diff options
Diffstat (limited to 'tools')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 30 | ||||
-rw-r--r-- | tools/editor/scene_tree_dock.h | 1 |
2 files changed, 30 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 342e6b98c8..56f10ff7f8 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -238,6 +238,34 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node* } +void SceneTreeDock::_replace_with_branch_scene(const String& p_file,Node* base) { + Ref<PackedScene> sdata = ResourceLoader::load(p_file); + if (!sdata.is_valid()) { + accept->get_ok()->set_text(TTR("Ugh")); + accept->set_text(vformat(TTR("Error loading scene from %s"),p_file)); + accept->popup_centered_minsize(); + return; + } + + Node *instanced_scene=sdata->instance(true); + if (!instanced_scene) { + accept->get_ok()->set_text(TTR("Ugh")); + accept->set_text(vformat(TTR("Error instancing scene from %s"),p_file)); + accept->popup_centered_minsize(); + return; + } + + Node *parent = base->get_parent(); + int pos = base->get_index(); + memdelete(base); + parent->add_child(instanced_scene); + parent->move_child(instanced_scene, pos); + instanced_scene->set_owner(edited_scene); + editor_selection->clear(); + editor_selection->add_node(instanced_scene); + scene_tree->set_selected(instanced_scene); +} + bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { int childCount = p_desired_node->get_child_count(); @@ -1513,7 +1541,7 @@ void SceneTreeDock::_new_scene_from(String p_file) { accept->popup_centered_minsize(); return; } - + _replace_with_branch_scene(p_file, base); } else { accept->get_ok()->set_text(TTR("I see..")); accept->set_text(TTR("Error duplicating scene to save it.")); diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index 971013a568..8933a03883 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -153,6 +153,7 @@ class SceneTreeDock : public VBoxContainer { void _filter_changed(const String& p_filter); void _perform_instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos); + void _replace_with_branch_scene(const String& p_file,Node* base); protected: |