diff options
Diffstat (limited to 'tools')
-rw-r--r-- | tools/editor/editor_settings.cpp | 2 | ||||
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 56 |
2 files changed, 9 insertions, 49 deletions
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 4778a7ce90..a5ba4847f5 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -565,8 +565,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { set("text_editor/restore_scripts_on_load",true); - set("scenetree_editor/duplicate_node_name_num_separator",0); - hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"); //set("scenetree_editor/display_old_action_buttons",false); set("scenetree_editor/start_create_dialog_fully_expanded",false); set("scenetree_editor/draw_relationship_lines",false); diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 9c4e641535..342e6b98c8 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -227,7 +227,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node* editor_data->get_undo_redo().add_do_reference(instanced_scene); editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene); - String new_name = parent->validate_child_name(instanced_scene->get_name()); + String new_name = parent->validate_child_name(instanced_scene); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_files[i],new_name); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name)); @@ -257,17 +257,6 @@ bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_pat } -static String _get_name_num_separator() { - switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) { - case 0: return ""; - case 1: return " "; - case 2: return "_"; - case 3: return "-"; - } - return " "; -} - - void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { current_option=p_tool; @@ -474,37 +463,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (selection.size()==1) dupsingle=dup; - String name = node->get_name(); - - String nums; - for(int i=name.length()-1;i>=0;i--) { - CharType n=name[i]; - if (n>='0' && n<='9') { - nums=String::chr(name[i])+nums; - } else { - break; - } - } - - int num=nums.to_int(); - if (num<1) - num=1; - else - num++; - - String nnsep = _get_name_num_separator(); - name = name.substr(0,name.length()-nums.length()).strip_edges(); - if ( name.substr(name.length()-nnsep.length(),nnsep.length()) == nnsep) { - name = name.substr(0,name.length()-nnsep.length()); - } - String attempt = (name + nnsep + itos(num)).strip_edges(); - - while(parent->has_node(attempt)) { - num++; - attempt = (name + nnsep + itos(num)).strip_edges(); - } - - dup->set_name(attempt); + dup->set_name(parent->validate_child_name(dup)); editor_data->get_undo_redo().add_do_method(parent,"_add_child_below_node",node, dup); for (List<Node*>::Element *F=owned.front();F;F=F->next()) { @@ -522,8 +481,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),attempt); - editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+attempt)); + editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),dup->get_name()); + editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+dup->get_name())); //parent->add_child(dup); //reselect.push_back(dup); @@ -1109,6 +1068,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec editor_data->get_undo_redo().create_action(TTR("Reparent Node")); List<Pair<NodePath,NodePath> > path_renames; + Vector<StringName> former_names; int inc=0; @@ -1118,6 +1078,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec Node *node = p_nodes[ni]; fill_path_renames(node,new_parent,&path_renames); + former_names.push_back(node->get_name()); List<Node*> owned; node->get_owned_by(node->get_owner(),&owned); @@ -1140,7 +1101,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec editor_data->get_undo_redo().add_do_method(new_parent,"move_child",node,p_position_in_parent+inc); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - String new_name = new_parent->validate_child_name(node->get_name()); + String new_name = new_parent->validate_child_name(node); editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name,-1); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),edited_scene->get_path_to(node->get_parent()),node->get_name(),node->get_index()); @@ -1159,6 +1120,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_key_editor(),"set_root",node); editor_data->get_undo_redo().add_undo_method(new_parent,"remove_child",node); + editor_data->get_undo_redo().add_undo_method(node,"set_name",former_names[ni]); inc++; @@ -1360,7 +1322,7 @@ void SceneTreeDock::_create() { editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child); - String new_name = parent->validate_child_name(child->get_type()); + String new_name = parent->validate_child_name(child); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",edited_scene->get_path_to(parent),child->get_type(),new_name); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name)); |