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-rw-r--r--tools/editor/animation_editor.cpp3
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--tools/editor/project_settings.cpp2
3 files changed, 5 insertions, 2 deletions
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index 79a9677edd..dfb09e38fc 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -262,6 +262,9 @@ public:
NodePath np=value;
+ if (np==NodePath())
+ return;
+
Node* root = EditorNode::get_singleton()->get_tree()->get_root();
Node* np_node = root->get_node(np);
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 0e2977c5a1..32afd86970 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -1298,7 +1298,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
frame = memnew( SpinBox );
hb->add_child(frame);
- frame->set_custom_minimum_size(Size2(80,0));
+ frame->set_custom_minimum_size(Size2(60,0));
frame->set_stretch_ratio(2);
frame->set_tooltip("Animation position (in seconds).");
diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp
index 879eb4227c..fab2d9ce5c 100644
--- a/tools/editor/project_settings.cpp
+++ b/tools/editor/project_settings.cpp
@@ -846,7 +846,7 @@ void ProjectSettings::_autoload_edited() {
undo_redo->create_action("Toggle Autoload GlobalVar");
undo_redo->add_do_property(Globals::get_singleton(),base,path);
undo_redo->add_undo_property(Globals::get_singleton(),base,Globals::get_singleton()->get(base));
- undo_redo->add_do_method(Globals::get_singleton(),"set_order",base,order);
+ undo_redo->add_do_method(Globals::get_singleton(),"set_order",base,order); // keep order, as config order matters for these
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",base,order);
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");