node->get_signal_list(&node_signals);
-
+ //node_signals.sort_custom<_ConnectionsDialogMethodInfoSort>();
+
for(List<MethodInfo>::Element *E=node_signals.front();E;E=E->next()) {
diff --git a/tools/editor/console.cpp b/tools/editor/console.cpp
index 746f61ad67..6b37895bc4 100644
--- a/tools/editor/console.cpp
+++ b/tools/editor/console.cpp
@@ -129,7 +129,7 @@ void Console::_window_input_event(InputEvent p_event) {
if (p_event.key.scancode==KEY_ESCAPE && !window_has_modal_stack() && is_visible()) {
hide();
- get_scene()->call_group(0,"windows","_cancel_input_ID",p_event.ID);
+ get_tree()->call_group(0,"windows","_cancel_input_ID",p_event.ID);
}
@@ -153,7 +153,7 @@ void Console::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
_resized();
show();
diff --git a/tools/editor/create_dialog.cpp b/tools/editor/create_dialog.cpp
index 3a6b856247..f816e46bcf 100644
--- a/tools/editor/create_dialog.cpp
+++ b/tools/editor/create_dialog.cpp
@@ -225,7 +225,7 @@ void CreateDialog::_confirmed() {
void CreateDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed",this,"_confirmed");
_update_search();
@@ -289,7 +289,7 @@ CreateDialog::CreateDialog() {
search_box->connect("input_event",this,"_sbox_input");
search_options = memnew( Tree );
vbc->add_margin_child("Matches:",search_options,true);
- get_ok()->set_text("Open");
+ get_ok()->set_text("Create");
get_ok()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
index bb4262e4b0..aeca76bb29 100644
--- a/tools/editor/editor_data.cpp
+++ b/tools/editor/editor_data.cpp
@@ -462,7 +462,7 @@ void EditorSelection::add_node(Node *p_node) {
}
selection[p_node]=meta;
- p_node->connect("exit_scene",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
+ p_node->connect("exit_tree",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
//emit_signal("selection_changed");
}
@@ -478,7 +478,7 @@ void EditorSelection::remove_node(Node *p_node) {
if (meta)
memdelete(meta);
selection.erase(p_node);
- p_node->disconnect("exit_scene",this,"_node_removed");
+ p_node->disconnect("exit_tree",this,"_node_removed");
//emit_signal("selection_changed");
}
bool EditorSelection::is_selected(Node * p_node) const {
diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp
index 790c3c8cd5..eec452ab7f 100644
--- a/tools/editor/editor_dir_dialog.cpp
+++ b/tools/editor/editor_dir_dialog.cpp
@@ -28,6 +28,9 @@
/*************************************************************************/
#include "editor_dir_dialog.h"
#include "os/os.h"
+#include "os/keyboard.h"
+#include "tools/editor/editor_settings.h"
+
void EditorDirDialog::_update_dir(TreeItem* p_item) {
@@ -39,12 +42,21 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) {
da->change_dir(cdir);
da->list_dir_begin();
String p=da->get_next();
+
+ bool ishidden;
+ bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files");
+
while(p!="") {
- if (da->current_is_dir() && !p.begins_with(".")) {
- TreeItem *ti = tree->create_item(p_item);
- ti->set_text(0,p);
- ti->set_icon(0,get_icon("Folder","EditorIcons"));
- ti->set_collapsed(true);
+
+ ishidden = da->current_is_hidden();
+
+ if (show_hidden || !ishidden) {
+ if (da->current_is_dir() && !p.begins_with(".")) {
+ TreeItem *ti = tree->create_item(p_item);
+ ti->set_text(0,p);
+ ti->set_icon(0,get_icon("Folder","EditorIcons"));
+ ti->set_collapsed(true);
+ }
}
p=da->get_next();
@@ -69,7 +81,7 @@ void EditorDirDialog::reload() {
void EditorDirDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
reload();
tree->connect("item_collapsed",this,"_item_collapsed",varray(),CONNECT_DEFERRED);
}
diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp
index daba52be03..5d72928e9c 100644
--- a/tools/editor/editor_file_system.cpp
+++ b/tools/editor/editor_file_system.cpp
@@ -142,7 +142,7 @@ void EditorFileSystemDirectory::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_file","idx"),&EditorFileSystemDirectory::get_file);
ObjectTypeDB::bind_method(_MD("get_file_path","idx"),&EditorFileSystemDirectory::get_file_path);
ObjectTypeDB::bind_method(_MD("get_file_types","idx"),&EditorFileSystemDirectory::get_file_type);
- ObjectTypeDB::bind_method(_MD("is_missing_sources","idx"),&EditorFileSystemDirectory::get_file_type);
+ ObjectTypeDB::bind_method(_MD("is_missing_sources","idx"),&EditorFileSystemDirectory::is_missing_sources);
ObjectTypeDB::bind_method(_MD("get_name"),&EditorFileSystemDirectory::get_name);
ObjectTypeDB::bind_method(_MD("get_parent"),&EditorFileSystemDirectory::get_parent);
@@ -681,12 +681,12 @@ void EditorFileSystem::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
_load_type_cache();
scan();
} break;
- case NOTIFICATION_EXIT_SCENE: {
+ case NOTIFICATION_EXIT_TREE: {
if (use_threads && thread) {
//abort thread if in progress
abort_scan=true;
@@ -992,6 +992,35 @@ void EditorFileSystem::_resource_saved(const String& p_path){
EditorFileSystem::get_singleton()->update_file(p_path);
}
+String EditorFileSystem::_find_first_from_source(EditorFileSystemDirectory* p_dir,const String &p_src) const {
+
+ for(int i=0;i<p_dir->files.size();i++) {
+ for(int j=0;j<p_dir->files[i].meta.sources.size();j++) {
+
+ if (p_dir->files[i].meta.sources[j].path==p_src)
+ return p_dir->get_file_path(i);
+ }
+ }
+
+ for(int i=0;i<p_dir->subdirs.size();i++) {
+
+ String ret = _find_first_from_source(p_dir->subdirs[i],p_src);
+ if (ret.length()>0)
+ return ret;
+ }
+
+ return String();
+}
+
+
+String EditorFileSystem::find_resource_from_source(const String& p_path) const {
+
+
+ if (filesystem)
+ return _find_first_from_source(filesystem,p_path);
+ return String();
+}
+
void EditorFileSystem::update_file(const String& p_file) {
EditorFileSystemDirectory *fs=NULL;
diff --git a/tools/editor/editor_file_system.h b/tools/editor/editor_file_system.h
index c26fc02548..2d14f9012f 100644
--- a/tools/editor/editor_file_system.h
+++ b/tools/editor/editor_file_system.h
@@ -75,6 +75,7 @@ class EditorFileSystemDirectory : public Object {
static void _bind_methods();
+
friend class EditorFileSystem;
public:
@@ -180,6 +181,7 @@ class EditorFileSystem : public Node {
List<String> sources_changed;
static void _resource_saved(const String& p_path);
+ String _find_first_from_source(EditorFileSystemDirectory* p_dir,const String &p_src) const;
protected:
@@ -197,6 +199,7 @@ public:
void scan_sources();
void get_changed_sources(List<String> *r_changed);
void update_file(const String& p_file);
+ String find_resource_from_source(const String& p_path) const;
EditorFileSystemDirectory *get_path(const String& p_path);
String get_file_type(const String& p_file) const;
EditorFileSystem();
diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp
index 819da4bb45..7deb136470 100644
--- a/tools/editor/editor_help.cpp
+++ b/tools/editor/editor_help.cpp
@@ -270,7 +270,7 @@ void EditorHelpSearch::_confirmed() {
void EditorHelpSearch::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed",this,"_confirmed");
_update_search();
@@ -293,7 +293,7 @@ void EditorHelpSearch::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_text_changed"),&EditorHelpSearch::_text_changed);
ObjectTypeDB::bind_method(_MD("_confirmed"),&EditorHelpSearch::_confirmed);
ObjectTypeDB::bind_method(_MD("_sbox_input"),&EditorHelpSearch::_sbox_input);
- ObjectTypeDB::bind_method(_MD("_update_search"),&EditorHelpSearch::_sbox_input);
+ ObjectTypeDB::bind_method(_MD("_update_search"),&EditorHelpSearch::_update_search);
ADD_SIGNAL(MethodInfo("go_to_help"));
@@ -1361,8 +1361,8 @@ EditorHelp::EditorHelp(EditorNode *p_editor) {
Separator *hs = memnew( VSeparator );
panel_hb->add_child(hs);
- EmptyControl *ec = memnew( EmptyControl );
- ec->set_minsize(Size2(200,1));
+ Control *ec = memnew( Control );
+ ec->set_custom_minimum_size(Size2(200,1));
panel_hb->add_child(ec);
search = memnew( LineEdit );
ec->add_child(search);
@@ -1390,7 +1390,9 @@ EditorHelp::EditorHelp(EditorNode *p_editor) {
{
PanelContainer *pc = memnew( PanelContainer );
- pc->add_style_override("panel",get_stylebox("normal","TextEdit"));
+ Ref<StyleBoxFlat> style( memnew( StyleBoxFlat ) );
+ style->set_bg_color( EditorSettings::get_singleton()->get("text_editor/background_color") );
+ pc->add_style_override("panel", style); //get_stylebox("normal","TextEdit"));
h_split->add_child(pc);
class_desc = memnew( RichTextLabel );
pc->add_child(class_desc);
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp
index 6e8cb987e9..e6ec11e9d3 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_import_export.cpp
@@ -292,7 +292,11 @@ Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const
_add_filter_to_list(exported,"*");
} else {
_add_to_list(EditorFileSystem::get_singleton()->get_filesystem(),exported);
- _add_filter_to_list(exported,EditorImportExport::get_singleton()->get_export_custom_filter());
+ String cf = EditorImportExport::get_singleton()->get_export_custom_filter();
+ if (cf!="")
+ cf+=",";
+ cf+="*.flags";
+ _add_filter_to_list(exported,cf);
}
@@ -361,8 +365,12 @@ Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const
}
}
}
+ String cf = EditorImportExport::get_singleton()->get_export_custom_filter();
+ if (cf!="")
+ cf+=",";
+ cf+="*.flags";
+ _add_filter_to_list(exported,cf);
- _add_filter_to_list(exported,EditorImportExport::get_singleton()->get_export_custom_filter());
}
@@ -896,6 +904,16 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
return OK;
}
+static int _get_pad(int p_alignment, int p_n) {
+
+ int rest = p_n % p_alignment;
+ int pad = 0;
+ if (rest > 0) {
+ pad = p_alignment - rest;
+ };
+
+ return pad;
+};
Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
@@ -922,11 +940,19 @@ Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path
pd->ep->step("Storing File: "+p_path,2+p_file*100/p_total);
pd->count++;
pd->ftmp->store_buffer(p_data.ptr(),p_data.size());
+ if (pd->alignment > 1) {
+
+ int pad = _get_pad(pd->alignment, pd->ftmp->get_pos());
+ for (int i=0; i<pad; i++) {
+
+ pd->ftmp->store_8(0);
+ };
+ };
return OK;
}
-Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles) {
+Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles, int p_alignment) {
EditorProgress ep("savepack","Packing",102);
@@ -938,13 +964,12 @@ Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles) {
dst->store_32(0); //pack version
dst->store_32(VERSION_MAJOR);
dst->store_32(VERSION_MINOR);
- dst->store_32(VERSION_REVISION);
+ dst->store_32(0); //hmph
for(int i=0;i<16;i++) {
//reserved
dst->store_32(0);
}
-
size_t fcountpos = dst->get_pos();
dst->store_32(0);
@@ -953,11 +978,20 @@ Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles) {
pd.f=dst;
pd.ftmp=tmp;
pd.count=0;
+ pd.alignment = p_alignment;
Error err = export_project_files(save_pack_file,&pd,p_make_bundles);
memdelete(tmp);
if (err)
return err;
+ if (p_alignment > 1) {
+ int pad = _get_pad(p_alignment, dst->get_pos());
+ for (int i=0; i<pad; i++) {
+
+ dst->store_8(0);
+ };
+ };
+
size_t ofsplus = dst->get_pos();
//append file
@@ -1133,10 +1167,36 @@ EditorImportExport* EditorImportExport::singleton=NULL;
void EditorImportExport::add_import_plugin(const Ref<EditorImportPlugin>& p_plugin) {
+ // Need to make sure the name is unique if we are going to lookup by it
+ ERR_FAIL_COND(by_idx.has(p_plugin->get_name()));
+
by_idx[ p_plugin->get_name() ]=plugins.size();
plugins.push_back(p_plugin);
}
+void EditorImportExport::remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin) {
+
+ String plugin_name = p_plugin->get_name();
+
+ // Keep the indices the same
+ // Find the index of the target plugin
+ ERR_FAIL_COND(!by_idx.has(plugin_name));
+ int idx = by_idx[plugin_name];
+ int last_idx = plugins.size() - 1;
+
+ // Swap the last plugin and the target one
+ SWAP(plugins[idx], plugins[last_idx]);
+
+ // Update the index of the old last one
+ by_idx[plugins[idx]->get_name()] = idx;
+
+ // Remove the target plugin's by_idx entry
+ by_idx.erase(plugin_name);
+
+ // Erase the plugin
+ plugins.remove(last_idx);
+}
+
int EditorImportExport::get_import_plugin_count() const{
return plugins.size();
diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h
index 8305e3c88c..a4723f41d0 100644
--- a/tools/editor/editor_import_export.h
+++ b/tools/editor/editor_import_export.h
@@ -100,6 +100,7 @@ protected:
Vector<TempData> file_ofs;
EditorProgress *ep;
int count;
+ int alignment;
};
@@ -121,7 +122,7 @@ public:
Error export_project_files(EditorExportSaveFunction p_func, void* p_udata,bool p_make_bundles);
- Error save_pack(FileAccess *p_where, bool p_make_bundles=false);
+ Error save_pack(FileAccess *p_where, bool p_make_bundles=false, int p_alignment = 1);
virtual String get_name() const =0;
virtual ImageCompression get_image_compression() const=0;
virtual Ref<Texture> get_logo() const =0;
@@ -270,6 +271,7 @@ public:
static EditorImportExport* get_singleton() { return singleton; }
void add_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
+ void remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
int get_import_plugin_count() const;
Ref<EditorImportPlugin> get_import_plugin(int p_idx) const;
Ref<EditorImportPlugin> get_import_plugin_by_name(const String& p_string) const;
diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp
index 23ba88ef81..7c3fa6c1bd 100644
--- a/tools/editor/editor_log.cpp
+++ b/tools/editor/editor_log.cpp
@@ -76,7 +76,7 @@ void EditorLog::_error_handler(void *p_self, const char*p_func, const char*p_fil
void EditorLog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
log->add_color_override("default_color",get_color("font_color","Tree"));
tb->set_normal_texture( get_icon("Collapse","EditorIcons"));
@@ -203,9 +203,9 @@ EditorLog::EditorLog() {
tb->connect("pressed",this,"_close_request");
- ec = memnew( EmptyControl);
+ ec = memnew( Control);
vb->add_child(ec);
- ec->set_minsize(Size2(0,100));
+ ec->set_custom_minimum_size(Size2(0,100));
ec->set_v_size_flags(SIZE_EXPAND_FILL);
diff --git a/tools/editor/editor_log.h b/tools/editor/editor_log.h
index b6cd951287..27cce4a584 100644
--- a/tools/editor/editor_log.h
+++ b/tools/editor/editor_log.h
@@ -33,7 +33,7 @@
#include "scene/gui/label.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/texture_button.h"
-#include "scene/gui/empty_control.h"
+//#include "scene/gui/empty_control.h"
#include "scene/gui/box_container.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/texture_frame.h"
@@ -50,7 +50,7 @@ class EditorLog : public PanelContainer {
TextureButton *tb;
HBoxContainer *title_hb;
// PaneDrag *pd;
- EmptyControl *ec;
+ Control *ec;
static void _error_handler(void *p_self, const char*p_func, const char*p_file,int p_line, const char*p_error,const char*p_errorexp,ErrorHandlerType p_type);
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 701704fbfa..41545b887a 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -75,6 +75,7 @@
#include "plugins/tile_map_editor_plugin.h"
#include "plugins/cube_grid_theme_editor_plugin.h"
#include "plugins/shader_editor_plugin.h"
+#include "plugins/shader_graph_editor_plugin.h"
#include "plugins/path_editor_plugin.h"
#include "plugins/rich_text_editor_plugin.h"
#include "plugins/collision_polygon_editor_plugin.h"
@@ -88,6 +89,8 @@
#include "plugins/animation_player_editor_plugin.h"
#include "plugins/baked_light_editor_plugin.h"
#include "plugins/polygon_2d_editor_plugin.h"
+#include "plugins/navigation_polygon_editor_plugin.h"
+#include "plugins/light_occluder_2d_editor_plugin.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
@@ -140,7 +143,7 @@ void EditorNode::_unhandled_input(const InputEvent& p_event) {
void EditorNode::_notification(int p_what) {
- if (p_what==NOTIFICATION_EXIT_SCENE) {
+ if (p_what==NOTIFICATION_EXIT_TREE) {
editor_data.save_editor_external_data();
log->deinit(); // do not get messages anymore
@@ -213,13 +216,14 @@ void EditorNode::_notification(int p_what) {
}
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
//MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
- get_scene()->set_editor_hint(true);
- get_scene()->get_root()->set_as_audio_listener(false);
- get_scene()->get_root()->set_as_audio_listener_2d(false);
- get_scene()->set_auto_accept_quit(false);
+ get_tree()->set_editor_hint(true);
+ get_tree()->get_root()->set_as_audio_listener(false);
+ get_tree()->get_root()->set_as_audio_listener_2d(false);
+ get_tree()->set_auto_accept_quit(false);
//VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
//import_monitor->scan_changes();
@@ -228,6 +232,8 @@ void EditorNode::_notification(int p_what) {
VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
+ VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true);
+
_editor_select(1);
if (defer_load_scene!="") {
@@ -242,7 +248,7 @@ void EditorNode::_notification(int p_what) {
if (ok!=OK)
OS::get_singleton()->set_exit_code(255);
defer_translatable="";
- get_scene()->quit();
+ get_tree()->quit();
}
/*
@@ -335,6 +341,19 @@ void EditorNode::_vp_resized() {
}
+void EditorNode::_rebuild_import_menu()
+{
+ PopupMenu* p = import_menu->get_popup();
+ p->clear();
+ p->add_item("Sub-Scene", FILE_IMPORT_SUBSCENE);
+ p->add_separator();
+ for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) {
+ p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i);
+ }
+ p->add_separator();
+ p->add_item("Re-Import..", SETTINGS_IMPORT);
+}
+
void EditorNode::_node_renamed() {
if (property_editor)
@@ -977,6 +996,15 @@ void EditorNode::_dialog_action(String p_file) {
}
} break;
+
+ case FILE_SAVE_AND_RUN: {
+ if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
+
+ _save_scene(p_file);
+ _run(false);
+ }
+ } break;
+
case FILE_EXPORT_MESH_LIBRARY: {
Ref<MeshLibrary> ml;
@@ -1232,7 +1260,7 @@ void EditorNode::_edit_current() {
Node * current_node = current_obj->cast_to<Node>();
ERR_FAIL_COND(!current_node);
- ERR_FAIL_COND(!current_node->is_inside_scene());
+ ERR_FAIL_COND(!current_node->is_inside_tree());
@@ -1310,6 +1338,8 @@ void EditorNode::_edit_current() {
p->add_item("Copy Params",OBJECT_COPY_PARAMS);
p->add_item("Set Params",OBJECT_PASTE_PARAMS);
p->add_separator();
+ p->add_item("Make Resources Unique",OBJECT_UNIQUE_RESOURCES);
+ p->add_separator();
p->add_icon_item(gui_base->get_icon("Help","EditorIcons"),"Class Reference",OBJECT_REQUEST_HELP);
List<MethodInfo> methods;
current_obj->get_method_list(&methods);
@@ -1388,13 +1418,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
}
if (scene->get_filename()=="") {
-
-
current_option=-1;
//accept->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("Scene has never been saved. Save before running!");
- accept->popup_centered(Size2(300,70));;
+ /**/
+ _menu_option_confirm(FILE_SAVE_BEFORE_RUN, false);
return;
}
@@ -1661,6 +1688,18 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
+ case FILE_SAVE_BEFORE_RUN: {
+ if (!p_confirmed) {
+ accept->get_ok()->set_text("Yes");
+ accept->set_text("This scene has never been saved. Save before running?");
+ accept->popup_centered(Size2(300, 70));
+ break;
+ }
+
+ _menu_option(FILE_SAVE_AS_SCENE);
+ _menu_option_confirm(FILE_SAVE_AND_RUN, true);
+ } break;
+
case FILE_DUMP_STRINGS: {
Node *scene = edited_scene;
@@ -1900,7 +1939,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
}
_menu_option_confirm(RUN_STOP,true);
- get_scene()->quit();
+ get_tree()->quit();
} break;
case FILE_EXTERNAL_OPEN_SCENE: {
@@ -1946,6 +1985,25 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
log->add_message("REDO: "+action);
} break;
+
+ case EDIT_REVERT: {
+
+ Node *scene = get_edited_scene();
+
+ if (!scene)
+ break;
+
+ if (unsaved_cache && !p_confirmed) {
+ confirmation->get_ok()->set_text("Revert");
+ confirmation->set_text("This action cannot be undone. Revert anyway?");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+ }
+
+ Error err = load_scene(scene->get_filename());
+
+ } break;
+
#if 0
case NODE_EXTERNAL_INSTANCE: {
@@ -2023,6 +2081,47 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
editor_data.paste_object_params(current);
editor_data.get_undo_redo().clear_history();
} break;
+ case OBJECT_UNIQUE_RESOURCES: {
+
+ editor_data.apply_changes_in_editors();;
+ if (current) {
+ List<PropertyInfo> props;
+ current->get_property_list(&props);
+ Map<RES,RES> duplicates;
+ for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
+
+ if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
+ continue;
+
+ Variant v = current->get(E->get().name);
+ if (v.is_ref()) {
+ REF ref = v;
+ if (ref.is_valid()) {
+
+ RES res = ref;
+ if (res.is_valid()) {
+
+ if (!duplicates.has(res)) {
+ duplicates[res]=res->duplicate();
+ }
+ res=duplicates[res];
+
+ current->set(E->get().name,res);
+ }
+
+ }
+ }
+
+ }
+ }
+
+ editor_data.get_undo_redo().clear_history();
+ if (editor_plugin_screen) { //reload editor plugin
+ editor_plugin_over->edit(NULL);
+ editor_plugin_over->edit(current);
+ }
+
+ } break;
case OBJECT_CALL_METHOD: {
editor_data.apply_changes_in_editors();;
@@ -2079,7 +2178,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
break;
}
- get_scene()->quit();
+ get_tree()->quit();
String exec = OS::get_singleton()->get_executable_path();
List<String> args;
@@ -2326,6 +2425,19 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
}
+void EditorNode::add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
+
+ editor_import_export->add_import_plugin(p_editor_import);
+ _rebuild_import_menu();
+}
+
+void EditorNode::remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
+
+ editor_import_export->remove_import_plugin(p_editor_import);
+ _rebuild_import_menu();
+}
+
+
void EditorNode::set_edited_scene(Node *p_scene) {
if (edited_scene) {
@@ -2337,8 +2449,8 @@ void EditorNode::set_edited_scene(Node *p_scene) {
if (edited_scene && edited_scene->cast_to<Popup>())
edited_scene->cast_to<Popup>()->show(); //show popups
scene_tree_dock->set_edited_scene(edited_scene);
- if (get_scene())
- get_scene()->set_edited_scene_root(edited_scene);
+ if (get_tree())
+ get_tree()->set_edited_scene_root(edited_scene);
if (edited_scene) {
if (p_scene->get_parent()!=scene_root)
@@ -2382,7 +2494,7 @@ void EditorNode::_fetch_translatable_strings(const Object *p_object,Set<StringNa
Error EditorNode::save_translatable_strings(const String& p_to_file) {
- if (!is_inside_scene()) {
+ if (!is_inside_tree()) {
defer_translatable=p_to_file;
return OK;
}
@@ -2576,7 +2688,7 @@ Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_pres
Error EditorNode::load_scene(const String& p_scene) {
- if (!is_inside_scene()) {
+ if (!is_inside_tree()) {
defer_load_scene = p_scene;
return OK;
}
@@ -2776,6 +2888,8 @@ void EditorNode::animation_editor_make_visible(bool p_visible) {
//pd_anim->hide();
animation_editor->hide();
// scene_root_parent->set_margin(MARGIN_TOP,0);
+ if (!animation_vb->get_parent_control())
+ return;
animation_vb->get_parent_control()->minimum_size_changed();
top_split->set_collapsed(true);
}
@@ -3088,6 +3202,9 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
+ ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
+ ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin);
+ ObjectTypeDB::bind_method(_MD("get_gui_base"), &EditorNode::get_gui_base);
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
@@ -3148,6 +3265,11 @@ Error EditorNode::export_platform(const String& p_platform, const String& p_path
return OK;
}
+void EditorNode::show_warning(const String& p_text) {
+
+ warning->set_text(p_text);
+ warning->popup_centered_minsize();
+}
EditorNode::EditorNode() {
@@ -3165,6 +3287,7 @@ EditorNode::EditorNode() {
EditorSettings::create();
ResourceLoader::set_abort_on_missing_resources(false);
+ FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
ResourceLoader::set_error_notify_func(this,_load_error_notify);
ResourceLoader::set_timestamp_on_load(true);
@@ -3200,7 +3323,7 @@ EditorNode::EditorNode() {
gui_base->set_area_as_parent_rect();
- Ref<Theme> theme( memnew( Theme ) );
+ theme = Ref<Theme>( memnew( Theme ) );
gui_base->set_theme( theme );
editor_register_icons(theme);
editor_register_fonts(theme);
@@ -3263,13 +3386,13 @@ EditorNode::EditorNode() {
main_editor_tabs->connect("tab_changed",this,"_editor_select");
HBoxContainer *srth = memnew( HBoxContainer );
srt->add_child( srth );
- EmptyControl *tec = memnew( EmptyControl );
- tec->set_minsize(Size2(100,0));
+ Control *tec = memnew( Control );
+ tec->set_custom_minimum_size(Size2(100,0));
tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
srth->add_child(tec);
srth->add_child(main_editor_tabs);
- tec = memnew( EmptyControl );
- tec->set_minsize(Size2(100,0));
+ tec = memnew( Control );
+ tec->set_custom_minimum_size(Size2(100,0));
srth->add_child(tec);
tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -3293,6 +3416,8 @@ EditorNode::EditorNode() {
scene_root = memnew( Viewport );
+
+
//scene_root_base->add_child(scene_root);
scene_root->set_meta("_editor_disable_input",true);
VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
@@ -3377,7 +3502,7 @@ EditorNode::EditorNode() {
p->add_item("New Scene",FILE_NEW_SCENE);
p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
- p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE);
+ p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S);
p->add_separator();
p->add_item("Goto Prev. Scene",FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P);
p->add_submenu_item("Open Recent","RecentScenes",FILE_OPEN_RECENT);
@@ -3405,6 +3530,8 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_item("Project Settings",RUN_SETTINGS);
p->add_separator();
+ p->add_item("Revert Scene",EDIT_REVERT);
+ p->add_separator();
p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_Q);
p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q);
@@ -3449,8 +3576,6 @@ EditorNode::EditorNode() {
left_menu_hb->add_child( import_menu );
p=import_menu->get_popup();
- p->add_item("Sub-Scene",FILE_IMPORT_SUBSCENE);
- p->add_separator();
p->connect("item_pressed",this,"_menu_option");
export_button = memnew( ToolButton );
@@ -3488,7 +3613,7 @@ EditorNode::EditorNode() {
play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY));
- play_button->set_tooltip("Start the scene (F5).");
+ play_button->set_tooltip("Play the project (F5).");
@@ -3629,8 +3754,8 @@ EditorNode::EditorNode() {
top_pallete->add_child(resources_dock);
top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- EmptyControl *editor_spacer = memnew( EmptyControl );
- editor_spacer->set_minsize(Size2(260,200));
+ Control *editor_spacer = memnew( Control );
+ editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( top_pallete );
@@ -3641,8 +3766,8 @@ EditorNode::EditorNode() {
prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- editor_spacer = memnew( EmptyControl );
- editor_spacer->set_minsize(Size2(260,200));
+ editor_spacer = memnew( Control );
+ editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( prop_pallete );
@@ -3858,6 +3983,8 @@ EditorNode::EditorNode() {
logo->set_pos(Point2(20,20));
logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );
+ warning = memnew( AcceptDialog );
+ add_child(warning);
@@ -3950,8 +4077,8 @@ EditorNode::EditorNode() {
Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
_scene_import->add_importer(_collada_import);
- Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
- _scene_import->add_importer(_fbxconv_import);
+// Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
+// _scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import);
editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
@@ -3959,11 +4086,6 @@ EditorNode::EditorNode() {
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
-
- for(int i=0;i<editor_import_export->get_import_plugin_count();i++) {
- import_menu->get_popup()->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(),IMPORT_PLUGIN_BASE+i);
- }
-
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
@@ -3971,7 +4093,10 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
- add_editor_plugin( memnew( ShaderEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
+ add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
+ add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) );
+ add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
@@ -3997,6 +4122,8 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );
add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
+ add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
+ add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
for(int i=0;i<EditorPlugins::get_plugin_count();i++)
add_editor_plugin( EditorPlugins::create(i,this) );
@@ -4005,9 +4132,7 @@ EditorNode::EditorNode() {
circle_step_frame=OS::get_singleton()->get_frames_drawn();;
circle_step=0;
-
- import_menu->get_popup()->add_separator();
- import_menu->get_popup()->add_item("Re-Import..",SETTINGS_IMPORT);
+ _rebuild_import_menu();
editor_plugin_screen=NULL;
editor_plugin_over=NULL;
@@ -4022,9 +4147,9 @@ EditorNode::EditorNode() {
Globals::get_singleton()->set("debug/indicators_enabled",true);
Globals::get_singleton()->set("render/room_cull_enabled",false);
- theme->set_color("prop_category","Editor",Color::hex(0x3f3945ff));
- theme->set_color("prop_section","Editor",Color::hex(0x38323dff));
- theme->set_color("prop_subsection","Editor",Color::hex(0x342e39ff));
+ theme->set_color("prop_category","Editor",Color::hex(0x403d41ff));
+ theme->set_color("prop_section","Editor",Color::hex(0x383539ff));
+ theme->set_color("prop_subsection","Editor",Color::hex(0x343135ff));
theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 2cec301cf6..531eccb546 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -108,6 +108,8 @@ class EditorNode : public Node {
FILE_OPEN_SCENE,
FILE_SAVE_SCENE,
FILE_SAVE_AS_SCENE,
+ FILE_SAVE_BEFORE_RUN,
+ FILE_SAVE_AND_RUN,
FILE_IMPORT_SUBSCENE,
FILE_EXPORT_PROJECT,
FILE_EXPORT_MESH_LIBRARY,
@@ -125,6 +127,7 @@ class EditorNode : public Node {
FILE_EXTERNAL_OPEN_SCENE,
EDIT_UNDO,
EDIT_REDO,
+ EDIT_REVERT,
RESOURCE_NEW,
RESOURCE_LOAD,
RESOURCE_SAVE,
@@ -133,6 +136,7 @@ class EditorNode : public Node {
RESOURCE_COPY,
OBJECT_COPY_PARAMS,
OBJECT_PASTE_PARAMS,
+ OBJECT_UNIQUE_RESOURCES,
OBJECT_CALL_METHOD,
OBJECT_REQUEST_HELP,
RUN_PLAY,
@@ -211,6 +215,7 @@ class EditorNode : public Node {
AcceptDialog *load_error_dialog;
Control *scene_root_base;
+ Ref<Theme> theme;
PopupMenu *recent_scenes;
Button *property_back;
@@ -227,6 +232,7 @@ class EditorNode : public Node {
ConfirmationDialog *open_recent_confirmation;
AcceptDialog *accept;
AcceptDialog *about;
+ AcceptDialog *warning;
//OptimizedPresetsDialog *optimized_presets;
EditorSettingsDialog *settings_config_dialog;
@@ -335,6 +341,8 @@ class EditorNode : public Node {
void _show_messages();
void _vp_resized();
+ void _rebuild_import_menu();
+
void _save_scene(String p_file);
@@ -416,6 +424,9 @@ public:
static void add_editor_plugin(EditorPlugin *p_editor);
static void remove_editor_plugin(EditorPlugin *p_editor);
+ void add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
+ void remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
+
void edit_node(Node *p_node);
void edit_resource(const Ref<Resource>& p_resource);
@@ -471,6 +482,12 @@ public:
void stop_child_process();
+ Ref<Theme> get_editor_theme() const { return theme; }
+
+
+ void show_warning(const String& p_text);
+
+
Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
static void register_editor_types();
diff --git a/tools/editor/editor_plugin.cpp b/tools/editor/editor_plugin.cpp
index 2a2ad63d32..1bad1dc6ac 100644
--- a/tools/editor/editor_plugin.cpp
+++ b/tools/editor/editor_plugin.cpp
@@ -73,6 +73,12 @@ void EditorPlugin::add_custom_control(CustomControlContainer p_location,Control
} break;
case CONTAINER_CANVAS_EDITOR_SIDE: {
+ CanvasItemEditor::get_singleton()->get_palette_split()->add_child(p_control);
+
+ } break;
+ case CONTAINER_CANVAS_EDITOR_BOTTOM: {
+
+ CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control);
} break;
diff --git a/tools/editor/editor_plugin.h b/tools/editor/editor_plugin.h
index bcde0f73fb..4f2341d3b1 100644
--- a/tools/editor/editor_plugin.h
+++ b/tools/editor/editor_plugin.h
@@ -66,7 +66,8 @@ public:
CONTAINER_SPATIAL_EDITOR_SIDE,
CONTAINER_SPATIAL_EDITOR_BOTTOM,
CONTAINER_CANVAS_EDITOR_MENU,
- CONTAINER_CANVAS_EDITOR_SIDE
+ CONTAINER_CANVAS_EDITOR_SIDE,
+ CONTAINER_CANVAS_EDITOR_BOTTOM
};
//TODO: send a resoucre for editing to the editor node?
diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp
index be1a124fc2..17117be188 100644
--- a/tools/editor/editor_run_native.cpp
+++ b/tools/editor/editor_run_native.cpp
@@ -33,7 +33,7 @@
void EditorRunNative::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
List<StringName> ep;
EditorImportExport::get_singleton()->get_export_platforms(&ep);
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 2b54a334bf..deb5d86a2e 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -386,6 +386,8 @@ void EditorSettings::_load_defaults() {
set("global/font","");
hints["global/font"]=PropertyInfo(Variant::STRING,"global/font",PROPERTY_HINT_GLOBAL_FILE,"*.fnt");
+ set("global/autoscan_project_path","");
+ hints["global/autoscan_project_path"]=PropertyInfo(Variant::STRING,"global/autoscan_project_path",PROPERTY_HINT_GLOBAL_DIR);
set("global/default_project_path","");
hints["global/default_project_path"]=PropertyInfo(Variant::STRING,"global/default_project_path",PROPERTY_HINT_GLOBAL_DIR);
set("global/default_project_export_path","");
@@ -401,6 +403,8 @@ void EditorSettings::_load_defaults() {
set("text_editor/string_color",Color::html("ef6ebe"));
set("text_editor/symbol_color",Color::html("badfff"));
set("text_editor/selection_color",Color::html("7b5dbe"));
+ set("text_editor/brace_mismatch_color",Color(1,0.2,0.2));
+ set("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15));
set("text_editor/idle_parse_delay",2);
set("text_editor/create_signal_callbacks",true);
@@ -410,12 +414,18 @@ void EditorSettings::_load_defaults() {
set("text_editor/auto_brace_complete", false);
+ set("scenetree_editor/duplicate_node_name_num_separator",0);
+ hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
+
+
set("3d_editor/default_fov",45.0);
set("3d_editor/default_z_near",0.1);
set("3d_editor/default_z_far",500.0);
set("3d_editor/navigation_scheme",0);
hints["3d_editor/navigation_scheme"]=PropertyInfo(Variant::INT,"3d_editor/navigation_scheme",PROPERTY_HINT_ENUM,"Godot,Maya,Modo");
+ set("3d_editor/zoom_style",0);
+ hints["3d_editor/zoom_style"]=PropertyInfo(Variant::INT,"3d_editor/zoom_style",PROPERTY_HINT_ENUM,"Vertical, Horizontal");
set("3d_editor/orbit_modifier",0);
hints["3d_editor/orbit_modifier"]=PropertyInfo(Variant::INT,"3d_editor/orbit_modifier",PROPERTY_HINT_ENUM,"None,Shift,Alt,Meta,Ctrl");
set("3d_editor/pan_modifier",1);
@@ -436,10 +446,13 @@ void EditorSettings::_load_defaults() {
set("text_editor/create_signal_callbacks",true);
+ set("file_dialog/show_hidden_files", false);
set("animation/autorename_animation_tracks",true);
+ set("animation/confirm_insert_track",true);
set("property_editor/texture_preview_width",48);
+ set("property_editor/auto_refresh_interval",0.3);
set("help/doc_path","");
set("import/ask_save_before_reimport",false);
@@ -462,10 +475,10 @@ void EditorSettings::notify_changes() {
_THREAD_SAFE_METHOD_
- SceneMainLoop *sml=NULL;
+ SceneTree *sml=NULL;
if (OS::get_singleton()->get_main_loop())
- sml = OS::get_singleton()->get_main_loop()->cast_to<SceneMainLoop>();
+ sml = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>();
if (!sml) {
print_line("not SML");
diff --git a/tools/editor/groups_editor.cpp b/tools/editor/groups_editor.cpp
index f0a2a6a758..52db562d8a 100644
--- a/tools/editor/groups_editor.cpp
+++ b/tools/editor/groups_editor.cpp
@@ -36,7 +36,7 @@
void GroupsEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed", this,"_close");
}
}
diff --git a/tools/editor/icons/icon_add.png b/tools/editor/icons/icon_add.png
index 1a97f356d6..26283ca67c 100644
--- a/tools/editor/icons/icon_add.png
+++ b/tools/editor/icons/icon_add.png
Binary files differ
diff --git a/tools/editor/icons/icon_animation.png b/tools/editor/icons/icon_animation.png
index 6af126bf37..ac663c0554 100644
--- a/tools/editor/icons/icon_animation.png
+++ b/tools/editor/icons/icon_animation.png
Binary files differ
diff --git a/tools/editor/icons/icon_atlas_texture.png b/tools/editor/icons/icon_atlas_texture.png
index 3da9f0bee4..0051b0cda4 100644
--- a/tools/editor/icons/icon_atlas_texture.png
+++ b/tools/editor/icons/icon_atlas_texture.png
Binary files differ
diff --git a/tools/editor/icons/icon_audio_stream_gibberish.png b/tools/editor/icons/icon_audio_stream_gibberish.png
index f10671e8a2..95470c298e 100644
--- a/tools/editor/icons/icon_audio_stream_gibberish.png
+++ b/tools/editor/icons/icon_audio_stream_gibberish.png
Binary files differ
diff --git a/tools/editor/icons/icon_auto_play.png b/tools/editor/icons/icon_auto_play.png
index e454ca8c7b..1d5c957cc7 100644
--- a/tools/editor/icons/icon_auto_play.png
+++ b/tools/editor/icons/icon_auto_play.png
Binary files differ
diff --git a/tools/editor/icons/icon_back_buffer_copy.png b/tools/editor/icons/icon_back_buffer_copy.png
new file mode 100644
index 0000000000..b27eb39108
--- /dev/null
+++ b/tools/editor/icons/icon_back_buffer_copy.png
Binary files differ
diff --git a/tools/editor/icons/icon_bake.png b/tools/editor/icons/icon_bake.png
index b1b0f941da..ae06ce48e6 100644
--- a/tools/editor/icons/icon_bake.png
+++ b/tools/editor/icons/icon_bake.png
Binary files differ
diff --git a/tools/editor/icons/icon_blend.png b/tools/editor/icons/icon_blend.png
index 985b63d5d1..2a75f0b2f4 100644
--- a/tools/editor/icons/icon_blend.png
+++ b/tools/editor/icons/icon_blend.png
Binary files differ
diff --git a/tools/editor/icons/icon_bone.png b/tools/editor/icons/icon_bone.png
index 174b0bc167..81b6d8856e 100644
--- a/tools/editor/icons/icon_bone.png
+++ b/tools/editor/icons/icon_bone.png
Binary files differ
diff --git a/tools/editor/icons/icon_bool.png b/tools/editor/icons/icon_bool.png
index d465b7da07..3381033b00 100644
--- a/tools/editor/icons/icon_bool.png
+++ b/tools/editor/icons/icon_bool.png
Binary files differ
diff --git a/tools/editor/icons/icon_canvas_item.png b/tools/editor/icons/icon_canvas_item.png
index 99403bed21..add54ba1af 100644
--- a/tools/editor/icons/icon_canvas_item.png
+++ b/tools/editor/icons/icon_canvas_item.png
Binary files differ
diff --git a/tools/editor/icons/icon_canvas_item_material.png b/tools/editor/icons/icon_canvas_item_material.png
new file mode 100644
index 0000000000..2fe8921653
--- /dev/null
+++ b/tools/editor/icons/icon_canvas_item_material.png
Binary files differ
diff --git a/tools/editor/icons/icon_canvas_item_shader.png b/tools/editor/icons/icon_canvas_item_shader.png
new file mode 100644
index 0000000000..a5f4e7bf85
--- /dev/null
+++ b/tools/editor/icons/icon_canvas_item_shader.png
Binary files differ
diff --git a/tools/editor/icons/icon_canvas_item_shader_graph.png b/tools/editor/icons/icon_canvas_item_shader_graph.png
new file mode 100644
index 0000000000..bba966b43e
--- /dev/null
+++ b/tools/editor/icons/icon_canvas_item_shader_graph.png
Binary files differ
diff --git a/tools/editor/icons/icon_canvas_modulate.png b/tools/editor/icons/icon_canvas_modulate.png
new file mode 100644
index 0000000000..2a34df7793
--- /dev/null
+++ b/tools/editor/icons/icon_canvas_modulate.png
Binary files differ
diff --git a/tools/editor/icons/icon_check_box.png b/tools/editor/icons/icon_check_box.png
new file mode 100644
index 0000000000..8a2b56cc3e
--- /dev/null
+++ b/tools/editor/icons/icon_check_box.png
Binary files differ
diff --git a/tools/editor/icons/icon_close.png b/tools/editor/icons/icon_close.png
index 11fa746271..10e56d5bb8 100644
--- a/tools/editor/icons/icon_close.png
+++ b/tools/editor/icons/icon_close.png
Binary files differ
diff --git a/tools/editor/icons/icon_close_hover.png b/tools/editor/icons/icon_close_hover.png
index efcc9e7471..cb519691e5 100644
--- a/tools/editor/icons/icon_close_hover.png
+++ b/tools/editor/icons/icon_close_hover.png
Binary files differ
diff --git a/tools/editor/icons/icon_collapse.png b/tools/editor/icons/icon_collapse.png
index bd5c9765a5..23db9e42a7 100644
--- a/tools/editor/icons/icon_collapse.png
+++ b/tools/editor/icons/icon_collapse.png
Binary files differ
diff --git a/tools/editor/icons/icon_collapse_hl.png b/tools/editor/icons/icon_collapse_hl.png
index 7ed9a5c125..0dfbc8b175 100644
--- a/tools/editor/icons/icon_collapse_hl.png
+++ b/tools/editor/icons/icon_collapse_hl.png
Binary files differ
diff --git a/tools/editor/icons/icon_connect.png b/tools/editor/icons/icon_connect.png
index 24258414c4..745e445a61 100644
--- a/tools/editor/icons/icon_connect.png
+++ b/tools/editor/icons/icon_connect.png
Binary files differ
diff --git a/tools/editor/icons/icon_del.png b/tools/editor/icons/icon_del.png
index 5349af466e..10e56d5bb8 100644
--- a/tools/editor/icons/icon_del.png
+++ b/tools/editor/icons/icon_del.png
Binary files differ
diff --git a/tools/editor/icons/icon_duplicate.png b/tools/editor/icons/icon_duplicate.png
index bae4aa2c30..f854a14fd3 100644
--- a/tools/editor/icons/icon_duplicate.png
+++ b/tools/editor/icons/icon_duplicate.png
Binary files differ
diff --git a/tools/editor/icons/icon_edit.png b/tools/editor/icons/icon_edit.png
index 012a7f5f1d..157f785b83 100644
--- a/tools/editor/icons/icon_edit.png
+++ b/tools/editor/icons/icon_edit.png
Binary files differ
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+++ b/tools/editor/icons/icon_play_custom.png
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diff --git a/tools/editor/icons/icon_play_scene.png b/tools/editor/icons/icon_play_scene.png
index 7ca59fe900..7079cc9677 100644
--- a/tools/editor/icons/icon_play_scene.png
+++ b/tools/editor/icons/icon_play_scene.png
Binary files differ
diff --git a/tools/editor/icons/icon_prev_scene.png b/tools/editor/icons/icon_prev_scene.png
index c7c180e1c4..9d8dda5180 100644
--- a/tools/editor/icons/icon_prev_scene.png
+++ b/tools/editor/icons/icon_prev_scene.png
Binary files differ
diff --git a/tools/editor/icons/icon_real.png b/tools/editor/icons/icon_real.png
index bfe5038319..80fbf7017c 100644
--- a/tools/editor/icons/icon_real.png
+++ b/tools/editor/icons/icon_real.png
Binary files differ
diff --git a/tools/editor/icons/icon_reload.png b/tools/editor/icons/icon_reload.png
index 07f53efb56..f7c6530d77 100644
--- a/tools/editor/icons/icon_reload.png
+++ b/tools/editor/icons/icon_reload.png
Binary files differ
diff --git a/tools/editor/icons/icon_remove.png b/tools/editor/icons/icon_remove.png
index 5349af466e..10e56d5bb8 100644
--- a/tools/editor/icons/icon_remove.png
+++ b/tools/editor/icons/icon_remove.png
Binary files differ
diff --git a/tools/editor/icons/icon_rename.png b/tools/editor/icons/icon_rename.png
index f88da39915..7b6a10df93 100644
--- a/tools/editor/icons/icon_rename.png
+++ b/tools/editor/icons/icon_rename.png
Binary files differ
diff --git a/tools/editor/icons/icon_reparent.png b/tools/editor/icons/icon_reparent.png
index af85b17ecc..59aee5e42d 100644
--- a/tools/editor/icons/icon_reparent.png
+++ b/tools/editor/icons/icon_reparent.png
Binary files differ
diff --git a/tools/editor/icons/icon_replace.png b/tools/editor/icons/icon_replace.png
index 2ae843ae10..662a58dc93 100644
--- a/tools/editor/icons/icon_replace.png
+++ b/tools/editor/icons/icon_replace.png
Binary files differ
diff --git a/tools/editor/icons/icon_resource_preloader.png b/tools/editor/icons/icon_resource_preloader.png
index e31e5a0d59..14b8c4de3c 100644
--- a/tools/editor/icons/icon_resource_preloader.png
+++ b/tools/editor/icons/icon_resource_preloader.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_0.png b/tools/editor/icons/icon_rotate_0.png
new file mode 100644
index 0000000000..85a4b4c420
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_0.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_180.png b/tools/editor/icons/icon_rotate_180.png
new file mode 100644
index 0000000000..c4c516cff5
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_180.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_270.png b/tools/editor/icons/icon_rotate_270.png
new file mode 100644
index 0000000000..6e0f2e62b8
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_270.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_90.png b/tools/editor/icons/icon_rotate_90.png
new file mode 100644
index 0000000000..f25b0e99a3
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_90.png
Binary files differ
diff --git a/tools/editor/icons/icon_sample_player.png b/tools/editor/icons/icon_sample_player.png
index 5561769b05..92d9cc77bf 100644
--- a/tools/editor/icons/icon_sample_player.png
+++ b/tools/editor/icons/icon_sample_player.png
Binary files differ
diff --git a/tools/editor/icons/icon_save.png b/tools/editor/icons/icon_save.png
index dce274ffb1..ddef66688d 100644
--- a/tools/editor/icons/icon_save.png
+++ b/tools/editor/icons/icon_save.png
Binary files differ
diff --git a/tools/editor/icons/icon_script.png b/tools/editor/icons/icon_script.png
index 65fb3c4934..baf5927c18 100644
--- a/tools/editor/icons/icon_script.png
+++ b/tools/editor/icons/icon_script.png
Binary files differ
diff --git a/tools/editor/icons/icon_sound_room_params.png b/tools/editor/icons/icon_sound_room_params.png
index 8e381d7978..2d37a4b49f 100644
--- a/tools/editor/icons/icon_sound_room_params.png
+++ b/tools/editor/icons/icon_sound_room_params.png
Binary files differ
diff --git a/tools/editor/icons/icon_stop.png b/tools/editor/icons/icon_stop.png
index 3b7562fa4a..fd568b61a8 100644
--- a/tools/editor/icons/icon_stop.png
+++ b/tools/editor/icons/icon_stop.png
Binary files differ
diff --git a/tools/editor/icons/icon_stream_player.png b/tools/editor/icons/icon_stream_player.png
index 2670a567e8..cf8fdcbaea 100644
--- a/tools/editor/icons/icon_stream_player.png
+++ b/tools/editor/icons/icon_stream_player.png
Binary files differ
diff --git a/tools/editor/icons/icon_string.png b/tools/editor/icons/icon_string.png
index 86cc8e633f..48bf753c40 100644
--- a/tools/editor/icons/icon_string.png
+++ b/tools/editor/icons/icon_string.png
Binary files differ
diff --git a/tools/editor/icons/icon_texture.png b/tools/editor/icons/icon_texture.png
index 03d6ac7db2..bbcc54bd6e 100644
--- a/tools/editor/icons/icon_texture.png
+++ b/tools/editor/icons/icon_texture.png
Binary files differ
diff --git a/tools/editor/icons/icon_timer.png b/tools/editor/icons/icon_timer.png
index 3855683033..e8c36ae893 100644
--- a/tools/editor/icons/icon_timer.png
+++ b/tools/editor/icons/icon_timer.png
Binary files differ
diff --git a/tools/editor/icons/icon_tool_move.png b/tools/editor/icons/icon_tool_move.png
index fc611cdbb1..7257d3897b 100644
--- a/tools/editor/icons/icon_tool_move.png
+++ b/tools/editor/icons/icon_tool_move.png
Binary files differ
diff --git a/tools/editor/icons/icon_tool_pan.png b/tools/editor/icons/icon_tool_pan.png
index 5c078a7b1c..bfe6fddf45 100644
--- a/tools/editor/icons/icon_tool_pan.png
+++ b/tools/editor/icons/icon_tool_pan.png
Binary files differ
diff --git a/tools/editor/icons/icon_tool_rotate.png b/tools/editor/icons/icon_tool_rotate.png
index c833b93d6e..9575ceb54e 100644
--- a/tools/editor/icons/icon_tool_rotate.png
+++ b/tools/editor/icons/icon_tool_rotate.png
Binary files differ
diff --git a/tools/editor/icons/icon_tool_scale.png b/tools/editor/icons/icon_tool_scale.png
index 3eaeae1e99..a94a6e7c98 100644
--- a/tools/editor/icons/icon_tool_scale.png
+++ b/tools/editor/icons/icon_tool_scale.png
Binary files differ
diff --git a/tools/editor/icons/icon_tool_select.png b/tools/editor/icons/icon_tool_select.png
index eb5ff6e1da..47683228e9 100644
--- a/tools/editor/icons/icon_tool_select.png
+++ b/tools/editor/icons/icon_tool_select.png
Binary files differ
diff --git a/tools/editor/icons/icon_tools.png b/tools/editor/icons/icon_tools.png
index 927173ea0f..f02d924203 100644
--- a/tools/editor/icons/icon_tools.png
+++ b/tools/editor/icons/icon_tools.png
Binary files differ
diff --git a/tools/editor/icons/icon_track_continuous.png b/tools/editor/icons/icon_track_continuous.png
index 97e8762299..9f99891c21 100644
--- a/tools/editor/icons/icon_track_continuous.png
+++ b/tools/editor/icons/icon_track_continuous.png
Binary files differ
diff --git a/tools/editor/icons/icon_track_discrete.png b/tools/editor/icons/icon_track_discrete.png
index 57a4cd5579..4e65e49afb 100644
--- a/tools/editor/icons/icon_track_discrete.png
+++ b/tools/editor/icons/icon_track_discrete.png
Binary files differ
diff --git a/tools/editor/icons/icon_translation.png b/tools/editor/icons/icon_translation.png
index 6211ab9a1b..917c6f548a 100644
--- a/tools/editor/icons/icon_translation.png
+++ b/tools/editor/icons/icon_translation.png
Binary files differ
diff --git a/tools/editor/icons/icon_transpose.png b/tools/editor/icons/icon_transpose.png
new file mode 100644
index 0000000000..f9b78bc0fd
--- /dev/null
+++ b/tools/editor/icons/icon_transpose.png
Binary files differ
diff --git a/tools/editor/icons/icon_unbone.png b/tools/editor/icons/icon_unbone.png
index 819e8a8e5d..c8cd774460 100644
--- a/tools/editor/icons/icon_unbone.png
+++ b/tools/editor/icons/icon_unbone.png
Binary files differ
diff --git a/tools/editor/icons/icon_ungroup.png b/tools/editor/icons/icon_ungroup.png
index 16511e3f1c..4ea620bf96 100644
--- a/tools/editor/icons/icon_ungroup.png
+++ b/tools/editor/icons/icon_ungroup.png
Binary files differ
diff --git a/tools/editor/icons/icon_unlock.png b/tools/editor/icons/icon_unlock.png
index b86447bf7a..f9fa31c3e0 100644
--- a/tools/editor/icons/icon_unlock.png
+++ b/tools/editor/icons/icon_unlock.png
Binary files differ
diff --git a/tools/editor/icons/icon_uv.png b/tools/editor/icons/icon_uv.png
index 4d9d198d86..39bc737a37 100644
--- a/tools/editor/icons/icon_uv.png
+++ b/tools/editor/icons/icon_uv.png
Binary files differ
diff --git a/tools/editor/icons/icon_vector.png b/tools/editor/icons/icon_vector.png
index 7826d7f7a9..0ee33ba0b7 100644
--- a/tools/editor/icons/icon_vector.png
+++ b/tools/editor/icons/icon_vector.png
Binary files differ
diff --git a/tools/editor/icons/icon_vector2.png b/tools/editor/icons/icon_vector2.png
index 44e48c36c7..5920109a55 100644
--- a/tools/editor/icons/icon_vector2.png
+++ b/tools/editor/icons/icon_vector2.png
Binary files differ
diff --git a/tools/editor/icons/icon_viewport.png b/tools/editor/icons/icon_viewport.png
index 0a0d93cf4d..3859f6c7e9 100644
--- a/tools/editor/icons/icon_viewport.png
+++ b/tools/editor/icons/icon_viewport.png
Binary files differ
diff --git a/tools/editor/icons/icon_visible.png b/tools/editor/icons/icon_visible.png
index 519898bbef..cbc44c4e30 100644
--- a/tools/editor/icons/icon_visible.png
+++ b/tools/editor/icons/icon_visible.png
Binary files differ
diff --git a/tools/editor/icons/icon_zoom.png b/tools/editor/icons/icon_zoom.png
index cbacaaaeca..e4bbbfe7c3 100644
--- a/tools/editor/icons/icon_zoom.png
+++ b/tools/editor/icons/icon_zoom.png
Binary files differ
diff --git a/tools/editor/import_settings.cpp b/tools/editor/import_settings.cpp
index 74e4aa97d7..63b8d65b69 100644
--- a/tools/editor/import_settings.cpp
+++ b/tools/editor/import_settings.cpp
@@ -224,7 +224,7 @@ void ImportSettingsDialog::update_tree() {
void ImportSettingsDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"update_tree");
}
diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp
index 6a6ee8c614..0562153199 100644
--- a/tools/editor/io_plugins/editor_font_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -47,6 +47,12 @@ class _EditorFontImportOptions : public Object {
OBJ_TYPE(_EditorFontImportOptions,Object);
public:
+ enum FontMode {
+
+ FONT_BITMAP,
+ FONT_DISTANCE_FIELD
+ };
+
enum ColorType {
COLOR_WHITE,
COLOR_CUSTOM,
@@ -69,6 +75,9 @@ public:
CHARSET_CUSTOM_LATIN
};
+
+ FontMode font_mode;
+
CharacterSet character_set;
String custom_file;
@@ -91,7 +100,6 @@ public:
bool color_use_monochrome;
String gradient_image;
-
bool disable_filter;
bool round_advance;
@@ -100,7 +108,10 @@ public:
bool _set(const StringName& p_name, const Variant& p_value) {
String n = p_name;
- if (n=="extra_space/char")
+ if (n=="mode/mode") {
+ font_mode=FontMode(int(p_value));
+ _change_notify();
+ } else if (n=="extra_space/char")
char_extra_spacing=p_value;
else if (n=="extra_space/space")
space_extra_spacing=p_value;
@@ -169,7 +180,9 @@ public:
bool _get(const StringName& p_name,Variant &r_ret) const{
String n = p_name;
- if (n=="extra_space/char")
+ if (n=="mode/mode")
+ r_ret=font_mode;
+ else if (n=="extra_space/char")
r_ret=char_extra_spacing;
else if (n=="extra_space/space")
r_ret=space_extra_spacing;
@@ -231,6 +244,9 @@ public:
void _get_property_list( List<PropertyInfo> *p_list) const{
+
+ p_list->push_back(PropertyInfo(Variant::INT,"mode/mode",PROPERTY_HINT_ENUM,"Bitmap,Distance Field"));
+
p_list->push_back(PropertyInfo(Variant::INT,"extra_space/char",PROPERTY_HINT_RANGE,"-64,64,1"));
p_list->push_back(PropertyInfo(Variant::INT,"extra_space/space",PROPERTY_HINT_RANGE,"-64,64,1"));
p_list->push_back(PropertyInfo(Variant::INT,"extra_space/top",PROPERTY_HINT_RANGE,"-64,64,1"));
@@ -240,35 +256,45 @@ public:
if (character_set>=CHARSET_CUSTOM)
p_list->push_back(PropertyInfo(Variant::STRING,"character_set/custom",PROPERTY_HINT_FILE));
- p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled"));
- if (shadow) {
- p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset"));
- p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color"));
- p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING));
- }
+ int usage = PROPERTY_USAGE_DEFAULT;
- p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled"));
- if (shadow2) {
- p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset"));
- p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color"));
- p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING));
+ if (font_mode==FONT_DISTANCE_FIELD) {
+ usage = PROPERTY_USAGE_NOEDITOR;
}
- p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image"));
- if (color_type==COLOR_CUSTOM) {
- p_list->push_back(PropertyInfo(Variant::COLOR,"color/color"));
+ {
+ p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled",PROPERTY_HINT_NONE,"",usage));
+ if (shadow) {
+ p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING,"",usage));
+ }
+
+ p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled",PROPERTY_HINT_NONE,"",usage));
+ if (shadow2) {
+ p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING,"",usage));
+ }
+
+ p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image",usage));
+ if (color_type==COLOR_CUSTOM) {
+ p_list->push_back(PropertyInfo(Variant::COLOR,"color/color",PROPERTY_HINT_NONE,"",usage));
+
+ }
+ if (color_type==COLOR_GRADIENT_RANGE) {
+ p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::COLOR,"color/end",PROPERTY_HINT_NONE,"",usage));
+ }
+ if (color_type==COLOR_GRADIENT_IMAGE) {
+ p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE,"",usage));
+ }
+ p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome",PROPERTY_HINT_NONE,"",usage));
}
- if (color_type==COLOR_GRADIENT_RANGE) {
- p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin"));
- p_list->push_back(PropertyInfo(Variant::COLOR,"color/end"));
- }
- if (color_type==COLOR_GRADIENT_IMAGE) {
- p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE));
- }
- p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome"));
+
p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/round_advance"));
p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/disable_filter"));
@@ -307,6 +333,7 @@ public:
gradient_end=Color(0.5,0.5,0.5,1);
color_use_monochrome=false;
+ font_mode=FONT_BITMAP;
round_advance=true;
disable_filter=false;
@@ -314,6 +341,8 @@ public:
_EditorFontImportOptions() {
+ font_mode=FONT_BITMAP;
+
char_extra_spacing=0;
top_extra_spacing=0;
bottom_extra_spacing=0;
@@ -499,7 +528,7 @@ class EditorFontImportDialog : public ConfirmationDialog {
Error err = plugin->import(dest->get_line_edit()->get_text(),rimd);
if (err!=OK) {
- error_dialog->set_text("Could't save font.");
+ error_dialog->set_text("Couldn't save font.");
error_dialog->popup_centered(Size2(200,100));
return;
}
@@ -529,7 +558,7 @@ public:
void _notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
prop_edit->edit(options);
_update_text();
}
@@ -706,6 +735,137 @@ struct _EditorKerningKey {
};
+
+static unsigned char get_SDF_radial(
+ unsigned char *fontmap,
+ int w, int h,
+ int x, int y,
+ int max_radius )
+{
+ // hideous brute force method
+ float d2 = max_radius*max_radius+1.0;
+ unsigned char v = fontmap[x+y*w];
+ for( int radius = 1; (radius <= max_radius) && (radius*radius < d2); ++radius )
+ {
+ int line, lo, hi;
+ // north
+ line = y - radius;
+ if( (line >= 0) && (line < h) )
+ {
+ lo = x - radius;
+ hi = x + radius;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= w ) { hi = w-1; }
+ int idx = line * w + lo;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = i - x;
+ float ny = line - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ ++idx;
+ }
+ }
+ // south
+ line = y + radius;
+ if( (line >= 0) && (line < h) )
+ {
+ lo = x - radius;
+ hi = x + radius;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= w ) { hi = w-1; }
+ int idx = line * w + lo;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = i - x;
+ float ny = line - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ ++idx;
+ }
+ }
+ // west
+ line = x - radius;
+ if( (line >= 0) && (line < w) )
+ {
+ lo = y - radius + 1;
+ hi = y + radius - 1;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= h ) { hi = h-1; }
+ int idx = lo * w + line;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = line - x;
+ float ny = i - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ idx += w;
+ }
+ }
+ // east
+ line = x + radius;
+ if( (line >= 0) && (line < w) )
+ {
+ lo = y - radius + 1;
+ hi = y + radius - 1;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= h ) { hi = h-1; }
+ int idx = lo * w + line;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = line - x;
+ float ny = i - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ idx += w;
+ }
+ }
+ }
+ d2 = sqrtf( d2 );
+ if( v==0 )
+ {
+ d2 = -d2;
+ }
+ d2 *= 127.5 / max_radius;
+ d2 += 127.5;
+ if( d2 < 0.0 ) d2 = 0.0;
+ if( d2 > 255.0 ) d2 = 255.0;
+ return (unsigned char)(d2 + 0.5);
+}
+
+
Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata>& p_from, const String &p_existing) {
Ref<ResourceImportMetadata> from = p_from;
@@ -754,7 +914,11 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
}
- error = FT_Set_Pixel_Sizes(face,0,size);
+ int font_mode = from->get_option("mode/mode");
+
+ int scaler=(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD)?16:1;
+
+ error = FT_Set_Pixel_Sizes(face,0,size*scaler);
FT_GlyphSlot slot = face->glyph;
@@ -820,9 +984,9 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
{
bool skip=false;
- error = FT_Load_Char( face, charcode, FT_LOAD_RENDER );
+ error = FT_Load_Char( face, charcode, font_mode==_EditorFontImportOptions::FONT_BITMAP?FT_LOAD_RENDER:FT_LOAD_MONOCHROME );
if (error) skip=true;
- else error = FT_Render_Glyph( face->glyph, ft_render_mode_normal );
+ else error = FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono );
if (error) {
skip=true;
} else if (!skip) {
@@ -847,28 +1011,36 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
}
_EditorFontData * fdata = memnew( _EditorFontData );
- fdata->bitmap.resize( slot->bitmap.width*slot->bitmap.rows );
- fdata->width=slot->bitmap.width;
- fdata->height=slot->bitmap.rows;
- fdata->character=charcode;
- fdata->glyph=FT_Get_Char_Index(face,charcode);
- if (charcode=='x')
- xsize=slot->bitmap.width;
- if (charcode<127) {
- if (slot->bitmap_top>max_up) {
+ int w = slot->bitmap.width;
+ int h = slot->bitmap.rows;
+ int p = slot->bitmap.pitch;
- max_up=slot->bitmap_top;
- }
+ print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch));
+ if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
- if ( (slot->bitmap_top - fdata->height)<max_down ) {
+ // oversize the holding buffer so I can smooth it!
+ int sw = w + scaler * 4;
+ int sh = h + scaler * 4;
+ // do the SDF
+ int sdfw = sw / scaler;
+ int sdfh = sh / scaler;
- max_down=slot->bitmap_top - fdata->height;
- }
+ fdata->width=sdfw;
+ fdata->height=sdfh;
+ } else {
+ fdata->width=w;
+ fdata->height=h;
}
+ fdata->character=charcode;
+ fdata->glyph=FT_Get_Char_Index(face,charcode);
+ if (charcode=='x')
+ xsize=w/scaler;
+
+
fdata->valign=slot->bitmap_top;
fdata->halign=slot->bitmap_left;
@@ -878,12 +1050,85 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
else
fdata->advance=slot->advance.x/float(1<<6);
+ if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
+
+ fdata->halign = fdata->halign / scaler - 1.5;
+ fdata->valign = fdata->valign / scaler + 1.5;
+ fdata->advance/=scaler;
+
+ }
+
fdata->advance+=font_spacing;
- for (int i=0;i<slot->bitmap.width;i++) {
- for (int j=0;j<slot->bitmap.rows;j++) {
- fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i];
+ if (charcode<127) {
+ int top = fdata->valign;
+ int hmax = h/scaler;
+
+ if (top>max_up) {
+
+ max_up=top;
+ }
+
+
+ if ( (top - hmax)<max_down ) {
+
+ max_down=top - hmax;
+ }
+ }
+
+ if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
+
+
+ // oversize the holding buffer so I can smooth it!
+ int sw = w + scaler * 4;
+ int sh = h + scaler * 4;
+
+ unsigned char *smooth_buf = new unsigned char[sw*sh];
+
+ for( int i = 0; i < sw*sh; ++i ) {
+ smooth_buf[i] = 0;
+ }
+
+ // copy the glyph into the buffer to be smoothed
+ unsigned char *buf = slot->bitmap.buffer;
+ for( int j = 0; j < h; ++j ) {
+ for( int i = 0; i < w; ++i ) {
+ smooth_buf[scaler*2+i+(j+scaler*2)*sw] = 255 * ((buf[j*p+(i>>3)] >> (7 - (i & 7))) & 1);
+ }
+ }
+
+ // do the SDF
+ int sdfw = fdata->width;
+ int sdfh = fdata->height;
+
+ fdata->bitmap.resize( sdfw*sdfh );
+
+ for( int j = 0; j < sdfh; ++j ) {
+ for( int i = 0; i < sdfw; ++i ) {
+ int pd_idx = j*sdfw+i;
+
+ //fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i];
+
+ fdata->bitmap[pd_idx] =
+ //get_SDF
+ get_SDF_radial
+ ( smooth_buf, sw, sh,
+ i*scaler + (scaler >>1), j*scaler + (scaler >>1),
+ 2*scaler );
+
+ }
+ }
+
+ delete [] smooth_buf;
+
+ } else {
+ fdata->bitmap.resize( slot->bitmap.width*slot->bitmap.rows );
+ for (int i=0;i<slot->bitmap.width;i++) {
+ for (int j=0;j<slot->bitmap.rows;j++) {
+
+ fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i];
+ }
}
}
@@ -904,9 +1149,10 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
spd->ofs_x=0;
spd->ofs_y=0;
- if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, ft_render_mode_normal )) {
+ if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono )) {
spd->advance = slot->advance.x>>6; //round to nearest or store as float
+ spd->advance/=scaler;
spd->advance+=font_spacing;
} else {
@@ -955,7 +1201,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
if (kern==0)
continue;
- kerning_map[kpk]=kern;
+ kerning_map[kpk]=kern/scaler;
}
}
}
@@ -1079,7 +1325,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
pixels.resize(s.x*s.y*4);
DVector<uint8_t>::Write w = pixels.write();
- print_line("val: "+itos(font_data_list[i]->valign));
+ //print_line("val: "+itos(font_data_list[i]->valign));
for(int y=0;y<s.height;y++) {
int yc=CLAMP(y-o.y+font_data_list[i]->valign,0,height-1);
@@ -1284,6 +1530,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
font->clear();
font->set_height(height+bottom_space+top_space);
font->set_ascent(ascent+top_space);
+ font->set_distance_field_hint(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD);
//register texures
{
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index e86356ebe9..990e52be46 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -39,6 +39,7 @@
#include "scene/resources/packed_scene.h"
#include "os/os.h"
#include "tools/editor/editor_node.h"
+#include <iostream>
struct ColladaImport {
@@ -61,6 +62,8 @@ struct ColladaImport {
Color ambient;
bool found_directional;
bool force_make_tangents;
+ bool apply_mesh_xform_to_vertices;
+ float bake_fps;
@@ -68,6 +71,7 @@ struct ColladaImport {
Map<String, Ref<Mesh> > mesh_cache;
Map<String, Ref<Curve3D> > curve_cache;
Map<String, Ref<Material> > material_cache;
+ Map<Collada::Node*,Skeleton*> skeleton_map;
Map< Skeleton*, Map< String, int> > skeleton_bone_map;
@@ -76,6 +80,7 @@ struct ColladaImport {
Map<String,bool> bones_with_animation;
Error _populate_skeleton(Skeleton *p_skeleton,Collada::Node *p_node, int &r_bone, int p_parent);
+ Error _create_scene_skeletons(Collada::Node *p_node);
Error _create_scene(Collada::Node *p_node, Spatial *p_parent);
Error _create_resources(Collada::Node *p_node);
Error _create_material(const String& p_material);
@@ -95,6 +100,8 @@ struct ColladaImport {
found_ambient=false;
found_directional=false;
force_make_tangents=false;
+ apply_mesh_xform_to_vertices=true;
+ bake_fps=15;
}
};
@@ -108,7 +115,7 @@ Error ColladaImport::_populate_skeleton(Skeleton *p_skeleton,Collada::Node *p_no
Collada::NodeJoint *joint = static_cast<Collada::NodeJoint*>(p_node);
-
+ print_line("populating joint "+joint->name);
p_skeleton->add_bone(p_node->name);
if (p_parent>=0)
p_skeleton->set_bone_parent(r_bone,p_parent);
@@ -168,6 +175,34 @@ void ColladaImport::_pre_process_lights(Collada::Node *p_node) {
_pre_process_lights(p_node->children[i]);
}
+Error ColladaImport::_create_scene_skeletons(Collada::Node *p_node) {
+
+
+ if (p_node->type==Collada::Node::TYPE_SKELETON) {
+
+ Skeleton *sk = memnew( Skeleton );
+ int bone = 0;
+
+ for(int i=0;i<p_node->children.size();i++) {
+
+ _populate_skeleton(sk,p_node->children[i],bone,-1);
+ }
+ sk->localize_rests(); //after creating skeleton, rests must be localized...!
+ skeleton_map[p_node]=sk;
+ }
+
+
+ for(int i=0;i<p_node->children.size();i++) {
+
+ Error err = _create_scene_skeletons(p_node->children[i]);
+ if (err)
+ return err;
+ }
+ return OK;
+
+}
+
+
Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) {
Spatial * node=NULL;
@@ -251,13 +286,16 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) {
case Collada::CameraData::MODE_ORTHOGONAL: {
- if (cd.orthogonal.x_mag) {
+ if (cd.orthogonal.y_mag) {
- camera->set_orthogonal(cd.orthogonal.x_mag,cd.z_near,cd.z_far);
+ camera->set_keep_aspect_mode(Camera::KEEP_HEIGHT);
+ camera->set_orthogonal(cd.orthogonal.y_mag*2.0 ,cd.z_near,cd.z_far);
- } else if (!cd.orthogonal.x_mag && cd.orthogonal.y_mag) {
+ } else if (!cd.orthogonal.y_mag && cd.orthogonal.x_mag) {
- camera->set_orthogonal(cd.orthogonal.y_mag * cd.aspect,cd.z_near,cd.z_far);
+
+ camera->set_keep_aspect_mode(Camera::KEEP_WIDTH);
+ camera->set_orthogonal(cd.orthogonal.x_mag*2.0,cd.z_near,cd.z_far);
}
} break;
@@ -295,15 +333,8 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) {
} break;
case Collada::Node::TYPE_SKELETON: {
- Skeleton *sk = memnew( Skeleton );
- int bone = 0;
-
- for(int i=0;i<p_node->children.size();i++) {
-
- _populate_skeleton(sk,p_node->children[i],bone,-1);
- }
- sk->localize_rests(); //after creating skeleton, rests must be localized...!
-
+ ERR_FAIL_COND_V(!skeleton_map.has(p_node),ERR_CANT_CREATE);
+ Skeleton *sk = skeleton_map[p_node];
node=sk;
} break;
@@ -1327,8 +1358,60 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co
vertw = DVector<Vector3>::Write();
DVector<Vector3> normals;
DVector<float> tangents;
+ if(md.vertices[vertex_src_id].sources.has("NORMAL")){
+ //has normals
+ normals.resize(vlen);
+ //std::cout << "has normals" << std::endl;
+ String normal_src_id = md.vertices[vertex_src_id].sources["NORMAL"];
+ //std::cout << "normals source: "<< normal_src_id.utf8().get_data() <<std::endl;
+ ERR_FAIL_COND_V(!md.sources.has(normal_src_id),ERR_INVALID_DATA);
+
+ const Collada::MeshData::Source *m=&md.sources[normal_src_id];
+
+ ERR_FAIL_COND_V( m->array.size() != vertex_src->array.size(), ERR_INVALID_DATA);
+ int stride=m->stride;
+ if (stride==0)
+ stride=3;
+
+
+ //read normals from morph target
+ DVector<Vector3>::Write vertw = normals.write();
+
+ for(int m_i=0;m_i<m->array.size()/stride;m_i++) {
+
+ int pos = m_i*stride;
+ Vector3 vtx( m->array[pos+0], m->array[pos+1], m->array[pos+2] );
+
+ #ifndef NO_UP_AXIS_SWAP
+ if (collada.state.up_axis==Vector3::AXIS_Z) {
- _generate_normals(index_array,vertices,normals);
+ SWAP( vtx.z, vtx.y );
+ vtx.z = -vtx.z;
+
+ }
+ #endif
+
+ Collada::Vertex vertex;
+ vertex.vertex=vtx;
+ vertex.fix_unit_scale(collada);
+ vtx=vertex.vertex;
+
+ vtx = p_local_xform.xform(vtx);
+
+
+ if (vertex_map.has(m_i)) { //vertex may no longer be here, don't bother converting
+
+
+ for (Set<int> ::Element *E=vertex_map[m_i].front() ; E; E=E->next() ) {
+
+ vertw[E->get()]=vtx;
+ }
+ }
+ }
+
+ }else{
+ _generate_normals(index_array,vertices,normals);//no normals
+ }
if (final_tangent_array.size() && final_uv_array.size()) {
_generate_tangents_and_binormals(index_array,vertices,final_uv_array,normals,tangents);
@@ -1500,6 +1583,9 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
ERR_FAIL_COND_V( skeletons.empty(), ERR_INVALID_DATA );
String skname = skeletons[0];
+ if (!node_map.has(skname)) {
+ print_line("no node for skeleton "+skname);
+ }
ERR_FAIL_COND_V( !node_map.has(skname), ERR_INVALID_DATA );
NodeMap nmsk = node_map[skname];
Skeleton *sk = nmsk.node->cast_to<Skeleton>();
@@ -1516,8 +1602,12 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
meshid=morph->mesh;
}
- apply_xform=collada.fix_transform(p_node->default_transform);
- node->set_transform(Transform());
+ if (apply_mesh_xform_to_vertices) {
+ apply_xform=collada.fix_transform(p_node->default_transform);
+ node->set_transform(Transform());
+ } else {
+ apply_xform=Transform();
+ }
Collada::SkinControllerData::Source *joint_src=NULL;
@@ -1613,6 +1703,16 @@ Error ColladaImport::load(const String& p_path,int p_flags,bool p_force_make_tan
}
//import scene
+
+ for(int i=0;i<vs.root_nodes.size();i++) {
+
+ Error err = _create_scene_skeletons(vs.root_nodes[i]);
+ if (err!=OK) {
+ memdelete(scene);
+ ERR_FAIL_COND_V(err,err);
+ }
+ }
+
for(int i=0;i<vs.root_nodes.size();i++) {
Error err = _create_scene(vs.root_nodes[i],scene);
@@ -1835,19 +1935,22 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
Vector<float> base_snapshots;
float f=0;
- float snapshot_interval = 1.0/20.0; //should be customizable somewhere...
+ float snapshot_interval = 1.0/bake_fps; //should be customizable somewhere...
float anim_length=collada.state.animation_length;
if (p_clip>=0 && collada.state.animation_clips[p_clip].end)
anim_length=collada.state.animation_clips[p_clip].end;
while(f<anim_length) {
- if (f>=anim_length)
- f=anim_length;
base_snapshots.push_back(f);
f+=snapshot_interval;
+
+ if (f>=anim_length) {
+ base_snapshots.push_back(anim_length);
+ }
}
+
//print_line("anim len: "+rtos(anim_length));
animation->set_length(anim_length);
@@ -1892,6 +1995,8 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
for(int i=0;i<at.keys.size();i++)
snapshots.push_back(at.keys[i].time);
+ print_line("using anim snapshots");
+
}
@@ -2142,14 +2247,14 @@ void EditorSceneImporterCollada::get_extensions(List<String> *r_extensions) cons
r_extensions->push_back("dae");
}
-Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_flags, List<String> *r_missing_deps, Error* r_err) {
-
+Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_flags,int p_bake_fps, List<String> *r_missing_deps, Error* r_err) {
ColladaImport state;
uint32_t flags=Collada::IMPORT_FLAG_SCENE;
if (p_flags&IMPORT_ANIMATION)
flags|=Collada::IMPORT_FLAG_ANIMATION;
+ state.bake_fps=p_bake_fps;
Error err = state.load(p_path,flags,p_flags&EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS);
@@ -2174,7 +2279,7 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
if (p_flags&IMPORT_ANIMATION) {
- state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_TRACKS_IN_ALL_BONES);
+ state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
AnimationPlayer *ap = memnew( AnimationPlayer );
for(int i=0;i<state.animations.size();i++) {
String name;
@@ -2183,8 +2288,6 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
else
name=state.animations[i]->get_name();
- if (p_flags&IMPORT_ANIMATION_OPTIMIZE)
- state.animations[i]->optimize();
if (p_flags&IMPORT_ANIMATION_DETECT_LOOP) {
if (name.begins_with("loop") || name.ends_with("loop") || name.begins_with("cycle") || name.ends_with("cycle")) {
@@ -2213,7 +2316,7 @@ Ref<Animation> EditorSceneImporterCollada::import_animation(const String& p_path
ERR_FAIL_COND_V(err!=OK,RES());
- state.create_animations(p_flags&EditorSceneImporter::IMPORT_ANIMATION_FORCE_TRACKS_IN_ALL_BONES);
+ state.create_animations(p_flags&EditorSceneImporter::IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
if (state.scene)
memdelete(state.scene);
@@ -2230,8 +2333,6 @@ Ref<Animation> EditorSceneImporterCollada::import_animation(const String& p_path
}
}
- if (p_flags&IMPORT_ANIMATION_OPTIMIZE)
- anim->optimize();
return anim;
}
diff --git a/tools/editor/io_plugins/editor_import_collada.h b/tools/editor/io_plugins/editor_import_collada.h
index 9580f42ed0..ae4cedeff6 100644
--- a/tools/editor/io_plugins/editor_import_collada.h
+++ b/tools/editor/io_plugins/editor_import_collada.h
@@ -40,7 +40,7 @@ public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
- virtual Node* import_scene(const String& p_path,uint32_t p_flags,List<String> *r_missing_deps=NULL,Error* r_err=NULL);
+ virtual Node* import_scene(const String& p_path,uint32_t p_flags,int p_bake_fps,List<String> *r_missing_deps=NULL,Error* r_err=NULL);
virtual Ref<Animation> import_animation(const String& p_path,uint32_t p_flags);
EditorSceneImporterCollada();
diff --git a/tools/editor/io_plugins/editor_mesh_import_plugin.cpp b/tools/editor/io_plugins/editor_mesh_import_plugin.cpp
index d76a778433..7d6f400ccc 100644
--- a/tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_mesh_import_plugin.cpp
@@ -245,7 +245,7 @@ public:
void _notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
option_editor->edit(options);
}
@@ -425,7 +425,7 @@ Error EditorMeshImportPlugin::import(const String& p_path, const Ref<ResourceImp
ERR_FAIL_COND_V(v.size()<3,ERR_INVALID_DATA);
Vector2 uv;
uv.x=v[1].to_float();
- uv.y=v[2].to_float();
+ uv.y=1.0-v[2].to_float();
uvs.push_back(uv);
} else if (l.begins_with("vn ")) {
diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
index cd02156eef..377af8f179 100644
--- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
@@ -290,7 +290,7 @@ public:
void _notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
option_editor->edit(options);
}
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
index 27400344d3..06780e4d8a 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -78,12 +78,31 @@ class EditorImportAnimationOptions : public VBoxContainer {
OBJ_TYPE( EditorImportAnimationOptions, VBoxContainer );
+
+ TreeItem *fps;
+ TreeItem* optimize_linear_error;
+ TreeItem* optimize_angular_error;
+ TreeItem* optimize_max_angle;
+
+ TreeItem *clips_base;
+
+ TextEdit *filters;
+ Vector<TreeItem*> clips;
+
Tree *flags;
+ Tree *clips_tree;
+ Tree *optimization_tree;
Vector<TreeItem*> items;
bool updating;
+ bool validating;
+
+
void _changed();
+ void _item_edited();
+ void _button_action(Object *p_obj,int p_col,int p_id);
+
protected:
static void _bind_methods();
void _notification(int p_what);
@@ -93,6 +112,23 @@ public:
void set_flags(uint32_t p_flags);
uint32_t get_flags() const;
+ void set_fps(int p_fps);
+ int get_fps() const;
+
+ void set_optimize_linear_error(float p_error);
+ float get_optimize_linear_error() const;
+
+ void set_optimize_angular_error(float p_error);
+ float get_optimize_angular_error() const;
+
+ void set_optimize_max_angle(float p_error);
+ float get_optimize_max_angle() const;
+
+ void setup_clips(const Array& p_clips);
+ Array get_clips() const;
+
+ void set_filter(const String& p_filter);
+ String get_filter() const;
EditorImportAnimationOptions();
@@ -141,6 +177,9 @@ class EditorSceneImportDialog : public ConfirmationDialog {
Map<Ref<Mesh>,Ref<Shape> > collision_map;
ConfirmationDialog *error_dialog;
+ OptionButton *this_import;
+ OptionButton *next_import;
+
void _choose_file(const String& p_path);
void _choose_save_file(const String& p_path);
void _choose_script(const String& p_path);
@@ -178,7 +217,7 @@ static const char *anim_flag_names[]={
"Detect Loop (-loop,-cycle)",
"Keep Value Tracks",
"Optimize",
- "Force Tracks in All Bones",
+ "Force All Tracks in All Clips",
NULL
};
@@ -223,9 +262,101 @@ void EditorImportAnimationOptions::_changed() {
}
+void EditorImportAnimationOptions::_button_action(Object *p_obj,int p_col,int p_id) {
+
+ memdelete(p_obj);
+
+}
+
+
+void EditorImportAnimationOptions::_item_edited() {
+
+ if (validating)
+ return;
+
+ if (clips.size()==0)
+ return;
+ validating=true;
+ print_line("edited");
+ TreeItem *item = clips_tree->get_edited();
+ if (item==clips[clips.size()-1]) {
+ //add new
+ print_line("islast");
+ if (item->get_text(0).find("<")!=-1 || item->get_text(0).find(">")!=-1) {
+ validating=false;
+ return; //fuckit
+ }
+
+ item->set_editable(1,true);
+ item->set_editable(2,true);
+ item->add_button(0,EditorNode::get_singleton()->get_gui_base()->get_icon("Del","EditorIcons"));
+ item->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
+ item->set_range_config(1,0,3600,0.01);
+ item->set_range(1,0);
+ item->set_editable(1,true);
+ item->set_cell_mode(2,TreeItem::CELL_MODE_RANGE);
+ item->set_range_config(2,0,3600,0.01);
+ item->set_range(2,0);
+ item->set_cell_mode(3,TreeItem::CELL_MODE_CHECK);
+ item->set_editable(3,true);
+
+ TreeItem *newclip = clips_tree->create_item(clips_base);
+ newclip->set_text(0,"<new clip>");
+ newclip->set_editable(0,true);
+ newclip->set_editable(1,false);
+ newclip->set_editable(2,false);
+ clips.push_back(newclip);
+
+
+
+ }
+
+
+ //make name unique JUST IN CASE
+ String name = item->get_text(0);
+ name=name.replace("/","_").replace(":","_").strip_edges();
+ if (name=="")
+ name="New Clip";
+
+ if (clips.size()>2) {
+ int index=1;
+ while(true) {
+ bool valid = true;
+ String try_name=name;
+ if (index>1)
+ try_name+=" "+itos(index);
+
+ for(int i=0;i<clips.size()-1;i++) {
+
+ if (clips[i]==item)
+ continue;
+ if (clips[i]->get_text(0)==try_name) {
+ index++;
+ valid=false;
+ break;
+ }
+ }
+
+ if (valid) {
+ name=try_name;
+ break;
+ }
+
+ }
+ }
+
+ if (item->get_text(0)!=name)
+ item->set_text(0,name);
+
+ validating=false;
+
+}
+
void EditorImportAnimationOptions::_bind_methods() {
ObjectTypeDB::bind_method("_changed",&EditorImportAnimationOptions::_changed);
+ ObjectTypeDB::bind_method("_item_edited",&EditorImportAnimationOptions::_item_edited);
+ ObjectTypeDB::bind_method("_button_action",&EditorImportAnimationOptions::_button_action);
// ObjectTypeDB::bind_method("_changedp",&EditorImportAnimationOptions::_changedp);
ADD_SIGNAL(MethodInfo("changed"));
@@ -234,20 +365,87 @@ void EditorImportAnimationOptions::_bind_methods() {
void EditorImportAnimationOptions::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
flags->connect("item_edited",this,"_changed");
+ clips_tree->connect("item_edited",this,"_item_edited");
+ clips_tree->connect("button_pressed",this,"_button_action",varray(),CONNECT_DEFERRED);
// format->connect("item_selected",this,"_changedp");
}
}
+
+Array EditorImportAnimationOptions::get_clips() const {
+
+ Array arr;
+ for(int i=0;i<clips.size()-1;i++) {
+
+ arr.push_back(clips[i]->get_text(0));
+ arr.push_back(clips[i]->get_range(1));
+ arr.push_back(clips[i]->get_range(2));
+ arr.push_back(clips[i]->is_checked(3));
+ }
+
+ return arr;
+}
+
+
+void EditorImportAnimationOptions::setup_clips(const Array& p_clips) {
+
+ ERR_FAIL_COND(p_clips.size()%4!=0);
+ for(int i=0;i<clips.size();i++) {
+
+ memdelete(clips[i]);
+ }
+
+
+ clips.clear();
+
+ for(int i=0;i<p_clips.size();i+=4) {
+
+ TreeItem *clip = clips_tree->create_item(clips_base);
+ clip->set_text(0,p_clips[i]);
+ clip->add_button(0,EditorNode::get_singleton()->get_gui_base()->get_icon("Del","EditorIcons"));
+ clip->set_editable(0,true);
+ clip->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
+ clip->set_range_config(1,0,3600,0.01);
+ clip->set_range(1,p_clips[i+1]);
+ clip->set_editable(1,true);
+ clip->set_cell_mode(2,TreeItem::CELL_MODE_RANGE);
+ clip->set_range_config(2,0,3600,0.01);
+ clip->set_range(2,p_clips[i+2]);
+ clip->set_editable(2,true);
+ clip->set_cell_mode(3,TreeItem::CELL_MODE_CHECK);
+ clip->set_editable(3,true);
+ clip->set_checked(3,p_clips[i+3]);
+ clips.push_back(clip);
+
+ }
+
+ TreeItem *newclip = clips_tree->create_item(clips_base);
+ newclip->set_text(0,"<new clip>");
+ newclip->set_editable(0,true);
+ newclip->set_editable(1,false);
+ newclip->set_editable(2,false);
+ newclip->set_editable(3,false);
+ clips.push_back(newclip);
+
+}
+
+
EditorImportAnimationOptions::EditorImportAnimationOptions() {
updating=false;
+ validating=false;
+
+ TabContainer *tab= memnew(TabContainer);
+ add_margin_child("Animation Options",tab,true);
flags = memnew( Tree );
flags->set_hide_root(true);
+ tab->add_child(flags);
+ flags->set_name("Flags");
TreeItem *root = flags->create_item();
const char ** fname=anim_flag_names;
@@ -263,14 +461,133 @@ EditorImportAnimationOptions::EditorImportAnimationOptions() {
items.push_back(ti);
fname++;
fdescr++;
- }
+ }
+
+
+ TreeItem *fps_base = flags->create_item(root);
+ fps_base->set_text(0,"Bake FPS:");
+ fps_base->set_editable(0,false);
+ fps = flags->create_item(fps_base);
+ fps->set_cell_mode(0,TreeItem::CELL_MODE_RANGE);
+ fps->set_editable(0,true);
+ fps->set_range_config(0,1,120,1);
+ fps->set_range(0,15);
+
+ optimization_tree = memnew( Tree );
+ optimization_tree->set_columns(2);
+ tab->add_child(optimization_tree);
+ optimization_tree->set_name("Optimizer");
+ optimization_tree->set_column_expand(0,true);
+ optimization_tree->set_column_expand(1,false);
+ optimization_tree->set_column_min_width(1,80);
+ optimization_tree->set_hide_root(true);
+
+
+ TreeItem *optimize_root = optimization_tree->create_item();
+
+ optimize_linear_error = optimization_tree->create_item(optimize_root);
+ optimize_linear_error->set_text(0,"Max Linear Error");
+ optimize_linear_error->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
+ optimize_linear_error->set_editable(1,true);
+ optimize_linear_error->set_range_config(1,0,1,0.001);
+ optimize_linear_error->set_range(1,0.05);
+
+ optimize_angular_error = optimization_tree->create_item(optimize_root);
+ optimize_angular_error->set_text(0,"Max Angular Error");
+ optimize_angular_error->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
+ optimize_angular_error->set_editable(1,true);
+ optimize_angular_error->set_range_config(1,0,1,0.001);
+ optimize_angular_error->set_range(1,0.01);
+
+ optimize_max_angle = optimization_tree->create_item(optimize_root);
+ optimize_max_angle->set_text(0,"Max Angle");
+ optimize_max_angle->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
+ optimize_max_angle->set_editable(1,true);
+ optimize_max_angle->set_range_config(1,0,360,0.001);
+ optimize_max_angle->set_range(1,int(180*0.125));
+
+ clips_tree = memnew( Tree );
+ clips_tree->set_hide_root(true);
+ tab->add_child(clips_tree);
+ clips_tree->set_name("Clips");
+
+ clips_tree->set_columns(4);
+ clips_tree->set_column_expand(0,1);
+ clips_tree->set_column_expand(1,0);
+ clips_tree->set_column_expand(2,0);
+ clips_tree->set_column_expand(3,0);
+ clips_tree->set_column_min_width(1,60);
+ clips_tree->set_column_min_width(2,60);
+ clips_tree->set_column_min_width(3,40);
+ clips_tree->set_column_titles_visible(true);
+ clips_tree->set_column_title(0,"Name");
+ clips_tree->set_column_title(1,"Start(s)");
+ clips_tree->set_column_title(2,"End(s)");
+ clips_tree->set_column_title(3,"Loop");
+ clips_base =clips_tree->create_item(0);
+
+
+ setup_clips(Array());
+
+
+ filters = memnew( TextEdit );
+ tab->add_child(filters);
+ filters->set_name("Filters");
+}
+
+
+
+void EditorImportAnimationOptions::set_fps(int p_fps) {
+
+ fps->set_range(0,p_fps);
+}
+
+int EditorImportAnimationOptions::get_fps() const {
+
+ return fps->get_range(0);
+}
+
+
+void EditorImportAnimationOptions::set_optimize_linear_error(float p_optimize_linear_error) {
+
+ optimize_linear_error->set_range(1,p_optimize_linear_error);
+}
+
+float EditorImportAnimationOptions::get_optimize_linear_error() const {
+
+ return optimize_linear_error->get_range(1);
+}
+
+void EditorImportAnimationOptions::set_optimize_angular_error(float p_optimize_angular_error) {
+
+ optimize_angular_error->set_range(1,p_optimize_angular_error);
+}
+
+float EditorImportAnimationOptions::get_optimize_angular_error() const {
+
+ return optimize_angular_error->get_range(1);
+}
+
+void EditorImportAnimationOptions::set_optimize_max_angle(float p_optimize_max_angle) {
+
+ optimize_max_angle->set_range(1,p_optimize_max_angle);
+}
+
+float EditorImportAnimationOptions::get_optimize_max_angle() const {
+
+ return optimize_max_angle->get_range(1);
+}
- add_margin_child("Animation Options",flags,true);
+void EditorImportAnimationOptions::set_filter(const String& p_filter) {
+ filters->set_text(p_filter);
}
+String EditorImportAnimationOptions::get_filter() const {
+ return filters->get_text();
+}
@@ -308,6 +625,17 @@ void EditorSceneImportDialog::_choose_file(const String& p_path) {
}
#endif
+ if (p_path!=String()) {
+
+ String from_path = EditorFileSystem::get_singleton()->find_resource_from_source(EditorImportPlugin::validate_source_path(p_path));
+ print_line("from path.."+from_path);
+ if (from_path!=String()) {
+ popup_import(from_path);
+
+ }
+ }
+
+
import_path->set_text(p_path);
}
@@ -413,7 +741,15 @@ void EditorSceneImportDialog::_import(bool p_and_open) {
rim->set_option("texture_format",texture_options->get_format());
rim->set_option("texture_quality",texture_options->get_quality());
rim->set_option("animation_flags",animation_options->get_flags());
+ rim->set_option("animation_bake_fps",animation_options->get_fps());
+ rim->set_option("animation_optimizer_linear_error",animation_options->get_optimize_linear_error());
+ rim->set_option("animation_optimizer_angular_error",animation_options->get_optimize_angular_error());
+ rim->set_option("animation_optimizer_max_angle",animation_options->get_optimize_max_angle());
+ rim->set_option("animation_filters",animation_options->get_filter());
+ rim->set_option("animation_clips",animation_options->get_clips());
rim->set_option("post_import_script",script_path->get_text()!=String()?EditorImportPlugin::validate_source_path(script_path->get_text()):String());
+ rim->set_option("import_this_time",this_import->get_selected());
+ rim->set_option("import_next_time",next_import->get_selected());
rim->set_option("reimport",true);
List<String> missing;
@@ -526,7 +862,7 @@ void EditorSceneImportDialog::_browse_script() {
void EditorSceneImportDialog::popup_import(const String &p_from) {
- popup_centered(Size2(700,500));
+ popup_centered(Size2(750,550));
if (p_from!="") {
Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_from);
if (rimd.is_null())
@@ -544,7 +880,24 @@ void EditorSceneImportDialog::popup_import(const String &p_from) {
texture_options->set_format(EditorTextureImportPlugin::ImageFormat(int(rimd->get_option("texture_format"))));
texture_options->set_quality(rimd->get_option("texture_quality"));
animation_options->set_flags(rimd->get_option("animation_flags"));
+ if (rimd->has_option("animation_clips"))
+ animation_options->setup_clips(rimd->get_option("animation_clips"));
+ if (rimd->has_option("animation_filters"))
+ animation_options->set_filter(rimd->get_option("animation_filters"));
+ if (rimd->has_option("animation_bake_fps"))
+ animation_options->set_fps(rimd->get_option("animation_bake_fps"));
+ if (rimd->has_option("animation_optimizer_linear_error"))
+ animation_options->set_optimize_linear_error(rimd->get_option("animation_optimizer_linear_error"));
+ if (rimd->has_option("animation_optimizer_angular_error"))
+ animation_options->set_optimize_angular_error(rimd->get_option("animation_optimizer_angular_error"));
+ if (rimd->has_option("animation_optimizer_max_angle"))
+ animation_options->set_optimize_max_angle(rimd->get_option("animation_optimizer_max_angle"));
+
script_path->set_text(rimd->get_option("post_import_script"));
+ if (rimd->has_option("import_this_time"))
+ this_import->select(rimd->get_option("import_this_time"));
+ if (rimd->has_option("import_next_time"))
+ next_import->select(rimd->get_option("import_next_time"));
save_path->set_text(p_from.get_base_dir());
import_path->set_text(EditorImportPlugin::expand_source_path(rimd->get_source_path(0)));
@@ -556,7 +909,7 @@ void EditorSceneImportDialog::popup_import(const String &p_from) {
void EditorSceneImportDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
List<String> extensions;
@@ -619,7 +972,7 @@ void EditorSceneImportDialog::_bind_methods() {
ObjectTypeDB::bind_method("_choose_file",&EditorSceneImportDialog::_choose_file);
ObjectTypeDB::bind_method("_choose_save_file",&EditorSceneImportDialog::_choose_save_file);
ObjectTypeDB::bind_method("_choose_script",&EditorSceneImportDialog::_choose_script);
- ObjectTypeDB::bind_method("_import",&EditorSceneImportDialog::_import);
+ ObjectTypeDB::bind_method("_import",&EditorSceneImportDialog::_import,DEFVAL(false));
ObjectTypeDB::bind_method("_browse",&EditorSceneImportDialog::_browse);
ObjectTypeDB::bind_method("_browse_target",&EditorSceneImportDialog::_browse_target);
ObjectTypeDB::bind_method("_browse_script",&EditorSceneImportDialog::_browse_script);
@@ -792,6 +1145,20 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce
error_dialog->get_ok()->set_text("Accept");
// error_dialog->get_cancel()->hide();
+ this_import = memnew( OptionButton );
+ this_import->add_item("Overwrite Existing Scene");
+ this_import->add_item("Owerwrite Existing, Keep Materials");
+ this_import->add_item("Keep Existing, Merge with New");
+ this_import->add_item("Keep Existing, Ignore New");
+ vbc->add_margin_child("This Time:",this_import);
+
+ next_import = memnew( OptionButton );
+ next_import->add_item("Overwrite Existing Scene");
+ next_import->add_item("Owerwrite Existing, Keep Materials");
+ next_import->add_item("Keep Existing, Merge with New");
+ next_import->add_item("Keep Existing, Ignore New");
+ vbc->add_margin_child("Next Time:",next_import);
+
set_hide_on_ok(false);
GLOBAL_DEF("import/shared_textures","res://");
@@ -814,7 +1181,7 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce
animation_options = memnew( EditorImportAnimationOptions );
ovb->add_child(animation_options);
animation_options->set_v_size_flags(SIZE_EXPAND_FILL);
- animation_options->set_flags(EditorSceneAnimationImportPlugin::ANIMATION_DETECT_LOOP|EditorSceneAnimationImportPlugin::ANIMATION_KEEP_VALUE_TRACKS|EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE|EditorSceneAnimationImportPlugin::ANIMATION_FORCE_TRACKS_IN_ALL_BONES);
+ animation_options->set_flags(EditorSceneAnimationImportPlugin::ANIMATION_DETECT_LOOP|EditorSceneAnimationImportPlugin::ANIMATION_KEEP_VALUE_TRACKS|EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE|EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
confirm_import = memnew( ConfirmationDialog );
@@ -1815,6 +2182,79 @@ void EditorSceneImportPlugin::_merge_scenes(Node *p_node,Node *p_imported) {
}
+void EditorSceneImportPlugin::_scan_materials(Node*p_base,Node *p_node,Map<String,Ref<Material> > &mesh_materials,Map<String,Ref<Material> >& override_materials) {
+
+ if (!p_base && p_node->get_owner()!=p_base)
+ return;
+ MeshInstance *mi=p_node->cast_to<MeshInstance>();
+
+ if (mi) {
+ if (mi->get_material_override().is_valid()) {
+ String path = p_base->get_path_to(p_node);
+ override_materials[path]=mi->get_material_override();
+ }
+ Ref<Mesh> mesh = mi->get_mesh();
+ if (mesh.is_valid()) {
+
+ for(int i=0;i<mesh->get_surface_count();i++) {
+
+ String name = mesh->get_name()+":"+mesh->surface_get_name(i);
+ if (!mesh_materials.has(name)) {
+ mesh_materials[name]=mesh->surface_get_material(i);
+ }
+ }
+ }
+ }
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+ _scan_materials(p_base,p_node->get_child(i),mesh_materials,override_materials);
+ }
+}
+
+
+void EditorSceneImportPlugin::_apply_materials(Node*p_base,Node *p_node,Map<String,Ref<Material> > &mesh_materials,Map<String,Ref<Material> >& override_materials,Set<Ref<Mesh> >& meshes_processed) {
+
+ if (!p_base && p_node->get_owner()!=p_base)
+ return;
+
+ MeshInstance *mi=p_node->cast_to<MeshInstance>();
+
+ if (mi) {
+
+ String path = p_base->get_path_to(p_node);
+ if (override_materials.has(path))
+ mi->set_material_override(override_materials[path]);
+
+ Ref<Mesh> mesh = mi->get_mesh();
+ if (mesh.is_valid() && !meshes_processed.has(mesh)) {
+ meshes_processed.insert(mesh);
+ for(int i=0;i<mesh->get_surface_count();i++) {
+
+ String name = mesh->get_name()+":"+mesh->surface_get_name(i);
+ if (mesh_materials.has(name)) {
+
+ Ref<Material> mat = mesh_materials[name];
+ mesh->surface_set_material(i,mat);
+ }
+ }
+ }
+ }
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+ _apply_materials(p_base,p_node->get_child(i),mesh_materials,override_materials,meshes_processed);
+ }
+}
+
+void EditorSceneImportPlugin::_merge_materials(Node *p_node,Node *p_imported) {
+
+ Map<String,Ref<Material> > mesh_materials;
+ Map<String,Ref<Material> > override_materials;
+
+ _scan_materials(p_node,p_node,mesh_materials,override_materials);
+ Set<Ref<Mesh> > mp;
+ _apply_materials(p_imported,p_imported,mesh_materials,override_materials,mp);
+
+}
#if 0
@@ -1882,14 +2322,22 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from
int animation_flags=p_from->get_option("animation_flags");
int scene_flags = from->get_option("flags");
+ int fps = 24;
+ if (from->has_option("animation_bake_fps"))
+ fps=from->get_option("animation_bake_fps");
+
+
+ Array clips;
+ if (from->has_option("animation_clips"))
+ clips=from->get_option("animation_clips");
uint32_t import_flags=0;
if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_DETECT_LOOP)
import_flags|=EditorSceneImporter::IMPORT_ANIMATION_DETECT_LOOP;
if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE)
import_flags|=EditorSceneImporter::IMPORT_ANIMATION_OPTIMIZE;
- if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_FORCE_TRACKS_IN_ALL_BONES)
- import_flags|=EditorSceneImporter::IMPORT_ANIMATION_FORCE_TRACKS_IN_ALL_BONES;
+ if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS)
+ import_flags|=EditorSceneImporter::IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS;
if (scene_flags&SCENE_FLAG_IMPORT_ANIMATIONS)
import_flags|=EditorSceneImporter::IMPORT_ANIMATION;
//if (scene_flags&SCENE_FLAG_FAIL_ON_MISSING_IMAGES)
@@ -1902,7 +2350,7 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from
Error err=OK;
- Node *scene = importer->import_scene(src_path,import_flags,r_missing,&err);
+ Node *scene = importer->import_scene(src_path,import_flags,fps,r_missing,&err);
if (!scene || err!=OK) {
return err;
}
@@ -1913,19 +2361,301 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from
return OK;
}
+
+void EditorSceneImportPlugin::_create_clips(Node *scene, const Array& p_clips,bool p_bake_all) {
+
+ if (!scene->has_node(String("AnimationPlayer")))
+ return;
+
+ Node* n = scene->get_node(String("AnimationPlayer"));
+ ERR_FAIL_COND(!n);
+ AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
+ ERR_FAIL_COND(!anim);
+
+ if (!anim->has_animation("default"))
+ return;
+
+
+ Ref<Animation> default_anim = anim->get_animation("default");
+
+ for(int i=0;i<p_clips.size();i+=4) {
+
+ String name = p_clips[i];
+ float from=p_clips[i+1];
+ float to=p_clips[i+2];
+ bool loop=p_clips[i+3];
+ if (from>=to)
+ continue;
+
+ Ref<Animation> new_anim = memnew( Animation );
+
+ for(int j=0;j<default_anim->get_track_count();j++) {
+
+
+ List<float> keys;
+ int kc = default_anim->track_get_key_count(j);
+ int dtrack=-1;
+ for(int k=0;k<kc;k++) {
+
+ float kt = default_anim->track_get_key_time(j,k);
+ if (kt>=from && kt<to) {
+
+ //found a key within range, so create track
+ if (dtrack==-1) {
+ new_anim->add_track(default_anim->track_get_type(j));
+ dtrack = new_anim->get_track_count()-1;
+ new_anim->track_set_path(dtrack,default_anim->track_get_path(j));
+
+ if (kt>(from+0.01) && k>0) {
+
+ if (default_anim->track_get_type(j)==Animation::TYPE_TRANSFORM) {
+ Quat q;
+ Vector3 p;
+ Vector3 s;
+ default_anim->transform_track_interpolate(j,from,&p,&q,&s);
+ new_anim->transform_track_insert_key(dtrack,0,p,q,s);
+ }
+ }
+
+ }
+
+ if (default_anim->track_get_type(j)==Animation::TYPE_TRANSFORM) {
+ Quat q;
+ Vector3 p;
+ Vector3 s;
+ default_anim->transform_track_get_key(j,k,&p,&q,&s);
+ new_anim->transform_track_insert_key(dtrack,kt-from,p,q,s);
+ }
+
+ }
+
+ if (dtrack!=-1 && kt>=to) {
+
+ if (default_anim->track_get_type(j)==Animation::TYPE_TRANSFORM) {
+ Quat q;
+ Vector3 p;
+ Vector3 s;
+ default_anim->transform_track_interpolate(j,to,&p,&q,&s);
+ new_anim->transform_track_insert_key(dtrack,to-from,p,q,s);
+ }
+ }
+
+ }
+
+ if (dtrack==-1 && p_bake_all) {
+ new_anim->add_track(default_anim->track_get_type(j));
+ dtrack = new_anim->get_track_count()-1;
+ new_anim->track_set_path(dtrack,default_anim->track_get_path(j));
+ if (default_anim->track_get_type(j)==Animation::TYPE_TRANSFORM) {
+
+
+ Quat q;
+ Vector3 p;
+ Vector3 s;
+ default_anim->transform_track_interpolate(j,from,&p,&q,&s);
+ new_anim->transform_track_insert_key(dtrack,0,p,q,s);
+ default_anim->transform_track_interpolate(j,to,&p,&q,&s);
+ new_anim->transform_track_insert_key(dtrack,to-from,p,q,s);
+ }
+
+ }
+ }
+
+
+ new_anim->set_loop(loop);
+ new_anim->set_length(to-from);
+ anim->add_animation(name,new_anim);
+ }
+
+ anim->remove_animation("default"); //remove default (no longer needed)
+}
+
+void EditorSceneImportPlugin::_filter_anim_tracks(Ref<Animation> anim,Set<String> &keep) {
+
+ Ref<Animation> a = anim;
+ ERR_FAIL_COND(!a.is_valid());
+
+ print_line("From Anim "+anim->get_name()+":");
+
+ for(int j=0;j<a->get_track_count();j++) {
+
+ String path = a->track_get_path(j);
+
+ if (!keep.has(path)) {
+
+ print_line("Remove: "+path);
+ a->remove_track(j);
+ j--;
+ }
+
+ }
+}
+
+
+void EditorSceneImportPlugin::_filter_tracks(Node *scene, const String& p_text) {
+
+ if (!scene->has_node(String("AnimationPlayer")))
+ return;
+ Node* n = scene->get_node(String("AnimationPlayer"));
+ ERR_FAIL_COND(!n);
+ AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
+ ERR_FAIL_COND(!anim);
+
+ Vector<String> strings = p_text.split("\n");
+ for(int i=0;i<strings.size();i++) {
+
+ strings[i]=strings[i].strip_edges();
+ }
+
+ List<StringName> anim_names;
+ anim->get_animation_list(&anim_names);
+ for(List<StringName>::Element *E=anim_names.front();E;E=E->next()) {
+
+ String name = E->get();
+ bool valid_for_this=false;
+ bool valid=false;
+
+ Set<String> keep;
+ Set<String> keep_local;
+
+
+ for(int i=0;i<strings.size();i++) {
+
+
+ if (strings[i].begins_with("@")) {
+
+ valid_for_this=false;
+ for(Set<String>::Element *F=keep_local.front();F;F=F->next()) {
+ keep.insert(F->get());
+ }
+ keep_local.clear();
+
+ Vector<String> filters=strings[i].substr(1,strings[i].length()).split(",");
+ for(int j=0;j<filters.size();j++) {
+
+ String fname = filters[j].strip_edges();
+ if (fname=="")
+ continue;
+ int fc = fname[0];
+ bool plus;
+ if (fc=='+')
+ plus=true;
+ else if (fc=='-')
+ plus=false;
+ else
+ continue;
+
+ String filter=fname.substr(1,fname.length()).strip_edges();
+
+ if (!name.matchn(filter))
+ continue;
+ valid_for_this=plus;
+ }
+
+ if (valid_for_this)
+ valid=true;
+
+ } else if (valid_for_this) {
+
+ Ref<Animation> a = anim->get_animation(name);
+ if (!a.is_valid())
+ continue;
+
+ for(int j=0;j<a->get_track_count();j++) {
+
+ String path = a->track_get_path(j);
+
+ String tname = strings[i];
+ if (tname=="")
+ continue;
+ int fc = tname[0];
+ bool plus;
+ if (fc=='+')
+ plus=true;
+ else if (fc=='-')
+ plus=false;
+ else
+ continue;
+
+ String filter=tname.substr(1,tname.length()).strip_edges();
+
+ if (!path.matchn(filter))
+ continue;
+
+ if (plus)
+ keep_local.insert(path);
+ else if (!keep.has(path)) {
+ keep_local.erase(path);
+ }
+ }
+
+ }
+
+ }
+
+ if (valid) {
+ for(Set<String>::Element *F=keep_local.front();F;F=F->next()) {
+ keep.insert(F->get());
+ }
+
+ _filter_anim_tracks(anim->get_animation(name),keep);
+ }
+
+ }
+
+
+
+}
+
+void EditorSceneImportPlugin::_optimize_animations(Node *scene, float p_max_lin_error,float p_max_ang_error,float p_max_angle) {
+
+ if (!scene->has_node(String("AnimationPlayer")))
+ return;
+ Node* n = scene->get_node(String("AnimationPlayer"));
+ ERR_FAIL_COND(!n);
+ AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
+ ERR_FAIL_COND(!anim);
+
+
+ List<StringName> anim_names;
+ anim->get_animation_list(&anim_names);
+ for(List<StringName>::Element *E=anim_names.front();E;E=E->next()) {
+
+ Ref<Animation> a = anim->get_animation(E->get());
+ a->optimize(p_max_lin_error,p_max_ang_error,Math::deg2rad(p_max_angle));
+ }
+}
+
+
Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, const Ref<ResourceImportMetadata>& p_from) {
Error err=OK;
Ref<ResourceImportMetadata> from=p_from;
String src_path=EditorImportPlugin::expand_source_path(from->get_source_path(0));
int animation_flags=p_from->get_option("animation_flags");
+ Array animation_clips = p_from->get_option("animation_clips");
+ String animation_filter = p_from->get_option("animation_filters");
int scene_flags = from->get_option("flags");
+ float anim_optimizer_linerr=0.05;
+ float anim_optimizer_angerr=0.01;
+ float anim_optimizer_maxang=22;
+
+ if (from->has_option("animation_optimizer_linear_error"))
+ anim_optimizer_linerr=from->get_option("animation_optimizer_linear_error");
+ if (from->has_option("animation_optimizer_angular_error"))
+ anim_optimizer_angerr=from->get_option("animation_optimizer_angular_error");
+ if (from->has_option("animation_optimizer_max_angle"))
+ anim_optimizer_maxang=from->get_option("animation_optimizer_max_angle");
EditorProgress progress("import","Import Scene",104);
progress.step("Importing Scene..",2);
- bool merge = !bool(from->get_option("reimport"));
+ bool reimport = bool(from->get_option("reimport"));
+ int this_time_action = from->get_option("import_this_time");
+ int next_time_action = from->get_option("import_next_time");
+
+ int import_action = reimport?this_time_action:next_time_action;
from->set_source_md5(0,FileAccess::get_md5(src_path));
from->set_editor(get_name());
@@ -1940,6 +2670,13 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c
Map< Ref<ImageTexture>,TextureRole > imagemap;
scene=_fix_node(scene,scene,collision_map,scene_flags,imagemap);
+ if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE)
+ _optimize_animations(scene,anim_optimizer_linerr,anim_optimizer_angerr,anim_optimizer_maxang);
+ if (animation_clips.size())
+ _create_clips(scene,animation_clips,animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
+
+ _filter_tracks(scene,animation_filter);
+
/// BEFORE ANYTHING, RUN SCRIPT
@@ -2063,7 +2800,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c
/// BEFORE SAVING - MERGE
- if (merge) {
+ if (import_action!=SCENE_UPDATE_REPLACE_WITH_NEW) {
progress.step("Merging..",103);
@@ -2082,10 +2819,30 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c
if (existing) {
- _merge_scenes(existing,scene);
- memdelete(scene);
- scene=existing;
+ switch(import_action) {
+
+ case SCENE_UPDATE_REPLACE_WITH_NEW: break;
+ case SCENE_UPDATE_REPLACE_WITH_NEW_KEEP_MATERIALS: {
+
+ _merge_materials(existing,scene);
+ memdelete(existing);
+
+ } break;
+ case SCENE_UPDATE_KEEP_OLD_MERGE_CHANGES: {
+
+ _merge_scenes(existing,scene);
+ memdelete(scene);
+ scene=existing;
+
+ } break;
+ case SCENE_UPDATE_KEEP_OLD: {
+
+ memdelete(scene);
+ scene=existing;
+ } break;
+ }
+
}
}
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.h b/tools/editor/io_plugins/editor_scene_import_plugin.h
index 72b4089d89..fa4730f7ee 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.h
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.h
@@ -58,7 +58,7 @@ public:
IMPORT_ANIMATION=2,
IMPORT_ANIMATION_DETECT_LOOP=4,
IMPORT_ANIMATION_OPTIMIZE=8,
- IMPORT_ANIMATION_FORCE_TRACKS_IN_ALL_BONES=16,
+ IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS=16,
IMPORT_GENERATE_TANGENT_ARRAYS=256,
IMPORT_FAIL_ON_MISSING_DEPENDENCIES=512
@@ -66,7 +66,7 @@ public:
virtual uint32_t get_import_flags() const=0;
virtual void get_extensions(List<String> *r_extensions) const=0;
- virtual Node* import_scene(const String& p_path,uint32_t p_flags,List<String> *r_missing_deps,Error* r_err=NULL)=0;
+ virtual Node* import_scene(const String& p_path,uint32_t p_flags,int p_bake_fps,List<String> *r_missing_deps,Error* r_err=NULL)=0;
virtual Ref<Animation> import_animation(const String& p_path,uint32_t p_flags)=0;
@@ -108,10 +108,18 @@ class EditorSceneImportPlugin : public EditorImportPlugin {
void _find_resources(const Variant& p_var,Map<Ref<ImageTexture>,TextureRole >& image_map,int p_flags);
Node* _fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Map<Ref<ImageTexture>,TextureRole >& image_map);
+ void _create_clips(Node *scene, const Array& p_clips, bool p_bake_all);
+ void _filter_anim_tracks(Ref<Animation> anim,Set<String> &keep);
+ void _filter_tracks(Node *scene, const String& p_text);
void _merge_existing_node(Node *p_node,Node *p_imported_scene,Set<Ref<Resource> >& checked_resources,Set<Node*> &checked_nodes);
+
void _add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Set<Node*> &checked_nodes);
+ void _optimize_animations(Node *scene, float p_max_lin_error,float p_max_ang_error,float p_max_angle);
void _merge_scenes(Node *p_node, Node *p_imported);
+ void _scan_materials(Node*p_base,Node *p_node,Map<String,Ref<Material> > &mesh_materials,Map<String,Ref<Material> >& override_materials);
+ void _apply_materials(Node*p_base,Node *p_node,Map<String,Ref<Material> > &mesh_materials,Map<String,Ref<Material> >& override_materials,Set<Ref<Mesh> >& meshes_processed);
+ void _merge_materials(Node *p_node,Node *p_imported);
void _tag_import_paths(Node *p_scene,Node *p_node);
@@ -142,6 +150,13 @@ public:
SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY=1<<30,
};
+ enum SceneUpdate {
+ SCENE_UPDATE_REPLACE_WITH_NEW,
+ SCENE_UPDATE_REPLACE_WITH_NEW_KEEP_MATERIALS,
+ SCENE_UPDATE_KEEP_OLD_MERGE_CHANGES,
+ SCENE_UPDATE_KEEP_OLD,
+ };
+
virtual String get_name() const;
virtual String get_visible_name() const;
@@ -171,7 +186,7 @@ public:
ANIMATION_DETECT_LOOP=1,
ANIMATION_KEEP_VALUE_TRACKS=2,
ANIMATION_OPTIMIZE=4,
- ANIMATION_FORCE_TRACKS_IN_ALL_BONES=8
+ ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS=8
};
virtual String get_name() const;
@@ -185,5 +200,4 @@ public:
};
-
#endif // EDITOR_SCENE_IMPORT_PLUGIN_H
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index 86f7787a9c..ce376f2e7b 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -151,7 +151,7 @@ void EditorImportTextureOptions::_bind_methods() {
void EditorImportTextureOptions::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
flags->connect("item_edited",this,"_changed");
format->connect("item_selected",this,"_changedp");
@@ -411,7 +411,11 @@ void EditorTextureImportDialog::popup_import(const String& p_from) {
Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_from);
ERR_FAIL_COND(!rimd.is_valid());
- save_path->set_text(p_from.get_base_dir());
+ if (plugin->get_mode()==EditorTextureImportPlugin::MODE_ATLAS)
+ save_path->set_text(p_from);
+ else
+ save_path->set_text(p_from.get_base_dir());
+
texture_options->set_format(EditorTextureImportPlugin::ImageFormat(int(rimd->get_option("format"))));
texture_options->set_flags(rimd->get_option("flags"));
texture_options->set_quality(rimd->get_option("quality"));
@@ -429,7 +433,7 @@ void EditorTextureImportDialog::popup_import(const String& p_from) {
void EditorTextureImportDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
List<String> extensions;
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.h b/tools/editor/io_plugins/editor_texture_import_plugin.h
index d17b3c05c2..e733a3ddf9 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.h
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.h
@@ -98,6 +98,7 @@ public:
IMAGE_FLAG_USE_ANISOTROPY=1024, //convert image to linear
};
+ Mode get_mode() const { return mode; }
virtual String get_name() const;
virtual String get_visible_name() const;
virtual void import_dialog(const String& p_from="");
diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.cpp b/tools/editor/io_plugins/editor_translation_import_plugin.cpp
index 89a7584f77..9540869789 100644
--- a/tools/editor/io_plugins/editor_translation_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -273,7 +273,7 @@ public:
void _notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
}
diff --git a/tools/editor/output_strings.cpp b/tools/editor/output_strings.cpp
index 122db3adf9..ec85505484 100644
--- a/tools/editor/output_strings.cpp
+++ b/tools/editor/output_strings.cpp
@@ -129,7 +129,7 @@ void OutputStrings::_notification(int p_what) {
} break;
- case NOTIFICATION_ENTER_SCENE:
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_RESIZED: {
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 0d709b9a72..f706d67f6d 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -76,6 +76,8 @@ void AnimationPlayerEditor::_notification(int p_what) {
seek->set_val(player->get_current_animation_pos());
if (edit_anim->is_pressed())
editor->get_animation_editor()->set_anim_pos(player->get_current_animation_pos());
+ EditorNode::get_singleton()->get_property_editor()->refresh();
+
} else if (last_active) {
//need the last frame after it stopped
@@ -87,7 +89,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
updating = false;
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
editor->connect("hide_animation_player_editors",this,"_hide_anim_editors");
add_anim->set_icon( get_icon("New","EditorIcons") );
@@ -119,7 +121,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
- get_scene()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed",this,"_node_removed");
}
if (p_what==NOTIFICATION_DRAW) {
@@ -854,6 +856,8 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) {
return;
seek->set_val(p_pos);
+ EditorNode::get_singleton()->get_property_editor()->refresh();
+
//seekit
diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp
index aeef593093..af15e17f50 100644
--- a/tools/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp
@@ -221,8 +221,8 @@ void AnimationTreeEditor::_edit_dialog_animation_changed() {
void AnimationTreeEditor::_edit_dialog_edit_animation() {
- if (get_scene()->is_editor_hint()) {
- get_scene()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr());
+ if (get_tree()->is_editor_hint()) {
+ get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr());
};
};
@@ -936,7 +936,7 @@ void AnimationTreeEditor::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
play_button->set_icon( get_icon("Play","EditorIcons") );
add_menu->set_icon( get_icon("Add","EditorIcons") );
diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp
index 3774b7d25b..184f80a1b7 100644
--- a/tools/editor/plugins/baked_light_baker.cpp
+++ b/tools/editor/plugins/baked_light_baker.cpp
@@ -4,8 +4,17 @@
#include <cmath>
#include "io/marshalls.h"
#include "tools/editor/editor_node.h"
+#include "tools/editor/editor_settings.h"
+void baked_light_baker_add_64f(double *dst,double value);
+void baked_light_baker_add_64i(int64_t *dst,int64_t value);
+
+//-separar en 2 testuras?
+//*mejorar performance y threads
+//*modos lineales
+//*saturacion
+
_FORCE_INLINE_ static uint64_t get_uv_normal_bit(const Vector3& p_vector) {
int lat = Math::fast_ftoi(Math::floor(Math::acos(p_vector.dot(Vector3(0,1,0)))*6.0/Math_PI+0.5));
@@ -66,6 +75,12 @@ BakedLightBaker::MeshTexture* BakedLightBaker::_get_mat_tex(const Ref<Texture>&
image.convert(Image::FORMAT_RGBA);
}
+ if (imgtex->get_flags()&Texture::FLAG_CONVERT_TO_LINEAR) {
+ Image copy = image;
+ copy.srgb_to_linear();
+ image=copy;
+ }
+
DVector<uint8_t> dvt=image.get_data();
DVector<uint8_t>::Read r=dvt.read();
MeshTexture mt;
@@ -105,8 +120,13 @@ void BakedLightBaker::_add_mesh(const Ref<Mesh>& p_mesh,const Ref<Material>& p_m
if (fm.is_valid()) {
//fixed route
mm.diffuse.color=fm->get_parameter(FixedMaterial::PARAM_DIFFUSE);
+ if (linear_color)
+ mm.diffuse.color=mm.diffuse.color.to_linear();
mm.diffuse.tex=_get_mat_tex(fm->get_texture(FixedMaterial::PARAM_DIFFUSE));
mm.specular.color=fm->get_parameter(FixedMaterial::PARAM_SPECULAR);
+ if (linear_color)
+ mm.specular.color=mm.specular.color.to_linear();
+
mm.specular.tex=_get_mat_tex(fm->get_texture(FixedMaterial::PARAM_SPECULAR));
} else {
@@ -270,6 +290,11 @@ void BakedLightBaker::_parse_geometry(Node* p_node) {
dirl.type=VS::LightType(dl->get_light_type());
dirl.diffuse=dl->get_color(DirectionalLight::COLOR_DIFFUSE);
dirl.specular=dl->get_color(DirectionalLight::COLOR_SPECULAR);
+ if (linear_color)
+ dirl.diffuse=dirl.diffuse.to_linear();
+ if (linear_color)
+ dirl.specular=dirl.specular.to_linear();
+
dirl.energy=dl->get_parameter(DirectionalLight::PARAM_ENERGY);
dirl.pos=dl->get_global_transform().origin;
dirl.up=dl->get_global_transform().basis.get_axis(1).normalized();
@@ -472,8 +497,11 @@ void BakedLightBaker::_make_bvh() {
}
bvh=_parse_bvh(bases.ptr(),bases.size(),1,max_depth);
+
ray_stack = memnew_arr(uint32_t,max_depth);
bvh_stack = memnew_arr(BVH*,max_depth);
+
+ bvh_depth = max_depth;
}
void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_depth) {
@@ -563,6 +591,12 @@ void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_de
child->aabb.pos.z+=child->aabb.size.z;
+ child->full_accum[0]=0;
+ child->full_accum[1]=0;
+ child->full_accum[2]=0;
+ child->sampler_ofs=0;
+
+
if (stack_pos==octree_depth-1) {
child->leaf=true;
@@ -585,14 +619,10 @@ void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_de
cell_count++;
int lz = lights.size();
- child->light = memnew_arr(OctantLight,lz);
-
- for(int li=0;li<lz;li++) {
- for(int ci=0;ci<8;ci++) {
- child->light[li].accum[ci][0]=0;
- child->light[li].accum[ci][1]=0;
- child->light[li].accum[ci][2]=0;
- }
+ for(int ci=0;ci<8;ci++) {
+ child->light_accum[ci][0]=0;
+ child->light_accum[ci][1]=0;
+ child->light_accum[ci][2]=0;
}
child->parent=ptr_stack[stack_pos];
@@ -797,12 +827,12 @@ void BakedLightBaker::_make_octree() {
-void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos, const AABB& p_plot_aabb, const Color& p_light, const Plane& p_plane) {
+void BakedLightBaker::_plot_light(ThreadStack& thread_stack,const Vector3& p_plot_pos, const AABB& p_plot_aabb, const Color& p_light,const Color& p_tint_light,bool p_only_full, const Plane& p_plane) {
//stackless version
- uint32_t *stack=octant_stack;
- uint32_t *ptr_stack=octantptr_stack;
+ uint32_t *stack=thread_stack.octant_stack;
+ uint32_t *ptr_stack=thread_stack.octantptr_stack;
Octant *octants=octant_pool.ptr();
stack[0]=0;
@@ -815,6 +845,29 @@ void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos,
Octant &octant=octants[ptr_stack[stack_pos]];
+ if (stack[stack_pos]==0) {
+
+
+ Vector3 pos = octant.aabb.pos + octant.aabb.size*0.5;
+ float md = 1<<(octree_depth - stack_pos );
+ float r=cell_size*plot_size*md;
+ float div = 1.0/(md*md*md);
+ //div=1.0;
+
+
+ float d = p_plot_pos.distance_to(pos);
+
+ if ((p_plane.distance_to(pos)>-cell_size*1.75*md) && d<=r) {
+
+
+ float intensity = 1.0 - (d/r)*(d/r); //not gauss but..
+
+ baked_light_baker_add_64f(&octant.full_accum[0],p_tint_light.r*intensity*div);
+ baked_light_baker_add_64f(&octant.full_accum[1],p_tint_light.g*intensity*div);
+ baked_light_baker_add_64f(&octant.full_accum[2],p_tint_light.b*intensity*div);
+ }
+ }
+
if (octant.leaf) {
@@ -822,41 +875,44 @@ void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos,
//if (p_plane.normal.dot(octant.aabb.get_support(p_plane.normal)) < p_plane.d-CMP_EPSILON) { //octants behind are no go
-
- float r=cell_size*plot_size;
- for(int i=0;i<8;i++) {
- Vector3 pos=octant.aabb.pos;
- if (i&1)
- pos.x+=octant.aabb.size.x;
- if (i&2)
- pos.y+=octant.aabb.size.y;
- if (i&4)
- pos.z+=octant.aabb.size.z;
+ if (!p_only_full) {
+ float r=cell_size*plot_size;
+ for(int i=0;i<8;i++) {
+ Vector3 pos=octant.aabb.pos;
+ if (i&1)
+ pos.x+=octant.aabb.size.x;
+ if (i&2)
+ pos.y+=octant.aabb.size.y;
+ if (i&4)
+ pos.z+=octant.aabb.size.z;
- float d = p_plot_pos.distance_to(pos);
+ float d = p_plot_pos.distance_to(pos);
- if ((p_plane.distance_to(pos)>-cell_size*1.75) && d<=r) {
+ if ((p_plane.distance_to(pos)>-cell_size*1.75) && d<=r) {
- float intensity = 1.0 - (d/r)*(d/r); //not gauss but..
- if (edge_damp>0) {
- Vector3 normal = Vector3(octant.normal_accum[i][0],octant.normal_accum[i][1],octant.normal_accum[i][2]);
- if (normal.x>0 || normal.y>0 || normal.z>0) {
+ float intensity = 1.0 - (d/r)*(d/r); //not gauss but..
+ if (edge_damp>0) {
+ Vector3 normal = Vector3(octant.normal_accum[i][0],octant.normal_accum[i][1],octant.normal_accum[i][2]);
+ if (normal.x>0 || normal.y>0 || normal.z>0) {
- float damp = Math::abs(p_plane.normal.dot(normal));
- intensity*=pow(damp,edge_damp);
+ float damp = Math::abs(p_plane.normal.dot(normal));
+ intensity*=pow(damp,edge_damp);
+ }
}
- }
- //intensity*=1.0-Math::abs(p_plane.distance_to(pos))/(plot_size*cell_size);
- //intensity = Math::cos(d*Math_PI*0.5/r);
+ //intensity*=1.0-Math::abs(p_plane.distance_to(pos))/(plot_size*cell_size);
+ //intensity = Math::cos(d*Math_PI*0.5/r);
+
+ baked_light_baker_add_64f(&octant.light_accum[i][0],p_light.r*intensity);
+ baked_light_baker_add_64f(&octant.light_accum[i][1],p_light.g*intensity);
+ baked_light_baker_add_64f(&octant.light_accum[i][2],p_light.b*intensity);
+
- octant.light[p_light_index].accum[i][0]+=p_light.r*intensity;
- octant.light[p_light_index].accum[i][1]+=p_light.g*intensity;
- octant.light[p_light_index].accum[i][2]+=p_light.b*intensity;
+ }
}
}
@@ -893,11 +949,11 @@ void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos,
}
-float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce,bool p_only_dist) {
+float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce,bool p_only_dist) {
- uint32_t* stack = ray_stack;
- BVH **bstack = bvh_stack;
+ uint32_t* stack = thread_stack.ray_stack;
+ BVH **bstack = thread_stack.bvh_stack;
enum {
TEST_AABB_BIT=0,
@@ -915,6 +971,7 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons
n/=len;
+
real_t d=1e10;
bool inters=false;
Vector3 r_normal;
@@ -1139,7 +1196,7 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons
#endif
- ret=_throw_ray(p_light_index,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1);
+ ret=_throw_ray(thread_stack,p_bake_direct,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1);
}
if (use_specular && (specular_at_point.r>CMP_EPSILON || specular_at_point.g>CMP_EPSILON || specular_at_point.b>CMP_EPSILON)) {
@@ -1150,7 +1207,7 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons
Vector3 rn = n - r_normal *r_normal.dot(n) * 2.0;
- _throw_ray(p_light_index,r_point,r_point+rn*p_rest,p_rest,specular_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1);
+ _throw_ray(thread_stack,p_bake_direct,r_point,r_point+rn*p_rest,p_rest,specular_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1);
}
}
@@ -1158,19 +1215,25 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons
// _plot_light_point(r_point,octree,octree_aabb,p_light);
- Color plot_light=diffuse_at_point;
+ Color plot_light=res_light.linear_interpolate(diffuse_at_point,tint);
plot_light.r*=att;
plot_light.g*=att;
plot_light.b*=att;
+ Color tint_light=diffuse_at_point;
+ tint_light.r*=att;
+ tint_light.g*=att;
+ tint_light.b*=att;
+
+ bool skip=false;
- if (!p_first_bounce) {
+ if (!p_first_bounce || p_bake_direct) {
float r = plot_size * cell_size*2;
if (dist<r) {
//avoid accumulaiton of light on corners
//plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size);
- plot_light=Color(0,0,0,0);
+ skip=true;
} else {
@@ -1181,12 +1244,12 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons
double r2 = double(rand())/RAND_MAX;
double r3 = double(rand())/RAND_MAX;
Vector3 rn = ((c1*(r1-0.5)) + (c2*(r2-0.5)) + (r_normal*r3*0.25)).normalized();
- float d =_throw_ray(p_light_index,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1,false,true);
- r = plot_size*cell_size*0.7;
+ float d =_throw_ray(thread_stack,p_bake_direct,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1,false,true);
+ r = plot_size*cell_size*ao_radius;
if (d>0 && d<r) {
//avoid accumulaiton of light on corners
//plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size);
- plot_light=Color(0,0,0,0);
+ skip=true;
} else {
//plot_light=Color(0,0,0,0);
@@ -1195,11 +1258,9 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons
}
- if (!p_first_bounce || lights[p_light_index].bake_direct) {
- Plane plane(r_point,r_normal);
- //print_line(String(plot_light)+String(" ")+rtos(att));
- _plot_light(p_light_index,r_point,aabb,plot_light,plane);
- }
+ Plane plane(r_point,r_normal);
+ if (!skip)
+ _plot_light(thread_stack,r_point,aabb,plot_light,tint_light,!(!p_first_bounce || p_bake_direct),plane);
return dist;
@@ -1305,79 +1366,100 @@ void BakedLightBaker::_make_octree_texture() {
//ok let's try to just create a texture
- {
+ int otex_w=256;
- int otex_w=(1<<lattice_size)*(1<<lattice_size)*2; //make sure lattice fits horizontally
- Vector3 lattice_cell_size=octree_aabb.size;
- for(int i=0;i<lattice_size;i++) {
+ while (true) {
- lattice_cell_size*=0.5;
- }
+ uint32_t oct_idx=leaf_list;
- while(true) {
+ int row=0;
- //let's plot the leafs first, given the octree is not so obvious which size it will have
- int row=4+4*(1<<lattice_size);
+ print_line("begin at row "+itos(row));
+ int longest_line_reused=0;
+ int col=0;
+ int processed=0;
+
+ //reset
+ while(oct_idx) {
- uint32_t oct_idx=leaf_list;
+ BakedLightBaker::Octant *oct = &octants[oct_idx];
+ oct->texture_x=0;
+ oct->texture_y=0;
+ oct_idx=oct->next_leaf;
- //untag
- while(oct_idx) {
+ }
- BakedLightBaker::Octant *oct = &octants[oct_idx];
- //0,0 also means unprocessed
- oct->texture_x=0;
- oct->texture_y=0;
- oct_idx=oct->next_leaf;
+ oct_idx=leaf_list;
+ //assign
+ while(oct_idx) {
+ BakedLightBaker::Octant *oct = &octants[oct_idx];
+ if (oct->first_neighbour && oct->texture_x==0 && oct->texture_y==0) {
+ //was not processed
+ uint32_t current_idx=oct_idx;
+ int reused=0;
+
+ while(current_idx) {
+ BakedLightBaker::Octant *o = &octants[current_idx];
+ if (col+1 >= otex_w) {
+ col=0;
+ row+=4;
+ }
+ o->texture_x=col;
+ o->texture_y=row;
+ processed++;
+
+ if (o->bake_neighbour) {
+ reused++;
+ }
+ col+=o->bake_neighbour ? 1 : 2; //reuse neighbour
+ current_idx=o->bake_neighbour;
+ }
+
+ if (reused>longest_line_reused) {
+ longest_line_reused=reused;
+ }
}
+ oct_idx=oct->next_leaf;
+ }
- oct_idx=leaf_list;
+ row+=4;
+ if (otex_w < row) {
- print_line("begin at row "+itos(row));
- int longest_line_reused=0;
- int col=0;
- int processed=0;
+ otex_w*=2;
+ } else {
+
+ baked_light_texture_w=otex_w;
+ baked_light_texture_h=nearest_power_of_2(row);
+ print_line("w: "+itos(otex_w));
+ print_line("h: "+itos(row));
+ break;
+ }
- while(oct_idx) {
- BakedLightBaker::Octant *oct = &octants[oct_idx];
- if (oct->first_neighbour && oct->texture_x==0 && oct->texture_y==0) {
- //was not processed
- uint32_t current_idx=oct_idx;
- int reused=0;
+ }
- while(current_idx) {
- BakedLightBaker::Octant *o = &octants[current_idx];
- if (col+1 >= otex_w) {
- col=0;
- row+=4;
- }
- o->texture_x=col;
- o->texture_y=row;
- processed++;
- if (o->bake_neighbour) {
- reused++;
- }
- col+=o->bake_neighbour ? 1 : 2; //reuse neighbour
- current_idx=o->bake_neighbour;
- }
+ {
- if (reused>longest_line_reused) {
- longest_line_reused=reused;
- }
- }
- oct_idx=oct->next_leaf;
- }
+ otex_w=(1<<lattice_size)*(1<<lattice_size)*2; //make sure lattice fits horizontally
+ Vector3 lattice_cell_size=octree_aabb.size;
+ for(int i=0;i<lattice_size;i++) {
+
+ lattice_cell_size*=0.5;
+ }
- print_line("processed "+itos(processed));
- print_line("longest reused: "+itos(longest_line_reused));
+
+ while(true) {
+
+ //let's plot the leafs first, given the octree is not so obvious which size it will have
+ int row=4+4*(1<<lattice_size);
+ int col=0;
col=0;
row+=4;
@@ -1478,7 +1560,25 @@ double BakedLightBaker::get_normalization(int p_light_idx) const {
return nrg;
}
-void BakedLightBaker::throw_rays(int p_amount) {
+
+
+double BakedLightBaker::get_modifier(int p_light_idx) const {
+
+ double nrg=0;
+
+ const LightData &dl=lights[p_light_idx];
+ double cell_area = cell_size*cell_size;;
+ //nrg+= /*dl.energy */ (dl.rays_thrown * cell_area / dl.area);
+ nrg=cell_area;
+ nrg*=(Math_PI*plot_size*plot_size)*0.5; // damping of radial linear gradient kernel
+ nrg*=dl.constant;
+ //nrg*=5;
+
+
+ return nrg;
+}
+
+void BakedLightBaker::throw_rays(ThreadStack& thread_stack,int p_amount) {
@@ -1488,6 +1588,8 @@ void BakedLightBaker::throw_rays(int p_amount) {
int amount = p_amount * total_light_area / dl.area;
+ double mod = 1.0/double(get_modifier(i));
+ mod*=p_amount/float(amount);
switch(dl.type) {
@@ -1502,12 +1604,15 @@ void BakedLightBaker::throw_rays(int p_amount) {
from+=dl.left*(r2*2.0-1.0);
Vector3 to = from+dl.dir*dl.length;
Color col=dl.diffuse;
- col.r*=dl.energy;
- col.g*=dl.energy;
- col.b*=dl.energy;
+ float m = mod*dl.energy;
+ col.r*=m;
+ col.g*=m;
+ col.b*=m;
+
dl.rays_thrown++;
- total_rays++;
- _throw_ray(i,from,to,dl.length,col,NULL,0,0,max_bounces,true);
+ baked_light_baker_add_64i(&total_rays,1);
+
+ _throw_ray(thread_stack,dl.bake_direct,from,to,dl.length,col,NULL,0,0,max_bounces,true);
}
} break;
case VS::LIGHT_OMNI: {
@@ -1543,13 +1648,14 @@ void BakedLightBaker::throw_rays(int p_amount) {
#endif
Vector3 to = dl.pos+dir*dl.radius;
Color col=dl.diffuse;
- col.r*=dl.energy;
- col.g*=dl.energy;
- col.b*=dl.energy;
+ float m = mod*dl.energy;
+ col.r*=m;
+ col.g*=m;
+ col.b*=m;
dl.rays_thrown++;
- total_rays++;
- _throw_ray(i,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true);
+ baked_light_baker_add_64i(&total_rays,1);
+ _throw_ray(thread_stack,dl.bake_direct,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true);
// _throw_ray(i,from,to,dl.radius,col,NULL,0,dl.radius,max_bounces,true);
}
@@ -1574,13 +1680,14 @@ void BakedLightBaker::throw_rays(int p_amount) {
Vector3 to = dl.pos+dir*dl.radius;
Color col=dl.diffuse;
- col.r*=dl.energy;
- col.g*=dl.energy;
- col.b*=dl.energy;
+ float m = mod*dl.energy;
+ col.r*=m;
+ col.g*=m;
+ col.b*=m;
dl.rays_thrown++;
- total_rays++;
- _throw_ray(i,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true);
+ baked_light_baker_add_64i(&total_rays,1);
+ _throw_ray(thread_stack,dl.bake_direct,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true);
// _throw_ray(i,from,to,dl.radius,col,NULL,0,dl.radius,max_bounces,true);
}
@@ -1622,6 +1729,10 @@ void BakedLightBaker::bake(const Ref<BakedLight> &p_light, Node* p_node) {
edge_damp=baked_light->get_edge_damp();
normal_damp=baked_light->get_normal_damp();
octree_extra_margin=baked_light->get_cell_extra_margin();
+ tint=baked_light->get_tint();
+ ao_radius=baked_light->get_ao_radius();
+ ao_strength=baked_light->get_ao_strength();
+ linear_color=baked_light->get_bake_flag(BakedLight::BAKE_LINEAR_COLOR);
baked_textures.clear();
for(int i=0;i<baked_light->get_lightmaps_count();i++) {
@@ -1651,13 +1762,134 @@ void BakedLightBaker::bake(const Ref<BakedLight> &p_light, Node* p_node) {
}
-void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
+void BakedLightBaker::update_octree_sampler(DVector<int> &p_sampler) {
+
+ BakedLightBaker::Octant *octants=octant_pool.ptr();
+ double norm = 1.0/double(total_rays);
+
+
+
+ if (p_sampler.size()==0 || first_bake_to_map) {
+
+ Vector<int> tmp_smp;
+ tmp_smp.resize(32); //32 for header
+
+ for(int i=0;i<32;i++) {
+ tmp_smp[i]=0;
+ }
+
+ for(int i=octant_pool_size-1;i>=0;i--) {
+
+ if (i==0)
+ tmp_smp[1]=tmp_smp.size();
+
+ Octant &octant=octants[i];
+ octant.sampler_ofs = tmp_smp.size();
+ int idxcol[2]={0,0};
+
+ int r = CLAMP((octant.full_accum[0]*norm)*2048,0,32767);
+ int g = CLAMP((octant.full_accum[1]*norm)*2048,0,32767);
+ int b = CLAMP((octant.full_accum[2]*norm)*2048,0,32767);
+
+ idxcol[0]|=r;
+ idxcol[1]|=(g<<16)|b;
+
+ if (octant.leaf) {
+ tmp_smp.push_back(idxcol[0]);
+ tmp_smp.push_back(idxcol[1]);
+ } else {
+
+ for(int j=0;j<8;j++) {
+ if (octant.children[j]) {
+ idxcol[0]|=(1<<(j+16));
+ }
+ }
+ tmp_smp.push_back(idxcol[0]);
+ tmp_smp.push_back(idxcol[1]);
+ for(int j=0;j<8;j++) {
+ if (octant.children[j]) {
+ tmp_smp.push_back(octants[octant.children[j]].sampler_ofs);
+ if (octants[octant.children[j]].sampler_ofs==0) {
+ print_line("FUUUUUUUUCK");
+ }
+ }
+ }
+ }
+
+ }
+
+ p_sampler.resize(tmp_smp.size());
+ DVector<int>::Write w = p_sampler.write();
+ int ss = tmp_smp.size();
+ for(int i=0;i<ss;i++) {
+ w[i]=tmp_smp[i];
+ }
+
+ first_bake_to_map=false;
+
+ }
+
+ double gamma = baked_light->get_gamma_adjust();
+ double mult = baked_light->get_energy_multiplier();
+ float saturation = baked_light->get_saturation();
+
+ DVector<int>::Write w = p_sampler.write();
+
+ encode_uint32(octree_depth,(uint8_t*)&w[2]);
+ encode_uint32(linear_color,(uint8_t*)&w[3]);
+
+ encode_float(octree_aabb.pos.x,(uint8_t*)&w[4]);
+ encode_float(octree_aabb.pos.y,(uint8_t*)&w[5]);
+ encode_float(octree_aabb.pos.z,(uint8_t*)&w[6]);
+ encode_float(octree_aabb.size.x,(uint8_t*)&w[7]);
+ encode_float(octree_aabb.size.y,(uint8_t*)&w[8]);
+ encode_float(octree_aabb.size.z,(uint8_t*)&w[9]);
+
+ //norm*=multiplier;
+
+ for(int i=octant_pool_size-1;i>=0;i--) {
+
+ Octant &octant=octants[i];
+ int idxcol[2]={w[octant.sampler_ofs],w[octant.sampler_ofs+1]};
+
+ double rf=pow(octant.full_accum[0]*norm*mult,gamma);
+ double gf=pow(octant.full_accum[1]*norm*mult,gamma);
+ double bf=pow(octant.full_accum[2]*norm*mult,gamma);
+
+ double gray = (rf+gf+bf)/3.0;
+ rf = gray + (rf-gray)*saturation;
+ gf = gray + (gf-gray)*saturation;
+ bf = gray + (bf-gray)*saturation;
+
+
+ int r = CLAMP((rf)*2048,0,32767);
+ int g = CLAMP((gf)*2048,0,32767);
+ int b = CLAMP((bf)*2048,0,32767);
+
+ idxcol[0]=((idxcol[0]>>16)<<16)|r;
+ idxcol[1]=(g<<16)|b;
+ w[octant.sampler_ofs]=idxcol[0];
+ w[octant.sampler_ofs+1]=idxcol[1];
+ }
+
+}
+
+void BakedLightBaker::update_octree_images(DVector<uint8_t> &p_octree,DVector<uint8_t> &p_light) {
int len = baked_octree_texture_w*baked_octree_texture_h*4;
- p_image.resize(len);
- DVector<uint8_t>::Write w = p_image.write();
+ p_octree.resize(len);
+
+ int ilen = baked_light_texture_w*baked_light_texture_h*4;
+ p_light.resize(ilen);
+
+
+ DVector<uint8_t>::Write w = p_octree.write();
zeromem(w.ptr(),len);
+
+ DVector<uint8_t>::Write iw = p_light.write();
+ zeromem(iw.ptr(),ilen);
+
float gamma = baked_light->get_gamma_adjust();
float mult = baked_light->get_energy_multiplier();
@@ -1668,6 +1900,13 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
w[i+3]=0xFF;
}
+ for(int i=0;i<ilen;i+=4) {
+ iw[i+0]=0xFF;
+ iw[i+1]=0;
+ iw[i+2]=0xFF;
+ iw[i+3]=0xFF;
+ }
+
float multiplier=1.0;
if (baked_light->get_format()==BakedLight::FORMAT_HDR8)
@@ -1678,6 +1917,9 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
encode_float(1<<lattice_size,&w[12]);
encode_uint32(octree_depth-lattice_size,&w[16]);
encode_uint32(multiplier,&w[20]);
+ encode_uint16(baked_light_texture_w,&w[24]); //if present, use the baked light texture
+ encode_uint16(baked_light_texture_h,&w[26]);
+ encode_uint32(0,&w[28]); //baked light texture format
encode_float(octree_aabb.pos.x,&w[32]);
encode_float(octree_aabb.pos.y,&w[36]);
@@ -1690,6 +1932,7 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
BakedLightBaker::Octant *octants=octant_pool.ptr();
int octant_count=octant_pool_size;
uint8_t *ptr = w.ptr();
+ uint8_t *lptr = iw.ptr();
int child_offsets[8]={
@@ -1703,7 +1946,18 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
baked_octree_texture_w*8+baked_octree_texture_w*4+4,
};
- Vector<double> norm_arr;
+ int lchild_offsets[8]={
+ 0,
+ 4,
+ baked_light_texture_w*4,
+ baked_light_texture_w*4+4,
+ baked_light_texture_w*8+0,
+ baked_light_texture_w*8+4,
+ baked_light_texture_w*8+baked_light_texture_w*4,
+ baked_light_texture_w*8+baked_light_texture_w*4+4,
+ };
+
+ /*Vector<double> norm_arr;
norm_arr.resize(lights.size());
for(int i=0;i<lights.size();i++) {
@@ -1711,39 +1965,43 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
}
const double *normptr=norm_arr.ptr();
-
+*/
+ double norm = 1.0/double(total_rays);
int lz=lights.size();
mult/=multiplier;
+ double saturation = baked_light->get_saturation();
for(int i=0;i<octant_count;i++) {
Octant &oct=octants[i];
if (oct.texture_x==0 && oct.texture_y==0)
continue;
- int ofs = (oct.texture_y * baked_octree_texture_w + oct.texture_x)<<2;
+
if (oct.leaf) {
+ int ofs = (oct.texture_y * baked_light_texture_w + oct.texture_x)<<2;
+ ERR_CONTINUE(ofs<0 || ofs >ilen);
//write colors
for(int j=0;j<8;j++) {
//if (!oct.children[j])
// continue;
- uint8_t *iptr=&ptr[ofs+child_offsets[j]];
- float r=0;
- float g=0;
- float b=0;
-
- for(int k=0;k<lz;k++) {
- r+=oct.light[k].accum[j][0]*normptr[k];
- g+=oct.light[k].accum[j][1]*normptr[k];
- b+=oct.light[k].accum[j][2]*normptr[k];
- }
+ uint8_t *iptr=&lptr[ofs+lchild_offsets[j]];
+
+ float r=oct.light_accum[j][0]*norm;
+ float g=oct.light_accum[j][1]*norm;
+ float b=oct.light_accum[j][2]*norm;
r=pow(r*mult,gamma);
g=pow(g*mult,gamma);
b=pow(b*mult,gamma);
+ double gray = (r+g+b)/3.0;
+ r = gray + (r-gray)*saturation;
+ g = gray + (g-gray)*saturation;
+ b = gray + (b-gray)*saturation;
+
float ic[3]={
r,
g,
@@ -1757,6 +2015,8 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) {
} else {
+ int ofs = (oct.texture_y * baked_octree_texture_w + oct.texture_x)<<2;
+ ERR_CONTINUE(ofs<0 || ofs >len);
//write indices
for(int j=0;j<8;j++) {
@@ -1822,49 +2082,61 @@ void BakedLightBaker::_bake_thread_func(void *arg) {
BakedLightBaker *ble = (BakedLightBaker*)arg;
- ble->rays_at_snap_time=ble->total_rays;
- ble->snap_time=OS::get_singleton()->get_ticks_usec();
- while(!ble->bake_thread_exit) {
- ble->throw_rays(1000);
- uint64_t t=OS::get_singleton()->get_ticks_usec();
- if (t-ble->snap_time>1000000) {
+ ThreadStack thread_stack;
- double time = (t-ble->snap_time)/1000000.0;
+ thread_stack.ray_stack = memnew_arr(uint32_t,ble->bvh_depth);
+ thread_stack.bvh_stack = memnew_arr(BVH*,ble->bvh_depth);
+ thread_stack.octant_stack = memnew_arr(uint32_t,ble->octree_depth*2 );
+ thread_stack.octantptr_stack = memnew_arr(uint32_t,ble->octree_depth*2 );
- int rays=ble->total_rays-ble->rays_at_snap_time;
- ble->rays_sec=int(rays/time);
- ble->snap_time=OS::get_singleton()->get_ticks_usec();
- ble->rays_at_snap_time=ble->total_rays;
- }
+ while(!ble->bake_thread_exit) {
+
+ ble->throw_rays(thread_stack,1000);
}
+ memdelete_arr(thread_stack.ray_stack );
+ memdelete_arr(thread_stack.bvh_stack );
+ memdelete_arr(thread_stack.octant_stack );
+ memdelete_arr(thread_stack.octantptr_stack );
+
}
void BakedLightBaker::_start_thread() {
- if (thread!=NULL)
+ if (threads.size()!=0)
return;
bake_thread_exit=false;
- thread=Thread::create(_bake_thread_func,this);
+ int thread_count = EDITOR_DEF("light_baker/custom_bake_threads",0);
+ if (thread_count<=0 || thread_count>64)
+ thread_count=OS::get_singleton()->get_processor_count();
+
+ //thread_count=1;
+ threads.resize(thread_count);
+ for(int i=0;i<threads.size();i++) {
+ threads[i]=Thread::create(_bake_thread_func,this);
+ }
}
void BakedLightBaker::_stop_thread() {
- if (thread==NULL)
+ if (threads.size()==0)
return;
bake_thread_exit=true;
- Thread::wait_to_finish(thread);
- thread=NULL;
+ for(int i=0;i<threads.size();i++) {
+ Thread::wait_to_finish(threads[i]);
+ }
+ threads.clear();
}
void BakedLightBaker::_plot_pixel_to_lightmap(int x, int y, int width, int height, uint8_t *image, const Vector3& p_pos,const Vector3& p_normal,double *p_norm_ptr,float mult,float gamma) {
uint8_t *ptr = &image[(y*width+x)*4];
- int lc = lights.size();
+ //int lc = lights.size();
+ double norm = 1.0/double(total_rays);
Color color;
@@ -1888,11 +2160,9 @@ void BakedLightBaker::_plot_pixel_to_lightmap(int x, int y, int width, int heigh
for(int i=0;i<8;i++) {
- for(int j=0;j<lc;j++) {
- cols[i].x+=octant.light[j].accum[i][0]*p_norm_ptr[j];
- cols[i].y+=octant.light[j].accum[i][1]*p_norm_ptr[j];
- cols[i].z+=octant.light[j].accum[i][2]*p_norm_ptr[j];
- }
+ cols[i].x+=octant.light_accum[i][0]*norm;
+ cols[i].y+=octant.light_accum[i][1]*norm;
+ cols[i].z+=octant.light_accum[i][2]*norm;
}
@@ -2355,12 +2625,13 @@ void BakedLightBaker::clear() {
memdelete_arr(octantptr_stack);
if (bvh_stack)
memdelete_arr(bvh_stack);
-
+/*
+ * ???
for(int i=0;i<octant_pool.size();i++) {
- if (octant_pool[i].leaf) {
- memdelete_arr( octant_pool[i].light );
- } Vector<double> norm_arr;
- norm_arr.resize(lights.size());
+ //if (octant_pool[i].leaf) {
+ // memdelete_arr( octant_pool[i].light );
+ //} Vector<double> norm_arr;
+ //norm_arr.resize(lights.size());
for(int i=0;i<lights.size();i++) {
norm_arr[i] = 1.0/get_normalization(i);
@@ -2368,6 +2639,7 @@ void BakedLightBaker::clear() {
const double *normptr=norm_arr.ptr();
}
+*/
octant_pool.clear();
octant_pool_size=0;
bvh=NULL;
@@ -2388,8 +2660,9 @@ void BakedLightBaker::clear() {
baked_octree_texture_h=0;
paused=false;
baking=false;
- thread=NULL;
+
bake_thread_exit=false;
+ first_bake_to_map=true;
baked_light=Ref<BakedLight>();
total_rays=0;
@@ -2414,12 +2687,11 @@ BakedLightBaker::BakedLightBaker() {
baked_octree_texture_h=0;
paused=false;
baking=false;
- thread=NULL;
+
bake_thread_exit=false;
- rays_at_snap_time=0;
- snap_time=0;
- rays_sec=0;
total_rays=0;
+ first_bake_to_map=true;
+ linear_color=false;
}
diff --git a/tools/editor/plugins/baked_light_baker.h b/tools/editor/plugins/baked_light_baker.h
index e0a9d91cd4..8fbeeddc6a 100644
--- a/tools/editor/plugins/baked_light_baker.h
+++ b/tools/editor/plugins/baked_light_baker.h
@@ -15,17 +15,19 @@ public:
OCTANT_POOL_CHUNK=1000000
};
- struct OctantLight {
+ //struct OctantLight {
- double accum[8][3];
- };
+ // double accum[8][3];
+ //};
struct Octant {
bool leaf;
AABB aabb;
uint16_t texture_x;
uint16_t texture_y;
+ int sampler_ofs;
float normal_accum[8][3];
+ double full_accum[3];
int parent;
union {
struct {
@@ -33,7 +35,7 @@ public:
float offset[3];
int bake_neighbour;
bool first_neighbour;
- OctantLight *light;
+ double light_accum[8][3];
};
int children[8];
};
@@ -234,32 +236,49 @@ public:
Transform base_inv;
int leaf_list;
int octree_depth;
+ int bvh_depth;
int cell_count;
uint32_t *ray_stack;
+ BVH **bvh_stack;
uint32_t *octant_stack;
uint32_t *octantptr_stack;
+
+ struct ThreadStack {
+ uint32_t *octant_stack;
+ uint32_t *octantptr_stack;
+ uint32_t *ray_stack;
+ BVH **bvh_stack;
+ };
+
Map<Vector3,Vector3> endpoint_normal;
Map<Vector3,uint64_t> endpoint_normal_bits;
- BVH **bvh_stack;
+
float cell_size;
float plot_size; //multiplied by cell size
float octree_extra_margin;
int max_bounces;
- uint64_t total_rays;
+ int64_t total_rays;
bool use_diffuse;
bool use_specular;
bool use_translucency;
+ bool linear_color;
int baked_octree_texture_w;
int baked_octree_texture_h;
+ int baked_light_texture_w;
+ int baked_light_texture_h;
int lattice_size;
float edge_damp;
float normal_damp;
+ float tint;
+ float ao_radius;
+ float ao_strength;
bool paused;
bool baking;
+ bool first_bake_to_map;
Map<Ref<Material>,MeshMaterial*> mat_map;
Map<Ref<Texture>,MeshTexture*> tex_map;
@@ -285,19 +304,16 @@ public:
//void _plot_light(const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,int p_octant=0);
- void _plot_light(int p_light_index,const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,const Plane& p_plane);
+ void _plot_light(ThreadStack& thread_stack,const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,const Color& p_tint_light,bool p_only_full,const Plane& p_plane);
//void _plot_light_point(const Vector3& p_plot_pos, Octant *p_octant, const AABB& p_aabb,const Color& p_light);
- float _throw_ray(int p_light_index,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce=false,bool p_only_dist=false);
+ float _throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce=false,bool p_only_dist=false);
float total_light_area;
- uint64_t rays_at_snap_time;
- uint64_t snap_time;
- int rays_sec;
+ Vector<Thread*> threads;
- Thread *thread;
bool bake_thread_exit;
static void _bake_thread_func(void *arg);
@@ -306,18 +322,20 @@ public:
public:
- void throw_rays(int p_amount);
+ void throw_rays(ThreadStack &thread_stack, int p_amount);
double get_normalization(int p_light_idx) const;
+ double get_modifier(int p_light_idx) const;
void bake(const Ref<BakedLight>& p_light,Node *p_base);
bool is_baking();
void set_pause(bool p_pause);
bool is_paused();
- int get_rays_sec() { return rays_sec; }
+ uint64_t get_rays_thrown() { return total_rays; }
Error transfer_to_lightmaps();
- void update_octree_image(DVector<uint8_t> &p_image);
+ void update_octree_sampler(DVector<int> &p_sampler);
+ void update_octree_images(DVector<uint8_t> &p_octree,DVector<uint8_t> &p_light);
Ref<BakedLight> get_baked_light() { return baked_light; }
diff --git a/tools/editor/plugins/baked_light_baker_cmpxchg.cpp b/tools/editor/plugins/baked_light_baker_cmpxchg.cpp
new file mode 100644
index 0000000000..42d3fc5276
--- /dev/null
+++ b/tools/editor/plugins/baked_light_baker_cmpxchg.cpp
@@ -0,0 +1,85 @@
+
+#include "typedefs.h"
+
+
+#if (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) > 40100
+
+void baked_light_baker_add_64f(double *dst,double value) {
+
+
+ union {
+ int64_t i;
+ double f;
+ } swapy;
+
+
+ while(true) {
+ swapy.f=*dst;
+ int64_t from = swapy.i;
+ swapy.f+=value;
+ int64_t to=swapy.i;
+ if (__sync_bool_compare_and_swap((int64_t*)dst,from,to))
+ break;
+ }
+}
+
+void baked_light_baker_add_64i(int64_t *dst,int64_t value) {
+
+ while(!__sync_bool_compare_and_swap(dst,*dst,(*dst)+value)) {}
+
+}
+
+#elif defined(WINDOWS_ENABLED)
+
+#include "windows.h"
+
+void baked_light_baker_add_64f(double *dst,double value) {
+
+ union {
+ int64_t i;
+ double f;
+ } swapy;
+
+
+ while(true) {
+ swapy.f=*dst;
+ int64_t from = swapy.i;
+ swapy.f+=value;
+ int64_t to=swapy.i;
+ int64_t result = InterlockedCompareExchange64((int64_t*)dst,to,from);
+ if (result==from)
+ break;
+ }
+
+}
+
+void baked_light_baker_add_64i(int64_t *dst,int64_t value) {
+
+ while(true) {
+ int64_t from = *dst;
+ int64_t to = from+value;
+ int64_t result = InterlockedCompareExchange64(dst,to,from);
+ if (result==from)
+ break;
+ }
+}
+
+
+#else
+
+//in goder (the god of programmers) we trust
+#warning seems this platform or compiler does not support safe cmpxchg, your baked lighting may be funny
+
+void baked_light_baker_add_64f(double *dst,double value) {
+
+ *dst+=value;
+
+}
+
+void baked_light_baker_add_64i(int64_t *dst,int64_t value) {
+
+ *dst+=value;
+
+}
+
+#endif
diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp
index 3d48f2e732..0f02899dc2 100644
--- a/tools/editor/plugins/baked_light_editor_plugin.cpp
+++ b/tools/editor/plugins/baked_light_editor_plugin.cpp
@@ -34,7 +34,7 @@ void BakedLightEditor::_node_removed(Node *p_node) {
void BakedLightEditor::_notification(int p_option) {
- if (p_option==NOTIFICATION_ENTER_SCENE) {
+ if (p_option==NOTIFICATION_ENTER_TREE) {
button_bake->set_icon(get_icon("Bake","EditorIcons"));
button_reset->set_icon(get_icon("Reload","EditorIcons"));
@@ -111,7 +111,10 @@ void BakedLightEditor::_notification(int p_option) {
#endif
ERR_FAIL_COND(node->get_baked_light().is_null());
- baker->update_octree_image(octree_texture);
+ baker->update_octree_images(octree_texture,light_texture);
+ baker->update_octree_sampler(octree_sampler);
+ // print_line("sampler size: "+itos(octree_sampler.size()*4));
+
#if 1
//debug
Image img(baker->baked_octree_texture_w,baker->baked_octree_texture_h,0,Image::FORMAT_RGBA,octree_texture);
@@ -121,11 +124,19 @@ void BakedLightEditor::_notification(int p_option) {
#endif
- bake_info->set_text("rays/s: "+itos(baker->get_rays_sec()));
+
+
+ uint64_t rays_snap = baker->get_rays_thrown();
+ int rays_sec = (rays_snap-last_rays_time)*1.0-(update_timeout);
+ last_rays_time=rays_snap;
+
+ bake_info->set_text("rays/s: "+itos(rays_sec));
update_timeout=1;
print_line("MSUPDATE: "+itos(OS::get_singleton()->get_ticks_msec()-t));
t=OS::get_singleton()->get_ticks_msec();
node->get_baked_light()->set_octree(octree_texture);
+ node->get_baked_light()->set_light(light_texture);
+ node->get_baked_light()->set_sampler_octree(octree_sampler);
node->get_baked_light()->set_edited(true);
print_line("MSSET: "+itos(OS::get_singleton()->get_ticks_msec()-t));
@@ -195,6 +206,9 @@ void BakedLightEditor::_bake_pressed() {
baker->bake(node->get_baked_light(),node);
node->get_baked_light()->set_mode(BakedLight::MODE_OCTREE);
update_timeout=0;
+
+ last_rays_time=0;
+
set_process(true);
}
diff --git a/tools/editor/plugins/baked_light_editor_plugin.h b/tools/editor/plugins/baked_light_editor_plugin.h
index 7912bd92e5..27ab88d70b 100644
--- a/tools/editor/plugins/baked_light_editor_plugin.h
+++ b/tools/editor/plugins/baked_light_editor_plugin.h
@@ -23,6 +23,8 @@ class BakedLightEditor : public Control {
float update_timeout;
DVector<uint8_t> octree_texture;
+ DVector<uint8_t> light_texture;
+ DVector<int> octree_sampler;
BakedLightBaker *baker;
AcceptDialog *err_dialog;
@@ -33,6 +35,9 @@ class BakedLightEditor : public Control {
Button *button_make_lightmaps;
Label *bake_info;
+ uint64_t last_rays_time;
+
+
BakedLightInstance *node;
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index e2944af422..32d5641e68 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -36,6 +36,110 @@
#include "globals.h"
#include "os/input.h"
#include "tools/editor/editor_settings.h"
+#include "scene/gui/grid_container.h"
+
+class SnapDialog : public ConfirmationDialog {
+
+ OBJ_TYPE(SnapDialog,ConfirmationDialog);
+
+protected:
+ friend class CanvasItemEditor;
+ SpinBox *grid_offset_x;
+ SpinBox *grid_offset_y;
+ SpinBox *grid_step_x;
+ SpinBox *grid_step_y;
+ SpinBox *rotation_offset;
+ SpinBox *rotation_step;
+
+public:
+ SnapDialog() : ConfirmationDialog() {
+ const int SPIN_BOX_GRID_RANGE = 256;
+ const int SPIN_BOX_ROTATION_RANGE = 360;
+ Label *label;
+ VBoxContainer *container;
+ GridContainer *child_container;
+
+ set_title("Configure Snap");
+ get_ok()->set_text("Close");
+ container = memnew(VBoxContainer);
+ add_child(container);
+
+ child_container = memnew(GridContainer);
+ child_container->set_columns(3);
+ container->add_child(child_container);
+
+ label = memnew(Label);
+ label->set_text("Grid Offset:");
+ child_container->add_child(label);
+ grid_offset_x=memnew(SpinBox);
+ grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_suffix("px");
+ child_container->add_child(grid_offset_x);
+ grid_offset_y=memnew(SpinBox);
+ grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_suffix("px");
+ child_container->add_child(grid_offset_y);
+
+ label = memnew(Label);
+ label->set_text("Grid Step:");
+ child_container->add_child(label);
+ grid_step_x=memnew(SpinBox);
+ grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_suffix("px");
+ child_container->add_child(grid_step_x);
+ grid_step_y=memnew(SpinBox);
+ grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_suffix("px");
+ child_container->add_child(grid_step_y);
+
+ container->add_child(memnew(HSeparator));
+
+ child_container = memnew(GridContainer);
+ child_container->set_columns(2);
+ container->add_child(child_container);
+
+ label = memnew(Label);
+ label->set_text("Rotation Offset:");
+ child_container->add_child(label);
+ rotation_offset=memnew(SpinBox);
+ rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_suffix("deg");
+ child_container->add_child(rotation_offset);
+
+ label = memnew(Label);
+ label->set_text("Rotation Step:");
+ child_container->add_child(label);
+ rotation_step=memnew(SpinBox);
+ rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_suffix("deg");
+ child_container->add_child(rotation_step);
+ }
+
+ void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
+ grid_offset_x->set_val(p_grid_offset.x);
+ grid_offset_y->set_val(p_grid_offset.y);
+ grid_step_x->set_val(p_grid_step.x);
+ grid_step_y->set_val(p_grid_step.y);
+ rotation_offset->set_val(p_rotation_offset * (180 / Math_PI));
+ rotation_step->set_val(p_rotation_step * (180 / Math_PI));
+ }
+
+ void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
+ p_grid_offset.x = grid_offset_x->get_val();
+ p_grid_offset.y = grid_offset_y->get_val();
+ p_grid_step.x = grid_step_x->get_val();
+ p_grid_step.y = grid_step_y->get_val();
+ p_rotation_offset = rotation_offset->get_val() / (180 / Math_PI);
+ p_rotation_step = rotation_step->get_val() / (180 / Math_PI);
+ }
+};
+
void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible())
@@ -75,9 +179,24 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
return memnew( CanvasItemEditorSelectedItem );
}
-bool CanvasItemEditor::is_snap_active() const {
+inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
+ float offset = p_snap_relative ? p_start : p_offset;
+ return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
+}
+
+Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
+ if (snap_grid) {
+ p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
+ p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
+ }
+ if (snap_pixel)
+ p_target = p_target.snapped(Size2(1, 1));
- return edit_menu->get_popup()->is_item_checked(edit_menu->get_popup()->get_item_index(SNAP_USE));
+ return p_target;
+}
+
+float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
+ return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
}
Dictionary CanvasItemEditor::get_state() const {
@@ -86,9 +205,15 @@ Dictionary CanvasItemEditor::get_state() const {
state["zoom"]=zoom;
state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val());
// state["ofs"]=-transform.get_origin();
- state["use_snap"]=is_snap_active();
- state["snap"]=snap;
- state["pixel_snap"]=pixel_snap;
+ state["snap_offset"]=snap_offset;
+ state["snap_step"]=snap_step;
+ state["snap_rotation_offset"]=snap_rotation_offset;
+ state["snap_rotation_step"]=snap_rotation_step;
+ state["snap_grid"]=snap_grid;
+ state["snap_show_grid"]=snap_show_grid;
+ state["snap_rotation"]=snap_rotation;
+ state["snap_relative"]=snap_relative;
+ state["snap_pixel"]=snap_pixel;
return state;
}
void CanvasItemEditor::set_state(const Dictionary& p_state){
@@ -105,19 +230,50 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){
v_scroll->set_val(ofs.y);
}
- if (state.has("use_snap")) {
+ if (state.has("snap_step")) {
+ snap_step=state["snap_step"];
+ }
+
+ if (state.has("snap_offset")) {
+ snap_offset=state["snap_offset"];
+ }
+
+ if (state.has("snap_rotation_step")) {
+ snap_rotation_step=state["snap_rotation_step"];
+ }
+
+ if (state.has("snap_rotation_offset")) {
+ snap_rotation_offset=state["snap_rotation_offset"];
+ }
+
+ if (state.has("snap_grid")) {
+ snap_grid=state["snap_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx,state["use_snap"]);
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
}
- if (state.has("snap")) {
- snap=state["snap"];
+ if (state.has("snap_show_grid")) {
+ snap_show_grid=state["snap_show_grid"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
}
- if (state.has("pixel_snap")) {
- pixel_snap=state["pixel_snap"];
+ if (state.has("snap_rotation")) {
+ snap_rotation=state["snap_rotation"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ }
+
+ if (state.has("snap_relative")) {
+ snap_relative=state["snap_relative"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ }
+
+ if (state.has("snap_pixel")) {
+ snap_pixel=state["snap_pixel"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
}
}
@@ -286,9 +442,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -300,7 +454,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
Vector2 drag = p_dir;
if (p_snap)
- drag*=snap;
+ drag*=snap_step;
undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
@@ -347,9 +501,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -377,9 +529,7 @@ int CanvasItemEditor::get_item_count() {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
ic++;
@@ -398,9 +548,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (single_item)
@@ -554,6 +702,11 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
}
+void CanvasItemEditor::_snap_changed() {
+ ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ viewport->update();
+}
+
void CanvasItemEditor::_dialog_value_changed(double) {
if (updating_value_dialog)
@@ -561,11 +714,6 @@ void CanvasItemEditor::_dialog_value_changed(double) {
switch(last_option) {
- case SNAP_CONFIGURE: {
-
- snap=dialog_val->get_val();
- viewport->update();
- } break;
case ZOOM_SET: {
zoom=dialog_val->get_val()/100.0;
@@ -661,9 +809,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
@@ -735,9 +881,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -943,9 +1087,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1055,7 +1197,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
editor_selection->clear();
editor_selection->add_node(c);
//reselect
- if (get_scene()->is_editor_hint()) {
+ if (get_tree()->is_editor_hint()) {
editor->call("edit_node",c);
}
@@ -1068,9 +1210,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1126,9 +1266,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1153,39 +1291,21 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (drag==DRAG_ROTATE) {
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
-
- Matrix32 rot;
- rot.elements[1] = (dfrom - center).normalized();
- rot.elements[0] = rot.elements[1].tangent();
- float ang = rot.xform_inv(dto-center).atan2();
- canvas_item->edit_rotate(ang);
- display_rotate_to = dto;
- display_rotate_from = center;
+ if (Node2D *node = canvas_item->cast_to<Node2D>()) {
+ Matrix32 rot;
+ rot.elements[1] = (dfrom - center).normalized();
+ rot.elements[0] = rot.elements[1].tangent();
+ node->set_rot(snap_angle(rot.xform_inv(dto-center).atan2(), node->get_rot()));
+ display_rotate_to = dto;
+ display_rotate_from = center;
+ viewport->update();
+ }
continue;
}
- if (pixel_snap || (is_snap_active() && snap>0)) {
-
- if (drag!=DRAG_ALL) {
- dfrom=drag_point_from;
- dto=snapify(dto);
- } else {
-
- Vector2 newpos = drag_point_from + (dto-dfrom);
- Vector2 disp;
- if (!is_snap_active() || snap<1) {
-
- disp.x = Math::fposmod(newpos.x,1);
- disp.y = Math::fposmod(newpos.y,1);
-
- } else {
- disp.x = Math::fposmod(newpos.x,snap);
- disp.y = Math::fposmod(newpos.y,snap);
- }
- dto-=disp;
- }
- }
+ dfrom = drag_point_from;
+ dto = snap_point(dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)), drag_point_from);
Vector2 drag_vector =
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
@@ -1293,8 +1413,6 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
-
-
if (!dragging_bone) {
local_rect.pos=begin;
@@ -1477,32 +1595,32 @@ void CanvasItemEditor::_viewport_draw() {
_update_scrollbars();
RID ci=viewport->get_canvas_item();
- if (snap>0 && is_snap_active() && true ) {
-
+ if (snap_show_grid) {
Size2 s = viewport->get_size();
-
int last_cell;
Matrix32 xform = transform.affine_inverse();
- for(int i=0;i<s.width;i++) {
- int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(i,0)).x/snap));
- if (i==0)
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ }
}
- for(int i=0;i<s.height;i++) {
-
- int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(0,i)).y/snap));
- if (i==0)
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ }
}
-
}
if (viewport->has_focus()) {
@@ -1530,9 +1648,7 @@ void CanvasItemEditor::_viewport_draw() {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1749,9 +1865,7 @@ void CanvasItemEditor::_notification(int p_what) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
@@ -1791,7 +1905,7 @@ void CanvasItemEditor::_notification(int p_what) {
}
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") );
for(int i=0;i<4;i++) {
@@ -1814,7 +1928,7 @@ void CanvasItemEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
- get_scene()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed",this,"_node_removed");
}
if (p_what==NOTIFICATION_DRAW) {
@@ -1996,59 +2110,40 @@ void CanvasItemEditor::_update_scroll(float) {
}
-Point2 CanvasItemEditor::snapify(const Point2& p_pos) const {
-
- bool active=is_snap_active();
-
- Vector2 pos = p_pos;
-
- if (!active || snap<1) {
-
- if (pixel_snap) {
-
- pos.x=Math::stepify(pos.x,1);
- pos.y=Math::stepify(pos.y,1);
- }
-
- return pos;
- }
-
-
- pos.x=Math::stepify(pos.x,snap);
- pos.y=Math::stepify(pos.y,snap);
- return pos;
-
-
-}
-
-
void CanvasItemEditor::_popup_callback(int p_op) {
last_option=MenuOption(p_op);
switch(p_op) {
case SNAP_USE: {
-
+ snap_grid = !snap_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked( idx,!edit_menu->get_popup()->is_item_checked(0));
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ } break;
+ case SNAP_SHOW_GRID: {
+ snap_show_grid = !snap_show_grid;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
viewport->update();
} break;
+ case SNAP_USE_ROTATION: {
+ snap_rotation = !snap_rotation;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ } break;
+ case SNAP_RELATIVE: {
+ snap_relative = !snap_relative;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ } break;
case SNAP_USE_PIXEL: {
- pixel_snap = ! pixel_snap;
+ snap_pixel = !snap_pixel;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
} break;
case SNAP_CONFIGURE: {
- updating_value_dialog=true;
-
- dialog_label->set_text("Snap (Pixels):");
- dialog_val->set_min(1);
- dialog_val->set_step(1);
- dialog_val->set_max(4096);
- dialog_val->set_val(snap);
- value_dialog->popup_centered(Size2(200,85));
- updating_value_dialog=false;
-
+ ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ snap_dialog->popup_centered(Size2(200,160));
} break;
case ZOOM_IN: {
zoom=zoom*(1.0/0.5);
@@ -2092,9 +2187,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_lock_",true);
@@ -2109,9 +2202,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2129,9 +2220,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_group_",true);
@@ -2146,9 +2235,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_group_",Variant());
@@ -2166,9 +2253,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2236,9 +2321,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -2307,7 +2390,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case ANIM_INSERT_ROT: {
- key_pos = key_rot_button->is_pressed();
+ key_rot = key_rot_button->is_pressed();
} break;
case ANIM_INSERT_SCALE: {
@@ -2348,9 +2431,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2400,9 +2481,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -2528,9 +2607,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2604,6 +2681,7 @@ void CanvasItemEditor::_bind_methods() {
ObjectTypeDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input);
ObjectTypeDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw);
ObjectTypeDB::bind_method("_viewport_input_event",&CanvasItemEditor::_viewport_input_event);
+ ObjectTypeDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed);
ADD_SIGNAL( MethodInfo("item_lock_status_changed") );
ADD_SIGNAL( MethodInfo("item_group_status_changed") );
@@ -2683,6 +2761,16 @@ void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
hb->add_child(p_control);
}
+HSplitContainer *CanvasItemEditor::get_palette_split() {
+
+ return palette_split;
+}
+
+VSplitContainer *CanvasItemEditor::get_bottom_split() {
+
+ return bottom_split;
+}
+
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
tool = TOOL_SELECT;
@@ -2697,15 +2785,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
add_child( hb );
hb->set_area_as_parent_rect();
+ bottom_split = memnew( VSplitContainer );
+ bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(bottom_split);
+
+ palette_split = memnew( HSplitContainer);
+ palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ bottom_split->add_child(palette_split);
+
Control *vp_base = memnew (Control);
- add_child(vp_base);
vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
+ palette_split->add_child(vp_base);
Control *vp = memnew (Control);
vp_base->add_child(vp);
vp->set_area_as_parent_rect();
vp->add_child(p_editor->get_scene_root());
+
viewport = memnew( Control );
vp_base->add_child(viewport);
viewport->set_area_as_parent_rect();
@@ -2790,6 +2887,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
PopupMenu *p;
p = edit_menu->get_popup();
p->add_check_item("Use Snap",SNAP_USE);
+ p->add_check_item("Show Grid",SNAP_SHOW_GRID);
+ p->add_check_item("Use Rotation Snap",SNAP_USE_ROTATION);
+ p->add_check_item("Snap Relative",SNAP_RELATIVE);
p->add_item("Configure Snap..",SNAP_CONFIGURE);
p->add_separator();
p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL);
@@ -2878,7 +2978,11 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_item("Copy Pose",ANIM_COPY_POSE);
p->add_item("Paste Pose",ANIM_PASTE_POSE);
- p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_ALT|KEY_K);
+ p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K);
+
+ snap_dialog = memnew(SnapDialog);
+ snap_dialog->connect("confirmed",this,"_snap_changed");
+ add_child(snap_dialog);
value_dialog = memnew( AcceptDialog );
value_dialog->set_title("Set a Value");
@@ -2904,7 +3008,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_scale=false;
zoom=1;
- snap=10;
+ snap_offset=Vector2(0, 0);
+ snap_step=Vector2(10, 10);
+ snap_rotation_offset=0;
+ snap_rotation_step=15 / (180 / Math_PI);
+ snap_grid=false;
+ snap_show_grid=false;
+ snap_rotation=false;
+ snap_pixel=false;
updating_value_dialog=false;
box_selecting=false;
//zoom=0.5;
@@ -2912,7 +3023,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor->get_animation_editor()->connect("keying_changed",this,"_keying_changed");
set_process_unhandled_key_input(true);
can_move_pivot=false;
- pixel_snap=false;
drag=DRAG_NONE;
}
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h
index 15ac7b1bb3..f25296abdc 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.h
+++ b/tools/editor/plugins/canvas_item_editor_plugin.h
@@ -75,6 +75,9 @@ class CanvasItemEditor : public VBoxContainer {
enum MenuOption {
SNAP_USE,
+ SNAP_SHOW_GRID,
+ SNAP_USE_ROTATION,
+ SNAP_RELATIVE,
SNAP_CONFIGURE,
SNAP_USE_PIXEL,
ZOOM_IN,
@@ -143,8 +146,15 @@ class CanvasItemEditor : public VBoxContainer {
Matrix32 transform;
float zoom;
- int snap;
- bool pixel_snap;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+ float snap_rotation_step;
+ float snap_rotation_offset;
+ bool snap_grid;
+ bool snap_show_grid;
+ bool snap_rotation;
+ bool snap_relative;
+ bool snap_pixel;
bool box_selecting;
Point2 box_selecting_to;
bool key_pos;
@@ -247,6 +257,8 @@ class CanvasItemEditor : public VBoxContainer {
CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform);
void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items);
+ ConfirmationDialog *snap_dialog;
+
AcceptDialog *value_dialog;
Label *dialog_label;
SpinBox *dialog_val;
@@ -261,7 +273,6 @@ class CanvasItemEditor : public VBoxContainer {
DragType _find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point);
- Point2 snapify(const Point2& p_pos) const;
void _popup_callback(int p_op);
bool updating_scroll;
void _update_scroll(float);
@@ -271,6 +282,7 @@ class CanvasItemEditor : public VBoxContainer {
void _append_canvas_item(CanvasItem *p_item);
void _dialog_value_changed(double);
+ void _snap_changed();
UndoRedo *undo_redo;
Point2 _find_topleftmost_point();
@@ -289,6 +301,10 @@ class CanvasItemEditor : public VBoxContainer {
void _viewport_input_event(const InputEvent& p_event);
void _viewport_draw();
+
+ HSplitContainer *palette_split;
+ VSplitContainer *bottom_split;
+
friend class CanvasItemEditorPlugin;
protected:
@@ -330,8 +346,8 @@ protected:
static CanvasItemEditor *singleton;
public:
- bool is_snap_active() const;
- int get_snap() const { return snap; }
+ Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const;
+ float snap_angle(float p_target, float p_start = 0) const;
Matrix32 get_canvas_transform() const { return transform; }
@@ -341,6 +357,9 @@ public:
void add_control_to_menu_panel(Control *p_control);
+ HSplitContainer *get_palette_split();
+ VSplitContainer *get_bottom_split();
+
Control *get_viewport_control() { return viewport; }
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 080ed7d11c..a533c6aa1e 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -4,6 +4,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
+
void CollisionPolygon2DEditor::_notification(int p_what) {
switch(p_what) {
@@ -13,7 +14,7 @@ void CollisionPolygon2DEditor::_notification(int p_what) {
button_create->set_icon( get_icon("Edit","EditorIcons"));
button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
button_edit->set_pressed(true);
-
+ get_tree()->connect("node_removed",this,"_node_removed");
} break;
case NOTIFICATION_FIXED_PROCESS: {
@@ -28,22 +29,12 @@ void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
if(p_node==node) {
node=NULL;
hide();
+ canvas_item_editor->get_viewport_control()->update();
}
}
-Vector2 CollisionPolygon2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void CollisionPolygon2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -83,6 +74,9 @@ void CollisionPolygon2DEditor::_wip_close() {
bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
+ if (!node)
+ return false;
+
switch(p_event.type) {
case InputEvent::MOUSE_BUTTON: {
@@ -94,7 +88,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -297,7 +291,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
@@ -364,6 +358,7 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
wip.clear();
wip_active=false;
edited_point=-1;
+ canvas_item_editor->get_viewport_control()->update();
} else {
node=NULL;
@@ -379,6 +374,7 @@ void CollisionPolygon2DEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_menu_option"),&CollisionPolygon2DEditor::_menu_option);
ObjectTypeDB::bind_method(_MD("_canvas_draw"),&CollisionPolygon2DEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&CollisionPolygon2DEditor::_node_removed);
}
@@ -393,11 +389,13 @@ CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
add_child(button_create);
button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
button_edit = memnew( ToolButton );
add_child(button_edit);
button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
//add_constant_override("separation",0);
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
index 052019b6c5..f34405b355 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -53,7 +53,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
CollisionPolygon2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
index 16b9622312..126328bac3 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -31,6 +31,8 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "scene/3d/camera.h"
+#include "canvas_item_editor_plugin.h"
+
void CollisionPolygonEditor::_notification(int p_what) {
switch(p_what) {
@@ -40,7 +42,7 @@ void CollisionPolygonEditor::_notification(int p_what) {
button_create->set_icon( get_icon("Edit","EditorIcons"));
button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
button_edit->set_pressed(true);
- get_scene()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed",this,"_node_removed");
} break;
@@ -68,19 +70,6 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) {
}
-Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const {
-
- return p_point;
- /*
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- } ??? */
-}
-
void CollisionPolygonEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -120,6 +109,8 @@ void CollisionPolygonEditor::_wip_close() {
bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
+ if (!node)
+ return false;
Transform gt = node->get_global_transform();
float depth = node->get_depth()*0.5;
@@ -146,7 +137,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
Vector2 cpoint(spoint.x,spoint.y);
- //cpoint=snap_point(cpoint); snap?
+ cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -360,7 +351,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
Vector2 cpoint(spoint.x,spoint.y);
- //cpoint=snap_point(cpoint);
+ cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
edited_point_pos = cpoint;
_polygon_draw();
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h
index 54b0706149..1c12ee0041 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.h
@@ -90,7 +90,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
void edit(Node *p_collision_polygon);
CollisionPolygonEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/item_list_editor_plugin.cpp b/tools/editor/plugins/item_list_editor_plugin.cpp
index a059470cec..a8b34ef503 100644
--- a/tools/editor/plugins/item_list_editor_plugin.cpp
+++ b/tools/editor/plugins/item_list_editor_plugin.cpp
@@ -157,7 +157,7 @@ void ItemListEditor::_add_pressed() {
void ItemListEditor::_notification(int p_notification) {
- if (p_notification==NOTIFICATION_ENTER_SCENE) {
+ if (p_notification==NOTIFICATION_ENTER_TREE) {
add_button->set_icon(get_icon("Add","EditorIcons"));
del_button->set_icon(get_icon("Del","EditorIcons"));
@@ -210,6 +210,7 @@ void ItemListEditor::_bind_methods() {
}
bool ItemListEditor::handles(Object *p_object) const {
+ return false;
for(int i=0;i<item_plugins.size();i++) {
if (item_plugins[i]->handles(p_object)) {
return true;
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..bf882857d9
--- /dev/null
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -0,0 +1,491 @@
+#include "light_occluder_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "os/file_access.h"
+#include "tools/editor/editor_settings.h"
+
+void LightOccluder2DEditor::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon( get_icon("Edit","EditorIcons"));
+ button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_edit->set_pressed(true);
+ get_tree()->connect("node_removed",this,"_node_removed");
+ create_poly->connect("confirmed",this,"_create_poly");
+
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+
+ } break;
+ }
+
+}
+void LightOccluder2DEditor::_node_removed(Node *p_node) {
+
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+}
+
+
+void LightOccluder2DEditor::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case MODE_CREATE: {
+
+ mode=MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode=MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+
+ }
+}
+
+void LightOccluder2DEditor::_wip_close(bool p_closed) {
+
+ undo_redo->create_action("Create Poly");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",node->get_occluder_polygon()->get_polygon());
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",wip);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_closed",node->get_occluder_polygon()->is_closed());
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_closed",p_closed);
+
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ wip.clear();
+ wip_active=false;
+ mode=MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ edited_point=-1;
+}
+
+bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) {
+
+
+ if (!node)
+ return false;
+
+ if (node->get_occluder_polygon().is_null()) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?");
+ create_poly->popup_centered_minsize();
+ }
+ return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1);
+ }
+ switch(p_event.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+
+ Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon());
+
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
+
+ switch(mode) {
+
+
+ case MODE_CREATE: {
+
+ if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back( cpoint );
+ wip_active=true;
+ edited_point_pos=cpoint;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point=1;
+ return true;
+ } else {
+
+
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close(true);
+
+ return true;
+ } else if (wip.size()>1 && xform.xform(wip[wip.size()-1]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close(false);
+ return true;
+
+ } else {
+
+ wip.push_back( cpoint );
+ edited_point=wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ _wip_close(true);
+ }
+
+
+
+ } break;
+
+ case MODE_EDIT: {
+
+ if (mb.button_index==BUTTON_LEFT) {
+ if (mb.pressed) {
+
+ if (mb.mod.control) {
+
+
+ if (poly.size() < 3) {
+
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ //search edges
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 points[2] ={ xform.xform(poly[i]),
+ xform.xform(poly[(i+1)%poly.size()]) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=poly;
+ poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
+ edited_point=closest_idx+1;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ node->get_occluder_polygon()->set_polygon(Variant(poly));
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
+
+ //look for points to move
+
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=poly;
+ edited_point=closest_idx;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point!=-1) {
+
+ //apply
+
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly[edited_point]=edited_point_pos;
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",pre_move_edit);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+
+
+
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+ }
+
+ if (closest_idx>=0) {
+
+
+ undo_redo->create_action("Edit Poly (Remove Point)");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ }
+
+
+
+ } break;
+ }
+
+
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &mm=p_event.mouse_motion;
+
+ if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ }
+
+ } break;
+ }
+
+ return false;
+}
+void LightOccluder2DEditor::_canvas_draw() {
+
+ if (!node || !node->get_occluder_polygon().is_valid())
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+
+ Vector<Vector2> poly;
+
+ if (wip_active)
+ poly=wip;
+ else
+ poly=Variant(node->get_occluder_polygon()->get_polygon());
+
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+
+ int len = poly.size();
+
+ for(int i=0;i<poly.size();i++) {
+
+
+ Vector2 p,p2;
+ p = i==edited_point ? edited_point_pos : poly[i];
+ if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
+ p2=edited_point_pos;
+ else
+ p2 = poly[(i+1)%poly.size()];
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ Color col=Color(1,0.3,0.1,0.8);
+
+ if (i==poly.size()-1 && (!node->get_occluder_polygon()->is_closed() || wip_active)) {
+
+ } else {
+ vpc->draw_line(point,next_point,col,2);
+ }
+ vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ }
+}
+
+
+
+void LightOccluder2DEditor::edit(Node *p_collision_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_collision_polygon) {
+
+ node=p_collision_polygon->cast_to<LightOccluder2D>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+ canvas_item_editor->get_viewport_control()->update();
+ } else {
+ node=NULL;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ }
+
+}
+
+void LightOccluder2DEditor::_create_poly() {
+
+ if (!node)
+ return;
+ undo_redo->create_action("Create Occluder Polygon");
+ undo_redo->add_do_method(node,"set_occluder_polygon",Ref<OccluderPolygon2D>(memnew( OccluderPolygon2D)));
+ undo_redo->add_undo_method(node,"set_occluder_polygon",Variant(REF()));
+ undo_redo->commit_action();
+}
+
+void LightOccluder2DEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&LightOccluder2DEditor::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_canvas_draw"),&LightOccluder2DEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&LightOccluder2DEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_create_poly"),&LightOccluder2DEditor::_create_poly);
+
+}
+
+
+LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) {
+
+ canvas_item_editor=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ add_child( memnew( VSeparator ));
+ button_create = memnew( ToolButton );
+ add_child(button_create);
+ button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
+
+ button_edit = memnew( ToolButton );
+ add_child(button_edit);
+ button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
+
+ create_poly = memnew( ConfirmationDialog );
+ add_child(create_poly);
+ create_poly->get_ok()->set_text("Create");
+
+
+ //add_constant_override("separation",0);
+
+#if 0
+ options = memnew( MenuButton );
+ add_child(options);
+ options->set_area_as_parent_rect();
+ options->set_text("Polygon");
+ //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE);
+ options->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
+ mode = MODE_EDIT;
+ wip_active=false;
+
+}
+
+
+void LightOccluder2DEditorPlugin::edit(Object *p_object) {
+
+ collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool LightOccluder2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("LightOccluder2D");
+}
+
+void LightOccluder2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ collision_polygon_editor->show();
+ } else {
+
+ collision_polygon_editor->hide();
+ collision_polygon_editor->edit(NULL);
+ }
+
+}
+
+LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ collision_polygon_editor = memnew( LightOccluder2DEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
+
+ collision_polygon_editor->hide();
+
+
+
+}
+
+
+LightOccluder2DEditorPlugin::~LightOccluder2DEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.h b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
new file mode 100644
index 0000000000..5fb5631d05
--- /dev/null
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -0,0 +1,87 @@
+#ifndef LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
+#define LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
+
+
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/light_occluder_2d.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/button_group.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class LightOccluder2DEditor : public HBoxContainer {
+
+ OBJ_TYPE(LightOccluder2DEditor, HBoxContainer );
+
+ UndoRedo *undo_redo;
+ enum Mode {
+
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ LightOccluder2D *node;
+ MenuButton *options;
+
+ int edited_point;
+ Vector2 edited_point_pos;
+ Vector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+
+ ConfirmationDialog *create_poly;
+
+ void _wip_close(bool p_closed);
+ void _canvas_draw();
+ void _menu_option(int p_option);
+ void _create_poly();
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+public:
+
+ Vector2 snap_point(const Vector2& p_point) const;
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node *p_collision_polygon);
+ LightOccluder2DEditor(EditorNode *p_editor);
+};
+
+class LightOccluder2DEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( LightOccluder2DEditorPlugin, EditorPlugin );
+
+ LightOccluder2DEditor *collision_polygon_editor;
+ EditorNode *editor;
+
+public:
+
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "LightOccluder2D"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ LightOccluder2DEditorPlugin(EditorNode *p_node);
+ ~LightOccluder2DEditorPlugin();
+
+};
+
+#endif // LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp
index b8a5bd3bbe..f8c75e1cf5 100644
--- a/tools/editor/plugins/mesh_editor_plugin.cpp
+++ b/tools/editor/plugins/mesh_editor_plugin.cpp
@@ -33,7 +33,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
Ref<Mesh> mesh = node->get_mesh();
if (mesh.is_null()) {
err_dialog->set_text("Mesh is empty!");
- err_dialog->popup_centered(Size2(100,50));
+ err_dialog->popup_centered(Size2(100,80));
return;
}
@@ -47,7 +47,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
CollisionShape *cshape = memnew( CollisionShape );
cshape->set_shape(shape);
body->add_child(cshape);
- Node *owner = node==get_scene()->get_edited_scene_root() ? node : node->get_owner();
+ Node *owner = node==get_tree()->get_edited_scene_root() ? node : node->get_owner();
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Create Static Trimesh");
@@ -68,7 +68,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
CollisionShape *cshape = memnew( CollisionShape );
cshape->set_shape(shape);
body->add_child(cshape);
- Node *owner = node==get_scene()->get_edited_scene_root() ? node : node->get_owner();
+ Node *owner = node==get_tree()->get_edited_scene_root() ? node : node->get_owner();
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Create Static Trimesh");
@@ -83,7 +83,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
case MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE: {
- if (node==get_scene()->get_edited_scene_root()) {
+ if (node==get_tree()->get_edited_scene_root()) {
err_dialog->set_text("This doesn't work on scene root!");
err_dialog->popup_centered(Size2(100,50));
return;
@@ -109,7 +109,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
case MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE: {
- if (node==get_scene()->get_edited_scene_root()) {
+ if (node==get_tree()->get_edited_scene_root()) {
err_dialog->set_text("This doesn't work on scene root!");
err_dialog->popup_centered(Size2(100,50));
return;
@@ -146,7 +146,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
NavigationMeshInstance *nmi = memnew( NavigationMeshInstance );
nmi->set_navigation_mesh(nmesh);
- Node *owner = node==get_scene()->get_edited_scene_root() ? node : node->get_owner();
+ Node *owner = node==get_tree()->get_edited_scene_root() ? node : node->get_owner();
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Create Navigation Mesh");
@@ -158,13 +158,54 @@ void MeshInstanceEditor::_menu_option(int p_option) {
ur->add_undo_method(node,"remove_child",nmi);
ur->commit_action();
} break;
+ case MENU_OPTION_CREATE_OUTLINE_MESH: {
+
+ outline_dialog->popup_centered(Size2(200,80));
+ } break;
+ }
+
+}
+
+void MeshInstanceEditor::_create_outline_mesh() {
+
+ Ref<Mesh> mesh = node->get_mesh();
+ if (mesh.is_null()) {
+ err_dialog->set_text("MeshInstance lacks a Mesh!");
+ err_dialog->popup_centered(Size2(100,50));
+ return;
}
+ Ref<Mesh> mesho = mesh->create_outline(outline_size->get_val());
+
+ if (mesho.is_null()) {
+ err_dialog->set_text("Could not create outline!");
+ err_dialog->popup_centered(Size2(100,50));
+ return;
+ }
+
+ MeshInstance *mi = memnew( MeshInstance );
+ mi->set_mesh(mesho);
+ Node *owner=node->get_owner();
+ if (get_tree()->get_edited_scene_root()==node) {
+ owner=node;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+
+ ur->create_action("Create Outline");
+
+ ur->add_do_method(node,"add_child",mi);
+ ur->add_do_method(mi,"set_owner",owner);
+
+ ur->add_do_reference(mi);
+ ur->add_undo_method(node,"remove_child",mi);
+ ur->commit_action();
}
void MeshInstanceEditor::_bind_methods() {
ObjectTypeDB::bind_method("_menu_option",&MeshInstanceEditor::_menu_option);
+ ObjectTypeDB::bind_method("_create_outline_mesh",&MeshInstanceEditor::_create_outline_mesh);
}
MeshInstanceEditor::MeshInstanceEditor() {
@@ -182,9 +223,26 @@ MeshInstanceEditor::MeshInstanceEditor() {
options->get_popup()->add_item("Create Convex Collision Sibling",MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE);
options->get_popup()->add_separator();
options->get_popup()->add_item("Create Navigation Mesh",MENU_OPTION_CREATE_NAVMESH);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item("Create Outline Mesh..",MENU_OPTION_CREATE_OUTLINE_MESH);
options->get_popup()->connect("item_pressed", this,"_menu_option");
+ outline_dialog = memnew( ConfirmationDialog );
+ outline_dialog->set_title("Outline Size: ");
+ outline_size = memnew( SpinBox );
+ outline_size->set_min(0.001);
+ outline_size->set_max(1024);
+ outline_size->set_step(0.001);
+ outline_size->set_val(0.05);
+ outline_dialog->add_child(outline_size);
+ outline_dialog->set_child_rect(outline_size);
+ add_child(outline_dialog);
+ outline_dialog->connect("confirmed",this,"_create_outline_mesh");
+
+ err_dialog = memnew( AcceptDialog );
+ add_child(err_dialog);
+
}
diff --git a/tools/editor/plugins/mesh_editor_plugin.h b/tools/editor/plugins/mesh_editor_plugin.h
index 557eb90148..e502b5dc2b 100644
--- a/tools/editor/plugins/mesh_editor_plugin.h
+++ b/tools/editor/plugins/mesh_editor_plugin.h
@@ -20,8 +20,12 @@ class MeshInstanceEditor : public Node {
MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE,
MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE,
MENU_OPTION_CREATE_NAVMESH,
+ MENU_OPTION_CREATE_OUTLINE_MESH,
};
+ ConfirmationDialog *outline_dialog;
+ SpinBox *outline_size;
+
AcceptDialog *err_dialog;
@@ -33,6 +37,8 @@ class MeshInstanceEditor : public Node {
void _menu_option(int p_option);
+ void _create_outline_mesh();
+
friend class MeshInstanceEditorPlugin;
MenuButton * options;
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
new file mode 100644
index 0000000000..bc15741d0f
--- /dev/null
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -0,0 +1,540 @@
+#include "navigation_polygon_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "os/file_access.h"
+#include "tools/editor/editor_settings.h"
+
+void NavigationPolygonEditor::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon( get_icon("Edit","EditorIcons"));
+ button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_edit->set_pressed(true);
+ get_tree()->connect("node_removed",this,"_node_removed");
+ create_nav->connect("confirmed",this,"_create_nav");
+
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+
+ } break;
+ }
+
+}
+void NavigationPolygonEditor::_node_removed(Node *p_node) {
+
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+}
+
+void NavigationPolygonEditor::_create_nav() {
+
+ if (!node)
+ return;
+
+ undo_redo->create_action("Create Navigation Polygon");
+ undo_redo->add_do_method(node,"set_navigation_polygon",Ref<NavigationPolygon>(memnew( NavigationPolygon)));
+ undo_redo->add_undo_method(node,"set_navigation_polygon",Variant(REF()));
+ undo_redo->commit_action();
+}
+
+void NavigationPolygonEditor::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case MODE_CREATE: {
+
+ mode=MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode=MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+
+ }
+}
+
+void NavigationPolygonEditor::_wip_close() {
+
+
+ if (wip.size()>=3) {
+
+ undo_redo->create_action("Create Poly");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"remove_outline",node->get_navigation_polygon()->get_outline_count());
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"add_outline",wip);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ mode=MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ }
+
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+}
+
+bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) {
+
+
+ if (!node)
+ return false;
+
+ if (node->get_navigation_polygon().is_null()) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
+ create_nav->popup_centered_minsize();
+ }
+ return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1);;
+ }
+
+
+ switch(p_event.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+
+ Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+
+
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
+
+ switch(mode) {
+
+
+ case MODE_CREATE: {
+
+ if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back( cpoint );
+ wip_active=true;
+ edited_point_pos=cpoint;
+ edited_outline=-1;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point=1;
+ return true;
+ } else {
+
+
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close();
+
+ return true;
+ } else {
+
+ wip.push_back( cpoint );
+ edited_point=wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ _wip_close();
+ }
+
+
+
+ } break;
+
+ case MODE_EDIT: {
+
+ if (mb.button_index==BUTTON_LEFT) {
+ if (mb.pressed) {
+
+ if (mb.mod.control) {
+
+
+ //search edges
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+ Vector2 points[2] ={ xform.xform(poly[i]),
+ xform.xform(poly[(i+1)%pc]) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_outline=j;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+
+ }
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline);
+ DVector<Point2> poly = pre_move_edit;
+ poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
+ edited_point=closest_idx+1;
+ edited_outline=closest_outline;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ node->get_navigation_polygon()->set_outline(closest_outline,poly);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
+
+ //look for points to move
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_outline=j;
+ closest_idx=i;
+ }
+ }
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline);
+ edited_point=closest_idx;
+ edited_outline=closest_outline;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point!=-1) {
+
+ //apply
+
+ DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly.set(edited_point,edited_point_pos);
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,poly);
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,pre_move_edit);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_outline=j;
+ closest_idx=i;
+ }
+ }
+ }
+
+ if (closest_idx>=0) {
+
+
+ DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
+
+ if (poly.size()>3) {
+ undo_redo->create_action("Edit Poly (Remove Point)");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ } else {
+
+ undo_redo->create_action("Remove Poly And Point");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"add_outline_at_index",poly,closest_outline);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"remove_outline",closest_outline);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ }
+ return true;
+ }
+ }
+
+
+
+ } break;
+ }
+
+
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &mm=p_event.mouse_motion;
+
+ if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ }
+
+ } break;
+ }
+
+ return false;
+}
+void NavigationPolygonEditor::_canvas_draw() {
+
+ if (!node)
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+ if (node->get_navigation_polygon().is_null())
+ return;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+
+
+
+ for(int j=-1;j<node->get_navigation_polygon()->get_outline_count();j++) {
+ Vector<Vector2> poly;
+
+ if (wip_active && j==edited_outline) {
+ poly=wip;
+ } else {
+ if (j==-1)
+ continue;
+ poly = Variant(node->get_navigation_polygon()->get_outline(j));
+ }
+
+ int len = poly.size();
+
+ for(int i=0;i<poly.size();i++) {
+
+
+ Vector2 p,p2;
+ p = (j==edited_outline && i==edited_point) ? edited_point_pos : poly[i];
+ if (j==edited_outline && ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point)))
+ p2=edited_point_pos;
+ else
+ p2 = poly[(i+1)%poly.size()];
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ Color col=Color(1,0.3,0.1,0.8);
+ vpc->draw_line(point,next_point,col,2);
+ vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ }
+ }
+}
+
+
+
+void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_collision_polygon) {
+
+ node=p_collision_polygon->cast_to<NavigationPolygonInstance>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+ canvas_item_editor->get_viewport_control()->update();
+
+ } else {
+ node=NULL;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ }
+
+}
+
+void NavigationPolygonEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&NavigationPolygonEditor::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_canvas_draw"),&NavigationPolygonEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&NavigationPolygonEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_create_nav"),&NavigationPolygonEditor::_create_nav);
+
+}
+
+NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
+
+ canvas_item_editor=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ add_child( memnew( VSeparator ));
+ button_create = memnew( ToolButton );
+ add_child(button_create);
+ button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
+
+ button_edit = memnew( ToolButton );
+ add_child(button_edit);
+ button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
+ create_nav = memnew( ConfirmationDialog );
+ add_child(create_nav);
+ create_nav->get_ok()->set_text("Create");
+
+
+ //add_constant_override("separation",0);
+
+#if 0
+ options = memnew( MenuButton );
+ add_child(options);
+ options->set_area_as_parent_rect();
+ options->set_text("Polygon");
+ //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE);
+ options->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
+ mode = MODE_EDIT;
+ wip_active=false;
+ edited_outline=-1;
+
+}
+
+
+void NavigationPolygonEditorPlugin::edit(Object *p_object) {
+
+ collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool NavigationPolygonEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("NavigationPolygonInstance");
+}
+
+void NavigationPolygonEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ collision_polygon_editor->show();
+ } else {
+
+ collision_polygon_editor->hide();
+ collision_polygon_editor->edit(NULL);
+ }
+
+}
+
+NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ collision_polygon_editor = memnew( NavigationPolygonEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
+
+ collision_polygon_editor->hide();
+
+
+
+}
+
+
+NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h
new file mode 100644
index 0000000000..f742cb011d
--- /dev/null
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h
@@ -0,0 +1,90 @@
+#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
+#define NAVIGATIONPOLYGONEDITORPLUGIN_H
+
+
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/navigation_polygon.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/button_group.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class NavigationPolygonEditor : public HBoxContainer {
+
+ OBJ_TYPE(NavigationPolygonEditor, HBoxContainer );
+
+ UndoRedo *undo_redo;
+ enum Mode {
+
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ ConfirmationDialog *create_nav;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ NavigationPolygonInstance *node;
+ MenuButton *options;
+
+ int edited_outline;
+ int edited_point;
+ Vector2 edited_point_pos;
+ DVector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+
+
+ void _wip_close();
+ void _canvas_draw();
+ void _create_nav();
+
+ void _menu_option(int p_option);
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+public:
+
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node *p_collision_polygon);
+ NavigationPolygonEditor(EditorNode *p_editor);
+};
+
+class NavigationPolygonEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( NavigationPolygonEditorPlugin, EditorPlugin );
+
+ NavigationPolygonEditor *collision_polygon_editor;
+ EditorNode *editor;
+
+public:
+
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "NavigationPolygonInstance"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ NavigationPolygonEditorPlugin(EditorNode *p_node);
+ ~NavigationPolygonEditorPlugin();
+
+};
+
+
+#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H
diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp
index b23847231b..a7adfcd172 100644
--- a/tools/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp
@@ -26,173 +26,173 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "particles_2d_editor_plugin.h"
-#include "canvas_item_editor_plugin.h"
-#include "io/image_loader.h"
-
-
-void Particles2DEditorPlugin::edit(Object *p_object) {
-
- if (p_object) {
- particles=p_object->cast_to<Particles2D>();
- } else {
- particles=NULL;
- }
-}
-
-bool Particles2DEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_type("Particles2D");
-}
-
-void Particles2DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
-
- sep->show();
- menu->show();
- } else {
-
- menu->hide();
- sep->hide();
- }
-
-}
-
-void Particles2DEditorPlugin::_file_selected(const String& p_file) {
-
- print_line("file: "+p_file);
-
- int epc=epoints->get_val();
-
- Image img;
- Error err = ImageLoader::load_image(p_file,&img);
- ERR_EXPLAIN("Error loading image: "+p_file);
- ERR_FAIL_COND(err!=OK);
-
- img.convert(Image::FORMAT_GRAYSCALE_ALPHA);
- ERR_FAIL_COND(img.get_format()!=Image::FORMAT_GRAYSCALE_ALPHA);
- Size2i s = Size2(img.get_width(),img.get_height());
- ERR_FAIL_COND(s.width==0 || s.height==0);
-
- DVector<uint8_t> data = img.get_data();
- DVector<uint8_t>::Read r = data.read();
-
- Vector<Point2i> valid_positions;
- valid_positions.resize(s.width*s.height);
- int vpc=0;
-
-
- for(int i=0;i<s.width*s.height;i++) {
-
- uint8_t a = r[i*2+1];
- if (a>128) {
- valid_positions[vpc++]=Point2i(i%s.width,i/s.width);
- }
- }
-
- valid_positions.resize(vpc);
-
- ERR_EXPLAIN("No pixels with transparency > 128 in image..");
- ERR_FAIL_COND(valid_positions.size()==0);
-
- DVector<Point2> epoints;
- epoints.resize(epc);
- DVector<Point2>::Write w = epoints.write();
-
- Size2 extents = Size2(img.get_width()*0.5,img.get_height()*0.5);
-
- for(int i=0;i<epc;i++) {
-
- Point2 p = valid_positions[Math::rand()%vpc];
- p-=s/2;
- w[i]=p/extents;
- }
-
- w = DVector<Point2>::Write();
-
- undo_redo->create_action("Set Emission Mask");
- undo_redo->add_do_method(particles,"set_emission_points",epoints);
- undo_redo->add_do_method(particles,"set_emission_half_extents",extents);
- undo_redo->add_undo_method(particles,"set_emission_points",particles->get_emission_points());
- undo_redo->add_undo_method(particles,"set_emission_half_extents",particles->get_emission_half_extents());
- undo_redo->commit_action();
-
-}
-
-void Particles2DEditorPlugin::_menu_callback(int p_idx) {
-
- switch(p_idx) {
- case MENU_LOAD_EMISSION_MASK: {
-
-
- file->popup_centered_ratio();
-
- } break;
- case MENU_CLEAR_EMISSION_MASK: {
-
- undo_redo->create_action("Clear Emission Mask");
- undo_redo->add_do_method(particles,"set_emission_points",DVector<Vector2>());
- undo_redo->add_undo_method(particles,"set_emission_points",particles->get_emission_points());
- undo_redo->commit_action();
- } break;
- }
-
-}
-
-
-void Particles2DEditorPlugin::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_ENTER_SCENE) {
-
- menu->get_popup()->connect("item_pressed",this,"_menu_callback");
- file->connect("file_selected",this,"_file_selected");
- }
-}
-
-void Particles2DEditorPlugin::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("_menu_callback"),&Particles2DEditorPlugin::_menu_callback);
- ObjectTypeDB::bind_method(_MD("_file_selected"),&Particles2DEditorPlugin::_file_selected);
-}
-
-
-
-Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
-
- particles=NULL;
- editor=p_node;
- undo_redo=editor->get_undo_redo();
- sep = memnew( VSeparator );
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(sep);
- sep->hide();
-
- menu = memnew( MenuButton );
- menu->get_popup()->add_item("Load Emission Mask",MENU_LOAD_EMISSION_MASK);
- menu->get_popup()->add_item("Clear Emission Mask",MENU_CLEAR_EMISSION_MASK);
- menu->set_text("Particles");
-
- file = memnew(FileDialog);
- add_child(file);
- List<String> ext;
- ImageLoader::get_recognized_extensions(&ext);
- for(List<String>::Element *E=ext.front();E;E=E->next()) {
- file->add_filter("*."+E->get()+"; "+E->get().to_upper());
- }
- file->set_mode(FileDialog::MODE_OPEN_FILE);
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu);
- epoints = memnew( SpinBox );
- epoints->set_min(1);
- epoints->set_max(8192);
- epoints->set_step(1);
- epoints->set_val(512);
- file->get_vbox()->add_margin_child("Generated Point Count:",epoints);
- menu->hide();
-
-}
-
-
-Particles2DEditorPlugin::~Particles2DEditorPlugin()
-{
-}
-
+#include "particles_2d_editor_plugin.h"
+#include "canvas_item_editor_plugin.h"
+#include "io/image_loader.h"
+
+
+void Particles2DEditorPlugin::edit(Object *p_object) {
+
+ if (p_object) {
+ particles=p_object->cast_to<Particles2D>();
+ } else {
+ particles=NULL;
+ }
+}
+
+bool Particles2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("Particles2D");
+}
+
+void Particles2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ sep->show();
+ menu->show();
+ } else {
+
+ menu->hide();
+ sep->hide();
+ }
+
+}
+
+void Particles2DEditorPlugin::_file_selected(const String& p_file) {
+
+ print_line("file: "+p_file);
+
+ int epc=epoints->get_val();
+
+ Image img;
+ Error err = ImageLoader::load_image(p_file,&img);
+ ERR_EXPLAIN("Error loading image: "+p_file);
+ ERR_FAIL_COND(err!=OK);
+
+ img.convert(Image::FORMAT_GRAYSCALE_ALPHA);
+ ERR_FAIL_COND(img.get_format()!=Image::FORMAT_GRAYSCALE_ALPHA);
+ Size2i s = Size2(img.get_width(),img.get_height());
+ ERR_FAIL_COND(s.width==0 || s.height==0);
+
+ DVector<uint8_t> data = img.get_data();
+ DVector<uint8_t>::Read r = data.read();
+
+ Vector<Point2i> valid_positions;
+ valid_positions.resize(s.width*s.height);
+ int vpc=0;
+
+
+ for(int i=0;i<s.width*s.height;i++) {
+
+ uint8_t a = r[i*2+1];
+ if (a>128) {
+ valid_positions[vpc++]=Point2i(i%s.width,i/s.width);
+ }
+ }
+
+ valid_positions.resize(vpc);
+
+ ERR_EXPLAIN("No pixels with transparency > 128 in image..");
+ ERR_FAIL_COND(valid_positions.size()==0);
+
+ DVector<Point2> epoints;
+ epoints.resize(epc);
+ DVector<Point2>::Write w = epoints.write();
+
+ Size2 extents = Size2(img.get_width()*0.5,img.get_height()*0.5);
+
+ for(int i=0;i<epc;i++) {
+
+ Point2 p = valid_positions[Math::rand()%vpc];
+ p-=s/2;
+ w[i]=p/extents;
+ }
+
+ w = DVector<Point2>::Write();
+
+ undo_redo->create_action("Set Emission Mask");
+ undo_redo->add_do_method(particles,"set_emission_points",epoints);
+ undo_redo->add_do_method(particles,"set_emission_half_extents",extents);
+ undo_redo->add_undo_method(particles,"set_emission_points",particles->get_emission_points());
+ undo_redo->add_undo_method(particles,"set_emission_half_extents",particles->get_emission_half_extents());
+ undo_redo->commit_action();
+
+}
+
+void Particles2DEditorPlugin::_menu_callback(int p_idx) {
+
+ switch(p_idx) {
+ case MENU_LOAD_EMISSION_MASK: {
+
+
+ file->popup_centered_ratio();
+
+ } break;
+ case MENU_CLEAR_EMISSION_MASK: {
+
+ undo_redo->create_action("Clear Emission Mask");
+ undo_redo->add_do_method(particles,"set_emission_points",DVector<Vector2>());
+ undo_redo->add_undo_method(particles,"set_emission_points",particles->get_emission_points());
+ undo_redo->commit_action();
+ } break;
+ }
+
+}
+
+
+void Particles2DEditorPlugin::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ menu->get_popup()->connect("item_pressed",this,"_menu_callback");
+ file->connect("file_selected",this,"_file_selected");
+ }
+}
+
+void Particles2DEditorPlugin::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_callback"),&Particles2DEditorPlugin::_menu_callback);
+ ObjectTypeDB::bind_method(_MD("_file_selected"),&Particles2DEditorPlugin::_file_selected);
+}
+
+
+
+Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
+
+ particles=NULL;
+ editor=p_node;
+ undo_redo=editor->get_undo_redo();
+ sep = memnew( VSeparator );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(sep);
+ sep->hide();
+
+ menu = memnew( MenuButton );
+ menu->get_popup()->add_item("Load Emission Mask",MENU_LOAD_EMISSION_MASK);
+ menu->get_popup()->add_item("Clear Emission Mask",MENU_CLEAR_EMISSION_MASK);
+ menu->set_text("Particles");
+
+ file = memnew(FileDialog);
+ add_child(file);
+ List<String> ext;
+ ImageLoader::get_recognized_extensions(&ext);
+ for(List<String>::Element *E=ext.front();E;E=E->next()) {
+ file->add_filter("*."+E->get()+"; "+E->get().to_upper());
+ }
+ file->set_mode(FileDialog::MODE_OPEN_FILE);
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu);
+ epoints = memnew( SpinBox );
+ epoints->set_min(1);
+ epoints->set_max(8192);
+ epoints->set_step(1);
+ epoints->set_val(512);
+ file->get_vbox()->add_margin_child("Generated Point Count:",epoints);
+ menu->hide();
+
+}
+
+
+Particles2DEditorPlugin::~Particles2DEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp
index 418ad11704..ebb45bc316 100644
--- a/tools/editor/plugins/particles_editor_plugin.cpp
+++ b/tools/editor/plugins/particles_editor_plugin.cpp
@@ -110,7 +110,7 @@ void ParticlesEditor::_populate() {
void ParticlesEditor::_notification(int p_notification) {
- if (p_notification==NOTIFICATION_ENTER_SCENE) {
+ if (p_notification==NOTIFICATION_ENTER_TREE) {
}
}
diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp
index 33ea5f3588..a38ec5bb7a 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/path_2d_editor_plugin.cpp
@@ -62,17 +62,6 @@ void Path2DEditor::_node_removed(Node *p_node) {
}
-Vector2 Path2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (!node)
@@ -93,8 +82,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mb.x,mb.y);
- Vector2 cpoint = !mb.mod.alt? snap_point(xform.affine_inverse().xform(gpoint))
- : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
+ Vector2 cpoint = !mb.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint))
+ : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
//first check if a point is to be added (segment split)
real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
@@ -195,7 +184,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Ref<Curve2D> curve = node->get_curve();
- Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from );
+ Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
switch(action) {
case ACTION_MOVING_POINT: {
@@ -250,9 +239,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (!wip_active) {
wip.clear();
- wip.push_back( snap_point(cpoint) );
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
wip_active=true;
- edited_point_pos=snap_point(cpoint);
+ edited_point_pos=canvas_item_editor->snap_point(cpoint);
canvas_item_editor->update();
edited_point=1;
return true;
@@ -265,7 +254,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
return true;
} else {
- wip.push_back( snap_point(cpoint) );
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
edited_point=wip.size();
canvas_item_editor->update();
return true;
@@ -327,9 +316,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (closest_idx>=0) {
pre_move_edit=poly;
- poly.insert(closest_idx+1,snap_point(xform.affine_inverse().xform(closest_pos)));
+ poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)));
edited_point=closest_idx+1;
- edited_point_pos=snap_point(xform.affine_inverse().xform(closest_pos));
+ edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos));
node->set_polygon(poly);
canvas_item_editor->update();
return true;
@@ -434,12 +423,12 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mm.x,mm.y);
- Vector2 cpoint = !mm.mod.alt? snap_point(xform.affine_inverse().xform(gpoint))
- : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
+ Vector2 cpoint = !mm.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint))
+ : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
Ref<Curve2D> curve = node->get_curve();
- Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from );
+ Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
switch(action) {
@@ -471,7 +460,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mm.x,mm.y);
- edited_point_pos = snap_point(xform.affine_inverse().xform(gpoint));
+ edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint));
canvas_item_editor->update();
}
diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h
index 73de2cc838..6ff69b96a2 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.h
+++ b/tools/editor/plugins/path_2d_editor_plugin.h
@@ -94,7 +94,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp
index 7b0ff971d2..3f540a3bf4 100644
--- a/tools/editor/plugins/path_editor_plugin.cpp
+++ b/tools/editor/plugins/path_editor_plugin.cpp
@@ -500,7 +500,7 @@ void PathEditorPlugin::_close_curve() {
void PathEditorPlugin::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
index 7dd8dd3035..3858bf2c68 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -69,17 +69,6 @@ void Polygon2DEditor::_node_removed(Node *p_node) {
}
-Vector2 Polygon2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void Polygon2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -187,6 +176,8 @@ void Polygon2DEditor::_wip_close() {
bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
+ if (node==NULL)
+ return false;
switch(p_event.type) {
@@ -199,7 +190,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
@@ -403,7 +394,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
@@ -701,11 +692,16 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) {
node=p_collision_polygon->cast_to<Polygon2D>();
if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT);
wip.clear();
wip_active=false;
edited_point=-1;
} else {
+
+ if (node)
+ node->disconnect("exit_tree",this,"_node_removed");
+
node=NULL;
if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
@@ -723,12 +719,14 @@ void Polygon2DEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_uv_draw"),&Polygon2DEditor::_uv_draw);
ObjectTypeDB::bind_method(_MD("_uv_input"),&Polygon2DEditor::_uv_input);
ObjectTypeDB::bind_method(_MD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&Polygon2DEditor::_node_removed);
}
Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
+ node=NULL;
canvas_item_editor=NULL;
editor=p_editor;
undo_redo = editor->get_undo_redo();
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h
index 88d1c20493..8f807cb7e8 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.h
@@ -92,7 +92,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp
index b0841933ec..d9726cac21 100644
--- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -45,7 +45,7 @@ void ResourcePreloaderEditor::_notification(int p_what) {
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
load->set_icon( get_icon("Folder","EditorIcons") );
_delete->set_icon( get_icon("Del","EditorIcons") );
}
diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp
index e3fad58a89..83adeee789 100644
--- a/tools/editor/plugins/sample_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_editor_plugin.cpp
@@ -46,7 +46,7 @@ void SampleEditor::_notification(int p_what) {
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
play->set_icon( get_icon("Play","EditorIcons") );
stop->set_icon( get_icon("Stop","EditorIcons") );
}
diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp
index 84143dcd4b..96d72595ab 100644
--- a/tools/editor/plugins/sample_library_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_library_editor_plugin.cpp
@@ -47,7 +47,7 @@ void SampleLibraryEditor::_notification(int p_what) {
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
play->set_icon( get_icon("Play","EditorIcons") );
stop->set_icon( get_icon("Stop","EditorIcons") );
load->set_icon( get_icon("Folder","EditorIcons") );
@@ -129,7 +129,7 @@ void SampleLibraryEditor::_button_pressed(Object *p_item,int p_column, int p_id)
player->play(name,true);
} else if (p_column==1) {
- get_scene()->get_root()->get_child(0)->call("_resource_selected",sample_library->get_sample(name));
+ get_tree()->get_root()->get_child(0)->call("_resource_selected",sample_library->get_sample(name));
}
@@ -186,7 +186,7 @@ void SampleLibraryEditor::_item_edited() {
Ref<Sample> samp = sample_library->get_sample(tree->get_selected()->get_metadata(0));
- get_scene()->get_root()->get_child(0)->call("_resource_selected",samp);
+ get_tree()->get_root()->get_child(0)->call("_resource_selected",samp);
}
@@ -235,6 +235,7 @@ void SampleLibraryEditor::_update_library() {
List<StringName> names;
sample_library->get_sample_list(&names);
+ names.sort_custom<StringName::AlphCompare>();
for(List<StringName>::Element *E=names.front();E;E=E->next()) {
diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp
index f3d6fe65da..2e31467dc7 100644
--- a/tools/editor/plugins/sample_player_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_player_editor_plugin.cpp
@@ -32,7 +32,7 @@
void SamplePlayerEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
play->set_icon( get_icon("Play","EditorIcons") );
stop->set_icon( get_icon("Stop","EditorIcons") );
}
@@ -94,6 +94,7 @@ void SamplePlayerEditor::_update_sample_library() {
List<StringName> samplenames;
sl->get_sample_list(&samplenames);
+ samplenames.sort_custom<StringName::AlphCompare>();
for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) {
samples->add_item(E->get());
}
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 24e09111e2..72b3025f2f 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -115,7 +115,7 @@ void ScriptEditorQuickOpen::_confirmed() {
void ScriptEditorQuickOpen::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed",this,"_confirmed");
}
@@ -188,7 +188,7 @@ void ScriptTextEditor::apply_code() {
if (script.is_null())
return;
- print_line("applying code");
+// print_line("applying code");
script->set_source_code(get_text_edit()->get_text());
script->update_exports();
}
@@ -209,6 +209,8 @@ void ScriptTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("font_color",EDITOR_DEF("text_editor/text_color",Color(0,0,0)));
get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1)));
get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1)));
+ get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2)));
+ get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15)));
Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));
@@ -237,7 +239,7 @@ void ScriptTextEditor::_load_theme_settings() {
//colorize engine types
Color type_color= EDITOR_DEF("text_editor/engine_type_color",Color(0.0,0.2,0.4));
- List<String> types;
+ List<String> types;
ObjectTypeDB::get_type_list(&types);
for(List<String>::Element *E=types.front();E;E=E->next()) {
@@ -384,9 +386,35 @@ void ScriptTextEditor::_validate_script() {
_update_name();
}
-void ScriptTextEditor::_code_complete_script(const String& p_code, const String& p_keyword,int p_line, List<String>* r_options) {
- Error err = script->get_language()->complete_keyword(p_code,p_line,script->get_path().get_base_dir(),p_keyword,r_options);
+static Node* _find_node_for_script(Node* p_base, Node*p_current, const Ref<Script>& p_script) {
+
+ if (p_current->get_owner()!=p_base && p_base!=p_current)
+ return NULL;
+ Ref<Script> c = p_current->get_script();
+ if (c==p_script)
+ return p_current;
+ for(int i=0;i<p_current->get_child_count();i++) {
+ Node *found = _find_node_for_script(p_base,p_current->get_child(i),p_script);
+ if (found)
+ return found;
+ }
+
+ return NULL;
+}
+
+void ScriptTextEditor::_code_complete_script(const String& p_code, List<String>* r_options) {
+
+ Node *base = get_tree()->get_edited_scene_root();
+ if (base) {
+ base = _find_node_for_script(base,base,script);
+ }
+ String hint;
+ Error err = script->get_language()->complete_code(p_code,script->get_path().get_base_dir(),base,r_options,hint);
+ if (hint!="") {
+ get_text_edit()->set_code_hint(hint);
+ print_line("hint: "+hint.replace(String::chr(0xFFFF),"|"));
+ }
}
@@ -602,12 +630,27 @@ bool ScriptEditor::_test_script_times_on_disk() {
- if (!all_ok)
- disk_changed->call_deferred("popup_centered_ratio",0.5);
+ if (!all_ok) {
+ if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) {
+ script_editor->_reload_scripts();
+ } else {
+ disk_changed->call_deferred("popup_centered_ratio",0.5);
+ }
+ }
return all_ok;
}
+void ScriptEditor::swap_lines(TextEdit *tx, int line1, int line2)
+{
+ String tmp = tx->get_line(line1);
+ String tmp2 = tx->get_line(line2);
+ tx->set_line(line2, tmp);
+ tx->set_line(line1, tmp2);
+
+ tx->cursor_set_line(line2);
+}
+
void ScriptEditor::_menu_option(int p_option) {
@@ -661,13 +704,10 @@ void ScriptEditor::_menu_option(int p_option) {
} break;
case EDIT_UNDO: {
-
-
current->get_text_edit()->undo();
} break;
case EDIT_REDO: {
current->get_text_edit()->redo();
-
} break;
case EDIT_CUT: {
@@ -686,6 +726,223 @@ void ScriptEditor::_menu_option(int p_option) {
current->get_text_edit()->select_all();
} break;
+ case EDIT_MOVE_LINE_UP: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ if (tx->is_selection_active())
+ {
+ int from_line = tx->get_selection_from_line();
+ int from_col = tx->get_selection_from_column();
+ int to_line = tx->get_selection_to_line();
+ int to_column = tx->get_selection_to_column();
+
+ for (int i = from_line; i <= to_line; i++)
+ {
+ int line_id = i;
+ int next_id = i - 1;
+
+ if (line_id == 0 || next_id < 0)
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ int from_line_up = from_line > 0 ? from_line-1 : from_line;
+ int to_line_up = to_line > 0 ? to_line-1 : to_line;
+ tx->select(from_line_up, from_col, to_line_up, to_column);
+ }
+ else
+ {
+ int line_id = tx->cursor_get_line();
+ int next_id = line_id - 1;
+
+ if (line_id == 0 || next_id < 0)
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ tx->update();
+
+ } break;
+ case EDIT_MOVE_LINE_DOWN: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ if (tx->is_selection_active())
+ {
+ int from_line = tx->get_selection_from_line();
+ int from_col = tx->get_selection_from_column();
+ int to_line = tx->get_selection_to_line();
+ int to_column = tx->get_selection_to_column();
+
+ for (int i = to_line; i >= from_line; i--)
+ {
+ int line_id = i;
+ int next_id = i + 1;
+
+ if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count())
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ int from_line_down = from_line < tx->get_line_count() ? from_line+1 : from_line;
+ int to_line_down = to_line < tx->get_line_count() ? to_line+1 : to_line;
+ tx->select(from_line_down, from_col, to_line_down, to_column);
+ }
+ else
+ {
+ int line_id = tx->cursor_get_line();
+ int next_id = line_id + 1;
+
+ if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count())
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ tx->update();
+
+ } break;
+ case EDIT_INDENT_LEFT: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ int begin, end;
+ begin = tx->get_selection_from_line();
+ if (tx->is_selection_active())
+ {
+ end = tx->get_selection_to_line();
+ for (int i = begin; i <= end; i++)
+ {
+ String line_text = tx->get_line(i);
+ // begins with tab
+ if (line_text.begins_with("\t"))
+ {
+ line_text = line_text.substr(1, line_text.length());
+ tx->set_line(i, line_text);
+ }
+ // begins with 4 spaces
+ else if (line_text.begins_with(" "))
+ {
+ line_text = line_text.substr(4, line_text.length());
+ tx->set_line(i, line_text);
+ }
+ }
+ }
+ else
+ {
+ begin = tx->cursor_get_line();
+ String line_text = tx->get_line(begin);
+ // begins with tab
+ if (line_text.begins_with("\t"))
+ {
+ line_text = line_text.substr(1, line_text.length());
+ tx->set_line(begin, line_text);
+ }
+ // begins with 4 spaces
+ else if (line_text.begins_with(" "))
+ {
+ line_text = line_text.substr(4, line_text.length());
+ tx->set_line(begin, line_text);
+ }
+ }
+ tx->update();
+ //tx->deselect();
+
+ } break;
+ case EDIT_INDENT_RIGHT: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ int begin, end;
+ begin = tx->get_selection_from_line();
+ if (tx->is_selection_active())
+ {
+ end = tx->get_selection_to_line();
+ for (int i = begin; i <= end; i++)
+ {
+ String line_text = tx->get_line(i);
+ line_text = '\t' + line_text;
+ tx->set_line(i, line_text);
+ }
+ }
+ else
+ {
+ begin = tx->cursor_get_line();
+ String line_text = tx->get_line(begin);
+ line_text = '\t' + line_text;
+ tx->set_line(begin, line_text);
+ }
+ tx->update();
+ //tx->deselect();
+
+ } break;
+ case EDIT_CLONE_DOWN: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+ int line = tx->cursor_get_line();
+ int next_line = line + 1;
+
+ if (line == tx->get_line_count() || next_line > tx->get_line_count())
+ return;
+
+ String line_clone = tx->get_line(line);
+ tx->insert_at(line_clone, next_line);
+ tx->update();
+
+ } break;
+ case EDIT_TOGGLE_COMMENT: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ int begin, end;
+ begin = tx->get_selection_from_line();
+ if (tx->is_selection_active())
+ {
+ end = tx->get_selection_to_line();
+ for (int i = begin; i <= end; i++)
+ {
+ String line_text = tx->get_line(i);
+
+ if (line_text.begins_with("#"))
+ line_text = line_text.substr(1, line_text.length());
+ else
+ line_text = "#" + line_text;
+ tx->set_line(i, line_text);
+ }
+ }
+ else
+ {
+ begin = tx->cursor_get_line();
+ String line_text = tx->get_line(begin);
+
+ if (line_text.begins_with("#"))
+ line_text = line_text.substr(1, line_text.length());
+ else
+ line_text = "#" + line_text;
+ tx->set_line(begin, line_text);
+ }
+ tx->update();
+ //tx->deselect();
+
+ } break;
case EDIT_COMPLETE: {
current->get_text_edit()->query_code_comple();
@@ -782,9 +1039,12 @@ void ScriptEditor::_menu_option(int p_option) {
editor->emit_signal("request_help", text);
} break;
case WINDOW_CLOSE: {
-
- erase_tab_confirm->set_text("Close Tab?:\n\""+current->get_name()+"\"");
- erase_tab_confirm->popup_centered(Point2(250,80));
+ if (current->get_text_edit()->get_version()!=current->get_text_edit()->get_saved_version()) {
+ erase_tab_confirm->set_text("Close and save changes?\n\""+current->get_name()+"\"");
+ erase_tab_confirm->popup_centered(Point2(250,80));
+ } else {
+ _close_current_tab();
+ }
} break;
case WINDOW_MOVE_LEFT: {
@@ -822,7 +1082,7 @@ void ScriptEditor::_tab_changed(int p_which) {
void ScriptEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
editor->connect("play_pressed",this,"_editor_play");
editor->connect("pause_pressed",this,"_editor_pause");
@@ -837,7 +1097,7 @@ void ScriptEditor::_notification(int p_what) {
_update_window_menu();
}
- if (p_what==NOTIFICATION_EXIT_SCENE) {
+ if (p_what==NOTIFICATION_EXIT_TREE) {
editor->disconnect("play_pressed",this,"_editor_play");
editor->disconnect("pause_pressed",this,"_editor_pause");
@@ -895,7 +1155,7 @@ Dictionary ScriptEditor::get_state() const {
} else {
- const Node *owner = _find_node_with_script(get_scene()->get_root(),script.get_ref_ptr());
+ const Node *owner = _find_node_with_script(get_tree()->get_root(),script.get_ref_ptr());
if (owner)
paths.push_back(owner->get_path());
@@ -931,7 +1191,7 @@ void ScriptEditor::set_state(const Dictionary& p_state) {
if (source.get_type()==Variant::NODE_PATH) {
- Node *owner=get_scene()->get_root()->get_node(source);
+ Node *owner=get_tree()->get_root()->get_node(source);
if (!owner)
continue;
@@ -1289,7 +1549,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const
int pos = script->get_language()->find_function(p_function,code);
if (pos==-1) {
//does not exist
-
+ ste->get_text_edit()->deselect();
pos=ste->get_text_edit()->get_line_count()+2;
String func = script->get_language()->make_function("",p_function,p_args);
//code=code+func;
@@ -1327,7 +1587,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_child(file_menu);
file_menu->set_text("File");
file_menu->get_popup()->add_item("Open",FILE_OPEN);
- file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_S);
+ file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_MASK_CMD|KEY_S);
file_menu->get_popup()->add_item("Save As..",FILE_SAVE_AS);
file_menu->get_popup()->add_item("Save All",FILE_SAVE_ALL,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_S);
file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
@@ -1335,8 +1595,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
edit_menu = memnew( MenuButton );
menu_hb->add_child(edit_menu);
edit_menu->set_text("Edit");
- edit_menu->get_popup()->add_item("Undo");
- edit_menu->get_popup()->add_item("Redo");
+ edit_menu->get_popup()->add_item("Undo",EDIT_UNDO,KEY_MASK_CMD|KEY_Z);
+ edit_menu->get_popup()->add_item("Redo",EDIT_REDO,KEY_MASK_CMD|KEY_Y);
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_item("Cut",EDIT_CUT,KEY_MASK_CMD|KEY_X);
edit_menu->get_popup()->add_item("Copy",EDIT_COPY,KEY_MASK_CMD|KEY_C);
@@ -1344,7 +1604,18 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_item("Select All",EDIT_SELECT_ALL,KEY_MASK_CMD|KEY_A);
edit_menu->get_popup()->add_separator();
+ edit_menu->get_popup()->add_item("Move Up",EDIT_MOVE_LINE_UP,KEY_MASK_ALT|KEY_UP);
+ edit_menu->get_popup()->add_item("Move Down",EDIT_MOVE_LINE_DOWN,KEY_MASK_ALT|KEY_DOWN);
+ edit_menu->get_popup()->add_item("Indent Left",EDIT_INDENT_LEFT,KEY_MASK_ALT|KEY_LEFT);
+ edit_menu->get_popup()->add_item("Indent Right",EDIT_INDENT_RIGHT,KEY_MASK_ALT|KEY_RIGHT);
+ edit_menu->get_popup()->add_item("Toggle Comment",EDIT_TOGGLE_COMMENT,KEY_MASK_CMD|KEY_K);
+ edit_menu->get_popup()->add_item("Clone Down",EDIT_CLONE_DOWN,KEY_MASK_CMD|KEY_B);
+ edit_menu->get_popup()->add_separator();
+#ifdef OSX_ENABLED
+ edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CTRL|KEY_SPACE);
+#else
edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CMD|KEY_SPACE);
+#endif
edit_menu->get_popup()->add_item("Auto Indent",EDIT_AUTO_INDENT,KEY_MASK_CMD|KEY_I);
edit_menu->get_popup()->connect("item_pressed", this,"_menu_option");
@@ -1540,6 +1811,7 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
script_editor->hide();
+ EDITOR_DEF("text_editor/auto_reload_changed_scripts",false);
EDITOR_DEF("external_editor/use_external_editor",false);
EDITOR_DEF("external_editor/exec_path","");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"external_editor/exec_path",PROPERTY_HINT_GLOBAL_FILE));
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
index 69b8739d67..136d966587 100644
--- a/tools/editor/plugins/script_editor_plugin.h
+++ b/tools/editor/plugins/script_editor_plugin.h
@@ -85,7 +85,7 @@ protected:
virtual void _validate_script();
- virtual void _code_complete_script(const String& p_code,const String& p_keyword, int p_line, List<String>* r_options);
+ virtual void _code_complete_script(const String& p_code, List<String>* r_options);
virtual void _load_theme_settings();
void _notification(int p_what);
@@ -123,6 +123,12 @@ class ScriptEditor : public VBoxContainer {
EDIT_SELECT_ALL,
EDIT_COMPLETE,
EDIT_AUTO_INDENT,
+ EDIT_TOGGLE_COMMENT,
+ EDIT_MOVE_LINE_UP,
+ EDIT_MOVE_LINE_DOWN,
+ EDIT_INDENT_RIGHT,
+ EDIT_INDENT_LEFT,
+ EDIT_CLONE_DOWN,
SEARCH_FIND,
SEARCH_FIND_NEXT,
SEARCH_REPLACE,
@@ -212,7 +218,7 @@ public:
void get_breakpoints(List<String> *p_breakpoints);
-
+ void swap_lines(TextEdit *tx, int line1, int line2);
void save_external_data();
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp
index 17c4291378..2fcd4e8cd1 100644
--- a/tools/editor/plugins/shader_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_editor_plugin.cpp
@@ -57,9 +57,9 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader>& p_shader,ShaderLangu
_load_theme_settings();
- if (p_type==ShaderLanguage::SHADER_MATERIAL_LIGHT)
+ if (p_type==ShaderLanguage::SHADER_MATERIAL_LIGHT || p_type==ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT)
get_text_edit()->set_text(shader->get_light_code());
- else if (p_type==ShaderLanguage::SHADER_MATERIAL_VERTEX)
+ else if (p_type==ShaderLanguage::SHADER_MATERIAL_VERTEX || p_type==ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX)
get_text_edit()->set_text(shader->get_vertex_code());
else
get_text_edit()->set_text(shader->get_fragment_code());
@@ -80,6 +80,8 @@ void ShaderTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("font_color",EDITOR_DEF("text_editor/text_color",Color(0,0,0)));
get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1)));
get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1)));
+ get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2)));
+ get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15)));
Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));
@@ -130,24 +132,22 @@ void ShaderTextEditor::_validate_script() {
String errortxt;
int line,col;
- String code;
- if (type==ShaderLanguage::SHADER_MATERIAL_LIGHT)
- code=get_text_edit()->get_text();
- else if (type==ShaderLanguage::SHADER_MATERIAL_VERTEX)
- code=get_text_edit()->get_text();
- else
- code=get_text_edit()->get_text();
-
+ String code=get_text_edit()->get_text();
//List<StringName> params;
//shader->get_param_list(&params);
+ print_line("compile: type: "+itos(type)+" code:\n"+code);
+
Error err = ShaderLanguage::compile(code,type,NULL,NULL,&errortxt,&line,&col);
if (err!=OK) {
- String error_text="error("+itos(line)+","+itos(col)+"): "+errortxt;
+ String error_text="error("+itos(line+1)+","+itos(col)+"): "+errortxt;
set_error(error_text);
+ get_text_edit()->set_line_as_marked(line,true);
} else {
+ for(int i=0;i<get_text_edit()->get_line_count();i++)
+ get_text_edit()->set_line_as_marked(i,false);
set_error("");
}
@@ -229,25 +229,7 @@ void ShaderEditor::_menu_option(int p_option) {
goto_line_dialog->popup_find_line(current->get_text_edit());
} break;
- case SHADER_POST_PROCESS_MODE:{
-
- fragment_editor->set_edited_shader(shader,ShaderLanguage::SHADER_POST_PROCESS);
- fragment_editor->_validate_script();
- apply_shaders();
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), false);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), true);
-
-
- } break;
- case SHADER_MATERIAL_MODE: {
- fragment_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_FRAGMENT);
- fragment_editor->_validate_script();
- apply_shaders();
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), true);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), false);
-
- } break;
}
}
@@ -258,7 +240,7 @@ void ShaderEditor::_tab_changed(int p_which) {
void ShaderEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
close->set_normal_texture( get_icon("Close","EditorIcons"));
close->set_hover_texture( get_icon("CloseHover","EditorIcons"));
@@ -404,18 +386,17 @@ void ShaderEditor::edit(const Ref<Shader>& p_shader) {
shader=p_shader;
if (shader->get_mode()==Shader::MODE_MATERIAL) {
+ vertex_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_MATERIAL_FRAGMENT);
light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_LIGHT);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), true);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), false);
- } else {
+ } else if (shader->get_mode()==Shader::MODE_CANVAS_ITEM) {
- fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_POST_PROCESS);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), false);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), true);
+ vertex_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX);
+ fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT);
+ light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT);
}
- vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
+ //vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
// see if already has it
@@ -491,15 +472,6 @@ ShaderEditor::ShaderEditor() {
search_menu->get_popup()->add_item("Goto Line..",SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_G);
search_menu->get_popup()->connect("item_pressed", this,"_menu_option");
- settings_menu = memnew( MenuButton );
- add_child(settings_menu);
- settings_menu->set_pos(Point2(90,-1));
- settings_menu->set_text("Shader");
- settings_menu->get_popup()->add_check_item("Material Mode",SHADER_MATERIAL_MODE);
- settings_menu->get_popup()->set_item_checked(settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE),true);
- settings_menu->get_popup()->add_check_item("Post Process Mode",SHADER_POST_PROCESS_MODE);
-
- settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
tab_container->connect("tab_changed", this,"_tab_changed");
@@ -546,7 +518,13 @@ void ShaderEditorPlugin::edit(Object *p_object) {
bool ShaderEditorPlugin::handles(Object *p_object) const {
- return p_object->is_type("Shader");
+ Shader *shader=p_object->cast_to<Shader>();
+ if (!shader)
+ return false;
+ if (_2d)
+ return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
+ else
+ return shader->get_mode()==Shader::MODE_MATERIAL;
}
void ShaderEditorPlugin::make_visible(bool p_visible) {
@@ -592,12 +570,15 @@ void ShaderEditorPlugin::apply_changes() {
shader_editor->apply_shaders();
}
-ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
+ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node, bool p_2d) {
editor=p_node;
shader_editor = memnew( ShaderEditor );
-
- SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
+ _2d=p_2d;
+ if (p_2d)
+ add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,shader_editor);
+ else
+ add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,shader_editor);
// editor->get_viewport()->add_child(shader_editor);
// shader_editor->set_area_as_parent_rect();
diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h
index 49caee5da6..daaa0ccb94 100644
--- a/tools/editor/plugins/shader_editor_plugin.h
+++ b/tools/editor/plugins/shader_editor_plugin.h
@@ -79,9 +79,6 @@ class ShaderEditor : public Control {
SEARCH_REPLACE,
//SEARCH_LOCATE_SYMBOL,
SEARCH_GOTO_LINE,
- SHADER_MATERIAL_MODE,
- SHADER_POST_PROCESS_MODE,
- SHADER_SHADE_MODEL_MODE,
};
@@ -134,6 +131,7 @@ class ShaderEditorPlugin : public EditorPlugin {
OBJ_TYPE( ShaderEditorPlugin, EditorPlugin );
+ bool _2d;
ShaderEditor *shader_editor;
EditorNode *editor;
public:
@@ -152,7 +150,7 @@ public:
virtual void save_external_data();
virtual void apply_changes();
- ShaderEditorPlugin(EditorNode *p_node);
+ ShaderEditorPlugin(EditorNode *p_node,bool p_2d);
~ShaderEditorPlugin();
};
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 2686ca895e..e829c06e6f 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -28,1082 +28,2363 @@
/*************************************************************************/
#include "shader_graph_editor_plugin.h"
-#if 0
+
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
+#include "spatial_editor_plugin.h"
+#include "os/keyboard.h"
+#include "canvas_item_editor_plugin.h"
-class _ShaderTester : public ShaderCodeGenerator {
-public:
+void GraphColorRampEdit::_input_event(const InputEvent& p_event) {
- Set<int> *_set;
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
- virtual void begin() {}
- virtual Error add_node(VS::ShaderNodeType p_type,int p_node_pos,int p_id,const Variant& p_param,const Vector<int>& p_in_connections,const Vector<int>& p_out_connections,const Vector<int>& p_out_connection_outputs) { if (_set) _set->insert(p_id); return OK; }
- virtual void end() {}
+ points.remove(grabbed);
+ grabbed=-1;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
- _ShaderTester() { _set=NULL; }
-};
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ int x = p_event.mouse_button.x;
+ int total_w = get_size().width-get_size().height-3;
+ if (x>total_w+3) {
+
+ if (grabbed==-1)
+ return;
+ Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
+ picker->set_color(points[grabbed].color);
+ popup->set_pos(get_global_pos()-Size2(0,ms.height));
+ popup->set_size(ms);
+ popup->popup();
+ return;
+ }
+ float ofs = CLAMP(x/float(total_w),0,1);
-void ShaderEditor::edit(Ref<Shader> p_shader) {
+ grabbed=-1;
+ grabbing=true;
+ int pos=-1;
+ for(int i=0;i<points.size();i++) {
+ if (ABS(x-points[i].offset*total_w)<4) {
+ grabbed=i;
+ }
+ if (points[i].offset<ofs)
+ pos=i;
+ }
- shader=p_shader;
+ grabbed_at=ofs;
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+ //insert
- if (shader.is_null())
- hide();
- else {
- _read_shader_graph();
- }
-}
+ Point p;
+ p.offset=ofs;
-Size2 ShaderEditor::_get_maximum_size() {
+ Point prev;
+ Point next;
- Size2 max;
+ if (pos==-1) {
- for(List<int>::Element *E=order.front();E;E=E->next()) {
+ prev.color=Color(0,0,0);
+ prev.offset=0;
+ if (points.size()) {
+ next=points[0];
+ } else {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ }
+ } else {
- Point2 pos = Point2( shader_graph.node_get_pos_x(E->get()), shader_graph.node_get_pos_y(E->get()) );
+ if (pos==points.size()-1) {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ } else {
+ next=points[pos+1];
+ }
+ prev=points[pos];
+
+ }
- if (click_type==CLICK_NODE && click_node==E->get()) {
+ p.color=prev.color.linear_interpolate(next.color,(p.offset-prev.offset)/(next.offset-prev.offset));
- pos+=click_motion-click_pos;
+ points.push_back(p);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==ofs) {
+ grabbed=i;
+ break;
+ }
}
- pos+=get_node_size(E->get());
- if (pos.x>max.x)
- max.x=pos.x;
- if (pos.y>max.y)
- max.y=pos.y;
+
+ emit_signal("ramp_changed");
}
- return max;
-}
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
-Size2 ShaderEditor::get_node_size(int p_node) const {
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("ramp_changed");
+ }
+ update();
+ }
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node);
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
- Color font_color = get_color("font_color","PopupMenu");
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
- Size2 size = style->get_minimum_size();
+ int total_w = get_size().width-get_size().height-3;
- int count=1; // title
- count += VisualServer::shader_get_input_count( type) + VisualServer::shader_get_output_count( type);
+ int x = p_event.mouse_motion.x;
+ float newofs = CLAMP(x/float(total_w),0,1);
- float max_w=font->get_string_size( VisualServer::shader_node_get_type_info(type).name ).width;
+ bool valid=true;
+ for(int i=0;i<points.size();i++) {
- for(int i=0;i<VisualServer::shader_get_input_count(type);i++)
- max_w = MAX( max_w, font->get_string_size( VisualServer::shader_get_input_name(type,i) ).width );
+ if (points[i].offset==newofs && i!=grabbed) {
+ valid=false;
+ }
+ }
+
+ if (!valid)
+ return;
+ points[grabbed].offset=newofs;
- for(int i=0;i<VisualServer::shader_get_output_count(type);i++)
- max_w = MAX( max_w, font->get_string_size( VisualServer::shader_get_output_name(type,i) ).width );
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newofs) {
+ grabbed=i;
+ break;
+ }
+ }
+ emit_signal("ramp_changed");
+ update();
+ }
+}
+void GraphColorRampEdit::_notification(int p_what){
- switch(type) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ picker->connect("color_changed",this,"_color_changed");
+ }
+ if (p_what==NOTIFICATION_DRAW) {
- case VS::NODE_IN:
- case VS::NODE_OUT:
- case VS::NODE_VEC_IN:
- case VS::NODE_VEC_OUT:
- case VS::NODE_PARAMETER:
- case VS::NODE_VEC_PARAMETER:
- case VS::NODE_COLOR_PARAMETER:
- case VS::NODE_TEXTURE_PARAMETER:
- case VS::NODE_TEXTURE_2D_PARAMETER:
- case VS::NODE_TEXTURE_CUBE_PARAMETER:
- case VS::NODE_TRANSFORM_PARAMETER:
- case VS::NODE_LABEL: {
- max_w=MAX( max_w, font->get_string_size( shader_graph.node_get_param(p_node) ).width );
- count++;
- } break;
- case VS::NODE_TIME:
- case VS::NODE_CONSTANT:
- case VS::NODE_VEC_CONSTANT:
- case VS::NODE_COLOR_CONSTANT:
- case VS::NODE_TRANSFORM_CONSTANT: {
- count++;
- } break;
- case VS::NODE_TEXTURE:
- case VS::NODE_VEC_TEXTURE_2D:
- case VS::NODE_VEC_TEXTURE_CUBE: {
+ Point prev;
+ prev.offset=0;
+ prev.color=Color(0,0,0);
+ int w = get_size().x;
+ int h = get_size().y;
- RefPtr res = shader_graph.node_get_param(p_node);
- Ref<Texture> texture = res;
- if (texture.is_null() || texture->get_width()==0) {
+ int total_w = get_size().width-get_size().height-3;
- size.y+=max_w;
+ for(int i=-1;i<points.size();i++) {
+
+ Point next;
+ if (i+1==points.size()) {
+ next.color=Color(1,1,1);
+ next.offset=1;
} else {
+ next=points[i+1];
+ }
- size.y+=max_w * texture->get_height() / texture->get_width();
+ if (prev.offset==next.offset) {
+ prev=next;
+ continue;
}
- } break;
- default: {}
+ Vector<Vector2> points;
+ Vector<Color> colors;
+ points.push_back(Vector2(prev.offset*total_w,h));
+ points.push_back(Vector2(prev.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,h));
+ colors.push_back(prev.color);
+ colors.push_back(prev.color);
+ colors.push_back(next.color);
+ colors.push_back(next.color);
+ draw_primitive(points,colors,Vector<Point2>());
+ prev=next;
+ }
+
+ for(int i=0;i<points.size();i++) {
+
+ Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
+
+ draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h-1),Color(0,0,0,0.7));
+ draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w-1,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w+1,h/2),Vector2(points[i].offset*total_w+1,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w+1,h/2),col);
+ draw_line(Vector2(points[i].offset*total_w-1,h-1),Vector2(points[i].offset*total_w+1,h-1),col);
+
+ }
+
+ if (grabbed!=-1) {
+
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
+
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
+
+ }
+}
+
+Size2 GraphColorRampEdit::get_minimum_size() const {
+
+ return Vector2(0,16);
+}
+
+
+void GraphColorRampEdit::_color_changed(const Color& p_color) {
+
+ if (grabbed==-1)
+ return;
+ points[grabbed].color=p_color;
+ update();
+ emit_signal("ramp_changed");
+
+}
+
+void GraphColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
+
+ ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
+ points.clear();
+ for(int i=0;i<p_offsets.size();i++) {
+ Point p;
+ p.offset=p_offsets[i];
+ p.color=p_colors[i];
+ points.push_back(p);
}
- size.x+=max_w;
- size.y+=count*(font->get_height()+get_constant("vseparation","PopupMenu"));
+ points.sort();
+ update();
+}
- return size;
+Vector<float> GraphColorRampEdit::get_offsets() const{
+ Vector<float> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].offset);
+ return ret;
}
+Vector<Color> GraphColorRampEdit::get_colors() const{
+ Vector<Color> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].color);
+ return ret;
+}
-Error ShaderEditor::validate_graph() {
- _ShaderTester st;
- active_nodes.clear();
- st._set=&active_nodes;
- return shader_graph.generate(&st);
+void GraphColorRampEdit::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("_input_event"),&GraphColorRampEdit::_input_event);
+ ObjectTypeDB::bind_method(_MD("_color_changed"),&GraphColorRampEdit::_color_changed);
+ ADD_SIGNAL(MethodInfo("ramp_changed"));
}
-void ShaderEditor::_draw_node(int p_node) {
+GraphColorRampEdit::GraphColorRampEdit(){
+
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
+
+ popup = memnew( PopupPanel );
+ picker = memnew( ColorPicker );
+ popup->add_child(picker);
+ popup->set_child_rect(picker);
+ add_child(popup);
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node);
- Ref<StyleBox> style = active_nodes.has(p_node)?get_stylebox("panel","PopupMenu"):get_stylebox("panel_disabled","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
- Color font_color = get_color("font_color","PopupMenu");
- Color font_color_title = get_color("font_color_hover","PopupMenu");
- Size2 size=get_node_size(p_node);
- Point2 pos = Point2( shader_graph.node_get_pos_x(p_node), shader_graph.node_get_pos_y(p_node) )-offset;
+}
+////////////
- if (click_type==CLICK_NODE && click_node==p_node) {
+void GraphCurveMapEdit::_input_event(const InputEvent& p_event) {
- pos+=click_motion-click_pos;
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+
+ points.remove(grabbed);
+ grabbed=-1;
+ update();
+ emit_signal("curve_changed");
+ accept_event();
}
- RID ci = get_canvas_item();
- style->draw(ci,Rect2(pos,size));
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ p.y=1.0-p.y;
+ grabbed=-1;
+ grabbing=true;
- Point2 ofs=style->get_offset()+pos;
- Point2 ascent=Point2(0,font->get_ascent());
- float w = size.width-style->get_minimum_size().width;
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
+ for(int i=0;i<points.size();i++) {
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, VisualServer::shader_node_get_type_info(type).name,font_color_title);
- ofs.y+=h;
+ Vector2 ps = p*get_size();
+ Vector2 pt = Vector2(points[i].offset,points[i].height)*get_size();
+ if (ps.distance_to(pt)<4) {
+ grabbed=i;
+ }
+
+ }
+
+
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+ //insert
- Ref<Texture> vec_icon = get_icon("NodeVecSlot","EditorIcons");
- Ref<Texture> real_icon = get_icon("NodeRealSlot","EditorIcons");
- float icon_h_ofs = Math::floor(( font->get_height()-vec_icon->get_height())/2.0 )+1;
+ Point np;
+ np.offset=p.x;
+ np.height=p.y;
- for(int i=0;i<VisualServer::shader_get_input_count(type);i++) {
+ points.push_back(np);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==p.x && points[i].height==p.y) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("curve_changed");
- String name = VisualServer::shader_get_input_name(type,i);
- font->draw_halign( ci, ofs+ascent, HALIGN_LEFT,w, name,font_color);
- Ref<Texture> icon = VisualServer::shader_is_input_vector(type,i)?vec_icon:real_icon;
- icon->draw(ci,ofs+Point2(-real_icon->get_width(),icon_h_ofs));
- ofs.y+=h;
}
- for(int i=0;i<VisualServer::shader_get_output_count(type);i++) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
- String name = VisualServer::shader_get_output_name(type,i);
- font->draw_halign( ci, ofs+ascent, HALIGN_RIGHT,w, name,font_color);
- Ref<Texture> icon = VisualServer::shader_is_output_vector(type,i)?vec_icon:real_icon;
- icon->draw(ci,ofs+Point2(w,icon_h_ofs));
- ofs.y+=h;
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("curve_changed");
+ }
+ update();
}
- switch(type) {
-
- case VS::NODE_IN:
- case VS::NODE_OUT:
- case VS::NODE_PARAMETER:
- case VS::NODE_VEC_IN:
- case VS::NODE_COLOR_PARAMETER:
- case VS::NODE_VEC_OUT:
- case VS::NODE_TEXTURE_PARAMETER:
- case VS::NODE_TEXTURE_2D_PARAMETER:
- case VS::NODE_TEXTURE_CUBE_PARAMETER:
- case VS::NODE_TRANSFORM_CONSTANT:
- case VS::NODE_TRANSFORM_PARAMETER:
- case VS::NODE_VEC_PARAMETER:
- case VS::NODE_LABEL: {
- String text = shader_graph.node_get_param(p_node);
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color);
- } break;
- case VS::NODE_TIME:
- case VS::NODE_CONSTANT: {
- String text = rtos(shader_graph.node_get_param(p_node));
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color);
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
- } break;
- case VS::NODE_VEC_CONSTANT: {
- String text = Vector3(shader_graph.node_get_param(p_node));
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color);
- } break;
- case VS::NODE_COLOR_CONSTANT: {
+ Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ p.y=1.0-p.y;
- Color color = shader_graph.node_get_param(p_node);
- Rect2 r(ofs,Size2(w,h));
- VisualServer::get_singleton()->canvas_item_add_rect(ci,r,color);
- } break;
- case VS::NODE_TEXTURE:
- case VS::NODE_VEC_TEXTURE_2D:
- case VS::NODE_VEC_TEXTURE_CUBE: {
-
- Rect2 r(ofs,Size2(w,(pos.y+size.y-style->get_margin(MARGIN_BOTTOM))-ofs.y));
- Vector<Point2> points;
- Vector<Point2> uvs;
- points.resize(4);
- uvs.resize(4);
- points[0]=r.pos;
- points[1]=r.pos+Point2(r.size.x,0);
- points[2]=r.pos+r.size;
- points[3]=r.pos+Point2(0,r.size.y);
- uvs[0]=Point2(0,0);
- uvs[1]=Point2(1,0);
- uvs[2]=Point2(1,1);
- uvs[3]=Point2(0,1);
-
- Ref<Texture> texture = shader_graph.node_get_param(p_node).operator RefPtr();
- if (texture.is_null() || texture->get_width()==0) {
- texture=get_icon("Click2Edit","EditorIcons");
+ p.x = CLAMP(p.x,0.0,1.0);
+ p.y = CLAMP(p.y,0.0,1.0);
+
+ bool valid=true;
+
+ for(int i=0;i<points.size();i++) {
+
+ if (points[i].offset==p.x && points[i].height==p.y && i!=grabbed) {
+ valid=false;
}
+ }
- VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
- } break;
- default: {}
+ if (!valid)
+ return;
+
+ points[grabbed].offset=p.x;
+ points[grabbed].height=p.y;
+
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==p.x && points[i].height==p.y) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("curve_changed");
+
+ update();
}
}
-void ShaderEditor::_node_param_changed() {
+void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d) {
+
+ float geometry[4][4];
+ float tmp1[4][4];
+ float tmp2[4][4];
+ float deltas[4][4];
+ double x, dx, dx2, dx3;
+ double y, dy, dy2, dy3;
+ double d, d2, d3;
+ int lastx, lasty;
+ int newx, newy;
+ int ntimes;
+ int i,j;
+
+ int xmax=get_size().x;
+ int ymax=get_size().y;
+
+ /* construct the geometry matrix from the segment */
+ for (i = 0; i < 4; i++) {
+ geometry[i][2] = 0;
+ geometry[i][3] = 0;
+ }
- shader_graph.node_set_param( click_node,property_editor->get_variant() );
- update();
- _write_shader_graph();
+ geometry[0][0] = (p_a[0] * xmax);
+ geometry[1][0] = (p_b[0] * xmax);
+ geometry[2][0] = (p_c[0] * xmax);
+ geometry[3][0] = (p_d[0] * xmax);
+
+ geometry[0][1] = (p_a[1] * ymax);
+ geometry[1][1] = (p_b[1] * ymax);
+ geometry[2][1] = (p_c[1] * ymax);
+ geometry[3][1] = (p_d[1] * ymax);
+
+ /* subdivide the curve ntimes (1000) times */
+ ntimes = 4 * xmax;
+ /* ntimes can be adjusted to give a finer or coarser curve */
+ d = 1.0 / ntimes;
+ d2 = d * d;
+ d3 = d * d * d;
+
+ /* construct a temporary matrix for determining the forward differencing deltas */
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+
+ /* compose the basis and geometry matrices */
+
+ static const float CR_basis[4][4] =
+ {
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
+ };
+
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
+ }
+ }
+ /* compose the above results to get the deltas matrix */
+
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
+ }
+ }
+
+
+ /* extract the x deltas */
+ x = deltas[0][0];
+ dx = deltas[1][0];
+ dx2 = deltas[2][0];
+ dx3 = deltas[3][0];
+
+ /* extract the y deltas */
+ y = deltas[0][1];
+ dy = deltas[1][1];
+ dy2 = deltas[2][1];
+ dy3 = deltas[3][1];
+
+
+ lastx = CLAMP (x, 0, xmax);
+ lasty = CLAMP (y, 0, ymax);
+
+/* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
+*/
+ /* loop over the curve */
+ for (i = 0; i < ntimes; i++)
+ {
+ /* increment the x values */
+ x += dx;
+ dx += dx2;
+ dx2 += dx3;
+
+ /* increment the y values */
+ y += dy;
+ dy += dy2;
+ dy2 += dy3;
+
+ newx = CLAMP ((Math::round (x)), 0, xmax);
+ newy = CLAMP ((Math::round (y)), 0, ymax);
+
+ /* if this point is different than the last one...then draw it */
+ if ((lastx != newx) || (lasty != newy))
+ {
+#if 0
+ /*
+ if(fix255)
+ {
+ /* use fixed array size (for the curve graph) */
+ cd->curve[cd->outline][newx] = newy;
+ }
+ else
+ {
+ /* use dynamic allocated curve_ptr (for the real curve) */
+ cd->curve_ptr[cd->outline][newx] = newy;
+
+ if(gb_debug) printf("outline: %d cX: %d cY: %d\n", (int)cd->outline, (int)newx, (int)newy);
+ }
+#endif
+ draw_line(Vector2(lastx,ymax-lasty),Vector2(newx,ymax-newy),Color(0.8,0.8,0.8,0.8),2.0);
+ }
+
+ lastx = newx;
+ lasty = newy;
+ }
}
-ShaderEditor::ClickType ShaderEditor::_locate_click(const Point2& p_click,int *p_node_id,int *p_slot_index) const {
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Texture> real_icon = get_icon("NodeRealSlot","EditorIcons");
- Ref<Font> font = get_font("font","PopupMenu");
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
- float extra_left=MAX( real_icon->get_width()-style->get_margin(MARGIN_LEFT), 0 );
- float extra_right=MAX( real_icon->get_width()-style->get_margin(MARGIN_RIGHT), 0 );
+void GraphCurveMapEdit::_notification(int p_what){
+ if (p_what==NOTIFICATION_DRAW) {
- for(const List<int>::Element *E=order.back();E;E=E->prev()) {
+ draw_style_box(get_stylebox("bg","Tree"),Rect2(Point2(),get_size()));
- Size2 size=get_node_size(E->get());
- size.width+=extra_left+extra_right;
- Point2 pos = Point2( shader_graph.node_get_pos_x(E->get()), shader_graph.node_get_pos_y(E->get()) )-offset;
- pos.x-=extra_left;
+ int w = get_size().x;
+ int h = get_size().y;
- Rect2 rect( pos, size );
- if (!rect.has_point(p_click))
- continue;
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(E->get());
- if (p_node_id)
- *p_node_id=E->get();
- float y=p_click.y-(pos.y+style->get_margin(MARGIN_TOP));
- if (y<h)
- return CLICK_NODE;
- y-=h;
+ Vector2 prev=Vector2(0,0);
+ Vector2 prev2=Vector2(0,0);
- for(int i=0;i<VisualServer::shader_get_input_count(type);i++) {
+ for(int i=-1;i<points.size();i++) {
- if (y<h) {
- if (p_slot_index)
- *p_slot_index=i;
- return CLICK_INPUT_SLOT;
+ Vector2 next;
+ Vector2 next2;
+ if (i+1>=points.size()) {
+ next=Vector2(1,1);
+ } else {
+ next=Vector2(points[i+1].offset,points[i+1].height);
}
- y-=h;
+
+ if (i+2>=points.size()) {
+ next2=Vector2(1,1);
+ } else {
+ next2=Vector2(points[i+2].offset,points[i+2].height);
+ }
+
+ /*if (i==-1 && prev.offset==next.offset) {
+ prev=next;
+ continue;
+ }*/
+
+ _plot_curve(prev2,prev,next,next2);
+
+ prev2=prev;
+ prev=next;
}
- for(int i=0;i<VisualServer::shader_get_output_count(type);i++) {
+ for(int i=0;i<points.size();i++) {
- if (y<h) {
- if (p_slot_index)
- *p_slot_index=i;
- return CLICK_OUTPUT_SLOT;
- }
- y-=h;
+ Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
+
+
+ draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
}
- if (p_click.y<(rect.pos.y+rect.size.height-style->get_margin(MARGIN_BOTTOM)))
- return CLICK_PARAMETER;
- else
- return CLICK_NODE;
+/* if (grabbed!=-1) {
+
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
+*/
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(w+1,-1),Vector2(w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
}
+}
- return CLICK_NONE;
+Size2 GraphCurveMapEdit::get_minimum_size() const {
+ return Vector2(64,64);
}
-Point2 ShaderEditor::_get_slot_pos(int p_node_id,bool p_input,int p_slot) {
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- float w = get_node_size(p_node_id).width;
- Ref<Font> font = get_font("font","PopupMenu");
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
- Ref<Texture> vec_icon = get_icon("NodeVecSlot","EditorIcons");
- Point2 pos = Point2( shader_graph.node_get_pos_x(p_node_id), shader_graph.node_get_pos_y(p_node_id) )-offset;
- pos+=style->get_offset();
- pos.y+=h;
- if(p_input) {
+void GraphCurveMapEdit::set_points(const Vector<Vector2>& p_points) {
- pos.y+=p_slot*h;
- pos+=Point2( -vec_icon->get_width()/2.0, h/2.0).floor();
- return pos;
- } else {
- pos.y+=VisualServer::shader_get_input_count( shader_graph.node_get_type(p_node_id ) )*h;
+ points.clear();
+ for(int i=0;i<p_points.size();i++) {
+ Point p;
+ p.offset=p_points[i].x;
+ p.height=p_points[i].y;
+ points.push_back(p);
}
- pos.y+=p_slot*h;
- pos+=Point2( w-style->get_minimum_size().width+vec_icon->get_width()/2.0, h/2.0).floor();
-
- return pos;
+ points.sort();
+ update();
+}
+Vector<Vector2> GraphCurveMapEdit::get_points() const {
+ Vector<Vector2> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(Vector2(points[i].offset,points[i].height));
+ return ret;
}
-void ShaderEditor::_node_edit_property(int p_node) {
+void GraphCurveMapEdit::_bind_methods(){
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Size2 size = get_node_size(p_node);
- Point2 pos = Point2( shader_graph.node_get_pos_x(p_node), shader_graph.node_get_pos_y(p_node) )-offset;
+ ObjectTypeDB::bind_method(_MD("_input_event"),&GraphCurveMapEdit::_input_event);
+ ADD_SIGNAL(MethodInfo("curve_changed"));
+}
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node);
+GraphCurveMapEdit::GraphCurveMapEdit(){
- PropertyInfo ph = VisualServer::get_singleton()->shader_node_get_type_info(type);
- if (ph.type==Variant::NIL)
- return;
- if (ph.type==Variant::_RID)
- ph.type=Variant::OBJECT;
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
- property_editor->edit(NULL,ph.name,ph.type,shader_graph.node_get_param(p_node),ph.hint,ph.hint_string);
+}
- Point2 popup_pos=Point2( pos.x+(size.width-property_editor->get_size().width)/2.0,pos.y+(size.y-style->get_margin(MARGIN_BOTTOM))).floor();
- popup_pos+=get_global_pos();
- property_editor->set_pos(popup_pos);
- property_editor->popup();
+////cbacks
+///
+void ShaderGraphView::_scalar_const_changed(double p_value,int p_id) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Constant",true);
+ ur->add_do_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,p_value);
+ ur->add_undo_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,graph->scalar_const_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
}
-bool ShaderEditor::has_point(const Point2& p_point) const {
+void ShaderGraphView::_vec_const_changed(double p_value, int p_id,Array p_arr){
- int n,si;
+ Vector3 val;
+ for(int i=0;i<p_arr.size();i++) {
+ val[i]=p_arr[i].call("get_val");
+ }
- return _locate_click(p_point,&n,&si)!=CLICK_NONE;
-}
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Constant",true);
+ ur->add_do_method(graph.ptr(),"vec_const_node_set_value",type,p_id,val);
+ ur->add_undo_method(graph.ptr(),"vec_const_node_set_value",type,p_id,graph->vec_const_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
-void ShaderEditor::_input_event(InputEvent p_event) {
-
- switch(p_event.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- if (p_event.mouse_button.pressed) {
-
-
- if (p_event.mouse_button.button_index==1) {
- click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- click_motion=click_pos;
- click_type = _locate_click(click_pos,&click_node,&click_slot);
- if( click_type!=CLICK_NONE) {
-
- order.erase(click_node);
- order.push_back(click_node);
- update();
- }
- switch(click_type) {
- case CLICK_INPUT_SLOT: {
- click_pos=_get_slot_pos(click_node,true,click_slot);
- } break;
- case CLICK_OUTPUT_SLOT: {
- click_pos=_get_slot_pos(click_node,false,click_slot);
- } break;
- case CLICK_PARAMETER: {
- //open editor
- _node_edit_property(click_node);
- } break;
- }
- }
- if (p_event.mouse_button.button_index==2) {
+}
+void ShaderGraphView::_rgb_const_changed(const Color& p_color, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change RGB Constant",true);
+ ur->add_do_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,p_color);
+ ur->add_undo_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,graph->rgb_const_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- if (click_type!=CLICK_NONE) {
- click_type=CLICK_NONE;
- update();
- } else {
- // try to disconnect/remove
+}
+void ShaderGraphView::_scalar_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Operator");
+ ur->add_do_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,graph->scalar_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- Point2 rclick_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- rclick_type = _locate_click(rclick_pos,&rclick_node,&rclick_slot);
- if (rclick_type==CLICK_INPUT_SLOT || rclick_type==CLICK_OUTPUT_SLOT) {
+}
+void ShaderGraphView::_vec_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Operator");
+ ur->add_do_method(graph.ptr(),"vec_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"vec_op_node_set_op",type,p_id,graph->vec_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_vec_scalar_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change VecxScalar Operator");
+ ur->add_do_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,graph->vec_scalar_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- node_popup->clear();
- node_popup->add_item("Disconnect",NODE_DISCONNECT);
- node_popup->set_pos(rclick_pos);
- node_popup->popup();
+}
+void ShaderGraphView::_rgb_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change RGB Operator");
+ ur->add_do_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,graph->rgb_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_xform_inv_rev_changed(bool p_enabled, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Toggle Rot Only");
+ ur->add_do_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,p_enabled);
+ ur->add_undo_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_scalar_func_changed(int p_func, int p_id){
+
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Function");
+ ur->add_do_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,p_func);
+ ur->add_undo_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,graph->scalar_func_node_get_function(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_vec_func_changed(int p_func, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Function");
+ ur->add_do_method(graph.ptr(),"vec_func_node_set_function",type,p_id,p_func);
+ ur->add_undo_method(graph.ptr(),"vec_func_node_set_function",type,p_id,graph->vec_func_node_get_function(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- }
+}
+void ShaderGraphView::_scalar_input_changed(double p_value,int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Uniform",true);
+ ur->add_do_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,p_value);
+ ur->add_undo_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,graph->scalar_input_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- if (rclick_type==CLICK_NODE) {
- node_popup->clear();
- node_popup->add_item("Remove",NODE_ERASE);
- node_popup->set_pos(rclick_pos);
- node_popup->popup();
- }
+}
+void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){
+ Vector3 val;
+ for(int i=0;i<p_arr.size();i++) {
+ val[i]=p_arr[i].call("get_val");
+ }
- }
- }
- } else {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Uniform",true);
+ ur->add_do_method(graph.ptr(),"vec_input_node_set_value",type,p_id,val);
+ ur->add_undo_method(graph.ptr(),"vec_input_node_set_value",type,p_id,graph->vec_input_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- if (p_event.mouse_button.button_index==1 && click_type!=CLICK_NONE) {
+}
+void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
- switch(click_type) {
- case CLICK_INPUT_SLOT:
- case CLICK_OUTPUT_SLOT: {
- Point2 dst_click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- int id;
- int slot;
- ClickType dst_click_type = _locate_click(dst_click_pos,&id,&slot);
- if (dst_click_type==CLICK_INPUT_SLOT && click_type==CLICK_OUTPUT_SLOT) {
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
+ ped_popup->popup();
- shader_graph.connect(click_node,click_slot,id,slot);
+}
+void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
- Error err = validate_graph();
- if (err==ERR_CYCLIC_LINK)
- shader_graph.disconnect(click_node,click_slot,id,slot);
- _write_shader_graph();
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
+ ped_popup->popup();
- }
- if (click_type==CLICK_INPUT_SLOT && dst_click_type==CLICK_OUTPUT_SLOT) {
+}
- shader_graph.connect(id,slot,click_node,click_slot);
+void ShaderGraphView::_rgb_input_changed(const Color& p_color, int p_id){
- Error err = validate_graph();
- if (err==ERR_CYCLIC_LINK)
- shader_graph.disconnect(id,slot,click_node,click_slot);
- _write_shader_graph();
- }
- } break;
- case CLICK_NODE: {
- int new_x=shader_graph.node_get_pos_x(click_node)+(click_motion.x-click_pos.x);
- int new_y=shader_graph.node_get_pos_y(click_node)+(click_motion.y-click_pos.y);
- shader_graph.node_set_pos(click_node,new_x,new_y);
- _write_shader_graph();
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change RGB Uniform",true);
+ ur->add_do_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,p_color);
+ ur->add_undo_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,graph->rgb_input_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_tex_input_change(int p_id, Node *p_button){
- } break;
- }
- click_type=CLICK_NONE;
- update();
- }
- }
+}
+void ShaderGraphView::_cube_input_change(int p_id){
- }
- case InputEvent::MOUSE_MOTION: {
+}
- if (p_event.mouse_motion.button_mask&1 && click_type!=CLICK_NONE) {
+void ShaderGraphView::_variant_edited() {
- click_motion=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- update();
- }
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
- } break;
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change XForm Uniform");
+ ur->add_do_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,graph->xform_const_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
}
-}
-void ShaderEditor::_notification(int p_what) {
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_INPUT) {
- switch(p_what) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change XForm Uniform");
+ ur->add_do_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,graph->xform_input_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ }
- case NOTIFICATION_DRAW: {
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_TEXTURE_INPUT) {
- _update_scrollbars();
- //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Texture Uniform");
+ ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,graph->texture_input_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ }
- for(List<int>::Element *E=order.front();E;E=E->next()) {
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_CUBEMAP_INPUT) {
- _draw_node(E->get());
- }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Cubemap Uniform");
+ ur->add_do_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,graph->cubemap_input_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ }
- if (click_type==CLICK_INPUT_SLOT || click_type==CLICK_OUTPUT_SLOT) {
+}
- VisualServer::get_singleton()->canvas_item_add_line(get_canvas_item(),click_pos,click_motion,Color(0.5,1,0.5,0.8),2);
- }
+void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ TextEdit *te=p_button->cast_to<TextEdit>();
+ ur->create_action("Change Comment",true);
+ ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text());
+ ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- const ShaderGraph::Connection &c=E->get();
- Point2 source = _get_slot_pos(c.src_id,false,c.src_slot);
- Point2 dest = _get_slot_pos(c.dst_id,true,c.dst_slot);
- bool vec = VisualServer::shader_is_input_vector( shader_graph.node_get_type(c.dst_id), c.dst_slot );
- Color col = vec?Color(1,0.5,0.5,0.8):Color(1,1,0.5,0.8);
+}
- if (click_type==CLICK_NODE && click_node==c.src_id) {
+void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
- source+=click_motion-click_pos;
- }
+ GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>();
- if (click_type==CLICK_NODE && click_node==c.dst_id) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- dest+=click_motion-click_pos;
- }
- VisualServer::get_singleton()->canvas_item_add_line(get_canvas_item(),source,dest,col,2);
+ Vector<float> offsets=cr->get_offsets();
+ Vector<Color> colors=cr->get_colors();
+
+ DVector<float> new_offsets;
+ DVector<Color> new_colors;
+ {
+ new_offsets.resize(offsets.size());
+ new_colors.resize(colors.size());
+ DVector<float>::Write ow=new_offsets.write();
+ DVector<Color>::Write cw=new_colors.write();
+ for(int i=0;i<new_offsets.size();i++) {
+ ow[i]=offsets[i];
+ cw[i]=colors[i];
+ }
- }
- } break;
}
-}
-void ShaderEditor::_update_scrollbars() {
+ DVector<float> old_offsets=graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> old_colors=graph->color_ramp_node_get_colors(type,p_id);
- Size2 size = get_size();
- Size2 hmin = h_scroll->get_minimum_size();
- Size2 vmin = v_scroll->get_minimum_size();
+ if (old_offsets.size()!=new_offsets.size())
+ ur->create_action("Add/Remove to Color Ramp");
+ else
+ ur->create_action("Modify Color Ramp",true);
- v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
- v_scroll->set_end( Point2(size.width, size.height) );
+ ur->add_do_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,new_colors,new_offsets);
+ ur->add_undo_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,old_colors,old_offsets);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
- h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
- h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
+void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
+ GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>();
- Size2 min = _get_maximum_size();
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- if (min.height < size.height - hmin.height) {
- v_scroll->hide();
- offset.y=0;
- } else {
+ Vector<Point2> points=cr->get_points();
+
+ DVector<Vector2> new_points;
+ {
+ new_points.resize(points.size());
+ DVector<Vector2>::Write ow=new_points.write();
+ for(int i=0;i<new_points.size();i++) {
+ ow[i]=points[i];
+ }
- v_scroll->show();
- v_scroll->set_max(min.height);
- v_scroll->set_page(size.height - hmin.height);
- offset.y=v_scroll->get_val();
}
- if (min.width < size.width - vmin.width) {
- h_scroll->hide();
- offset.x=0;
- } else {
+ DVector<Vector2> old_points=graph->curve_map_node_get_points(type,p_id);
- h_scroll->show();
- h_scroll->set_max(min.width);
- h_scroll->set_page(size.width - vmin.width);
- offset.x=h_scroll->get_val();
- }
+ if (old_points.size()!=new_points.size())
+ ur->create_action("Add/Remove to Curve Map");
+ else
+ ur->create_action("Modify Curve Map",true);
+
+ ur->add_do_method(graph.ptr(),"curve_map_node_set_points",type,p_id,new_points);
+ ur->add_undo_method(graph.ptr(),"curve_map_node_set_points",type,p_id,old_points);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
}
-void ShaderEditor::_scroll_moved() {
- offset.x=h_scroll->get_val();
- offset.y=v_scroll->get_val();
- update();
+void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) {
+
+ LineEdit *le=p_line_edit->cast_to<LineEdit>();
+ ERR_FAIL_COND(!le);
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Input Name");
+ ur->add_do_method(graph.ptr(),"input_node_set_name",type,p_id,p_name);
+ ur->add_undo_method(graph.ptr(),"input_node_set_name",type,p_id,graph->input_node_get_name(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+ le->set_text(graph->input_node_get_name(type,p_id));
+}
+
+void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
+
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
}
-void ShaderEditor::_bind_methods() {
+void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
- ObjectTypeDB::bind_method( "_node_menu_item", &ShaderEditor::_node_menu_item );
- ObjectTypeDB::bind_method( "_node_add_callback", &ShaderEditor::_node_add_callback );
- ObjectTypeDB::bind_method( "_input_event", &ShaderEditor::_input_event );
- ObjectTypeDB::bind_method( "_node_param_changed", &ShaderEditor::_node_param_changed );
- ObjectTypeDB::bind_method( "_scroll_moved", &ShaderEditor::_scroll_moved );
- ObjectTypeDB::bind_method( "_vertex_item", &ShaderEditor::_vertex_item );
- ObjectTypeDB::bind_method( "_fragment_item", &ShaderEditor::_fragment_item );
- ObjectTypeDB::bind_method( "_post_item", &ShaderEditor::_post_item );
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
}
-void ShaderEditor::_read_shader_graph() {
- shader_graph.clear();;
- order.clear();
- List<int> nodes;
- shader->get_node_list(&nodes);
- int larger_id=0;
- for(List<int>::Element *E=nodes.front();E;E=E->next()) {
+//////////////view/////////////
+
+
+void ShaderGraphView::_connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- if (E->get() > larger_id)
- larger_id = E->get();
+ int from_idx=-1;
+ int to_idx=-1;
+ for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
- shader_graph.node_add( (VS::ShaderNodeType)shader->node_get_type(E->get()), E->get() );
- shader_graph.node_set_param( E->get(), shader->node_get_param( E->get() ) );
- Point2 pos = shader->node_get_pos(E->get());
- shader_graph.node_set_pos( E->get(), pos.x,pos.y );
- order.push_back(E->get());
+ if (p_from==E->get()->get_name())
+ from_idx=E->key();
+ if (p_to==E->get()->get_name())
+ to_idx=E->key();
}
- last_id=larger_id+1;
+ ERR_FAIL_COND(from_idx==-1);
+ ERR_FAIL_COND(to_idx==-1);
- List<Shader::Connection> connections;
- shader->get_connections(&connections);
+ ur->create_action("Connect Graph Nodes");
- for(List<Shader::Connection>::Element *E=connections.front();E;E=E->next()) {
+ List<ShaderGraph::Connection> conns;
- Shader::Connection &c=E->get();
- shader_graph.connect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
+ graph->get_node_connections(type,&conns);
+ //disconnect/reconnect dependencies
+ ur->add_undo_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().dst_id==to_idx && E->get().dst_slot==p_to_slot) {
+ ur->add_do_method(graph.ptr(),"disconnect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ }
}
+ ur->add_do_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+
- validate_graph();
- update();
}
-void ShaderEditor::_write_shader_graph() {
+void ShaderGraphView::_disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- shader->clear();
- List<int> nodes;
- shader_graph.get_node_list(&nodes);
- for(List<int>::Element *E=nodes.front();E;E=E->next()) {
+ int from_idx=-1;
+ int to_idx=-1;
+ for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
- shader->node_add((Shader::NodeType)shader_graph.node_get_type(E->get()),E->get());
- shader->node_set_param(E->get(),shader_graph.node_get_param(E->get()));
- shader->node_set_pos(E->get(),Point2( shader_graph.node_get_pos_x(E->get()),shader_graph.node_get_pos_y(E->get()) ) );
+ if (p_from==E->get()->get_name())
+ from_idx=E->key();
+ if (p_to==E->get()->get_name())
+ to_idx=E->key();
}
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ ERR_FAIL_COND(from_idx==-1);
+ ERR_FAIL_COND(to_idx==-1);
- const ShaderGraph::Connection &c=E->get();
- shader->connect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
- }
-}
+ if (!graph->is_node_connected(type,from_idx,p_from_slot,to_idx,p_to_slot))
+ return; //nothing to disconnect
-void ShaderEditor::_add_node_from_text(const String& p_text) {
+ ur->create_action("Disconnect Graph Nodes");
- ERR_FAIL_COND( p_text.get_slice_count(" ") != 3 );
- bool input = p_text.get_slice(" ",0)=="In:";
- String name = p_text.get_slice(" ",1);
- bool vec = p_text.get_slice(" ",2)=="(vec3)";
+ List<ShaderGraph::Connection> conns;
+
+ graph->get_node_connections(type,&conns);
+ //disconnect/reconnect dependencies
+ ur->add_do_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ ur->add_undo_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- _node_add( input?
- ( vec? VisualServer::NODE_VEC_IN : VisualServer::NODE_IN ) :
- ( vec? VisualServer::NODE_VEC_OUT : VisualServer::NODE_OUT ) );
- shader_graph.node_set_param( last_id-1,name );
- _write_shader_graph();
}
-void ShaderEditor::_vertex_item(int p_item) {
+void ShaderGraphView::_node_removed(int p_id) {
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Remove Shader Graph Node");
+
+ ur->add_do_method(graph.ptr(),"node_remove",type,p_id);
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,p_id),p_id);
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,p_id,graph->node_get_state(type,p_id));
+ List<ShaderGraph::Connection> conns;
+
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().dst_id==p_id || E->get().src_id==p_id) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- _add_node_from_text(vertex_popup->get_item_text(p_item));
}
-void ShaderEditor::_fragment_item(int p_item) {
- _add_node_from_text(fragment_popup->get_item_text(p_item));
+void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
+
+
+ ERR_FAIL_COND(!node_map.has(p_id));
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Move Shader Graph Node");
+ ur->add_do_method(this,"_move_node",p_id,p_to);
+ ur->add_undo_method(this,"_move_node",p_id,p_from);
+ ur->commit_action();
}
-void ShaderEditor::_post_item(int p_item) {
- _add_node_from_text(post_popup->get_item_text(p_item));
+void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
+
+ ERR_FAIL_COND(!node_map.has(p_id));
+ node_map[p_id]->set_offset(p_to);
+ graph->node_set_pos(type,p_id,p_to);
}
-void ShaderEditor::_node_menu_item(int p_item) {
+void ShaderGraphView::_create_node(int p_id) {
- switch(p_item) {
- case GRAPH_ADD_NODE: {
- add_popup->popup_centered_ratio();
- validate_graph();
- } break;
- case NODE_DISCONNECT: {
+ GraphNode *gn = memnew( GraphNode );
+ gn->set_show_close_button(true);
+ Color typecol[4]={
+ Color(0.9,0.4,1),
+ Color(0.8,1,0.2),
+ Color(1,0.2,0.2),
+ Color(0,1,1)
+ };
+
- if (rclick_type==CLICK_INPUT_SLOT) {
+ switch(graph->node_get_type(type,p_id)) {
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ case ShaderGraph::NODE_INPUT: {
- const ShaderGraph::Connection &c=E->get();
- if( c.dst_id==rclick_node && c.dst_slot==rclick_slot) {
+ gn->set_title("Input");
- shader_graph.disconnect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
- }
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_IN) {
+
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
+ idx++;
}
- update();
- _write_shader_graph();
- validate_graph();
}
- if (rclick_type==CLICK_OUTPUT_SLOT) {
+ } break; // all inputs (case Shader type dependent)
+ case ShaderGraph::NODE_SCALAR_CONST: {
+ gn->set_title("Scalar");
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_const_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //scalar constant
+ case ShaderGraph::NODE_VEC_CONST: {
+
+ gn->set_title("Vector");
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
+ gn->add_child(hbc);
+ }
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; //vec3 constant
+ case ShaderGraph::NODE_RGB_CONST: {
+
+ gn->set_title("Color");
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //rgb constant (shows a color picker instead)
+ case ShaderGraph::NODE_XFORM_CONST: {
+ gn->set_title("XForm");
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // 4x4 matrix constant
+ case ShaderGraph::NODE_TIME: {
+
+ gn->set_title("Time");
+ Label *l = memnew( Label );
+ l->set_text("(s)");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // time in seconds
+ case ShaderGraph::NODE_SCREEN_TEX: {
+
+ gn->set_title("ScreenTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("UV")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("RGB")));
+ gn->add_child(hbc);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+ case ShaderGraph::NODE_SCALAR_OP: {
+
+ gn->set_title("ScalarOp");
+ static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Atan2"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
+
+ ob->select(graph->scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_VEC_OP: {
+
+ gn->set_title("VecOp");
+ static const char* op_name[ShaderGraph::VEC_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Cross"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ ob->select(graph->vec_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
+ gn->add_child(ob);
- const ShaderGraph::Connection &c=E->get();
- if( c.src_id==rclick_node && c.src_slot==rclick_slot) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
- shader_graph.disconnect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
- }
- }
- update();
- _write_shader_graph();
- validate_graph();
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+
+ } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
+ case ShaderGraph::NODE_VEC_SCALAR_OP: {
+
+ gn->set_title("VecScalarOp");
+ static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
+ "Mul",
+ "Div",
+ "Pow",
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
}
- } break;
- case NODE_ERASE: {
+ ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_RGB_OP: {
+
+ gn->set_title("RGB Op");
+ static const char* op_name[ShaderGraph::RGB_MAX_OP]={
+ "Screen",
+ "Difference",
+ "Darken",
+ "Lighten",
+ "Overlay",
+ "Dodge",
+ "Burn",
+ "SoftLight",
+ "HardLight"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- order.erase(rclick_node);
- shader_graph.node_remove(rclick_node);
- update();
- _write_shader_graph();
- validate_graph();
- } break;
- case GRAPH_CLEAR: {
+ ob->select(graph->rgb_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
+ gn->add_child(ob);
- order.clear();
- shader_graph.clear();
- last_id=1;
- last_x=20;
- last_y=20;
- update();
- _write_shader_graph();
- validate_graph();
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
- } break;
- }
-}
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
-void ShaderEditor::_node_add(VisualServer::ShaderNodeType p_type) {
+ } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
+ case ShaderGraph::NODE_XFORM_MULT: {
- shader_graph.node_add(p_type,last_id );
- shader_graph.node_set_pos(last_id ,last_x,last_y);
- String test_param;
+ gn->set_title("XFMult");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
- switch(p_type) {
- case VS::NODE_PARAMETER: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
- test_param="param";
- } break;
- case VS::NODE_VEC_PARAMETER: {
- test_param="vec";
- } break;
- case VS::NODE_COLOR_PARAMETER: {
+ } break; // mat4 x mat4
+ case ShaderGraph::NODE_XFORM_VEC_MULT: {
- test_param="color";
- } break;
- case VS::NODE_TEXTURE_PARAMETER: {
+ gn->set_title("XFVecMult");
- test_param="tex";
- } break;
- case VS::NODE_TEXTURE_2D_PARAMETER: {
+ Button *button = memnew( Button("RotOnly"));
+ button->set_toggle_mode(true);
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- test_param="tex2D";
- } break;
- case VS::NODE_TEXTURE_CUBE_PARAMETER: {
+ gn->add_child(button);
- test_param="cubemap";
- } break;
- case VS::NODE_TRANSFORM_PARAMETER: {
- test_param="xform";
- } break;
- case VS::NODE_LABEL: {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("xf")));
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("vec")));
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- test_param="label";
} break;
- }
+ case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
+
+ gn->set_title("XFVecInvMult");
+
+
+ Button *button = memnew( Button("RotOnly"));
+ button->set_toggle_mode(true);
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+
+ gn->add_child(button);
+
+ gn->add_child( memnew(Label("vec")));
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("xf")));
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+
+ } break; // mat4 x vec3 inverse mult (with no-translation option)
+ case ShaderGraph::NODE_SCALAR_FUNC: {
+
+ gn->set_title("ScalarFunc");
+ static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
+ "Sin",
+ "Cos",
+ "Tan",
+ "ASin",
+ "ACos",
+ "ATan",
+ "SinH",
+ "CosH",
+ "TanH",
+ "Log",
+ "Exp",
+ "Sqrt",
+ "Abs",
+ "Sign",
+ "Floor",
+ "Round",
+ "Ceil",
+ "Frac",
+ "Satr",
+ "Neg"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
+
+ ob->select(graph->scalar_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_child( memnew(Label("in")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar function (sin: { } break; cos: { } break; etc)
+ case ShaderGraph::NODE_VEC_FUNC: {
+
+
+
+ gn->set_title("VecFunc");
+ static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
+ "Normalize",
+ "Saturate",
+ "Negate",
+ "Reciprocal",
+ "RGB to HSV",
+ "HSV to RGB",
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
+
+ ob->select(graph->vec_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("in")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
+ case ShaderGraph::NODE_VEC_LEN: {
+ gn->set_title("VecLength");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_child( memnew(Label("in")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("len")));
+ gn->add_child(hbc);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // vec3 length
+ case ShaderGraph::NODE_DOT_PROD: {
+
+ gn->set_title("DotProduct");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("dp")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+ } break; // vec3 . vec3 (dot product -> scalar output)
+ case ShaderGraph::NODE_VEC_TO_SCALAR: {
+
+ gn->set_title("Vec2Scalar");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("vec")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+
+
+ } break; // 1 vec3 input: { } break; 3 scalar outputs
+ case ShaderGraph::NODE_SCALAR_TO_VEC: {
+
+ gn->set_title("Scalar2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_child( memnew(Label("x")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("vec")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("y")));
+ gn->add_child( memnew(Label("z")));
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // 3 scalar input: { } break; 1 vec3 output
+ case ShaderGraph::NODE_VEC_TO_XFORM: {
+
+ gn->set_title("Vec2XForm");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("x")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("xf")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("y")));
+ gn->add_child( memnew(Label("z")));
+ gn->add_child( memnew(Label("ofs")));
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_XFORM_TO_VEC: {
+
+ gn->set_title("XForm2Vec");
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("xf")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+ l=memnew(Label("ofs"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_SCALAR_INTERP: {
+
+ gn->set_title("ScalarInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
+ gn->add_child( memnew(Label("c")));
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_VEC_INTERP: {
+
+ gn->set_title("VecInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_child( memnew(Label("a")));
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ gn->add_child( memnew(Label("b")));
+ gn->add_child( memnew(Label("c")));
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
+
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+
+ int oc = offsets.size();
+
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
+ }
+
+ ramp->set_ramp(ofsv,colorv);
+
+ }
+
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
- if(test_param!="") {
- int iter=0;
- List<int> l;
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("c")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
- shader_graph.get_node_list(&l);
- bool found;
- String test;
- do {
- iter++;
- test=test_param;
- if (iter>1)
- test+="_"+itos(iter);
- found=false;
- for(List<int>::Element *E=l.front();E;E=E->next()) {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- String param = shader_graph.node_get_param( E->get() );
- if (param==test) {
- found=true;
- break;
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
+
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
+
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+
+ int oc = points.size();
+
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
+
+
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ }
+
+ map->set_points(ofsv);
+
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("c")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
+ case ShaderGraph::NODE_SCALAR_INPUT: {
+
+ gn->set_title("ScalarUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_input_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // scalar uniform (assignable in material)
+ case ShaderGraph::NODE_VEC_INPUT: {
+
+ gn->set_title("VectorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
+ gn->add_child(hbc);
+ }
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vec3 uniform (assignable in material)
+ case ShaderGraph::NODE_RGB_INPUT: {
+
+ gn->set_title("ColorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // color uniform (assignable in material)
+ case ShaderGraph::NODE_XFORM_INPUT: {
+ gn->set_title("XFUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // mat4 uniform (assignable in material)
+ case ShaderGraph::NODE_TEXTURE_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ TextureFrame *tex = memnew( TextureFrame );
+ tex->set_expand(true);
+ tex->set_custom_minimum_size(Size2(80,80));
+ gn->add_child(tex);
+ tex->set_texture(graph->texture_input_node_get_value(type,p_id));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("UV")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // texture input (assignable in material)
+ case ShaderGraph::NODE_CUBEMAP_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("UV")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ hbc->add_child( memnew(Label("UV")));
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
+ case ShaderGraph::NODE_OUTPUT: {
+ gn->set_title("Output");
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_OUT) {
+
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_LEFT);
+ gn->add_child(l);
+ gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
+ idx++;
}
}
- } while (found);
+ } break; // output (case Shader type dependent)
+ case ShaderGraph::NODE_COMMENT: {
+ gn->set_title("Comment");
+ TextEdit *te = memnew(TextEdit);
+ te->set_custom_minimum_size(Size2(100,100));
+ gn->add_child(te);
+ te->set_text(graph->comment_node_get_text(type,p_id));
+ te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
+
+ } break; // comment
- shader_graph.node_set_param(last_id,test);
}
- order.push_back(last_id);
- last_x+=10;
- last_y+=10;
- last_id++;
- last_x=last_x % (int)get_size().width;
- last_y=last_y % (int)get_size().height;
- update();
- add_popup->hide();;
- _write_shader_graph();
-}
+ gn->connect("dragged",this,"_node_moved",varray(p_id));
+ gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED);
+ graph_edit->add_child(gn);
+ node_map[p_id]=gn;
+ gn->set_offset(graph->node_get_pos(type,p_id));
-void ShaderEditor::_node_add_callback() {
- TreeItem * item = add_types->get_selected();
- ERR_FAIL_COND(!item);
- _node_add((VisualServer::ShaderNodeType)(int)item->get_metadata(0));
- add_popup->hide() ;
}
-ShaderEditor::ShaderEditor() {
+void ShaderGraphView::_update_graph() {
- set_focus_mode(FOCUS_ALL);
- Panel* menu_panel = memnew( Panel );
- menu_panel->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
- menu_panel->set_end( Point2(0,22) );
+ if (block_update)
+ return;
- add_child( menu_panel );
+ for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
- PopupMenu *p;
- List<PropertyInfo> defaults;
+ memdelete(E->get());
+ }
- MenuButton* node_menu = memnew( MenuButton );
- node_menu->set_text("Graph");
- node_menu->set_pos( Point2( 5,0) );
- menu_panel->add_child( node_menu );
+ node_map.clear();
- p=node_menu->get_popup();
- p->add_item("Add Node",GRAPH_ADD_NODE);
- p->add_separator();
- p->add_item("Clear",GRAPH_CLEAR);
- p->connect("item_pressed", this,"_node_menu_item");
+ if (!graph.is_valid())
+ return;
- MenuButton* vertex_menu = memnew( MenuButton );
- vertex_menu->set_text("Vertex");
- vertex_menu->set_pos( Point2( 49,0) );
- menu_panel->add_child( vertex_menu );
- p=vertex_menu->get_popup();
- defaults.clear();
- VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_VERTEX,&defaults);
+ List<int> nl;
+ graph->get_node_list(type,&nl);
- int id=0;
- for(int i=0;i<defaults.size();i++) {
+ for(List<int>::Element *E=nl.front();E;E=E->next()) {
- p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ _create_node(E->get());
}
- p->add_separator();
- id++;
+ graph_edit->clear_connections();
- defaults.clear();
- VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_VERTEX,&defaults);
-
- for(int i=0;i<defaults.size();i++) {
+ List<ShaderGraph::Connection> connections;
+ graph->get_node_connections(type,&connections);
+ for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
- p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ ERR_CONTINUE(!node_map.has(E->get().src_id) || !node_map.has(E->get().dst_id));
+ graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
}
- vertex_popup=p;
- vertex_popup->connect("item_pressed", this,"_vertex_item");
- MenuButton* fragment_menu = memnew( MenuButton );
- fragment_menu->set_text("Fragment");
- fragment_menu->set_pos( Point2( 95 ,0) );
- menu_panel->add_child( fragment_menu );
- p=fragment_menu->get_popup();
- defaults.clear();
- VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_FRAGMENT,&defaults);
- id=0;
- for(int i=0;i<defaults.size();i++) {
- p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+}
+
+void ShaderGraphView::_sg_updated() {
+
+ if (!graph.is_valid())
+ return;
+ switch(graph->get_graph_error(type)) {
+ case ShaderGraph::GRAPH_OK: status->set_text(""); break;
+ case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
+ case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
}
- p->add_separator();
- id++;
- defaults.clear();
- VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_FRAGMENT,&defaults);
+}
- for(int i=0;i<defaults.size();i++) {
+void ShaderGraphView::set_graph(Ref<ShaderGraph> p_graph){
- p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+
+ if (graph.is_valid()) {
+ graph->disconnect("updated",this,"_sg_updated");
+ }
+ graph=p_graph;
+ if (graph.is_valid()) {
+ graph->connect("updated",this,"_sg_updated");
}
+ _update_graph();
+ _sg_updated();
+
+}
+
+void ShaderGraphView::_notification(int p_what) {
- fragment_popup=p;
- fragment_popup->connect("item_pressed", this,"_fragment_item");
+ if (p_what==NOTIFICATION_ENTER_TREE) {
- MenuButton* post_menu = memnew( MenuButton );
- post_menu->set_text("Post");
- post_menu->set_pos( Point2( 161,0) );
- menu_panel->add_child( post_menu );
+ ped_popup->connect("variant_changed",this,"_variant_edited");
+ }
+ }
+
+void ShaderGraphView::add_node(int p_type) {
+
+ List<int> existing;
+ graph->get_node_list(type,&existing);
+ existing.sort();
+ int newid=1;
+ for(List<int>::Element *E=existing.front();E;E=E->next()) {
+ if (!E->next() || (E->get()+1!=E->next()->get())){
+ newid=E->get()+1;
+ break;
+ }
+ }
- p=post_menu->get_popup();
- defaults.clear();
- VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_POST_PROCESS,&defaults);
- id=0;
- for(int i=0;i<defaults.size();i++) {
+ Vector2 init_ofs(20,20);
+ while(true) {
+ bool valid=true;
+ for(List<int>::Element *E=existing.front();E;E=E->next()) {
+ Vector2 pos = graph->node_get_pos(type,E->get());
+ if (init_ofs==pos) {
+ init_ofs+=Vector2(20,20);
+ valid=false;
+ break;
+
+ }
+ }
- p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ if (valid)
+ break;
}
- p->add_separator();
- id++;
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Add Shader Graph Node");
+ ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid);
+ ur->add_do_method(graph.ptr(),"node_set_pos",type,newid,init_ofs);
+ ur->add_undo_method(graph.ptr(),"node_remove",type,newid);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+
+}
+
+void ShaderGraphView::_bind_methods() {
+
+ ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
+ ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
+ ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
+ ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
+ ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
+ ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
+
+ ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
+ ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
+ ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
+ ObjectTypeDB::bind_method("_xform_const_changed",&ShaderGraphView::_xform_const_changed);
+ ObjectTypeDB::bind_method("_scalar_op_changed",&ShaderGraphView::_scalar_op_changed);
+ ObjectTypeDB::bind_method("_vec_op_changed",&ShaderGraphView::_vec_op_changed);
+ ObjectTypeDB::bind_method("_vec_scalar_op_changed",&ShaderGraphView::_vec_scalar_op_changed);
+ ObjectTypeDB::bind_method("_rgb_op_changed",&ShaderGraphView::_rgb_op_changed);
+ ObjectTypeDB::bind_method("_xform_inv_rev_changed",&ShaderGraphView::_xform_inv_rev_changed);
+ ObjectTypeDB::bind_method("_scalar_func_changed",&ShaderGraphView::_scalar_func_changed);
+ ObjectTypeDB::bind_method("_vec_func_changed",&ShaderGraphView::_vec_func_changed);
+ ObjectTypeDB::bind_method("_scalar_input_changed",&ShaderGraphView::_scalar_input_changed);
+ ObjectTypeDB::bind_method("_vec_input_changed",&ShaderGraphView::_vec_input_changed);
+ ObjectTypeDB::bind_method("_xform_input_changed",&ShaderGraphView::_xform_input_changed);
+ ObjectTypeDB::bind_method("_rgb_input_changed",&ShaderGraphView::_rgb_input_changed);
+ ObjectTypeDB::bind_method("_tex_input_change",&ShaderGraphView::_tex_input_change);
+ ObjectTypeDB::bind_method("_cube_input_change",&ShaderGraphView::_cube_input_change);
+ ObjectTypeDB::bind_method("_input_name_changed",&ShaderGraphView::_input_name_changed);
+ ObjectTypeDB::bind_method("_tex_edited",&ShaderGraphView::_tex_edited);
+ ObjectTypeDB::bind_method("_variant_edited",&ShaderGraphView::_variant_edited);
+ ObjectTypeDB::bind_method("_cube_edited",&ShaderGraphView::_cube_edited);
+ ObjectTypeDB::bind_method("_comment_edited",&ShaderGraphView::_comment_edited);
+ ObjectTypeDB::bind_method("_color_ramp_changed",&ShaderGraphView::_color_ramp_changed);
+ ObjectTypeDB::bind_method("_curve_changed",&ShaderGraphView::_curve_changed);
+
+ ObjectTypeDB::bind_method("_sg_updated",&ShaderGraphView::_sg_updated);
+}
+
+ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
+
+ type=p_type;
+ graph_edit = memnew( GraphEdit );
+ block_update=false;
+ ped_popup = memnew( CustomPropertyEditor );
+ graph_edit->add_child(ped_popup);
+ status = memnew( Label );
+ graph_edit->get_top_layer()->add_child(status);
+ status->set_pos(Vector2(5,5));
+ status->add_color_override("font_color_shadow",Color(0,0,0));
+ status->add_color_override("font_color",Color(1,0.4,0.3));
+ status->add_constant_override("shadow_as_outline",1);
+ status->add_constant_override("shadow_offset_x",2);
+ status->add_constant_override("shadow_offset_y",2);
+ status->set_text("");
+}
- defaults.clear();
- VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_POST_PROCESS,&defaults);
- for(int i=0;i<defaults.size();i++) {
+//////////////edit//////////////
+void ShaderGraphEditor::edit(Ref<ShaderGraph> p_shader) {
- p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
+ graph_edits[i]->set_graph(p_shader);
}
+}
+
+void ShaderGraphEditor::_add_node(int p_type) {
+
+ ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
+
+ graph_edits[shader_type]->add_node(p_type);
+}
+
+
+void ShaderGraphEditor::_notification(int p_what) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ for(int i=0;i<ShaderGraph::NODE_TYPE_MAX;i++) {
- post_popup=p;
- post_popup->connect("item_pressed", this,"_post_item");
+ if (i==ShaderGraph::NODE_OUTPUT)
+ continue;
+ if (!_2d && i==ShaderGraph::NODE_DEFAULT_TEXTURE)
+ continue;
+
+ String nn = node_names[i];
+ String ic = nn.get_slice(":",0);
+ String v = nn.get_slice(":",1);
+ bool addsep=false;
+ if (nn.ends_with(":")) {
+ addsep=true;
+ }
+ menu->get_popup()->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
+ if (addsep)
+ menu->get_popup()->add_separator();
+ }
+ menu->get_popup()->connect("item_pressed",this,"_add_node");
- /* add popup */
+ }
+}
- add_popup = memnew( Popup );
- add_child(add_popup);
- add_popup->set_as_toplevel(true);
- Panel *add_panel = memnew( Panel );
- add_popup->add_child(add_panel);
- add_panel->set_area_as_parent_rect();
+void ShaderGraphEditor::_bind_methods() {
- Label *add_label = memnew (Label );
- add_label->set_pos(Point2(5,5));
- add_label->set_text("Available Nodes:");
- add_panel->add_child(add_label);
+ ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
+}
- add_types = memnew( Tree );
- add_types->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- add_types->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
- add_types->set_begin( Point2( 20,25 ) );
- add_types->set_end( Point2( 10, 30 ) );
- add_types->set_hide_root(true);
- add_types->set_columns(4);
- add_types->set_select_mode(Tree::SELECT_ROW);
+const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
+ "GraphInput:Input", // all inputs (shader type dependent)
+ "GraphScalar:Scalar Constant", //scalar constant
+ "GraphVector:Vector Constant", //vec3 constant
+ "GraphRgb:RGB Constant", //rgb constant (shows a color picker instead)
+ "GraphXform:XForm Constant", // 4x4 matrix constant
+ "GraphTime:Time:", // time in seconds
+ "GraphTexscreen:Screen Sample", // screen texture sampler (takes uv) (only usable in fragment shader)
+ "GraphScalarOp:Scalar Operator", // scalar vs scalar op (mul", add", div", etc)
+ "GraphVecOp:Vector Operator", // vec3 vs vec3 op (mul",ad",div",crossprod",etc)
+ "GraphVecScalarOp:Scalar+Vector Operator", // vec3 vs scalar op (mul", add", div", etc)
+ "GraphRgbOp:RGB Operator:", // vec3 vs vec3 rgb op (with scalar amount)", like brighten", darken", burn", dodge", multiply", etc.
+ "GraphXformMult:XForm Multiply", // mat4 x mat4
+ "GraphXformVecMult:XForm+Vector Multiply", // mat4 x vec3 mult (with no-translation option)
+ "GraphXformVecImult:Form+Vector InvMultiply:", // mat4 x vec3 inverse mult (with no-translation option)
+ "GraphXformScalarFunc:Scalar Function", // scalar function (sin", cos", etc)
+ "GraphXformVecFunc:Vector Function", // vector function (normalize", negate", reciprocal", rgb2hsv", hsv2rgb", etc", etc)
+ "GraphVecLength:Vector Length", // vec3 length
+ "GraphVecDp:Dot Product:", // vec3 . vec3 (dot product -> scalar output)
+ "GraphVecToScalars:Vector -> Scalars", // 1 vec3 input", 3 scalar outputs
+ "GraphScalarsToVec:Scalars -> Vector", // 3 scalar input", 1 vec3 output
+ "GraphXformToVecs:XForm -> Vectors", // 3 vec input", 1 xform output
+ "GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
+ "GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
+ "GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
+ "GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
+ "GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
+ "GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
+ "GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
+ "GraphComment:Comment", // comment
- TreeItem *add_types_root = add_types->create_item(NULL);
- TreeItem *info_item = add_types->create_item(add_types_root);
- for(int i=0;i<VisualServer::NODE_TYPE_MAX;i++) {
+};
+ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
+ _2d=p_2d;
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ menu = memnew( MenuButton );
+ menu->set_text("Add Node..");
+ hbc->add_child(menu);
+ add_child(hbc);
+
+
+ tabs = memnew(TabContainer);
+ tabs->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(tabs);
+ const char* sname[ShaderGraph::SHADER_TYPE_MAX]={
+ "Vertex",
+ "Fragment",
+ "Light"
+ };
+ for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
+
+ graph_edits[i]= memnew( ShaderGraphView(ShaderGraph::ShaderType(i)) );
+ add_child(graph_edits[i]);
+ graph_edits[i]->get_graph_edit()->set_name(sname[i]);
+ tabs->add_child(graph_edits[i]->get_graph_edit());
+ graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
+ graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
+ graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
- TreeItem *item = add_types->create_item(add_types_root);
- PropertyInfo prop = VisualServer::shader_node_get_type_info((VisualServer::ShaderNodeType)i);
- item->set_text(0,prop.name);
- item->set_text(1,itos(VisualServer::shader_get_input_count((VisualServer::ShaderNodeType)i)));
- item->set_text(2,itos(VisualServer::shader_get_output_count((VisualServer::ShaderNodeType)i)));
- String hint = (prop.type==Variant::_RID)?prop.hint_string:Variant::get_type_name(prop.type);
- item->set_text(3,hint);
- item->set_metadata(0,i);
}
- info_item->set_text(0,"::NODE::");
- info_item->set_custom_color(0,Color(0.6,0.1,0.1));
- info_item->set_text(1,"::INPUTS::");
- info_item->set_custom_color(1,Color(0.6,0.1,0.1));
- info_item->set_text(2,"::OUTPUTS::");
- info_item->set_custom_color(2,Color(0.6,0.1,0.1));
- info_item->set_text(3,"::PARAM::");
- info_item->set_custom_color(3,Color(0.6,0.1,0.1));
- info_item->set_selectable(0,false);
- info_item->set_selectable(1,false);
- info_item->set_selectable(2,false);
- info_item->set_selectable(3,false);
-
- add_panel->add_child(add_types);
-
- add_confirm = memnew( Button );
- add_confirm->set_anchor( MARGIN_LEFT, ANCHOR_END );
- add_confirm->set_anchor( MARGIN_TOP, ANCHOR_END );
- add_confirm->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- add_confirm->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
- add_confirm->set_begin( Point2( 75, 29 ) );
- add_confirm->set_end( Point2( 10, 15 ) );
- add_confirm->set_text("Add");
- add_panel->add_child(add_confirm);
- add_confirm->connect("pressed", this,"_node_add_callback");
-
- last_id=1;
- last_x=20;
- last_y=20;
-
- property_editor = memnew( CustomPropertyEditor );
- add_child(property_editor);
- property_editor->connect("variant_changed", this,"_node_param_changed");
-
- h_scroll = memnew( HScrollBar );
- v_scroll = memnew( VScrollBar );
-
- add_child(h_scroll);
- add_child(v_scroll);
-
- h_scroll->connect("value_changed", this,"_scroll_moved");
- v_scroll->connect("value_changed", this,"_scroll_moved");
-
- node_popup= memnew(PopupMenu );
- add_child(node_popup);
- node_popup->set_as_toplevel(true);
-
- node_popup->connect("item_pressed", this,"_node_menu_item");
+ tabs->set_current_tab(1);
+
+ set_custom_minimum_size(Size2(100,300));
}
-void ShaderEditorPlugin::edit(Object *p_object) {
+void ShaderGraphEditorPlugin::edit(Object *p_object) {
- shader_editor->edit(p_object->cast_to<Shader>());
+ shader_editor->edit(p_object->cast_to<ShaderGraph>());
}
-bool ShaderEditorPlugin::handles(Object *p_object) const {
+bool ShaderGraphEditorPlugin::handles(Object *p_object) const {
- return p_object->is_type("Shader");
+ ShaderGraph *shader=p_object->cast_to<ShaderGraph>();
+ if (!shader)
+ return false;
+ if (_2d)
+ return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
+ else
+ return shader->get_mode()==Shader::MODE_MATERIAL;
}
-void ShaderEditorPlugin::make_visible(bool p_visible) {
+void ShaderGraphEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
shader_editor->show();
- shader_editor->set_process(true);
} else {
shader_editor->hide();
- shader_editor->set_process(false);
}
}
-ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
+ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) {
+ _2d=p_2d;
editor=p_node;
- shader_editor = memnew( ShaderEditor );
- editor->get_viewport()->add_child(shader_editor);
- shader_editor->set_area_as_parent_rect();
+ shader_editor = memnew( ShaderGraphEditor(p_2d) );
shader_editor->hide();
+ if (p_2d)
+ CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(shader_editor);
+ else
+ SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
+// editor->get_viewport()->add_child(shader_editor);
+// shader_editor->set_area_as_parent_rect();
+// shader_editor->hide();
}
-ShaderEditorPlugin::~ShaderEditorPlugin()
+ShaderGraphEditorPlugin::~ShaderGraphEditorPlugin()
{
}
-#endif
+
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 5b0767dc82..1726302e90 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -29,122 +29,198 @@
#ifndef SHADER_GRAPH_EDITOR_PLUGIN_H
#define SHADER_GRAPH_EDITOR_PLUGIN_H
-#if 0
+
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_node.h"
#include "scene/resources/shader.h"
#include "servers/visual/shader_graph.h"
#include "scene/gui/tree.h"
#include "scene/gui/button.h"
+#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "tools/editor/property_editor.h"
+#include "scene/resources/shader_graph.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class ShaderEditor : public Control {
- OBJ_TYPE(ShaderEditor, Control );
+class GraphColorRampEdit : public Control {
+
+ OBJ_TYPE(GraphColorRampEdit,Control);
- enum MenuAction {
- GRAPH_ADD_NODE,
- GRAPH_CLEAR,
- NODE_DISCONNECT,
- NODE_ERASE,
+ struct Point {
+ float offset;
+ Color color;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
};
- enum ClickType {
- CLICK_NONE,
- CLICK_NODE,
- CLICK_INPUT_SLOT,
- CLICK_OUTPUT_SLOT,
- CLICK_PARAMETER
+ PopupPanel *popup;
+ ColorPicker *picker;
+
+
+ bool grabbing;
+ int grabbed;
+ float grabbed_at;
+ Vector<Point> points;
+
+ void _color_changed(const Color& p_color);
+
+protected:
+ void _input_event(const InputEvent& p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
+ Vector<float> get_offsets() const;
+ Vector<Color> get_colors() const;
+ virtual Size2 get_minimum_size() const;
+ GraphColorRampEdit();
+};
+
+
+class GraphCurveMapEdit : public Control {
+
+ OBJ_TYPE(GraphCurveMapEdit,Control);
+
+
+ struct Point {
+
+ float offset;
+ float height;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
};
- PopupMenu *node_popup;
- Popup *add_popup;
- PopupMenu *vertex_popup;
- PopupMenu *fragment_popup;
- PopupMenu *post_popup;
- Tree *add_types;
- Button *add_confirm;
- HScrollBar *h_scroll;
- VScrollBar *v_scroll;
-
- Ref<Shader> shader;
- List<int> order;
- Set<int> active_nodes;
- ShaderGraph shader_graph;
- int last_x,last_y;
- uint32_t last_id;
-
- CustomPropertyEditor *property_editor;
-
- Point2 offset;
- ClickType click_type;
- Point2 click_pos;
- int click_node;
- int click_slot;
- Point2 click_motion;
- ClickType rclick_type;
- int rclick_node;
- int rclick_slot;
-
- Size2 _get_maximum_size();
- Size2 get_node_size(int p_node) const;
- void _draw_node(int p_node);
-
- void _add_node_from_text(const String& p_text);
- void _update_scrollbars();
- void _scroll_moved();
- void _node_param_changed();
- void _node_add_callback();
- void _node_add(VisualServer::ShaderNodeType p_type);
- void _node_edit_property(int p_node);
- void _node_menu_item(int p_item);
- void _vertex_item(int p_item);
- void _fragment_item(int p_item);
- void _post_item(int p_item);
-
- ClickType _locate_click(const Point2& p_click,int *p_node_id,int *p_slot_index) const;
- Point2 _get_slot_pos(int p_node_id,bool p_input,int p_slot);
-
- Error validate_graph();
-
- void _read_shader_graph();
- void _write_shader_graph();
-
- virtual bool has_point(const Point2& p_point) const;
+
+ bool grabbing;
+ int grabbed;
+ Vector<Point> points;
+
+ void _plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d);
protected:
+ void _input_event(const InputEvent& p_event);
void _notification(int p_what);
- void _input_event(InputEvent p_event);
static void _bind_methods();
public:
- void edit(Ref<Shader> p_shader);
- ShaderEditor();
+ void set_points(const Vector<Vector2>& p_points);
+ Vector<Vector2> get_points() const;
+ virtual Size2 get_minimum_size() const;
+ GraphCurveMapEdit();
};
-class ShaderEditorPlugin : public EditorPlugin {
+class ShaderGraphView : public Node {
+
+ OBJ_TYPE(ShaderGraphView,Node);
+
+
+
+ CustomPropertyEditor *ped_popup;
+ bool block_update;
+
+ Label *status;
+ GraphEdit *graph_edit;
+ Ref<ShaderGraph> graph;
+ int edited_id;
+
+ ShaderGraph::ShaderType type;
- OBJ_TYPE( ShaderEditorPlugin, EditorPlugin );
+ void _update_graph();
+ void _create_node(int p_id);
- ShaderEditor *shader_editor;
+
+
+ void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
+ void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
+
+ void _node_removed(int p_id);
+ void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
+ void _move_node(int p_id,const Vector2& p_to);
+
+ void _scalar_const_changed(double p_value,int p_id);
+ void _vec_const_changed(double p_value, int p_id, Array p_arr);
+ void _rgb_const_changed(const Color& p_color, int p_id);
+ void _xform_const_changed(int p_id,Node* p_button);
+ void _scalar_op_changed(int p_op, int p_id);
+ void _vec_op_changed(int p_op, int p_id);
+ void _vec_scalar_op_changed(int p_op, int p_id);
+ void _rgb_op_changed(int p_op, int p_id);
+ void _xform_inv_rev_changed(bool p_enabled, int p_id);
+ void _scalar_func_changed(int p_func, int p_id);
+ void _vec_func_changed(int p_func, int p_id);
+ void _scalar_input_changed(double p_value,int p_id);
+ void _vec_input_changed(double p_value, int p_id, Array p_arr);
+ void _xform_input_changed(int p_id,Node* p_button);
+ void _rgb_input_changed(const Color& p_color, int p_id);
+ void _tex_input_change(int p_id,Node* p_button);
+ void _cube_input_change(int p_id);
+ void _input_name_changed(const String& p_name,int p_id,Node* p_line_edit);
+ void _tex_edited(int p_id,Node* p_button);
+ void _cube_edited(int p_id,Node* p_button);
+ void _variant_edited();
+ void _comment_edited(int p_id,Node* p_button);
+ void _color_ramp_changed(int p_id,Node* p_ramp);
+ void _curve_changed(int p_id,Node* p_curve);
+ void _sg_updated();
+ Map<int,GraphNode*> node_map;
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_node(int p_type);
+ GraphEdit *get_graph_edit() { return graph_edit; }
+ void set_graph(Ref<ShaderGraph> p_graph);
+
+ ShaderGraphView(ShaderGraph::ShaderType p_type=ShaderGraph::SHADER_TYPE_FRAGMENT);
+};
+
+class ShaderGraphEditor : public VBoxContainer {
+
+ OBJ_TYPE(ShaderGraphEditor,VBoxContainer);
+
+ MenuButton *menu;
+ TabContainer *tabs;
+ ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
+ static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+
+ bool _2d;
+ void _add_node(int p_type);
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void edit(Ref<ShaderGraph> p_shader);
+ ShaderGraphEditor(bool p_2d);
+};
+
+class ShaderGraphEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( ShaderGraphEditorPlugin, EditorPlugin );
+
+ bool _2d;
+ ShaderGraphEditor *shader_editor;
EditorNode *editor;
public:
- virtual String get_name() const { return "Shader"; }
+ virtual String get_name() const { return "ShaderGraph"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
- ShaderEditorPlugin(EditorNode *p_node);
- ~ShaderEditorPlugin();
+ ShaderGraphEditorPlugin(EditorNode *p_node,bool p_2d);
+ ~ShaderGraphEditorPlugin();
};
#endif
-#endif // SHADER_GRAPH_EDITOR_PLUGIN_H
+
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 074fa5c946..30ac50057f 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -249,7 +249,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,b
Vector3 ray=_get_ray(p_pos);
Vector3 pos=_get_ray_pos(p_pos);
- Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_scene()->get_root()->get_world()->get_scenario() );
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_tree()->get_root()->get_world()->get_scenario() );
Set<Ref<SpatialEditorGizmo> > found_gizmos;
//uint32_t closest=0;
@@ -449,7 +449,7 @@ void SpatialEditorViewport::_select_region() {
frustum.push_back( far );
- Vector<RID> instances=VisualServer::get_singleton()->instances_cull_convex(frustum,get_scene()->get_root()->get_world()->get_scenario());
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_convex(frustum,get_tree()->get_root()->get_world()->get_scenario());
for (int i=0;i<instances.size();i++) {
@@ -477,6 +477,16 @@ void SpatialEditorViewport::_select_region() {
}
+void SpatialEditorViewport::_update_name() {
+
+ String ortho = orthogonal?"Orthogonal":"Perspective";
+
+ if (name!="")
+ view_menu->set_text("[ "+name+" "+ortho+" ]");
+ else
+ view_menu->set_text("[ "+ortho+" ]");
+}
+
void SpatialEditorViewport::_compute_edit(const Point2& p_point) {
@@ -535,6 +545,14 @@ SpatialEditorViewport::NavigationScheme SpatialEditorViewport::_get_navigation_s
return NAVIGATION_GODOT;
}
+SpatialEditorViewport::NavigationZoomStyle SpatialEditorViewport::_get_navigation_zoom_style(const String& p_property) {
+ switch(EditorSettings::get_singleton()->get(p_property).operator int()) {
+ case 0: return NAVIGATION_ZOOM_VERTICAL;
+ case 1: return NAVIGATION_ZOOM_HORIZONTAL;
+ }
+ return NAVIGATION_ZOOM_VERTICAL;
+}
+
bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hilite_only) {
if (!spatial_editor->is_gizmo_visible())
@@ -724,7 +742,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (b.mod.control) {
- Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(ray_origin,ray_dir,get_scene()->get_root()->get_world()->get_scenario() );
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(ray_origin,ray_dir,get_tree()->get_root()->get_world()->get_scenario() );
Plane p(ray_origin,_get_camera_normal());
@@ -824,6 +842,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
_edit.plane=TRANSFORM_X_AXIS;
set_message("View Plane Transform.",2);
+ name="";
+ _update_name();
} break;
case TRANSFORM_X_AXIS: {
@@ -1429,10 +1449,19 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (nav_scheme==NAVIGATION_MAYA && m.mod.shift)
zoom_speed *= zoom_speed_modifier;
- if ( m.relative_y > 0)
- cursor.distance*=1+m.relative_y*zoom_speed;
- else if (m.relative_y < 0)
- cursor.distance/=1-m.relative_y*zoom_speed;
+ NavigationZoomStyle zoom_style = _get_navigation_zoom_style("3d_editor/zoom_style");
+ if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
+ if ( m.relative_x > 0)
+ cursor.distance*=1-m.relative_x*zoom_speed;
+ else if (m.relative_x < 0)
+ cursor.distance/=1+m.relative_x*zoom_speed;
+ }
+ else {
+ if ( m.relative_y > 0)
+ cursor.distance*=1+m.relative_y*zoom_speed;
+ else if (m.relative_y < 0)
+ cursor.distance/=1-m.relative_y*zoom_speed;
+ }
} break;
@@ -1443,6 +1472,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
cursor.x_rot=Math_PI/2.0;
if (cursor.x_rot<-Math_PI/2.0)
cursor.x_rot=-Math_PI/2.0;
+ name="";
+ _update_name();
} break;
default: {}
@@ -1467,9 +1498,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.x_rot=-Math_PI/2.0;
set_message("Bottom View.",2);
+ name="Bottom";
+ _update_name();
+
} else {
cursor.x_rot=Math_PI/2.0;
set_message("Top View.",2);
+ name="Top";
+ _update_name();
}
} break;
case KEY_KP_1: {
@@ -1478,10 +1514,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.y_rot=Math_PI;
set_message("Rear View.",2);
+ name="Rear";
+ _update_name();
} else {
cursor.y_rot=0;
set_message("Front View.",2);
+ name="Front";
+ _update_name();
}
} break;
@@ -1491,9 +1531,13 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.y_rot=Math_PI/2.0;
set_message("Left View.",2);
+ name="Left";
+ _update_name();
} else {
cursor.y_rot=-Math_PI/2.0;
set_message("Right View.",2);
+ name="Right";
+ _update_name();
}
} break;
@@ -1501,6 +1545,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
orthogonal = !orthogonal;
_menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL);
+ _update_name();
} break;
@@ -1711,7 +1756,7 @@ void SpatialEditorViewport::_notification(int p_what) {
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
surface->connect("draw",this,"_draw");
surface->connect("input_event",this,"_sinput");
@@ -1814,35 +1859,47 @@ void SpatialEditorViewport::_menu_option(int p_option) {
cursor.x_rot=Math_PI/2.0;
cursor.y_rot=0;
+ name="Top";
+ _update_name();
} break;
case VIEW_BOTTOM: {
cursor.x_rot=-Math_PI/2.0;
cursor.y_rot=0;
+ name="Bottom";
+ _update_name();
} break;
case VIEW_LEFT: {
cursor.y_rot=Math_PI/2.0;
cursor.x_rot=0;
+ name="Left";
+ _update_name();
} break;
case VIEW_RIGHT: {
cursor.y_rot=-Math_PI/2.0;
cursor.x_rot=0;
+ name="Right";
+ _update_name();
} break;
case VIEW_FRONT: {
cursor.y_rot=0;
cursor.x_rot=0;
+ name="Front";
+ _update_name();
} break;
case VIEW_REAR: {
cursor.y_rot=Math_PI;
cursor.x_rot=0;
+ name="Rear";
+ _update_name();
} break;
case VIEW_CENTER_TO_SELECTION: {
@@ -1924,6 +1981,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false );
orthogonal=false;
call_deferred("update_transform_gizmo_view");
+ _update_name();
} break;
case VIEW_ORTHOGONAL: {
@@ -1932,6 +1990,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true );
orthogonal=true;
call_deferred("update_transform_gizmo_view");
+ _update_name();
} break;
case VIEW_AUDIO_LISTENER: {
@@ -1971,12 +2030,12 @@ void SpatialEditorViewport::_preview_exited_scene() {
void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
- uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx)|(1<<GIZMO_GRID_LAYER);
+ uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx);//|(1<<GIZMO_GRID_LAYER);
for(int i=0;i<3;i++) {
move_gizmo_instance[i]=VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(move_gizmo_instance[i],spatial_editor->get_move_gizmo(i)->get_rid());
- VS::get_singleton()->instance_set_scenario(move_gizmo_instance[i],get_scene()->get_root()->get_world()->get_scenario());
+ VS::get_singleton()->instance_set_scenario(move_gizmo_instance[i],get_tree()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
//VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false);
@@ -1984,7 +2043,7 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
rotate_gizmo_instance[i]=VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(rotate_gizmo_instance[i],spatial_editor->get_rotate_gizmo(i)->get_rid());
- VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i],get_scene()->get_root()->get_world()->get_scenario());
+ VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i],get_tree()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
//VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false);
@@ -2001,7 +2060,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
if (!p_activate) {
- previewing->disconnect("exit_scene",this,"_preview_exited_scene");
+ previewing->disconnect("exit_tree",this,"_preview_exited_scene");
previewing=NULL;
VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), camera->get_camera() ); //restore
if (!preview)
@@ -2012,7 +2071,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
} else {
previewing=preview;
- previewing->connect("exit_scene",this,"_preview_exited_scene");
+ previewing->connect("exit_tree",this,"_preview_exited_scene");
VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), preview->get_camera() ); //replace
view_menu->hide();
surface->update();
@@ -2130,15 +2189,13 @@ void SpatialEditorViewport::reset() {
message_time=0;
message="";
last_message="";
+ name="Top";
cursor.x_rot=0;
cursor.y_rot=0;
cursor.distance=4;
cursor.region_select=false;
-
-
-
-
+ _update_name();
}
SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
@@ -2172,18 +2229,17 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu = memnew( MenuButton );
surface->add_child(view_menu);
view_menu->set_pos( Point2(4,4));
- view_menu->set_text("[view]");
view_menu->set_self_opacity(0.5);
- view_menu->get_popup()->add_item("Top",VIEW_TOP);
- view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM);
- view_menu->get_popup()->add_item("Left",VIEW_LEFT);
- view_menu->get_popup()->add_item("Right",VIEW_RIGHT);
- view_menu->get_popup()->add_item("Front",VIEW_FRONT);
- view_menu->get_popup()->add_item("Rear",VIEW_REAR);
+ view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP);
+ view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM);
+ view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT);
+ view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT);
+ view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT);
+ view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR);
view_menu->get_popup()->add_separator();
- view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE);
- view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL);
+ view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE);
+ view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT);
@@ -2216,6 +2272,10 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
viewport->set_as_audio_listener(true);
}
+
+ name="Top";
+ _update_name();
+
EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view");
}
@@ -2313,7 +2373,7 @@ Object *SpatialEditor::_get_editor_data(Object *p_what) {
// si->aabb = VisualServer::get_singleton()->instance_get_base_aabb(inst);
- if (get_scene()->is_editor_hint())
+ if (get_tree()->is_editor_hint())
editor->call("edit_node",sp);
@@ -2454,7 +2514,7 @@ void SpatialEditor::set_state(const Dictionary& p_state) {
VisualServer::get_singleton()->free(light_instance);
light_instance=RID();
} else {
- light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
+ light_instance=VisualServer::get_singleton()->instance_create2(light,get_tree()->get_root()->get_world()->get_scenario());
VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
}
@@ -2656,7 +2716,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
VisualServer::get_singleton()->free(light_instance);
light_instance=RID();
} else {
- light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
+ light_instance=VisualServer::get_singleton()->instance_create2(light,get_tree()->get_root()->get_world()->get_scenario());
VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
_update_default_light_angle();
@@ -2828,7 +2888,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
case MENU_VIEW_DISPLAY_NORMAL: {
- VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_DISABLED );
+ VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_DISABLED );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
@@ -2838,7 +2898,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
} break;
case MENU_VIEW_DISPLAY_WIREFRAME: {
- VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_WIREFRAME );
+ VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_WIREFRAME );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), true );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
@@ -2847,7 +2907,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
} break;
case MENU_VIEW_DISPLAY_OVERDRAW: {
- VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_OVERDRAW );
+ VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_OVERDRAW );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), true );
@@ -2856,7 +2916,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
} break;
case MENU_VIEW_DISPLAY_SHADELESS: {
- VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_SHADELESS );
+ VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_SHADELESS );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
@@ -2903,7 +2963,7 @@ void SpatialEditor::_init_indicators() {
//make sure that the camera indicator is not selectable
light=VisualServer::get_singleton()->light_create( VisualServer::LIGHT_DIRECTIONAL );
//VisualServer::get_singleton()->light_set_shadow( light, true );
- light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
+ light_instance=VisualServer::get_singleton()->instance_create2(light,get_tree()->get_root()->get_world()->get_scenario());
@@ -2964,7 +3024,7 @@ void SpatialEditor::_init_indicators() {
d[VisualServer::ARRAY_COLOR]=grid_colors[i];
VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat);
- grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i],get_scene()->get_root()->get_world()->get_scenario());
+ grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i],get_tree()->get_root()->get_world()->get_scenario());
grid_visible[i]=false;
grid_enable[i]=false;
@@ -2988,7 +3048,7 @@ void SpatialEditor::_init_indicators() {
// origin = VisualServer::get_singleton()->poly_create();
// VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector<Vector3>(),origin_colors,Vector<Vector3>());
// VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true);
- origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_scene()->get_root()->get_world()->get_scenario());
+ origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_tree()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_set_layer_mask(origin_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
@@ -3025,7 +3085,7 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->mesh_add_surface(cursor_mesh,VS::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true);
- cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_scene()->get_root()->get_world()->get_scenario());
+ cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_tree()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
@@ -3306,19 +3366,19 @@ void SpatialEditor::_notification(int p_what) {
_menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
- get_scene()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed",this,"_node_removed");
VS::get_singleton()->scenario_set_fallback_environment(get_viewport()->find_world()->get_scenario(),viewport_environment->get_rid());
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
gizmos = memnew( SpatialEditorGizmos );
_init_indicators();
_update_default_light_angle();
}
- if (p_what==NOTIFICATION_EXIT_SCENE) {
+ if (p_what==NOTIFICATION_EXIT_TREE) {
_finish_indicators();
memdelete( gizmos );
@@ -3633,12 +3693,12 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("Use Default sRGB",MENU_VIEW_USE_DEFAULT_SRGB);
p->add_separator();
- p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_ALT+KEY_1);
- p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_ALT+KEY_2);
- p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_2);
- p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_ALT+KEY_3);
- p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_3);
- p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_ALT+KEY_4);
+ p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_CMD+KEY_1);
+ p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_CMD+KEY_2);
+ p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_2);
+ p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_CMD+KEY_3);
+ p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_3);
+ p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_CMD+KEY_4);
p->add_separator();
p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL);
@@ -3649,7 +3709,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("View Origin",MENU_VIEW_ORIGIN);
p->add_check_item("View Grid",MENU_VIEW_GRID);
p->add_separator();
- p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS );
+ p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS);
p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true );
diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h
index 1fdc97c49d..4d594d1921 100644
--- a/tools/editor/plugins/spatial_editor_plugin.h
+++ b/tools/editor/plugins/spatial_editor_plugin.h
@@ -92,6 +92,7 @@ public:
};
private:
int index;
+ String name;
void _menu_option(int p_option);
Size2 prev_size;
@@ -110,6 +111,7 @@ private:
bool orthogonal;
float gizmo_scale;
+ void _update_name();
void _compute_edit(const Point2& p_point);
void _clear_selected();
void _select_clicked(bool p_append,bool p_single);
@@ -144,6 +146,12 @@ private:
};
NavigationScheme _get_navigation_schema(const String& p_property);
+ enum NavigationZoomStyle {
+ NAVIGATION_ZOOM_VERTICAL,
+ NAVIGATION_ZOOM_HORIZONTAL
+ };
+ NavigationZoomStyle _get_navigation_zoom_style(const String& p_property);
+
enum NavigationMode {
NAVIGATION_NONE,
NAVIGATION_PAN,
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
index a26fab0f9a..9a9e8ee611 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -46,7 +46,7 @@ void SpriteFramesEditor::_notification(int p_what) {
}
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
load->set_icon( get_icon("Folder","EditorIcons") );
_delete->set_icon( get_icon("Del","EditorIcons") );
}
@@ -229,6 +229,33 @@ void SpriteFramesEditor::_empty_pressed() {
}
+void SpriteFramesEditor::_empty2_pressed() {
+
+
+ int from=-1;
+
+ if (tree->get_selected()) {
+
+ from = tree->get_selected()->get_metadata(0);
+ sel=from;
+
+ } else {
+ from=frames->get_frame_count();
+ }
+
+
+
+ Ref<Texture> r;
+
+ undo_redo->create_action("Add Empty");
+ undo_redo->add_do_method(frames,"add_frame",r,from+1);
+ undo_redo->add_undo_method(frames,"remove_frame",from+1);
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
void SpriteFramesEditor::_up_pressed() {
if (!tree->get_selected())
@@ -322,6 +349,8 @@ void SpriteFramesEditor::_update_library() {
ti->set_text(0,"Frame "+itos(i));
ti->set_icon(0,frames->get_frame(i));
}
+ if (frames->get_frame(i).is_valid())
+ ti->set_tooltip(0,frames->get_frame(i)->get_path());
ti->set_metadata(0,i);
ti->set_icon_max_width(0,96);
if (sel==i)
@@ -355,6 +384,7 @@ void SpriteFramesEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event);
ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed);
ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed);
+ ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed);
ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited);
ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed);
ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed);
@@ -387,9 +417,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc->add_child(paste);
empty = memnew( Button );
- empty->set_text("Insert Empty");
+ empty->set_text("Insert Empty (Before)");
hbc->add_child(empty);
+ empty2 = memnew( Button );
+ empty2->set_text("Insert Empty (After)");
+ hbc->add_child(empty2);
+
move_up = memnew( Button );
move_up->set_text("Up");
hbc->add_child(move_up);
@@ -422,6 +456,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
_delete->connect("pressed", this,"_delete_pressed");
paste->connect("pressed", this,"_paste_pressed");
empty->connect("pressed", this,"_empty_pressed");
+ empty2->connect("pressed", this,"_empty2_pressed");
move_up->connect("pressed", this,"_up_pressed");
move_down->connect("pressed", this,"_down_pressed");
file->connect("files_selected", this,"_file_load_request");
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h
index 99c6ad486e..b0f2201b9e 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.h
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.h
@@ -46,6 +46,7 @@ class SpriteFramesEditor : public PanelContainer {
Button *_delete;
Button *paste;
Button *empty;
+ Button *empty2;
Button *move_up;
Button *move_down;
Tree *tree;
@@ -65,6 +66,7 @@ class SpriteFramesEditor : public PanelContainer {
void _file_load_request(const DVector<String>& p_path);
void _paste_pressed();
void _empty_pressed();
+ void _empty2_pressed();
void _delete_pressed();
void _delete_confirm_pressed();
void _up_pressed();
diff --git a/tools/editor/plugins/stream_editor_plugin.cpp b/tools/editor/plugins/stream_editor_plugin.cpp
index 4588c694ee..6477cce47c 100644
--- a/tools/editor/plugins/stream_editor_plugin.cpp
+++ b/tools/editor/plugins/stream_editor_plugin.cpp
@@ -32,7 +32,7 @@
void StreamEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
play->set_icon( get_icon("Play","EditorIcons") );
stop->set_icon( get_icon("Stop","EditorIcons") );
}
diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp
index ccbd923118..bd6fb37b29 100644
--- a/tools/editor/plugins/theme_editor_plugin.cpp
+++ b/tools/editor/plugins/theme_editor_plugin.cpp
@@ -568,6 +568,26 @@ ThemeEditor::ThemeEditor() {
CheckButton *cb = memnew( CheckButton );
cb->set_text("CheckButton");
first_vb->add_child(cb );
+ CheckBox *cbx = memnew( CheckBox );
+ cbx->set_text("CheckBox");
+ first_vb->add_child(cbx );
+
+ /* TODO: This is not working properly, controls are overlapping*/
+ /*
+ ButtonGroup *bg = memnew( ButtonGroup );
+ bg->set_v_size_flags(SIZE_EXPAND_FILL);
+ VBoxContainer *gbvb = memnew( VBoxContainer );
+ gbvb->set_v_size_flags(SIZE_EXPAND_FILL);
+ CheckBox *rbx1 = memnew( CheckBox );
+ rbx1->set_text("CheckBox Radio1");
+ rbx1->set_pressed(true);
+ gbvb->add_child(rbx1);
+ CheckBox *rbx2 = memnew( CheckBox );
+ rbx2->set_text("CheckBox Radio2");
+ gbvb->add_child(rbx2);
+ bg->add_child(gbvb);
+ first_vb->add_child(bg);
+ */
MenuButton* test_menu_button = memnew( MenuButton );
test_menu_button->set_text("MenuButton");
diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h
index 98156422ee..83432b9232 100644
--- a/tools/editor/plugins/theme_editor_plugin.h
+++ b/tools/editor/plugins/theme_editor_plugin.h
@@ -33,6 +33,8 @@
#include "scene/gui/texture_frame.h"
#include "scene/gui/option_button.h"
#include "scene/gui/file_dialog.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/button_group.h"
#include "tools/editor/editor_node.h"
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index a25997108b..79e43f9012 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "os/input.h"
-
+#include "method_bind_ext.inc"
void TileMapEditor::_notification(int p_what) {
@@ -42,9 +42,13 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
- pane_drag->connect("dragged", this,"_pane_drag");
+ transpose->set_icon( get_icon("Transpose","EditorIcons"));
mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
+ rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
+ rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
+ rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
+ rotate_270->set_icon( get_icon("Rotate270","EditorIcons"));
} break;
}
@@ -74,24 +78,43 @@ int TileMapEditor::get_selected_tile() const {
return item->get_metadata(0);
}
-void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) {
+void TileMapEditor::set_selected_tile(int p_tile) {
+ TreeItem *item = palette->get_root()->get_children();
+ while (item) {
+ if ((int)item->get_metadata(0) == p_tile) {
+ item->select(0);
+ palette->ensure_cursor_is_visible();
+ break;
+ }
+ item = item->get_next();
+ }
+}
+
+// Wrapper to workaround five arg limit of undo/redo methods
+void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) {
+ ERR_FAIL_COND(!node);
+ node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose);
+}
+
+void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) {
ERR_FAIL_COND(!node);
bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y);
bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y);
+ bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y);
int prev_val=node->get_cell(p_pos.x,p_pos.y);
- if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v)
+ if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose)
return; //check that it's actually different
if (p_with_undo) {
- undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
- undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v);
+ undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
} else {
- node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
+ node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
}
@@ -157,6 +180,7 @@ struct _TileMapEditorCopyData {
int cell;
bool flip_h;
bool flip_v;
+ bool transpose;
};
bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
@@ -193,6 +217,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
tcd.cell=node->get_cell(j,i);
tcd.flip_h=node->is_cell_x_flipped(j,i);
tcd.flip_v=node->is_cell_y_flipped(j,i);
+ tcd.transpose=node->is_cell_transposed(j,i);
dupdata.push_back(tcd);
@@ -203,7 +228,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) {
- _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true);
+ _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true);
}
undo_redo->commit_action();
@@ -225,28 +250,29 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
canvas_item_editor->update();
return true;
+ } else if (mb.mod.control) {
+ tool=TOOL_PICKING;
+ set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
+ canvas_item_editor->update();
+ return true;
} else {
int id = get_selected_tile();
if (id!=TileMap::INVALID_CELL) {
tool=TOOL_PAINTING;
Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y))));
paint_undo.clear();
- CellOp op;
- op.idx = node->get_cell(local.x,local.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(local.x,local.y))
- op.xf=true;
- if (node->is_cell_y_flipped(local.x,local.y))
- op.yf=true;
- }
- paint_undo[local]=op;
- node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ paint_undo[local]=_get_op_from_cell(local);
+ node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
}
} else {
- if (tool==TOOL_PAINTING || tool == TOOL_SELECTING) {
+ if (tool==TOOL_PAINTING || tool == TOOL_SELECTING || tool == TOOL_PICKING) {
if (tool==TOOL_PAINTING) {
@@ -255,8 +281,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -280,16 +306,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
tool=TOOL_ERASING;
Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y)));
paint_undo.clear();
- CellOp op;
- op.idx = node->get_cell(local.x,local.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(local.x,local.y))
- op.xf=true;
- if (node->is_cell_y_flipped(local.x,local.y))
- op.yf=true;
- }
- paint_undo[local]=op;
- //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ paint_undo[local]=_get_op_from_cell(local);
+ //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
//return true;
_set_cell(local,TileMap::INVALID_CELL);
return true;
@@ -302,9 +320,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- _set_cell(p,TileMap::INVALID_CELL,false,false,true);
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ _set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -338,17 +356,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
if (!paint_undo.has(over_tile)) {
- CellOp op;
- op.idx = node->get_cell(over_tile.x,over_tile.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(over_tile.x,over_tile.y))
- op.xf=true;
- if (node->is_cell_y_flipped(over_tile.x,over_tile.y))
- op.yf=true;
- }
- paint_undo[over_tile]=op;
+ paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
@@ -375,25 +385,26 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
return true;
}
+
if (tool==TOOL_ERASING) {
Point2i local =over_tile;
if (!paint_undo.has(over_tile)) {
-
- CellOp op;
- op.idx = node->get_cell(over_tile.x,over_tile.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(over_tile.x,over_tile.y))
- op.xf=true;
- if (node->is_cell_y_flipped(over_tile.x,over_tile.y))
- op.yf=true;
- }
- paint_undo[over_tile]=op;
+ paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
_set_cell(local,TileMap::INVALID_CELL);
return true;
}
+ if (tool==TOOL_PICKING) {
+ set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
+ canvas_item_editor->update();
+ return true;
+ }
} break;
case InputEvent::KEY: {
@@ -629,19 +640,53 @@ void TileMapEditor::_canvas_draw() {
Ref<Texture> t = ts->tile_get_texture(st);
if (t.is_valid()) {
- Vector2 from = xform.xform(ts->tile_get_texture_offset(st)+node->map_to_world(over_tile)+node->get_cell_draw_offset());
+ Vector2 from = node->map_to_world(over_tile)+node->get_cell_draw_offset();
Rect2 r = ts->tile_get_region(st);
Size2 sc = xform.get_scale();
if (mirror_x->is_pressed())
sc.x*=-1.0;
if (mirror_y->is_pressed())
sc.y*=-1.0;
+
+ Rect2 rect;
+ if (r==Rect2()) {
+ rect=Rect2(from,t->get_size());
+ } else {
+
+ rect=Rect2(from,r.get_size());
+ }
+
+
+ if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) {
+ rect.pos+=ts->tile_get_texture_offset(st);
+
+ } else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) {
+ rect.pos+=node->get_cell_size()/2;
+ Vector2 s = r.size;
+
+ Vector2 center = (s/2) - ts->tile_get_texture_offset(st);
+
+
+ if (mirror_x->is_pressed())
+ rect.pos.x-=s.x-center.x;
+ else
+ rect.pos.x-=center.x;
+
+ if (mirror_y->is_pressed())
+ rect.pos.y-=s.y-center.y;
+ else
+ rect.pos.y-=center.y;
+ }
+
+ rect.pos=xform.xform(rect.pos);
+ rect.size*=sc;
+
if (r==Rect2()) {
- canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed());
} else {
- canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed());
}
}
}
@@ -701,27 +746,79 @@ void TileMapEditor::_tileset_settings_changed() {
canvas_item_editor->update();
}
-void TileMapEditor::_pane_drag(const Point2& p_to) {
-
- int x = theme_panel->get_margin(MARGIN_RIGHT);
-
- x+=p_to.x;
- if (x<10)
- x=10;
- if (x>300)
- x=300;
- theme_panel->set_margin(MARGIN_RIGHT,x);
-}
-
void TileMapEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_menu_option"),&TileMapEditor::_menu_option);
ObjectTypeDB::bind_method(_MD("_canvas_draw"),&TileMapEditor::_canvas_draw);
- ObjectTypeDB::bind_method(_MD("_pane_drag"),&TileMapEditor::_pane_drag);
ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter);
ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit);
ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed);
+ ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons);
+ ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false));
+
+}
+TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos)
+{
+ CellOp op;
+ op.idx = node->get_cell(p_pos.x,p_pos.y);
+ if (op.idx>=0) {
+ if (node->is_cell_x_flipped(p_pos.x,p_pos.y))
+ op.xf=true;
+ if (node->is_cell_y_flipped(p_pos.x,p_pos.y))
+ op.yf=true;
+ if (node->is_cell_transposed(p_pos.x,p_pos.y))
+ op.tr=true;
+ }
+ return op;
+}
+
+void TileMapEditor::_update_transform_buttons(Object *p_button) {
+ //ERR_FAIL_NULL(p_button);
+ ToolButton *b=p_button->cast_to<ToolButton>();
+ //ERR_FAIL_COND(!b);
+
+ mirror_x->set_block_signals(true);
+ mirror_y->set_block_signals(true);
+ transpose->set_block_signals(true);
+ rotate_0->set_block_signals(true);
+ rotate_90->set_block_signals(true);
+ rotate_180->set_block_signals(true);
+ rotate_270->set_block_signals(true);
+
+ if (b == rotate_0) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_90) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(true);
+ }
+ else if (b == rotate_180) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_270) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(true);
+ }
+
+ rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
+ rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
+
+ mirror_x->set_block_signals(false);
+ mirror_y->set_block_signals(false);
+ transpose->set_block_signals(false);
+ rotate_0->set_block_signals(false);
+ rotate_90->set_block_signals(false);
+ rotate_180->set_block_signals(false);
+ rotate_270->set_block_signals(false);
}
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
@@ -731,37 +828,66 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
editor=p_editor;
undo_redo = editor->get_undo_redo();
- theme_panel = memnew( Panel );
- theme_panel->set_anchor(MARGIN_BOTTOM,ANCHOR_END);
- theme_panel->set_begin( Point2(0,26));
- theme_panel->set_end( Point2(100,0) );
- p_editor->get_viewport()->add_child(theme_panel);
- theme_panel->hide();
+ int mw = EDITOR_DEF("tile_map/palette_min_width",80);
+ Control *ec = memnew( Control);
+ ec->set_custom_minimum_size(Size2(mw,0));
+ add_child(ec);
+ // Add tile palette
palette = memnew( Tree );
- palette->set_area_as_parent_rect(4);
- palette->set_margin(MARGIN_TOP,25);;
- theme_panel->add_child(palette);
-
- pane_drag = memnew( PaneDrag ) ;
- pane_drag->set_anchor(MARGIN_LEFT,ANCHOR_END);
- pane_drag->set_begin(Point2(16,4));
- theme_panel->add_child(pane_drag);
-
- add_child( memnew( VSeparator ));
-
+ palette->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(palette);
+
+ // Add menu items
+ canvas_item_editor_hb = memnew( HBoxContainer );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
+ canvas_item_editor_hb->add_child( memnew( VSeparator ));
+ transpose = memnew( ToolButton );
+ transpose->set_toggle_mode(true);
+ transpose->set_tooltip("Transpose");
+ transpose->set_focus_mode(FOCUS_NONE);
+ transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
+ canvas_item_editor_hb->add_child(transpose);
mirror_x = memnew( ToolButton );
mirror_x->set_toggle_mode(true);
mirror_x->set_tooltip("Mirror X (A)");
mirror_x->set_focus_mode(FOCUS_NONE);
- add_child(mirror_x);
+ mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
+ canvas_item_editor_hb->add_child(mirror_x);
mirror_y = memnew( ToolButton );
mirror_y->set_toggle_mode(true);
mirror_y->set_tooltip("Mirror Y (S)");
mirror_y->set_focus_mode(FOCUS_NONE);
- add_child(mirror_y);
-
-
+ mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
+ canvas_item_editor_hb->add_child(mirror_y);
+ canvas_item_editor_hb->add_child(memnew(VSeparator));
+ rotate_0 = memnew( ToolButton );
+ rotate_0->set_toggle_mode(true);
+ rotate_0->set_tooltip("Rotate 0 degrees");
+ rotate_0->set_focus_mode(FOCUS_NONE);
+ rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
+ canvas_item_editor_hb->add_child(rotate_0);
+ rotate_90 = memnew( ToolButton );
+ rotate_90->set_toggle_mode(true);
+ rotate_90->set_tooltip("Rotate 90 degrees");
+ rotate_90->set_focus_mode(FOCUS_NONE);
+ rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
+ canvas_item_editor_hb->add_child(rotate_90);
+ rotate_180 = memnew( ToolButton );
+ rotate_180->set_toggle_mode(true);
+ rotate_180->set_tooltip("Rotate 180 degrees");
+ rotate_180->set_focus_mode(FOCUS_NONE);
+ rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
+ canvas_item_editor_hb->add_child(rotate_180);
+ rotate_270 = memnew( ToolButton );
+ rotate_270->set_toggle_mode(true);
+ rotate_270->set_tooltip("Rotate 270 degrees");
+ rotate_270->set_focus_mode(FOCUS_NONE);
+ rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
+ canvas_item_editor_hb->add_child(rotate_270);
+ canvas_item_editor_hb->hide();
+
+ rotate_0->set_pressed(true);
tool=TOOL_NONE;
selection_active=false;
mouse_over=false;
@@ -782,12 +908,12 @@ void TileMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
tile_map_editor->show();
- tile_map_editor->theme_panel->show();
+ tile_map_editor->get_canvas_item_editor_hb()->show();
} else {
tile_map_editor->hide();
- tile_map_editor->theme_panel->hide();
+ tile_map_editor->get_canvas_item_editor_hb()->hide();
tile_map_editor->edit(NULL);
}
@@ -797,7 +923,8 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
editor=p_node;
tile_map_editor = memnew( TileMapEditor(p_node) );
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(tile_map_editor);
+ CanvasItemEditor::get_singleton()->get_palette_split()->add_child(tile_map_editor);
+ CanvasItemEditor::get_singleton()->get_palette_split()->move_child(tile_map_editor,0);
tile_map_editor->hide();
diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h
index 2336507f1b..fe1295fe98 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.h
+++ b/tools/editor/plugins/tile_map_editor_plugin.h
@@ -34,15 +34,14 @@
#include "scene/2d/tile_map.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/button_group.h"
-#include "tools/editor/pane_drag.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class CanvasItemEditor;
-class TileMapEditor : public HBoxContainer {
+class TileMapEditor : public VBoxContainer {
- OBJ_TYPE(TileMapEditor, BoxContainer );
+ OBJ_TYPE(TileMapEditor, VBoxContainer );
UndoRedo *undo_redo;
@@ -52,7 +51,8 @@ class TileMapEditor : public HBoxContainer {
TOOL_PAINTING,
TOOL_SELECTING,
TOOL_ERASING,
- TOOL_DUPLICATING
+ TOOL_DUPLICATING,
+ TOOL_PICKING
};
Tool tool;
@@ -63,7 +63,6 @@ class TileMapEditor : public HBoxContainer {
Panel *panel;
TileMap *node;
MenuButton *options;
- PaneDrag *pane_drag;
bool selection_active;
Point2i selection_begin;
@@ -72,42 +71,51 @@ class TileMapEditor : public HBoxContainer {
bool mouse_over;
Label *mirror_label;
+ ToolButton *transpose;
ToolButton *mirror_x;
ToolButton *mirror_y;
+ ToolButton *rotate_0;
+ ToolButton *rotate_90;
+ ToolButton *rotate_180;
+ ToolButton *rotate_270;
+
+ HBoxContainer *canvas_item_editor_hb;
struct CellOp {
int idx;
bool xf;
bool yf;
- CellOp() { idx=-1; xf=false; yf=false; }
+ bool tr;
+ CellOp() { idx=-1; xf=false; yf=false; tr=false; }
};
Map<Point2i,CellOp> paint_undo;
int get_selected_tile() const;
+ void set_selected_tile(int p_tile);
void _update_palette();
- void _pane_drag(const Point2& p_to);
void _canvas_draw();
void _menu_option(int p_option);
- void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false);
+ void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
+ void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false);
void _canvas_mouse_enter();
void _canvas_mouse_exit();
void _tileset_settings_changed();
-friend class TileMapEditorPlugin;
- Panel *theme_panel;
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
+ CellOp _get_op_from_cell(const Point2i& p_pos);
+ void _update_transform_buttons(Object *p_button=0);
public:
- Vector2 snap_point(const Vector2& p_point) const;
+ HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_tile_map);
TileMapEditor(EditorNode *p_editor);
@@ -120,6 +128,7 @@ class TileMapEditorPlugin : public EditorPlugin {
TileMapEditor *tile_map_editor;
EditorNode *editor;
+
public:
virtual bool forward_input_event(const InputEvent& p_event) { return tile_map_editor->forward_input_event(p_event); }
diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp
index a51caf7d54..8ff7720934 100644
--- a/tools/editor/plugins/tile_set_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_set_editor_plugin.cpp
@@ -37,83 +37,103 @@ void TileSetEditor::edit(const Ref<TileSet>& p_tileset) {
void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
if (!p_merge)
- p_library->clear();
+ p_library->clear();
for(int i=0;i<scene->get_child_count();i++) {
- Node *child = scene->get_child(i);
+ Node *child = scene->get_child(i);
- if (!child->cast_to<Sprite>()) {
- if (child->get_child_count()>0) {
- child=child->get_child(0);
- if (!child->cast_to<Sprite>()) {
- continue;
- }
+ if (!child->cast_to<Sprite>()) {
+ if (child->get_child_count()>0) {
+ child=child->get_child(0);
+ if (!child->cast_to<Sprite>()) {
+ continue;
+ }
- } else
- continue;
+ } else
+ continue;
- }
+ }
- Sprite *mi = child->cast_to<Sprite>();
- Ref<Texture> texture=mi->get_texture();
- if (texture.is_null())
+ Sprite *mi = child->cast_to<Sprite>();
+ Ref<Texture> texture=mi->get_texture();
+ Ref<CanvasItemMaterial> material=mi->get_material();
+
+ if (texture.is_null())
continue;
- int id = p_library->find_tile_by_name(mi->get_name());
- if (id<0) {
-
- id=p_library->get_last_unused_tile_id();
- p_library->create_tile(id);
- p_library->tile_set_name(id,mi->get_name());
- }
-
-
- p_library->tile_set_texture(id,texture);
- Vector2 phys_offset;
-
- if (mi->is_centered()) {
- Size2 s;
- if (mi->is_region()) {
- s=mi->get_region_rect().size;
- } else {
- s=texture->get_size();
- }
- phys_offset+=-s/2;
- }
- if (mi->is_region()) {
- p_library->tile_set_region(id,mi->get_region_rect());
- }
-
- Vector<Ref<Shape2D> >collisions;
-
- for(int j=0;j<mi->get_child_count();j++) {
-
- Node *child2 = mi->get_child(j);
- if (!child2->cast_to<StaticBody2D>())
- continue;
- StaticBody2D *sb = child2->cast_to<StaticBody2D>();
- if (sb->get_shape_count()==0)
- continue;
- Ref<Shape2D> collision=sb->get_shape(0);
- if (collision.is_valid()) {
- collisions.push_back(collision);
+ int id = p_library->find_tile_by_name(mi->get_name());
+ if (id<0) {
+
+ id=p_library->get_last_unused_tile_id();
+ p_library->create_tile(id);
+ p_library->tile_set_name(id,mi->get_name());
+ }
+
+
+
+ p_library->tile_set_texture(id,texture);
+ p_library->tile_set_material(id,material);
+
+ Vector2 phys_offset;
+
+ if (mi->is_centered()) {
+ Size2 s;
+ if (mi->is_region()) {
+ s=mi->get_region_rect().size;
+ } else {
+ s=texture->get_size();
+ }
+ phys_offset+=-s/2;
+ }
+ if (mi->is_region()) {
+ p_library->tile_set_region(id,mi->get_region_rect());
+ }
+
+ Vector<Ref<Shape2D> >collisions;
+ Ref<NavigationPolygon> nav_poly;
+ Ref<OccluderPolygon2D> occluder;
+
+ for(int j=0;j<mi->get_child_count();j++) {
+
+ Node *child2 = mi->get_child(j);
+
+ if (child2->cast_to<NavigationPolygonInstance>())
+ nav_poly=child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon();
+
+ if (child2->cast_to<LightOccluder2D>())
+ occluder=child2->cast_to<LightOccluder2D>()->get_occluder_polygon();
+
+ if (!child2->cast_to<StaticBody2D>())
+ continue;
+ StaticBody2D *sb = child2->cast_to<StaticBody2D>();
+ if (sb->get_shape_count()==0)
+ continue;
+ Ref<Shape2D> collision=sb->get_shape(0);
+ if (collision.is_valid()) {
+ collisions.push_back(collision);
}
- }
+ }
- if (collisions.size()) {
+ if (collisions.size()) {
- p_library->tile_set_shapes(id,collisions);
- p_library->tile_set_shape_offset(id,-phys_offset);
- } else {
- p_library->tile_set_shape_offset(id,Vector2());
+ p_library->tile_set_shapes(id,collisions);
+ p_library->tile_set_shape_offset(id,-phys_offset);
+ } else {
+ p_library->tile_set_shape_offset(id,Vector2());
+
+ }
+
+ p_library->tile_set_texture_offset(id,mi->get_offset());
+ p_library->tile_set_navigation_polygon(id,nav_poly);
+ p_library->tile_set_light_occluder(id,occluder);
+ p_library->tile_set_occluder_offset(id,-phys_offset);
+ p_library->tile_set_navigation_polygon_offset(id,-phys_offset);
- }
- p_library->tile_set_texture_offset(id,mi->get_offset());
}
}
@@ -121,23 +141,23 @@ void TileSetEditor::_menu_confirm() {
switch(option) {
- case MENU_OPTION_REMOVE_ITEM: {
+ case MENU_OPTION_REMOVE_ITEM: {
- tileset->remove_tile(to_erase);
- } break;
- case MENU_OPTION_MERGE_FROM_SCENE:
- case MENU_OPTION_CREATE_FROM_SCENE: {
+ tileset->remove_tile(to_erase);
+ } break;
+ case MENU_OPTION_MERGE_FROM_SCENE:
+ case MENU_OPTION_CREATE_FROM_SCENE: {
- EditorNode *en = editor;
- Node * scene = en->get_edited_scene();
- if (!scene)
- break;
+ EditorNode *en = editor;
+ Node * scene = en->get_edited_scene();
+ if (!scene)
+ break;
- _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE);
+ _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE);
- } break;
+ } break;
}
}
@@ -165,11 +185,11 @@ void TileSetEditor::_menu_cbk(int p_option) {
cd->set_text("Create from scene?");
cd->popup_centered(Size2(300,60));
} break;
- case MENU_OPTION_MERGE_FROM_SCENE: {
+ case MENU_OPTION_MERGE_FROM_SCENE: {
- cd->set_text("Merge from scene?");
- cd->popup_centered(Size2(300,60));
- } break;
+ cd->set_text("Merge from scene?");
+ cd->popup_centered(Size2(300,60));
+ } break;
}
}
diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h
index 2531ec55bf..1248b4e007 100644
--- a/tools/editor/plugins/tile_set_editor_plugin.h
+++ b/tools/editor/plugins/tile_set_editor_plugin.h
@@ -56,7 +56,7 @@ class TileSetEditor : public Control {
int option;
void _menu_cbk(int p_option);
- void _menu_confirm();
+ void _menu_confirm();
static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);
diff --git a/tools/editor/progress_dialog.cpp b/tools/editor/progress_dialog.cpp
index 42dd971bc3..df40c5d5a5 100644
--- a/tools/editor/progress_dialog.cpp
+++ b/tools/editor/progress_dialog.cpp
@@ -29,7 +29,7 @@
#include "progress_dialog.h"
#include "main/main.h"
#include "message_queue.h"
-#include "scene/gui/empty_control.h"
+
void BackgroundProgress::_add_task(const String& p_task,const String& p_label, int p_steps) {
@@ -43,12 +43,12 @@ void BackgroundProgress::_add_task(const String& p_task,const String& p_label, i
t.progress = memnew( ProgressBar );
t.progress->set_max(p_steps);
t.progress->set_val(p_steps);
- EmptyControl *ec = memnew( EmptyControl );
+ Control *ec = memnew( Control );
ec->set_h_size_flags(SIZE_EXPAND_FILL);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
t.progress->set_area_as_parent_rect();
ec->add_child(t.progress);
- ec->set_minsize(Size2(80,5));
+ ec->set_custom_minimum_size(Size2(80,5));
t.hb->add_child(ec);
add_child(t.hb);
@@ -182,6 +182,7 @@ void ProgressDialog::add_task(const String& p_task,const String& p_label,int p_s
t.progress->set_val(p_steps);
vb2->add_child(t.progress);
t.state=memnew( Label );
+ t.state->set_clip_text(true);
vb2->add_child(t.state);
main->add_child(t.vb);
diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp
index 1da29c5e7b..449e54e12f 100644
--- a/tools/editor/project_export.cpp
+++ b/tools/editor/project_export.cpp
@@ -256,7 +256,7 @@ void ProjectExportDialog::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
CenterContainer *cc = memnew( CenterContainer );
@@ -320,7 +320,7 @@ void ProjectExportDialog::_notification(int p_what) {
_update_group_tree();
} break;
- case NOTIFICATION_EXIT_SCENE: {
+ case NOTIFICATION_EXIT_TREE: {
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
@@ -482,7 +482,7 @@ Error ProjectExportDialog::export_platform(const String& p_platform, const Strin
return ERR_CANT_CREATE;
} else {
if (p_quit_after) {
- get_scene()->quit();
+ get_tree()->quit();
}
}
@@ -529,6 +529,8 @@ void ProjectExportDialog::_group_selected() {
_update_group(); //?
+
+ _update_group_tree();
}
String ProjectExportDialog::_get_selected_group() {
@@ -738,6 +740,8 @@ void ProjectExportDialog::_group_changed(Variant v) {
EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
EditorNode::get_undo_redo()->commit_action();
updating=false;
+ // update atlas preview button
+ _update_group();
}
void ProjectExportDialog::_group_item_edited() {
@@ -1236,8 +1240,8 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
group_options->add_child(atlas_preview);
atlas_preview->show();
atlas_preview->connect("pressed",this,"_group_atlas_preview");
- EmptyControl *ec = memnew(EmptyControl );
- ec->set_minsize(Size2(150,1));
+ Control *ec = memnew(Control );
+ ec->set_custom_minimum_size(Size2(150,1));
gvb->add_child(ec);
VBoxContainer *group_vb_right = memnew( VBoxContainer );
diff --git a/tools/editor/project_export.h b/tools/editor/project_export.h
index dfe7a2d900..e437497dd2 100644
--- a/tools/editor/project_export.h
+++ b/tools/editor/project_export.h
@@ -40,7 +40,7 @@
#include "os/dir_access.h"
#include "os/thread.h"
#include "scene/gui/option_button.h"
-#include "scene/gui/empty_control.h"
+
#include "scene/gui/slider.h"
#include "tools/editor/editor_file_system.h"
#include "property_editor.h"
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index 5764f9f2d9..0af4a23547 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -39,7 +39,7 @@
#include "scene/gui/line_edit.h"
#include "scene/gui/panel_container.h"
-#include "scene/gui/empty_control.h"
+
#include "scene/gui/texture_frame.h"
#include "scene/gui/margin_container.h"
#include "io/resource_saver.h"
@@ -65,7 +65,7 @@ class NewProjectDialog : public ConfirmationDialog {
error->set_text("");
get_ok()->set_disabled(true);
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (d->change_dir(project_path->get_text())!=OK) {
+ if (project_path->get_text() != "" && d->change_dir(project_path->get_text())!=OK) {
error->set_text("Invalid Path for Project, Path Must Exist!");
memdelete(d);
return false;
@@ -82,7 +82,7 @@ class NewProjectDialog : public ConfirmationDialog {
} else {
- if (!d->file_exists("engine.cfg")) {
+ if (project_path->get_text() != "" && !d->file_exists("engine.cfg")) {
error->set_text("Invalid Project Path (engine.cfg must exist).");
memdelete(d);
@@ -321,6 +321,7 @@ public:
fdialog = memnew( FileDialog );
add_child(fdialog);
fdialog->set_access(FileDialog::ACCESS_FILESYSTEM);
+ fdialog->set_current_dir( EditorSettings::get_singleton()->get("global/default_project_path") );
project_name->connect("text_changed", this,"_text_changed");
project_path->connect("text_changed", this,"_path_text_changed");
fdialog->connect("dir_selected", this,"_path_selected");
@@ -579,8 +580,8 @@ void ProjectManager::_load_recent_projects() {
VBoxContainer *vb = memnew(VBoxContainer);
hb->add_child(vb);
- EmptyControl *ec = memnew( EmptyControl );
- ec->set_minsize(Size2(0,1));
+ Control *ec = memnew( Control );
+ ec->set_custom_minimum_size(Size2(0,1));
vb->add_child(ec);
Label *title = memnew( Label(project_name) );
title->add_font_override("font",get_font("large","Fonts"));
@@ -627,7 +628,7 @@ void ProjectManager::_open_project_confirm() {
ERR_FAIL_COND(err);
}
- get_scene()->quit();
+ get_tree()->quit();
}
void ProjectManager::_open_project() {
@@ -785,7 +786,7 @@ void ProjectManager::_erase_project() {
void ProjectManager::_exit_dialog() {
- get_scene()->quit();
+ get_tree()->quit();
}
void ProjectManager::_bind_methods() {
@@ -973,6 +974,11 @@ ProjectManager::ProjectManager() {
npdialog->connect("project_created", this,"_load_recent_projects");
_load_recent_projects();
+
+ if ( EditorSettings::get_singleton()->get("global/autoscan_project_path") ) {
+ _scan_begin( EditorSettings::get_singleton()->get("global/autoscan_project_path") );
+ }
+
//get_ok()->set_text("Open");
//get_ok()->set_text("Exit");
@@ -1027,7 +1033,7 @@ void ProjectListFilter::_filter_option_selected(int p_idx) {
void ProjectListFilter::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
clear_search_button->set_icon(get_icon("CloseHover","EditorIcons"));
} break;
}
diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp
index 105f251461..304fb76d1c 100644
--- a/tools/editor/project_settings.cpp
+++ b/tools/editor/project_settings.cpp
@@ -57,7 +57,7 @@ static const char* _button_names[JOY_BUTTON_MAX]={
void ProjectSettings::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
translation_list->connect("button_pressed",this,"_translation_delete");
_update_actions();
@@ -504,7 +504,7 @@ void ProjectSettings::popup_project_settings() {
void ProjectSettings::_item_selected() {
- TreeItem *ti = globals_editor->get_tree()->get_selected();
+ TreeItem *ti = globals_editor->get_scene_tree()->get_selected();
if (!ti)
return;
if (!ti->get_parent())
@@ -1212,7 +1212,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
globals_editor->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN, 5 );
globals_editor->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END, 5 );
globals_editor->set_capitalize_paths(false);
- globals_editor->get_tree()->connect("cell_selected",this,"_item_selected");
+ globals_editor->get_scene_tree()->connect("cell_selected",this,"_item_selected");
globals_editor->connect("property_toggled",this,"_item_checked");
globals_editor->connect("property_edited",this,"_settings_prop_edited");
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index 645d967a4b..3fd713c5b0 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -142,7 +142,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
String orig_type = res_orig->get_type();
- print_line("orig type: "+orig_type);
+
Object *inst = ObjectTypeDB::instance( orig_type );
Ref<Resource> res = Ref<Resource>( inst->cast_to<Resource>() );
@@ -187,6 +187,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
ERR_FAIL_COND( inheritors_array.empty() );
+
String intype=inheritors_array[p_which-TYPE_BASE_ID];
Object *obj = ObjectTypeDB::instance(intype);
@@ -603,6 +604,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
if (hint_text!="") {
+ int idx=0;
for(int i=0;i<hint_text.get_slice_count(",");i++) {
@@ -620,19 +622,19 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
E=E->next();
}
- int idx=0;
for(Set<String>::Element *E=valid_inheritors.front();E;E=E->next()) {
String t = E->get();
if (!ObjectTypeDB::can_instance(t))
continue;
inheritors_array.push_back(t);
+ int id = TYPE_BASE_ID+idx;
if (has_icon(t,"EditorIcons")) {
- menu->add_icon_item(get_icon(t,"EditorIcons"),"New "+t,TYPE_BASE_ID+idx);
+ menu->add_icon_item(get_icon(t,"EditorIcons"),"New "+t,id);
} else {
- menu->add_item("New "+t,TYPE_BASE_ID+idx);
+ menu->add_item("New "+t,id);
}
idx++;
@@ -649,6 +651,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
if (!RES(v).is_null()) {
+
+
menu->add_icon_item(get_icon("EditResource","EditorIcons"),"Edit",OBJ_MENU_EDIT);
menu->add_icon_item(get_icon("Del","EditorIcons"),"Clear",OBJ_MENU_CLEAR);
menu->add_icon_item(get_icon("Duplicate","EditorIcons"),"Make Unique",OBJ_MENU_MAKE_UNIQUE);
@@ -657,6 +661,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
menu->add_separator();
menu->add_icon_item(get_icon("Reload","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT);
}
+ /*if (r.is_valid() && r->get_path().is_resource_file()) {
+ menu->set_item_tooltip(1,r->get_path());
+ } else if (r.is_valid()) {
+ menu->set_item_tooltip(1,r->get_name()+" ("+r->get_type()+")");
+ }*/
+ } else {
+
}
@@ -970,9 +981,11 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
if (p_which==0) {
+
ERR_FAIL_COND( inheritors_array.empty() );
String intype=inheritors_array[0];
+
if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
@@ -1853,8 +1866,41 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} else {
p_item->set_text(1,"<"+res->get_type()+">");
};
+
+
+ if (res.is_valid() && res->get_path().is_resource_file()) {
+ p_item->set_tooltip(1,res->get_path());
+ } else if (res.is_valid()) {
+ p_item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")");
+ }
+
+
+ if (has_icon(res->get_type(),"EditorIcons")) {
+
+ p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons"));
+ } else {
+
+ Dictionary d = p_item->get_metadata(0);
+ int hint=d.has("hint")?d["hint"].operator int():-1;
+ String hint_text=d.has("hint_text")?d["hint_text"]:"";
+ if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
+
+ if (has_icon(hint_text,"EditorIcons")) {
+
+ p_item->set_icon(0,get_icon(hint_text,"EditorIcons"));
+
+ } else {
+ p_item->set_icon(0,get_icon("Object","EditorIcons"));
+
+ }
+ }
+ }
+
+
+
}
+
} break;
default: {};
}
@@ -1863,11 +1909,11 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
void PropertyEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
- get_scene()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed",this,"_node_removed");
}
- if (p_what==NOTIFICATION_EXIT_SCENE) {
+ if (p_what==NOTIFICATION_EXIT_TREE) {
edit(NULL);
}
@@ -1876,6 +1922,14 @@ void PropertyEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_FIXED_PROCESS) {
+ if (refresh_countdown>0) {
+ refresh_countdown-=get_fixed_process_delta_time();
+ if (refresh_countdown<=0) {
+ TreeItem *root = tree->get_root();
+ _refresh_item(root);
+ }
+ }
+
changing=true;
if (update_tree_pending) {
@@ -1982,7 +2036,71 @@ TreeItem *PropertyEditor::get_parent_node(String p_path,HashMap<String,TreeItem*
}
+void PropertyEditor::_refresh_item(TreeItem *p_item) {
+
+ if (!p_item)
+ return;
+
+ String name = p_item->get_metadata(1);
+
+ if (name!=String()) {
+
+ if (get_instanced_node()) {
+
+ Dictionary d = get_instanced_node()->get_instance_state();
+ if (d.has(name)) {
+ Variant v = obj->get(name);
+ Variant vorig = d[name];
+
+ int found=-1;
+ for(int i=0;i<p_item->get_button_count(1);i++) {
+
+ if (p_item->get_button_id(1,i)==3) {
+ found=i;
+ break;
+ }
+ }
+
+ bool changed = ! (v==vorig);
+
+ if ((found!=-1)!=changed) {
+
+ if (changed) {
+
+ p_item->add_button(1,get_icon("Reload","EditorIcons"),3);
+ } else {
+
+ p_item->erase_button(1,found);
+ }
+
+ }
+
+ }
+
+ }
+
+ Dictionary d=p_item->get_metadata(0);
+ set_item_text(p_item,d["type"],d["name"],d["hint"],d["hint_text"]);
+ }
+
+ TreeItem *c=p_item->get_children();
+
+ while (c) {
+
+ _refresh_item(c);
+
+ c=c->get_next();
+ }
+
+}
+
+void PropertyEditor::refresh() {
+
+ if (refresh_countdown>0)
+ return;
+ refresh_countdown=EditorSettings::get_singleton()->get("property_editor/auto_refresh_interval");
+}
void PropertyEditor::update_tree() {
@@ -2140,7 +2258,7 @@ void PropertyEditor::update_tree() {
}
if (capitalize_paths)
- item->set_text( 0, name.capitalize() );
+ item->set_text( 0, name.camelcase_to_underscore().capitalize() );
else
item->set_text( 0, name );
@@ -2261,7 +2379,7 @@ void PropertyEditor::update_tree() {
} else {
if (p.type == Variant::REAL) {
- item->set_range_config(1, -65536, 65535, 0.01);
+ item->set_range_config(1, -65536, 65535, 0.001);
} else {
item->set_range_config(1, -65536, 65535, 1);
@@ -2453,7 +2571,10 @@ void PropertyEditor::update_tree() {
item->set_editable( 1, !read_only );
item->add_button(1,get_icon("EditResource","EditorIcons"));
String type;
+ if (p.hint==PROPERTY_HINT_RESOURCE_TYPE)
+ type=p.hint_string;
bool notnil=false;
+
if (obj->get( p.name ).get_type() == Variant::NIL || obj->get( p.name ).operator RefPtr().is_null()) {
item->set_text(1,"<null>");
@@ -2477,12 +2598,25 @@ void PropertyEditor::update_tree() {
};
notnil=true;
+ if (has_icon(res->get_type(),"EditorIcons")) {
+ type=res->get_type();
+ }
+
+ if (res.is_valid() && res->get_path().is_resource_file()) {
+ item->set_tooltip(1,res->get_path());
+ } else if (res.is_valid()) {
+ item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")");
+ }
+
}
- if (p.hint==PROPERTY_HINT_RESOURCE_TYPE) {
+
+ if (type!=String()) {
+ if (type.find(",")!=-1)
+ type=type.get_slice(",",0);
//printf("prop %s , type %s\n",p.name.ascii().get_data(),p.hint_string.ascii().get_data());
- if (has_icon(p.hint_string,"EditorIcons"))
- item->set_icon( 0, get_icon(p.hint_string,"EditorIcons") );
+ if (has_icon(type,"EditorIcons"))
+ item->set_icon( 0, get_icon(type,"EditorIcons") );
else
item->set_icon( 0, get_icon("Object","EditorIcons") );
}
@@ -2919,7 +3053,7 @@ void PropertyEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("property_edited",PropertyInfo( Variant::STRING, "property")));
}
-Tree *PropertyEditor::get_tree() {
+Tree *PropertyEditor::get_scene_tree() {
return tree;
}
@@ -3021,6 +3155,7 @@ PropertyEditor::PropertyEditor() {
keying=false;
read_only=false;
show_categories=false;
+ refresh_countdown=0;
}
diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h
index f13deab1ae..c05e13b90e 100644
--- a/tools/editor/property_editor.h
+++ b/tools/editor/property_editor.h
@@ -156,6 +156,7 @@ class PropertyEditor : public Control {
bool keying;
bool read_only;
bool show_categories;
+ float refresh_countdown;
HashMap<String,String> pending;
String selected_property;
@@ -185,6 +186,7 @@ class PropertyEditor : public Control {
void _draw_flags(Object *ti,const Rect2& p_rect);
Node *get_instanced_node();
+ void _refresh_item(TreeItem *p_item);
UndoRedo *undo_redo;
protected:
@@ -197,12 +199,14 @@ public:
String get_selected_path() const;
- Tree *get_tree();
+ Tree *get_scene_tree();
Label* get_top_label();
void hide_top_label();
void update_tree();
void update_property(const String& p_prop);
+ void refresh();
+
void edit(Object* p_object);
void set_keying(bool p_active);
diff --git a/tools/editor/pvrtc_compress.cpp b/tools/editor/pvrtc_compress.cpp
index 9511d6a26d..777a05f272 100644
--- a/tools/editor/pvrtc_compress.cpp
+++ b/tools/editor/pvrtc_compress.cpp
@@ -32,11 +32,34 @@
#include "io/resource_saver.h"
#include "io/resource_loader.h"
#include "os/os.h"
-
+#include "os/file_access.h"
+static void (*_base_image_compress_pvrtc2_func)(Image *)=NULL;
+static void (*_base_image_compress_pvrtc4_func)(Image *)=NULL;
static void _compress_image(Image::CompressMode p_mode,Image *p_image) {
String ttpath = EditorSettings::get_singleton()->get("PVRTC/texture_tool");
+
+ if (ttpath.strip_edges()=="" || !FileAccess::exists(ttpath)) {
+ switch(p_mode) {
+
+ case Image::COMPRESS_PVRTC2:
+ if (_base_image_compress_pvrtc2_func)
+ _base_image_compress_pvrtc2_func(p_image);
+ else if (_base_image_compress_pvrtc4_func)
+ _base_image_compress_pvrtc4_func(p_image);
+
+ break;
+ case Image::COMPRESS_PVRTC4:
+ if (_base_image_compress_pvrtc4_func)
+ _base_image_compress_pvrtc4_func(p_image);
+
+ break;
+ default: ERR_FAIL();
+
+ }
+ return;
+ }
String spath = EditorSettings::get_singleton()->get_settings_path();
@@ -100,6 +123,9 @@ static void _compress_etc(Image *p_image) {
void _pvrtc_register_compressors() {
+ _base_image_compress_pvrtc2_func=Image::_image_compress_pvrtc2_func;
+ _base_image_compress_pvrtc4_func=Image::_image_compress_pvrtc4_func;
+
Image::_image_compress_pvrtc2_func=_compress_pvrtc2;
Image::_image_compress_pvrtc4_func=_compress_pvrtc4;
//Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC
diff --git a/tools/editor/quick_open.cpp b/tools/editor/quick_open.cpp
index bae7528150..129c637ab0 100644
--- a/tools/editor/quick_open.cpp
+++ b/tools/editor/quick_open.cpp
@@ -111,7 +111,7 @@ void EditorQuickOpen::_confirmed() {
void EditorQuickOpen::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed",this,"_confirmed");
}
diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp
index 2c85eb3a2a..5a5566c756 100644
--- a/tools/editor/reparent_dialog.cpp
+++ b/tools/editor/reparent_dialog.cpp
@@ -36,7 +36,7 @@
void ReparentDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed", this,"_reparent");
}
diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp
index a05fe425b3..4614c4945d 100644
--- a/tools/editor/resources_dock.cpp
+++ b/tools/editor/resources_dock.cpp
@@ -69,36 +69,8 @@ void ResourcesDock::_tool_selected(int p_tool) {
TreeItem *ti = resources->get_selected();
if (!ti)
break;
- Ref<Resource> current_res = ti->get_metadata(0);
-
- RES res(current_res);
-
- List<String> extensions;
- ResourceSaver::get_recognized_extensions(res,&extensions);
- file->set_mode(FileDialog::MODE_SAVE_FILE);
- //not for now?
-
- if (current_res->get_path()!="" && current_res->get_path().find("::")==-1) {
-
- file->set_current_path(current_res->get_path());
- } else {
- String existing;
- if (extensions.size()) {
- existing="new_"+res->get_type().to_lower()+"."+extensions.front()->get().to_lower();
- }
-
- file->set_current_file(existing);
- }
-
- file->clear_filters();
- for(int i=0;i<extensions.size();i++) {
-
- file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
- }
-
- //file->set_current_path(current_path);
- file->popup_centered_ratio();
+ save_resource_as(ti->get_metadata(0));
} break;
@@ -134,7 +106,7 @@ void ResourcesDock::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
button_new->set_icon(get_icon("New","EditorIcons"));
button_open->set_icon(get_icon("Folder","EditorIcons"));
@@ -174,33 +146,34 @@ void ResourcesDock::save_resource(const String& p_path,const Ref<Resource>& p_re
void ResourcesDock::save_resource_as(const Ref<Resource>& p_resource) {
+ current_action=TOOL_SAVE_AS;
- add_resource(p_resource);
- TreeItem *root=resources->get_root();
- ERR_FAIL_COND(!root);
+ RES res(p_resource);
- TreeItem *existing=root->get_children();
+ List<String> extensions;
+ ResourceSaver::get_recognized_extensions(res,&extensions);
+ file->set_mode(FileDialog::MODE_SAVE_FILE);
- while(existing) {
+ if (p_resource->get_path()!="" && p_resource->get_path().find("::")==-1) {
- Ref<Resource> r = existing->get_metadata(0);
- if (r==p_resource) {
- //existing->move_to_top();
- existing->select(0);
- resources->ensure_cursor_is_visible();
- return; // existing
- }
- existing=existing->get_next();
- }
-
- ERR_FAIL_COND(!existing);
+ file->set_current_path(p_resource->get_path());
+ } else {
- existing->select(0);
+ String existing;
+ if (extensions.size()) {
+ existing="new_"+res->get_type().to_lower()+"."+extensions.front()->get().to_lower();
+ }
- _tool_selected(TOOL_SAVE_AS);
+ file->set_current_file(existing);
+ }
+ file->clear_filters();
+ for(int i=0;i<extensions.size();i++) {
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+ file->popup_centered_ratio();
}
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index f693036bc2..84b34cf130 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -79,10 +79,22 @@ Node* SceneTreeDock::instance(const String& p_file) {
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text(String("Error loading scene from ")+p_file);
- accept->popup_centered(Size2(300,70));;
+ accept->popup_centered(Size2(300,70));
return NULL;
}
+ // If the scene hasn't been saved yet a cyclical dependency cannot exist.
+ if (edited_scene->get_filename()!="") {
+
+ if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) {
+
+ accept->get_ok()->set_text("Ok");
+ accept->set_text(String("Cannot instance the scene '")+p_file+String("' because the current scene exists within one of its' nodes."));
+ accept->popup_centered(Size2(300,90));
+ return NULL;
+ }
+ }
+
instanced_scene->generate_instance_state();
instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
@@ -100,6 +112,35 @@ Node* SceneTreeDock::instance(const String& p_file) {
}
+bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
+ int childCount = p_desired_node->get_child_count();
+
+ if (p_desired_node->get_filename()==p_target_scene_path) {
+ return true;
+ }
+
+ for (int i=0;i<childCount;i++) {
+ Node* child=p_desired_node->get_child(i);
+
+ if(_cyclical_dependency_exists(p_target_scene_path,child)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
+static String _get_name_num_separator() {
+ switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) {
+ case 0: return "";
+ case 1: return " ";
+ case 2: return "_";
+ case 3: return "-";
+ }
+ return " ";
+}
+
void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
current_option=p_tool;
@@ -212,17 +253,50 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!_validate_no_foreign())
break;
- Node * node=scene_tree->get_selected();
- ERR_FAIL_COND(!node->get_parent());
- int current_pos = node->get_index();
- int next_pos = current_pos + ((p_tool==TOOL_MOVE_DOWN)?1:-1);
+ bool MOVING_DOWN = (p_tool == TOOL_MOVE_DOWN);
+ bool MOVING_UP = !MOVING_DOWN;
+
+ Node *common_parent = scene_tree->get_selected()->get_parent();
+ List<Node*> selection = editor_selection->get_selected_node_list();
+ selection.sort_custom<Node::Comparator>(); // sort by index
+ if (MOVING_DOWN)
+ selection.invert();
+
+ int lowest_id = common_parent->get_child_count() - 1;
+ int highest_id = 0;
+ for (List<Node*>::Element *E = selection.front(); E; E = E->next()) {
+ int index = E->get()->get_index();
+
+ if (index > highest_id) highest_id = index;
+ if (index < lowest_id) lowest_id = index;
+
+ if (E->get()->get_parent() != common_parent)
+ common_parent = NULL;
+ }
+
+ if (!common_parent || (MOVING_DOWN && highest_id >= common_parent->get_child_count() - MOVING_DOWN) || (MOVING_UP && lowest_id == 0))
+ break; // one or more nodes can not be moved
+
+ if (selection.size() == 1) editor_data->get_undo_redo().create_action("Move Node In Parent");
+ if (selection.size() > 1) editor_data->get_undo_redo().create_action("Move Nodes In Parent");
+
+ for (int i = 0; i < selection.size(); i++) {
+ Node *top_node = selection[i];
+ Node *bottom_node = selection[selection.size() - 1 - i];
+
+ ERR_FAIL_COND(!top_node->get_parent());
+ ERR_FAIL_COND(!bottom_node->get_parent());
- if (next_pos< 0 || next_pos>=node->get_parent()->get_child_count())
- break; // invalid position
+ int top_node_pos = top_node->get_index();
+ int bottom_node_pos = bottom_node->get_index();
+
+ int top_node_pos_next = top_node_pos + (MOVING_DOWN ? 1 : -1);
+ int bottom_node_pos_next = bottom_node_pos + (MOVING_DOWN ? 1 : -1);
+
+ editor_data->get_undo_redo().add_do_method(top_node->get_parent(), "move_child", top_node, top_node_pos_next);
+ editor_data->get_undo_redo().add_undo_method(bottom_node->get_parent(), "move_child", bottom_node, bottom_node_pos);
+ }
- editor_data->get_undo_redo().create_action("Move Node In Parent");
- editor_data->get_undo_redo().add_do_method(node->get_parent(),"move_child",node,next_pos);
- editor_data->get_undo_redo().add_undo_method(node->get_parent(),"move_child",node,current_pos);
editor_data->get_undo_redo().commit_action();
} break;
@@ -285,17 +359,21 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
int num=nums.to_int();
- if (num<2)
- num=2;
+ if (num<1)
+ num=1;
else
num++;
- name=name.substr(0,name.length()-nums.length()).strip_edges();
- String attempt=name+" "+itos(num);
+ String nnsep = _get_name_num_separator();
+ name = name.substr(0,name.length()-nums.length()).strip_edges();
+ if ( name.substr(name.length()-nnsep.length(),nnsep.length()) == nnsep) {
+ name = name.substr(0,name.length()-nnsep.length());
+ }
+ String attempt = (name + nnsep + itos(num)).strip_edges();
while(parent->has_node(attempt)) {
num++;
- attempt=name+" "+itos(num);
+ attempt = (name + nnsep + itos(num)).strip_edges();
}
dup->set_name(attempt);
@@ -393,7 +471,7 @@ void SceneTreeDock::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
static const char* button_names[TOOL_BUTTON_MAX]={
"New",
@@ -913,7 +991,7 @@ void SceneTreeDock::_delete_confirm() {
//delete from animation
for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) {
Node *n = E->get();
- if (!n->is_inside_scene() || !n->get_parent())
+ if (!n->is_inside_tree() || !n->get_parent())
continue;
fill_path_renames(n,NULL,&path_renames);
@@ -924,7 +1002,7 @@ void SceneTreeDock::_delete_confirm() {
//delete for read
for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) {
Node *n = E->get();
- if (!n->is_inside_scene() || !n->get_parent())
+ if (!n->is_inside_tree() || !n->get_parent())
continue;
List<Node*> owned;
@@ -981,14 +1059,15 @@ void SceneTreeDock::_create() {
if (edited_scene) {
-
+ // If root exists in edited scene
parent = scene_tree->get_selected();
- ERR_FAIL_COND(!parent);
- } else {
+ if( !parent )
+ parent = edited_scene;
+ } else {
+ // If no root exist in edited scene
parent = scene_root;
ERR_FAIL_COND(!parent);
-
}
Object *c = create_dialog->instance_selected();
@@ -1176,7 +1255,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
- tb->set_tooltip("Instance a Node from scene file.");
+ tb->set_tooltip("Instance a scene file as a Node.");
hbc_top->add_child(tb);
tool_buttons[TOOL_INSTANCE]=tb;
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index ac5391f3b9..92ebfc5bee 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -102,6 +102,7 @@ class SceneTreeDock : public VBoxContainer {
void _load_request(const String& p_path);
void _script_open_request(const Ref<Script>& p_script);
+ bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node);
void _node_selected();
void _node_renamed();
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index 9b4ef6cef1..e9ec0199d0 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -36,11 +36,11 @@
Node *SceneTreeEditor::get_scene_node() {
- ERR_FAIL_COND_V(!is_inside_scene(),NULL);
- if (get_scene()->get_root()->get_child_count() && get_scene()->get_root()->get_child(0)->cast_to<EditorNode>())
- return get_scene()->get_root()->get_child(0)->cast_to<EditorNode>()->get_edited_scene();
+ ERR_FAIL_COND_V(!is_inside_tree(),NULL);
+ if (get_tree()->get_root()->get_child_count() && get_tree()->get_root()->get_child(0)->cast_to<EditorNode>())
+ return get_tree()->get_root()->get_child(0)->cast_to<EditorNode>()->get_edited_scene();
else
- return get_scene()->get_root();
+ return get_tree()->get_root();
return NULL;
}
@@ -367,7 +367,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
void SceneTreeEditor::_update_tree() {
- if (!is_inside_scene()) {
+ if (!is_inside_tree()) {
tree_dirty=false;
return;
}
@@ -403,7 +403,7 @@ void SceneTreeEditor::_test_update_tree() {
pending_test_update=false;
- if (!is_inside_scene())
+ if (!is_inside_tree())
return;
if(tree_dirty)
@@ -483,10 +483,10 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_se
void SceneTreeEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
- get_scene()->connect("tree_changed",this,"_tree_changed");
- get_scene()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("tree_changed",this,"_tree_changed");
+ get_tree()->connect("node_removed",this,"_node_removed");
instance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
@@ -494,10 +494,10 @@ void SceneTreeEditor::_notification(int p_what) {
// get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
_update_tree();
}
- if (p_what==NOTIFICATION_EXIT_SCENE) {
+ if (p_what==NOTIFICATION_EXIT_TREE) {
- get_scene()->disconnect("tree_changed",this,"_tree_changed");
- get_scene()->disconnect("node_removed",this,"_node_removed");
+ get_tree()->disconnect("tree_changed",this,"_tree_changed");
+ get_tree()->disconnect("node_removed",this,"_node_removed");
_update_tree();
}
@@ -806,7 +806,7 @@ SceneTreeEditor::~SceneTreeEditor() {
void SceneTreeDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed", this,"_select");
}
diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp
index 3f7c82d988..516cb5930d 100644
--- a/tools/editor/scenes_dock.cpp
+++ b/tools/editor/scenes_dock.cpp
@@ -115,7 +115,7 @@ void ScenesDock::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_update_tree");
@@ -145,7 +145,7 @@ void ScenesDock::_notification(int p_what) {
_update_tree(); //maybe it finished already
} break;
- case NOTIFICATION_EXIT_SCENE: {
+ case NOTIFICATION_EXIT_TREE: {
} break;
case NOTIFICATION_PROCESS: {
@@ -383,7 +383,7 @@ void ScenesDockFilter::_file_filter_selected(int p_idx) {
void ScenesDockFilter::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
clear_search_button->set_icon(get_icon("CloseHover","EditorIcons"));
} break;
}
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index 00066e67e9..5043c5cdcd 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -431,7 +431,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
step->set_icon( get_icon("DebugStep","EditorIcons"));
next->set_icon( get_icon("DebugNext","EditorIcons"));
@@ -478,8 +478,6 @@ void ScriptEditorDebugger::_notification(int p_what) {
if (!connection->is_connected()) {
stop();
editor->notify_child_process_exited(); //somehow, exited
- msgdialog->set_text("Process being debugged exited.");
- msgdialog->popup_centered(Size2(250,100));
break;
};
@@ -771,7 +769,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
inspector = memnew( PropertyEditor );
inspector->set_h_size_flags(SIZE_EXPAND_FILL);
inspector->hide_top_label();
- inspector->get_tree()->set_column_title(0,"Variable");
+ inspector->get_scene_tree()->set_column_title(0,"Variable");
inspector->set_capitalize_paths(false);
inspector->set_read_only(true);
sc->add_child(inspector);
diff --git a/tools/editor/settings_config_dialog.cpp b/tools/editor/settings_config_dialog.cpp
index c82b075bc4..2310df4ffb 100644
--- a/tools/editor/settings_config_dialog.cpp
+++ b/tools/editor/settings_config_dialog.cpp
@@ -246,7 +246,7 @@ void EditorSettingsDialog::_update_plugins() {
void EditorSettingsDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
rescan_plugins->set_icon(get_icon("Reload","EditorIcons"));
_update_plugins();
diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp
index 04d5888861..d48a4ce813 100644
--- a/tools/editor/spatial_editor_gizmos.cpp
+++ b/tools/editor/spatial_editor_gizmos.cpp
@@ -1779,7 +1779,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Po
Ref<CapsuleShape> cs = s;
Vector3 ra,rb;
Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb);
- float d = ra[p_idx];
+ float d = axis.dot(ra);
if (p_idx==1)
d-=cs->get_radius();
if (d<0.001)
diff --git a/tools/export/blender25/godot_export_manager.py b/tools/export/blender25/godot_export_manager.py
new file mode 100644
index 0000000000..31db2c9e94
--- /dev/null
+++ b/tools/export/blender25/godot_export_manager.py
@@ -0,0 +1,474 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# Script copyright (c) Andreas Esau
+
+bl_info = {
+ "name": "Godot Export Manager",
+ "author": "Andreas Esau",
+ "version": (1, 0),
+ "blender": (2, 7, 0),
+ "location": "Scene Properties > Godot Export Manager",
+ "description": "Godot Export Manager uses the Better Collada Exporter to manage Export Groups and automatically export the objects groups to Collada Files.",
+ "warning": "",
+ "wiki_url": ("http://www.godotengine.org"),
+ "tracker_url": "",
+ "category": "Import-Export"}
+
+import bpy
+from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty, FloatVectorProperty, IntProperty, CollectionProperty, PointerProperty
+import os
+from bpy.app.handlers import persistent
+from mathutils import Vector, Matrix
+
+class godot_export_manager(bpy.types.Panel):
+ bl_label = "Godot Export Manager"
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "scene"
+
+ bpy.types.Scene.godot_export_on_save = BoolProperty(default=False)
+
+ ### draw function for all ui elements
+ def draw(self, context):
+ layout = self.layout
+ split = self.layout.split()
+ scene = bpy.data.scenes[0]
+ ob = context.object
+ scene = context.scene
+
+ row = layout.row()
+ col = row.column()
+ col.prop(scene,"godot_export_on_save",text="Export Groups on save")
+
+ row = layout.row()
+ col = row.column(align=True)
+ op = col.operator("scene.godot_add_objects_to_group",text="Add selected objects to Group",icon="COPYDOWN")
+
+ op = col.operator("scene.godot_delete_objects_from_group",text="Delete selected objects from Group",icon="PASTEDOWN")
+
+
+
+ row = layout.row()
+ col = row.column()
+ col.label(text="Export Groups:")
+
+
+ row = layout.row()
+ col = row.column()
+
+ col.template_list("UI_List_Godot","dummy",scene, "godot_export_groups", scene, "godot_export_groups_index",rows=1,maxrows=10,type='DEFAULT')
+
+ col = row.column(align=True)
+ col.operator("scene.godot_add_export_group",text="",icon="ZOOMIN")
+ col.operator("scene.godot_delete_export_group",text="",icon="ZOOMOUT")
+ col.operator("scene.godot_export_all_groups",text="",icon="EXPORT")
+
+ if len(scene.godot_export_groups) > 0:
+ row = layout.row()
+ col = row.column()
+ group = scene.godot_export_groups[scene.godot_export_groups_index]
+ col.prop(group,"name",text="Group Name")
+ col.prop(group,"export_name",text="Export Name")
+ col.prop(group,"export_path",text="Export Filepath")
+
+ row = layout.row()
+ col = row.column()
+ row = layout.row()
+ col = row.column()
+ col.label(text="Export Settings:")
+
+ col = col.row(align=True)
+ col.prop(group,"apply_loc",toggle=True,icon="MAN_TRANS")
+ col.prop(group,"apply_rot",toggle=True,icon="MAN_ROT")
+ col.prop(group,"apply_scale",toggle=True,icon="MAN_SCALE")
+
+ row = layout.row()
+ col = row.column()
+
+ col.prop(group,"use_include_particle_duplicates")
+ col.prop(group,"use_mesh_modifiers")
+ col.prop(group,"use_tangent_arrays")
+ col.prop(group,"use_triangles")
+ col.prop(group,"use_copy_images")
+ col.prop(group,"use_active_layers")
+ col.prop(group,"use_exclude_ctrl_bones")
+ col.prop(group,"use_anim")
+ col.prop(group,"use_anim_action_all")
+ col.prop(group,"use_anim_skip_noexp")
+ col.prop(group,"use_anim_optimize")
+ col.prop(group,"anim_optimize_precision")
+ col.prop(group,"use_metadata")
+
+### Custom template_list look
+class UI_List_Godot(bpy.types.UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ ob = data
+ slot = item
+ col = layout.row(align=True)
+
+ col.label(text=item.name,icon="GROUP")
+ col.prop(item,"active",text="")
+
+ op = col.operator("scene.godot_select_group_objects",text="",emboss=False,icon="RESTRICT_SELECT_OFF")
+ op.idx = index
+ op = col.operator("scene.godot_export_group",text="",emboss=False,icon="EXPORT")
+ op.idx = index
+
+class add_objects_to_group(bpy.types.Operator):
+ bl_idname = "scene.godot_add_objects_to_group"
+ bl_label = "Add Objects to Group"
+ bl_description = "Adds the selected Objects to the active group below."
+
+ undo = BoolProperty(default=True)
+
+ def execute(self,context):
+ scene = context.scene
+
+ objects_str = ""
+ if len(scene.godot_export_groups) > 0:
+ for i,object in enumerate(context.selected_objects):
+ if object.name not in scene.godot_export_groups[scene.godot_export_groups_index].nodes:
+ node = scene.godot_export_groups[scene.godot_export_groups_index].nodes.add()
+ node.name = object.name
+ if i == 0:
+ objects_str += object.name
+ else:
+ objects_str += ", "+object.name
+
+
+ self.report({'INFO'}, objects_str + " added to group." )
+ if self.undo:
+ bpy.ops.ed.undo_push(message="Objects added to group")
+ else:
+ self.report({'WARNING'}, "Create a group first." )
+ return{'FINISHED'}
+
+class del_objects_from_group(bpy.types.Operator):
+ bl_idname = "scene.godot_delete_objects_from_group"
+ bl_label = "Delete Objects from Group"
+ bl_description = "Delets the selected Objects from the active group below."
+
+ def execute(self,context):
+ scene = context.scene
+
+ if len(scene.godot_export_groups) > 0:
+
+ selected_objects = []
+ for object in context.selected_objects:
+ selected_objects.append(object.name)
+
+ objects_str = ""
+ j = 0
+ for i,node in enumerate(scene.godot_export_groups[scene.godot_export_groups_index].nodes):
+ if node.name in selected_objects:
+ scene.godot_export_groups[scene.godot_export_groups_index].nodes.remove(i)
+
+
+ if j == 0:
+ objects_str += object.name
+ else:
+ objects_str += ", "+object.name
+ j+=1
+
+
+ self.report({'INFO'}, objects_str + " deleted from group." )
+ bpy.ops.ed.undo_push(message="Objects deleted from group")
+ else:
+ self.report({'WARNING'}, "There is no group to delete from." )
+ return{'FINISHED'}
+
+class select_group_objects(bpy.types.Operator):
+ bl_idname = "scene.godot_select_group_objects"
+ bl_label = "Select Group Objects"
+ bl_description = "Will select all group Objects in the scene."
+
+ idx = IntProperty()
+
+ def execute(self,context):
+ scene = context.scene
+ for object in context.scene.objects:
+ object.select = False
+ for node in scene.godot_export_groups[self.idx].nodes:
+ if node.name in bpy.data.objects:
+ bpy.data.objects[node.name].select = True
+ context.scene.objects.active = bpy.data.objects[node.name]
+ return{'FINISHED'}
+
+class export_groups_autosave(bpy.types.Operator):
+ bl_idname = "scene.godot_export_groups_autosave"
+ bl_label = "Export All Groups"
+ bl_description = "Exports all groups to Collada."
+
+ def execute(self,context):
+ scene = context.scene
+ if scene.godot_export_on_save:
+ for i in range(len(scene.godot_export_groups)):
+ if scene.godot_export_groups[i].active:
+ bpy.ops.scene.godot_export_group(idx=i)
+ self.report({'INFO'}, "All Groups exported." )
+ bpy.ops.ed.undo_push(message="Export all Groups")
+ return{'FINISHED'}
+
+class export_all_groups(bpy.types.Operator):
+ bl_idname = "scene.godot_export_all_groups"
+ bl_label = "Export All Groups"
+ bl_description = "Exports all groups to Collada."
+
+ def execute(self,context):
+ scene = context.scene
+
+ for i in range(0,len(scene.godot_export_groups)):
+ bpy.ops.scene.godot_export_group(idx=i,export_all=True)
+
+ self.report({'INFO'}, "All Groups exported." )
+ return{'FINISHED'}
+
+
+class export_group(bpy.types.Operator):
+ bl_idname = "scene.godot_export_group"
+ bl_label = "Export Group"
+ bl_description = "Exports the active group to destination folder as Collada file."
+
+ idx = IntProperty(default=0)
+ export_all = BoolProperty(default=False)
+
+
+ def copy_object_recursive(self,ob,parent,single_user = True):
+ new_ob = bpy.data.objects[ob.name].copy()
+ if single_user or ob.type=="ARMATURE":
+ new_mesh_data = new_ob.data.copy()
+ new_ob.data = new_mesh_data
+ bpy.context.scene.objects.link(new_ob)
+
+ if ob != parent:
+ new_ob.parent = parent
+ else:
+ new_ob.parent = None
+
+ for child in ob.children:
+ self.copy_object_recursive(child,new_ob,single_user)
+ new_ob.select = True
+ return new_ob
+
+ def delete_object(self,ob):
+ if ob != None:
+ for child in ob.children:
+ self.delete_object(child)
+ bpy.context.scene.objects.unlink(ob)
+ bpy.data.objects.remove(ob)
+
+ def convert_group_to_node(self,group):
+ if group.dupli_group != None:
+ for object in group.dupli_group.objects:
+ if object.parent == None:
+ object = self.copy_object_recursive(object,object,True)
+ matrix = Matrix(object.matrix_local)
+ object.matrix_local = Matrix()
+ object.matrix_local *= group.matrix_local
+ object.matrix_local *= matrix
+
+ self.delete_object(group)
+
+ def execute(self,context):
+
+ scene = context.scene
+ group = context.scene.godot_export_groups
+
+ if not group[self.idx].active and self.export_all:
+ return{'FINISHED'}
+
+ for i,object in enumerate(group[self.idx].nodes):
+ if object.name in bpy.data.objects:
+ pass
+ else:
+ group[self.idx].nodes.remove(i)
+ bpy.ops.ed.undo_push(message="Clear not existent Group Nodes.")
+
+ path = group[self.idx].export_path
+ if (path.find("//")==0 or path.find("\\\\")==0):
+ #if relative, convert to absolute
+ path = bpy.path.abspath(path)
+ path = path.replace("\\","/")
+
+ ### if path exists and group export name is set the group will be exported
+ if os.path.exists(path) and group[self.idx].export_name != "":
+
+ context.scene.layers = [True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True]
+
+
+ if group[self.idx].export_name.endswith(".dae"):
+ path = os.path.join(path,group[self.idx].export_name)
+ else:
+ path = os.path.join(path,group[self.idx].export_name+".dae")
+
+ hide_select = []
+ for object in context.scene.objects:
+ hide_select.append(object.hide_select)
+ object.hide_select = False
+ object.select = False
+ context.scene.objects.active = None
+
+ ### make particle duplicates, parent and select them
+ nodes_to_be_added = []
+ if group[self.idx].use_include_particle_duplicates:
+ for i,object in enumerate(group[self.idx].nodes):
+ if bpy.data.objects[object.name].type != "EMPTY":
+ context.scene.objects.active = bpy.data.objects[object.name]
+ bpy.data.objects[object.name].select = True
+ bpy.ops.object.duplicates_make_real()
+ for object in context.selected_objects:
+ nodes_to_be_added.append(object)
+ bpy.ops.object.parent_set(type="OBJECT", keep_transform=False)
+
+ for object in context.selected_objects:
+ object.select = False
+ bpy.data.objects[object.name].select = False
+ context.scene.objects.active = None
+ for object in nodes_to_be_added:
+ object.select = True
+
+ ### select all other nodes from the group
+ for i,object in enumerate(group[self.idx].nodes):
+ if bpy.data.objects[object.name].type == "EMPTY":
+ self.convert_group_to_node(bpy.data.objects[object.name])
+ else:
+ bpy.data.objects[object.name].select = True
+
+ bpy.ops.object.transform_apply(location=group[self.idx].apply_loc, rotation=group[self.idx].apply_rot, scale=group[self.idx].apply_scale)
+ bpy.ops.export_scene.dae(check_existing=True, filepath=path, filter_glob="*.dae", object_types=group[self.idx].object_types, use_export_selected=group[self.idx].use_export_selected, use_mesh_modifiers=group[self.idx].use_mesh_modifiers, use_tangent_arrays=group[self.idx].use_tangent_arrays, use_triangles=group[self.idx].use_triangles, use_copy_images=group[self.idx].use_copy_images, use_active_layers=group[self.idx].use_active_layers, use_exclude_ctrl_bones=group[self.idx].use_exclude_ctrl_bones, use_anim=group[self.idx].use_anim, use_anim_action_all=group[self.idx].use_anim_action_all, use_anim_skip_noexp=group[self.idx].use_anim_skip_noexp, use_anim_optimize=group[self.idx].use_anim_optimize, anim_optimize_precision=group[self.idx].anim_optimize_precision, use_metadata=group[self.idx].use_metadata)
+
+ self.report({'INFO'}, '"'+group[self.idx].name+'"' + " Group exported." )
+ msg = "Export Group "+group[self.idx].name
+
+ bpy.ops.ed.undo_push(message="")
+ bpy.ops.ed.undo()
+ bpy.ops.ed.undo_push(message=msg)
+
+ else:
+ self.report({'INFO'}, "Define Export Name and Export Path." )
+ return{'FINISHED'}
+
+class add_export_group(bpy.types.Operator):
+ bl_idname = "scene.godot_add_export_group"
+ bl_label = "Adds a new export Group"
+ bl_description = "Creates a new Export Group with the selected Objects assigned to it."
+
+ def execute(self,context):
+ scene = context.scene
+
+ item = scene.godot_export_groups.add()
+ item.name = "New Group"
+ for object in context.selected_objects:
+ node = item.nodes.add()
+ node.name = object.name
+ scene.godot_export_groups_index = len(scene.godot_export_groups)-1
+ bpy.ops.ed.undo_push(message="Create New Export Group")
+ return{'FINISHED'}
+
+class del_export_group(bpy.types.Operator):
+ bl_idname = "scene.godot_delete_export_group"
+ bl_label = "Delets the selected export Group"
+ bl_description = "Delets the active Export Group."
+
+ def invoke(self, context, event):
+ wm = context.window_manager
+ return wm.invoke_confirm(self,event)
+
+ def execute(self,context):
+ scene = context.scene
+
+ scene.godot_export_groups.remove(scene.godot_export_groups_index)
+ if scene.godot_export_groups_index > 0:
+ scene.godot_export_groups_index -= 1
+ bpy.ops.ed.undo_push(message="Delete Export Group")
+ return{'FINISHED'}
+
+class godot_node_list(bpy.types.PropertyGroup):
+ name = StringProperty()
+
+class godot_export_groups(bpy.types.PropertyGroup):
+ name = StringProperty(name="Group Name")
+ export_name = StringProperty(name="scene_name")
+ nodes = CollectionProperty(type=godot_node_list)
+ export_path = StringProperty(subtype="DIR_PATH")
+ active = BoolProperty(default=True,description="Export Group")
+
+ object_types = EnumProperty(name="Object Types",options={'ENUM_FLAG'},items=(('EMPTY', "Empty", ""),('CAMERA', "Camera", ""),('LAMP', "Lamp", ""),('ARMATURE', "Armature", ""),('MESH', "Mesh", ""),('CURVE', "Curve", ""),),default={'EMPTY', 'CAMERA', 'LAMP', 'ARMATURE', 'MESH','CURVE'})
+
+ apply_scale = BoolProperty(name="Apply Scale",description="Apply Scale before export.",default=False)
+ apply_rot = BoolProperty(name="Apply Rotation",description="Apply Rotation before export.",default=False)
+ apply_loc = BoolProperty(name="Apply Location",description="Apply Location before export.",default=False)
+
+ use_export_selected = BoolProperty(name="Selected Objects",description="Export only selected objects (and visible in active layers if that applies).",default=True)
+ use_mesh_modifiers = BoolProperty(name="Apply Modifiers",description="Apply modifiers to mesh objects (on a copy!).",default=True)
+ use_tangent_arrays = BoolProperty(name="Tangent Arrays",description="Export Tangent and Binormal arrays (for normalmapping).",default=False)
+ use_triangles = BoolProperty(name="Triangulate",description="Export Triangles instead of Polygons.",default=False)
+
+ use_copy_images = BoolProperty(name="Copy Images",description="Copy Images (create images/ subfolder)",default=False)
+ use_active_layers = BoolProperty(name="Active Layers",description="Export only objects on the active layers.",default=True)
+ use_exclude_ctrl_bones = BoolProperty(name="Exclude Control Bones",description="Exclude skeleton bones with names that begin with 'ctrl'.",default=True)
+ use_anim = BoolProperty(name="Export Animation",description="Export keyframe animation",default=False)
+ use_anim_action_all = BoolProperty(name="All Actions",description=("Export all actions for the first armature found in separate DAE files"),default=False)
+ use_anim_skip_noexp = BoolProperty(name="Skip (-noexp) Actions",description="Skip exporting of actions whose name end in (-noexp). Useful to skip control animations.",default=True)
+ use_anim_optimize = BoolProperty(name="Optimize Keyframes",description="Remove double keyframes",default=True)
+
+ anim_optimize_precision = FloatProperty(name="Precision",description=("Tolerence for comparing double keyframes (higher for greater accuracy)"),min=1, max=16,soft_min=1, soft_max=16,default=6.0)
+
+ use_metadata = BoolProperty(name="Use Metadata",default=True,options={'HIDDEN'})
+ use_include_particle_duplicates = BoolProperty(name="Include Particle Duplicates",default=True)
+
+def register():
+ bpy.utils.register_class(godot_export_manager)
+ bpy.utils.register_class(godot_node_list)
+ bpy.utils.register_class(godot_export_groups)
+ bpy.utils.register_class(add_export_group)
+ bpy.utils.register_class(del_export_group)
+ bpy.utils.register_class(export_all_groups)
+ bpy.utils.register_class(export_groups_autosave)
+ bpy.utils.register_class(export_group)
+ bpy.utils.register_class(add_objects_to_group)
+ bpy.utils.register_class(del_objects_from_group)
+ bpy.utils.register_class(select_group_objects)
+ bpy.utils.register_class(UI_List_Godot)
+
+ bpy.types.Scene.godot_export_groups = CollectionProperty(type=godot_export_groups)
+ bpy.types.Scene.godot_export_groups_index = IntProperty(default=0,min=0)
+
+def unregister():
+ bpy.utils.unregister_class(godot_export_manager)
+ bpy.utils.unregister_class(godot_node_list)
+ bpy.utils.unregister_class(godot_export_groups)
+ bpy.utils.unregister_class(export_groups_autosave)
+ bpy.utils.unregister_class(add_export_group)
+ bpy.utils.unregister_class(del_export_group)
+ bpy.utils.unregister_class(export_all_groups)
+ bpy.utils.unregister_class(export_group)
+ bpy.utils.unregister_class(add_objects_to_group)
+ bpy.utils.unregister_class(del_objects_from_group)
+ bpy.utils.unregister_class(select_group_objects)
+ bpy.utils.unregister_class(UI_List_Godot)
+
+@persistent
+def auto_export(dummy):
+ bpy.ops.scene.godot_export_groups_autosave()
+
+bpy.app.handlers.save_post.append(auto_export)
+
+if __name__ == "__main__":
+ register()
diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py
index 7899098e3d..020ab6ca08 100644
--- a/tools/export/blender25/io_scene_dae/export_dae.py
+++ b/tools/export/blender25/io_scene_dae/export_dae.py
@@ -94,8 +94,6 @@ def strarr(arr):
s+=" "
return s
-
-
class DaeExporter:
def validate_id(self,d):
@@ -132,10 +130,10 @@ class DaeExporter:
tup = tup + (self.tangent.x,self.tangent.y,self.tangent.z)
if (self.bitangent!=None):
tup = tup + (self.bitangent.x,self.bitangent.y,self.bitangent.z)
- #for t in self.bones:
- # tup = tup + (t)
- #for t in self.weights:
- # tup = tup + (t)
+ for t in self.bones:
+ tup = tup + (float(t),)
+ for t in self.weights:
+ tup = tup + (float(t),)
return tup
@@ -162,33 +160,64 @@ class DaeExporter:
def export_image(self,image):
-
if (image in self.image_cache):
return self.image_cache[image]
-
+
imgpath = image.filepath
if (imgpath.find("//")==0 or imgpath.find("\\\\")==0):
#if relative, convert to absolute
imgpath = bpy.path.abspath(imgpath)
#path is absolute, now do something!
-
+
if (self.config["use_copy_images"]):
#copy image
basedir = os.path.dirname(self.path)+"/images"
if (not os.path.isdir(basedir)):
os.makedirs(basedir)
- dstfile=basedir+"/"+os.path.basename(imgpath)
- if (not os.path.isfile(dstfile)):
- shutil.copy(imgpath,dstfile)
- imgpath="images/"+os.path.basename(imgpath)
+
+ if os.path.isfile(imgpath):
+ dstfile=basedir+"/"+os.path.basename(imgpath)
+
+ if (not os.path.isfile(dstfile)):
+ shutil.copy(imgpath,dstfile)
+ imgpath="images/"+os.path.basename(imgpath)
+ else:
+ ### if file is not found save it as png file in the destination folder
+ img_tmp_path = image.filepath
+ if img_tmp_path.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")):
+ image.filepath = basedir+"/"+os.path.basename(img_tmp_path)
+ else:
+ image.filepath = basedir+"/"+image.name+".png"
+
+ dstfile=basedir+"/"+os.path.basename(image.filepath)
+
+ if (not os.path.isfile(dstfile)):
+
+ image.save()
+ imgpath="images/"+os.path.basename(image.filepath)
+ image.filepath = img_tmp_path
else:
#export relative, always, no one wants absolute paths.
- imgpath = os.path.relpath(imgpath,os.path.dirname(self.path)).replace("\\","/") # export unix compatible always
-
+ try:
+ imgpath = os.path.relpath(imgpath,os.path.dirname(self.path)).replace("\\","/") # export unix compatible always
+
+ except:
+ pass #fails sometimes, not sure why
+
imgid = self.new_id("image")
+
+ print("FOR: "+imgpath)
+
+# if (not os.path.isfile(imgpath)):
+# print("NOT FILE?")
+# if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")):
+# imgpath="images/"+os.path.basename(imgpath)
+# else:
+# imgpath="images/"+image.name+".png"
+
self.writel(S_IMGS,1,'<image id="'+imgid+'" name="'+image.name+'">')
self.writel(S_IMGS,2,'<init_from>'+imgpath+'</init_from>"/>')
self.writel(S_IMGS,1,'</image>')
@@ -331,7 +360,7 @@ class DaeExporter:
return matid
- def export_mesh(self,node,armature=None,skeyindex=-1,skel_source=None):
+ def export_mesh(self,node,armature=None,skeyindex=-1,skel_source=None,custom_name=None):
mesh = node.data
@@ -368,9 +397,9 @@ class DaeExporter:
# self.export_node(node,il,shape.name)
node.data.update()
if (armature and k==0):
- md=self.export_mesh(node,armature,k,mid)
+ md=self.export_mesh(node,armature,k,mid,shape.name)
else:
- md=self.export_mesh(node,None,k)
+ md=self.export_mesh(node,None,k,None,shape.name)
node.data = p
node.data.update()
@@ -484,10 +513,18 @@ class DaeExporter:
mat_assign=[]
uv_layer_count=len(mesh.uv_textures)
- if (len(mesh.uv_textures)):
- mesh.calc_tangents()
+ if (has_tangents and len(mesh.uv_textures)):
+ try:
+ mesh.calc_tangents()
+ except:
+ self.operator.report({'WARNING'},'CalcTangets failed for mesh "'+mesh.name+'", no tangets will be exported.')
+ #uv_layer_count=0
+ mesh.calc_normals_split()
+ has_tangents=False
+
else:
mesh.calc_normals_split()
+ has_tangents=False
for fi in range(len(mesh.polygons)):
@@ -495,8 +532,8 @@ class DaeExporter:
if (not (f.material_index in surface_indices)):
surface_indices[f.material_index]=[]
- print("Type: "+str(type(f.material_index)))
- print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials)))
+ #print("Type: "+str(type(f.material_index)))
+ #print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials)))
try:
#Bizarre blender behavior i don't understand, so catching exception
@@ -555,16 +592,30 @@ class DaeExporter:
if (armature!=None):
wsum=0.0
+ zero_bones=[]
+
for vg in mv.groups:
if vg.group >= len(node.vertex_groups):
continue;
name = node.vertex_groups[vg.group].name
+
if (name in si["bone_index"]):
#could still put the weight as 0.0001 maybe
if (vg.weight>0.001): #blender has a lot of zero weight stuff
v.bones.append(si["bone_index"][name])
v.weights.append(vg.weight)
wsum+=vg.weight
+ if (wsum==0.0):
+ if not self.wrongvtx_report:
+ self.operator.report({'WARNING'},'Mesh for object "'+node.name+'" has unassigned weights. This may look wrong in exported model.')
+ self.wrongvtx_report=True
+
+ #blender can have bones assigned that weight zero so they remain local
+ #this is the best it can be done?
+ v.bones.append(0)
+ v.weights.append(1)
+
+
tup = v.get_tup()
@@ -584,7 +635,10 @@ class DaeExporter:
meshid = self.new_id("mesh")
- self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">')
+ if (custom_name!=None):
+ self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+custom_name+'">')
+ else:
+ self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">')
self.writel(S_GEOM,2,'<mesh>')
@@ -850,6 +904,29 @@ class DaeExporter:
if (node.parent!=None):
if (node.parent.type=="ARMATURE"):
armature=node.parent
+ armcount=0
+ for n in node.modifiers:
+ if (n.type=="ARMATURE"):
+ armcount+=1
+ if (armcount>1):
+ self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.')
+
+
+
+
+ if (node.data.shape_keys!=None):
+ sk = node.data.shape_keys
+ if (sk.animation_data):
+ #print("HAS ANIM")
+ #print("DRIVERS: "+str(len(sk.animation_data.drivers)))
+ for d in sk.animation_data.drivers:
+ if (d.driver):
+ for v in d.driver.variables:
+ for t in v.targets:
+ if (t.id!=None and t.id.name in self.scene.objects):
+ #print("LINKING "+str(node)+" WITH "+str(t.id.name))
+ self.armature_for_morph[node]=self.scene.objects[t.id.name]
+
meshdata = self.export_mesh(node,armature)
close_controller=False
@@ -887,6 +964,12 @@ class DaeExporter:
boneidx = si["bone_count"]
si["bone_count"]+=1
bonesid = si["id"]+"-"+str(boneidx)
+ if (bone.name in self.used_bones):
+ if (self.config["use_anim_action_all"]):
+ self.operator.report({'WARNING'},'Bone name "'+bone.name+'" used in more than one skeleton. Actions might export wrong.')
+ else:
+ self.used_bones.append(bone.name)
+
si["bone_index"][bone.name]=boneidx
si["bone_ids"][bone]=boneid
si["bone_names"].append(bonesid)
@@ -949,12 +1032,12 @@ class DaeExporter:
self.writel(S_CAMS,5,'<zfar> '+str(camera.clip_end)+' </zfar>')
self.writel(S_CAMS,4,'</perspective>')
else:
- self.writel(S_CAMS,4,'<orthografic>')
- self.writel(S_CAMS,5,'<xmag> '+str(camera.ortho_scale)+' </xmag>') # I think?
+ self.writel(S_CAMS,4,'<orthographic>')
+ self.writel(S_CAMS,5,'<xmag> '+str(camera.ortho_scale*0.5)+' </xmag>') # I think?
self.writel(S_CAMS,5,'<aspect_ratio> '+str(self.scene.render.resolution_x / self.scene.render.resolution_y)+' </aspect_ratio>')
self.writel(S_CAMS,5,'<znear> '+str(camera.clip_start)+' </znear>')
self.writel(S_CAMS,5,'<zfar> '+str(camera.clip_end)+' </zfar>')
- self.writel(S_CAMS,4,'</orthografic>')
+ self.writel(S_CAMS,4,'</orthographic>')
self.writel(S_CAMS,3,'</technique_common>')
self.writel(S_CAMS,2,'</optics>')
@@ -1145,15 +1228,16 @@ class DaeExporter:
def export_node(self,node,il):
- if (not self.is_node_valid(node)):
+ if (not node in self.valid_nodes):
return
+ prev_node = bpy.context.scene.objects.active
bpy.context.scene.objects.active = node
self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name)+'" name="'+node.name+'" type="NODE">')
il+=1
self.writel(S_NODES,il,'<matrix sid="transform">'+strmtx(node.matrix_local)+'</matrix>')
- print("NODE TYPE: "+node.type+" NAME: "+node.name)
+ #print("NODE TYPE: "+node.type+" NAME: "+node.name)
if (node.type=="MESH"):
self.export_mesh_node(node,il)
elif (node.type=="CURVE"):
@@ -1165,18 +1249,19 @@ class DaeExporter:
elif (node.type=="LAMP"):
self.export_lamp_node(node,il)
- self.valid_nodes.append(node)
for x in node.children:
self.export_node(x,il)
il-=1
self.writel(S_NODES,il,'</node>')
+ bpy.context.scene.objects.active = prev_node #make previous node active again
def is_node_valid(self,node):
if (not node.type in self.config["object_types"]):
return False
if (self.config["use_active_layers"]):
valid=False
+ #print("NAME: "+node.name)
for i in range(20):
if (node.layers[i] and self.scene.layers[i]):
valid=True
@@ -1196,8 +1281,21 @@ class DaeExporter:
self.writel(S_NODES,0,'<library_visual_scenes>')
self.writel(S_NODES,1,'<visual_scene id="'+self.scene_name+'" name="scene">')
+ #validate nodes
+ for obj in self.scene.objects:
+ if (obj in self.valid_nodes):
+ continue
+ if (self.is_node_valid(obj)):
+ n = obj
+ while (n!=None):
+ if (not n in self.valid_nodes):
+ self.valid_nodes.append(n)
+ n=n.parent
+
+
+
for obj in self.scene.objects:
- if (obj.parent==None):
+ if (obj in self.valid_nodes and obj.parent==None):
self.export_node(obj,2)
self.writel(S_NODES,1,'</visual_scene>')
@@ -1313,7 +1411,7 @@ class DaeExporter:
# Change frames first, export objects last
# This improves performance enormously
- print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed))
+ #print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed))
for t in range(start,end+1):
self.scene.frame_set(t)
key = t * frame_len - frame_sub
@@ -1327,6 +1425,7 @@ class DaeExporter:
if (node.type=="MESH" and node.data!=None and (node in self.armature_for_morph) and (self.armature_for_morph[node] in allowed)):
pass #all good you pass with flying colors for morphs inside of action
else:
+ #print("fail "+str((node in self.armature_for_morph)))
continue
if (node.type=="MESH" and node.data!=None and node.data.shape_keys!=None and (node.data in self.mesh_cache) and len(node.data.shape_keys.key_blocks)):
target = self.mesh_cache[node.data]["morph_id"]
@@ -1366,7 +1465,7 @@ class DaeExporter:
bone_name=self.skeleton_info[node]["bone_ids"][bone]
if (not (bone_name in xform_cache)):
- print("has bone: "+bone_name)
+ #print("has bone: "+bone_name)
xform_cache[bone_name]=[]
posebone = node.pose.bones[bone.name]
@@ -1398,11 +1497,17 @@ class DaeExporter:
return tcn
def export_animations(self):
-
+ tmp_mat = []
+ for s in self.skeletons:
+ tmp_bone_mat = []
+ for bone in s.pose.bones:
+ tmp_bone_mat.append(Matrix(bone.matrix_basis))
+ bone.matrix_basis = Matrix()
+ tmp_mat.append([Matrix(s.matrix_local),tmp_bone_mat])
+
self.writel(S_ANIM,0,'<library_animations>')
-
if (self.config["use_anim_action_all"] and len(self.skeletons)):
cached_actions = {}
@@ -1433,41 +1538,55 @@ class DaeExporter:
bones.append(dp)
allowed_skeletons=[]
- for y in self.skeletons:
+ for i,y in enumerate(self.skeletons):
if (y.animation_data):
for z in y.pose.bones:
if (z.bone.name in bones):
if (not y in allowed_skeletons):
allowed_skeletons.append(y)
y.animation_data.action=x;
+
+ y.matrix_local = tmp_mat[i][0]
+ for j,bone in enumerate(s.pose.bones):
+ bone.matrix_basis = Matrix()
+
+ #print("allowed skeletons "+str(allowed_skeletons))
+ #print(str(x))
- print(str(x))
-
- tcn = self.export_animation(int(x.frame_range[0]),int(x.frame_range[1]),allowed_skeletons)
+ tcn = self.export_animation(int(x.frame_range[0]),int(x.frame_range[1]+0.5),allowed_skeletons)
framelen=(1.0/self.scene.render.fps)
start = x.frame_range[0]*framelen
end = x.frame_range[1]*framelen
- print("Export anim: "+x.name)
+ #print("Export anim: "+x.name)
self.writel(S_ANIM_CLIPS,1,'<animation_clip name="'+x.name+'" start="'+str(start)+'" end="'+str(end)+'">')
for z in tcn:
self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'"/>')
self.writel(S_ANIM_CLIPS,1,'</animation_clip>')
+ if (len(tcn)==0):
+ self.operator.report({'WARNING'},'Animation clip "'+x.name+'" contains no tracks.')
+
self.writel(S_ANIM_CLIPS,0,'</library_animation_clips>')
- for s in self.skeletons:
+
+ for i,s in enumerate(self.skeletons):
if (s.animation_data==None):
continue
if s in cached_actions:
s.animation_data.action = bpy.data.actions[cached_actions[s]]
else:
s.animation_data.action = None
+ for j,bone in enumerate(s.pose.bones):
+ bone.matrix_basis = tmp_mat[i][1][j]
+
else:
self.export_animation(self.scene.frame_start,self.scene.frame_end)
-
+
+
+
self.writel(S_ANIM,0,'</library_animations>')
def export(self):
@@ -1533,7 +1652,8 @@ class DaeExporter:
f.write(bytes('</COLLADA>\n',"UTF-8"))
return True
- def __init__(self,path,kwargs):
+ def __init__(self,path,kwargs,operator):
+ self.operator=operator
self.scene=bpy.context.scene
self.last_id=0
self.scene_name=self.new_id("scene")
@@ -1547,6 +1667,11 @@ class DaeExporter:
self.config=kwargs
self.valid_nodes=[]
self.armature_for_morph={}
+ self.used_bones=[]
+ self.wrongvtx_report=False
+
+
+
@@ -1557,9 +1682,11 @@ def save(operator, context,
**kwargs
):
- exp = DaeExporter(filepath,kwargs)
+ exp = DaeExporter(filepath,kwargs,operator)
exp.export()
+
+
return {'FINISHED'} # so the script wont run after we have batch exported.
diff --git a/tools/script_plugins/time/time.gd b/tools/script_plugins/time/time.gd
index 66b3e9ed04..2e56d89d4f 100644
--- a/tools/script_plugins/time/time.gd
+++ b/tools/script_plugins/time/time.gd
@@ -21,12 +21,12 @@ func _init():
timer.set_one_shot(false)
timer.connect("timeout",self,"_timeout")
-func _enter_scene():
+func _enter_tree():
label = Label.new()
add_custom_control(CONTAINER_TOOLBAR,label)
timer.start()
-func _exit_scene():
+func _exit_tree():
timer.stop()
label.free()
label=null