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-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp32
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.h4
2 files changed, 29 insertions, 7 deletions
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 745266e19a..77bd5d0fef 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -116,7 +116,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
tool_anim->set_icon(get_icon("Tools","EditorIcons"));
tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu");
- blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed");
+ blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");
nodename->set_icon(get_icon("AnimationPlayer","EditorIcons"));
@@ -536,14 +536,19 @@ void AnimationPlayerEditor::_animation_name_edited() {
}
-void AnimationPlayerEditor::_blend_editor_next_changed(const String& p_string) {
+void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) {
if (animation->get_item_count()==0)
return;
String current = animation->get_item_text(animation->get_selected());
- player->animation_set_next(current,p_string);
+ undo_redo->create_action(TTR("Blend Next Changed"));
+ undo_redo->add_do_method(player,"animation_set_next",current,blend_editor.next->get_item_text(p_idx));
+ undo_redo->add_undo_method(player,"animation_set_next",current,player->animation_get_next(current));
+ undo_redo->add_do_method(this,"_animation_player_changed",player);
+ undo_redo->add_undo_method(this,"_animation_player_changed",player);
+ undo_redo->commit_action();
}
void AnimationPlayerEditor::_animation_blend() {
@@ -569,6 +574,11 @@ void AnimationPlayerEditor::_animation_blend() {
TreeItem *root = blend_editor.tree->create_item();
updating_blends=true;
+ int i = 0;
+ bool anim_found = false;
+ blend_editor.next->clear();
+ blend_editor.next->add_item("", i);
+
for(List<StringName>::Element *E=anims.front();E;E=E->next()) {
String to=E->get();
@@ -579,9 +589,20 @@ void AnimationPlayerEditor::_animation_blend() {
blend->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
blend->set_range_config(1,0,3600,0.001);
blend->set_range(1,player->get_blend_time(current,to));
+
+ i++;
+ blend_editor.next->add_item(to, i);
+ if (to == player->animation_get_next(current)) {
+ blend_editor.next->select(i);
+ anim_found = true;
+ }
}
- blend_editor.next->set_text( player->animation_get_next(current) );
+ // make sure we reset it else it becomes out of sync and could contain a deleted animation
+ if (!anim_found) {
+ blend_editor.next->select(0);
+ player->animation_set_next(current, blend_editor.next->get_item_text(0));
+ }
updating_blends=false;
}
@@ -913,6 +934,7 @@ void AnimationPlayerEditor::_animation_duplicate() {
undo_redo->create_action(TTR("Duplicate Animation"));
undo_redo->add_do_method(player,"add_animation",new_name,new_anim);
undo_redo->add_undo_method(player,"remove_animation",new_name);
+ undo_redo->add_do_method(player,"animation_set_next",new_name,player->animation_get_next(current));
undo_redo->add_do_method(this,"_animation_player_changed",player);
undo_redo->add_undo_method(this,"_animation_player_changed",player);
undo_redo->commit_action();
@@ -1438,7 +1460,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
blend_editor.tree = memnew( Tree );
blend_editor.tree->set_columns(2);
blend_vb->add_margin_child(TTR("Blend Times: "),blend_editor.tree,true);
- blend_editor.next = memnew( LineEdit );
+ blend_editor.next = memnew( OptionButton );
blend_vb->add_margin_child(TTR("Next (Auto Queue):"),blend_editor.next);
blend_editor.dialog->set_title(TTR("Cross-Animation Blend Times"));
updating_blends=false;
diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h
index 5f3c8ec49b..9583f3e663 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.h
+++ b/tools/editor/plugins/animation_player_editor_plugin.h
@@ -103,7 +103,7 @@ class AnimationPlayerEditor : public VBoxContainer {
AcceptDialog * dialog;
Tree *tree;
- LineEdit *next;
+ OptionButton *next;
} blend_editor;
@@ -146,7 +146,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _dialog_action(String p_file);
void _seek_frame_changed(const String& p_frame);
void _seek_value_changed(float p_value);
- void _blend_editor_next_changed(const String& p_string);
+ void _blend_editor_next_changed(const int p_idx);
void _list_changed();
void _update_animation();