diff options
Diffstat (limited to 'tools')
26 files changed, 12868 insertions, 6184 deletions
diff --git a/tools/translations/ar.po b/tools/translations/ar.po index b9cb151828..8bb1201f72 100644 --- a/tools/translations/ar.po +++ b/tools/translations/ar.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-08 10:20+0000\n" "Last-Translator: Mohammmad Khashashneh <mohammad.rasmi@gmail.com>\n" -"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-" -"engine/godot/ar/>\n" +"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" +"godot/ar/>\n" "Language: ar\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,10 +19,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -58,6 +60,240 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "عملية تحريك" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -166,6 +402,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -221,7 +461,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -247,8 +487,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -371,13 +611,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -385,7 +625,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -393,7 +633,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -407,7 +647,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -731,6 +971,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -834,18 +1078,6 @@ msgstr "" msgid "Call" msgstr "نداء" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -896,6 +1128,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -937,6 +1170,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1139,8 +1386,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1287,7 +1535,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1300,10 +1548,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1341,18 +1585,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1776,7 +2012,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2187,6 +2423,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3142,10 +3462,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3209,7 +3525,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3229,13 +3545,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "عملية تحريك" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3270,14 +3585,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3334,14 +3641,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4039,6 +4338,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4059,194 +4362,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4510,6 +4805,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5324,11 +5627,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5336,6 +5639,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5352,6 +5661,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5716,6 +6029,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5844,6 +6161,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5853,6 +6174,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5915,90 +6240,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/bg.po b/tools/translations/bg.po index b846ea22a3..41002cf7ad 100644 --- a/tools/translations/bg.po +++ b/tools/translations/bg.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 14:02+0000\n" "Last-Translator: Иван Пенев (Адмирал АнимЕ) <aeternus.arcis@gmail.com>\n" -"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-" -"engine/godot/bg/>\n" +"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/" +"godot/bg/>\n" "Language: bg\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,12 +19,14 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" "Невалиден агрумент тип на convert(), използвайте константите започващи с " "TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Недостатъчно байтове за разкодиране или недействителен формат." @@ -68,6 +70,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Невалиден формат на инстанцията в речника (невалиден подклас)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -199,6 +434,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -254,7 +493,7 @@ msgstr "" msgid "Cancel" msgstr "Отказ" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Добре" @@ -280,8 +519,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -404,13 +643,13 @@ msgid "Axis" msgstr "Ос" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Изрязване" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -418,7 +657,7 @@ msgstr "Копиране" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -426,7 +665,7 @@ msgid "Paste" msgstr "Поставяне" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -440,7 +679,7 @@ msgid "Clear" msgstr "Изчистване" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -764,6 +1003,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -867,18 +1110,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -929,6 +1160,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -970,6 +1202,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1172,8 +1418,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1321,7 +1568,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1334,10 +1581,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1375,18 +1618,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1810,7 +2045,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2221,6 +2456,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3176,10 +3495,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3243,8 +3558,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "Избиране на всичко" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3263,13 +3579,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3304,14 +3618,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3368,14 +3674,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4073,6 +4371,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4093,194 +4395,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4544,6 +4838,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5358,11 +5660,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5370,6 +5672,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5386,6 +5694,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5750,6 +6062,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5878,6 +6194,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Моля, потвърдете..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5887,6 +6208,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5949,90 +6274,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/bn.po b/tools/translations/bn.po index d29b2ea735..fac96be0bb 100644 --- a/tools/translations/bn.po +++ b/tools/translations/bn.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 17:10+0000\n" "Last-Translator: ABU MD. MARUF SARKER <maruf.webdev@gmail.com>\n" -"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-" -"engine/godot/bn/>\n" +"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/" +"godot/bn/>\n" "Language: bn\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,10 +19,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "অগ্রহণযোগ্য মান convert()-এ গিয়েছে, TYPE_* ধ্রুবক ব্যবহার করুন।" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "বিন্যাস জানার জন্য যথেষ্ট বাইট নেই, অথবা ভুল ফরম্যাট।" @@ -58,6 +60,243 @@ msgstr "ভুল dictionary ফরম্যাট (@path-এ ভুল স্ msgid "Invalid instance dictionary (invalid subclasses)" msgstr "ভুল dictionary ফরম্যাট (ভুল subclasses)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "নির্বাচিত সমূহ অনুলিপি করুন" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -80,9 +319,9 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionPolygon2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি" -" প্রদান করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে " -"আকার দিতে অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionPolygon2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান " +"করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকার দিতে " +"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." @@ -94,25 +333,24 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionShape2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি " -"প্রদান করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকা" -"র দিতে অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionShape2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান " +"করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকার দিতে " +"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/2d/collision_shape_2d.cpp msgid "" "A shape must be provided for CollisionShape2D to function. Please create a " "shape resource for it!" msgstr "" -"সফল্ভাবে কাজ করতে CollisionShape2D এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্" -"য একটি আকৃতি তৈরি করুন!" +"সফল্ভাবে কাজ করতে CollisionShape2D এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য " +"একটি আকৃতি তৈরি করুন!" #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the 'texture' " "property." msgstr "" -"অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে " -"হবে।" +"অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে হবে।" #: scene/2d/light_occluder_2d.cpp msgid "" @@ -122,17 +360,15 @@ msgstr "" #: scene/2d/light_occluder_2d.cpp msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" -msgstr "" -"এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!" +msgstr "এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!" #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." msgstr "" -"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationPolygon রিসোর্স নির্ধারন বা " -"তৈরি করতে হবে। অনুগ্রহ করে একটি বৈশিষ্ট্য নির্ধারন করুন বা একটি পলিগন/বহুভুজ " -"আঁকুন।" +"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationPolygon রিসোর্স নির্ধারন বা তৈরি " +"করতে হবে। অনুগ্রহ করে একটি বৈশিষ্ট্য নির্ধারন করুন বা একটি পলিগন/বহুভুজ আঁকুন।" #: scene/2d/navigation_polygon.cpp msgid "" @@ -146,8 +382,7 @@ msgstr "" msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" -"ParallaxLayer একমাত্র ParallaxBackground এর অংশ হিসেবে নির্ধারন করলেই কাজ " -"করে।" +"ParallaxLayer একমাত্র ParallaxBackground এর অংশ হিসেবে নির্ধারন করলেই কাজ করে।" #: scene/2d/particles_2d.cpp msgid "Path property must point to a valid Particles2D node to work." @@ -166,8 +401,8 @@ msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SamplePlayer to play sound." msgstr "" -"SamplePlayer-এ শব্দ চালাতে এর 'samples'-এ একটি SampleLibrary তৈরি বা নির্ধা" -"রন করতে হবে।" +"SamplePlayer-এ শব্দ চালাতে এর 'samples'-এ একটি SampleLibrary তৈরি বা নির্ধারন " +"করতে হবে।" #: scene/2d/sprite.cpp msgid "" @@ -182,16 +417,20 @@ msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." msgstr "" -"এই sprite টি কার্যকর করতে path প্রোপার্টিতে নির্ধারিত Viewport টি অবশ্যই " -"'render target' এ নির্ধারিত করতে হবে।" +"এই sprite টি কার্যকর করতে path প্রোপার্টিতে নির্ধারিত Viewport টি অবশ্যই 'render " +"target' এ নির্ধারিত করতে হবে।" #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " "as parent." msgstr "" -"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে " -"সরাসরি ব্যবহৃত হয়।" +"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে সরাসরি " +"ব্যবহৃত হয়।" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" #: scene/3d/body_shape.cpp msgid "" @@ -199,17 +438,17 @@ msgid "" "derived node. Please only use it as a child of Area, StaticBody, RigidBody, " "KinematicBody, etc. to give them a shape." msgstr "" -"CollisionShape শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদা" -"ন করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্" -"রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionShape শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান করে। " +"Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্রহ করে তা " +"শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/3d/body_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " "shape resource for it!" msgstr "" -"সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য " -"একটি আকৃতি তৈরি করুন!" +"সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য একটি " +"আকৃতি তৈরি করুন!" #: scene/3d/collision_polygon.cpp msgid "" @@ -217,9 +456,9 @@ msgid "" "CollisionObject derived node. Please only use it as a child of Area, " "StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -"CollisionPolygon শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি " -"প্রদান করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে " -"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionPolygon শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান " +"করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্রহ " +"করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -259,14 +498,14 @@ msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite3D to display frames." msgstr "" -"AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে " -"হবে অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।" +"AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে হবে " +"অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" msgstr "বাতিল" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "সঠিক" @@ -292,8 +531,8 @@ msgstr "সব ফাইল (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "খুলুন" @@ -416,13 +655,13 @@ msgid "Axis" msgstr "অক্ষ" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "কর্তন/কাট করুন" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -430,7 +669,7 @@ msgstr "প্রতিলিপি/কপি করুন" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -438,7 +677,7 @@ msgid "Paste" msgstr "প্রতিলেপন/পেস্ট করুন" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -452,7 +691,7 @@ msgid "Clear" msgstr "পরিস্কার করুন/ক্লীয়ার" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "সাবেক অবস্থায় যান/আনডু" @@ -464,8 +703,8 @@ msgid "" "hide upon running." msgstr "" "সাধারণত popups লুকিয়ে যাবে, যদি আপনি popup() বা popup*() এর যেকোনো ফাংশন " -"ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা " -"লুকিয়ে যাবে।" +"ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা লুকিয়ে " +"যাবে।" #: scene/main/viewport.cpp msgid "" @@ -474,10 +713,10 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর " -"বস্তু-সামগ্রী সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন " -"যেনো এটি একটি আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং " -"এর অভ্যন্তরীণ দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" +"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর বস্তু-সামগ্রী " +"সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন যেনো এটি একটি " +"আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ " +"দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -667,8 +906,7 @@ msgstr "%s এর জন্য নতুন ট্র্যাক/পথ তৈ #: tools/editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" -msgstr "" -"%d এর জন্য নতুন ট্র্যাক/পথ-সমূহ তৈরি করতে এবং চাবিসমূহ প্রবেশ করাতে চান?" +msgstr "%d এর জন্য নতুন ট্র্যাক/পথ-সমূহ তৈরি করতে এবং চাবিসমূহ প্রবেশ করাতে চান?" #: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -784,6 +1022,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -887,18 +1129,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -949,6 +1179,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -990,6 +1221,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1142,8 +1387,8 @@ msgid "" "work.\n" "Remove them anyway? (no undo)" msgstr "" -"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্" -"য দরকারি।\n" +"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্য " +"দরকারি।\n" "তবুও তাদের অপসারণ করবেন? (তাদের আর ফেরত পাবেন না/আনডু অসম্ভব)" #: tools/editor/dependency_editor.cpp @@ -1195,8 +1440,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1343,7 +1589,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1356,10 +1602,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1397,18 +1639,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1832,7 +2066,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2243,6 +2477,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "নতুন নাম এবং অবস্থান বাছাই করুন:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "কোনো ফাইল নির্বাচিত হয়নি!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3198,10 +3516,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3265,8 +3579,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "সবগুলি বাছাই করুন" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3285,13 +3600,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "সংযোগ (অ্যাড) বোতাম সরান" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3326,14 +3640,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3390,14 +3696,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4095,6 +4393,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4115,194 +4417,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4566,6 +4860,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5380,11 +5682,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5392,6 +5694,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5408,6 +5716,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5772,6 +6084,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5900,6 +6216,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "অনুগ্রহ করে নিশ্চিত করুন..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5909,6 +6230,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5971,90 +6296,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "নতুন নাম এবং অবস্থান বাছাই করুন:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "কোনো ফাইল নির্বাচিত হয়নি!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/cs.po b/tools/translations/cs.po index 20a2fb4509..43c0027d11 100644 --- a/tools/translations/cs.po +++ b/tools/translations/cs.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 14:59+0000\n" "Last-Translator: Luděk Novotný <gladosicek@gmail.com>\n" -"Language-Team: Czech <https://hosted.weblate.org/projects/godot-" -"engine/godot/cs/>\n" +"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/" +"cs/>\n" "Language: cs\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,10 +19,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -58,6 +60,239 @@ msgstr "Neplatná instance slovníkového formátu (nemohu nahrát skript na @pa msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Neplatná instance slovníku (neplatné podtřídy)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -185,6 +420,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -258,7 +497,7 @@ msgstr "" msgid "Cancel" msgstr "Zrušit" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -284,8 +523,8 @@ msgstr "Všechny soubory (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Otevřít" @@ -408,13 +647,13 @@ msgid "Axis" msgstr "Osa" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Vyjmout" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -422,7 +661,7 @@ msgstr "Kopírovat" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -430,7 +669,7 @@ msgid "Paste" msgstr "Vložit" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -444,7 +683,7 @@ msgid "Clear" msgstr "Vyčistit" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Zpět" @@ -775,6 +1014,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -878,18 +1121,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -940,6 +1171,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -981,6 +1213,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1183,8 +1429,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1331,7 +1578,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1344,10 +1591,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1385,18 +1628,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1820,7 +2055,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2231,6 +2466,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3186,10 +3505,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3253,8 +3568,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "Vybrat vše" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3273,13 +3589,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3314,14 +3628,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3378,14 +3684,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4083,6 +4381,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4103,194 +4405,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4554,6 +4848,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5368,11 +5670,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5380,6 +5682,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5396,6 +5704,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5760,6 +6072,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5888,6 +6204,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Potvrďte prosím..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5897,6 +6218,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5959,90 +6284,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/de.po b/tools/translations/de.po index 2b6b7fde2e..b4393682e6 100644 --- a/tools/translations/de.po +++ b/tools/translations/de.po @@ -21,8 +21,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-08-10 13:41+0000\n" "Last-Translator: So Wieso <sowieso@dukun.de>\n" -"Language-Team: German <https://hosted.weblate.org/projects/godot-" -"engine/godot/de/>\n" +"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" +"godot/de/>\n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -31,11 +31,13 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" "Ungültiger Parametertyp in convert()-Aufruf, TYPE_*-Konstanten benötigt." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Nicht genügend Speicher zum Byte-Dekodieren oder ungültiges Format." @@ -73,6 +75,263 @@ msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funktion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Signale:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Erstelle Funktion" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Sample umbenennen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Sample umbenennen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funktion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Signale" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Auswahl entfernen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Auswahl entfernen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Verbinde Signal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Node aus Szene" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Bearbeiten" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Typ:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Mitglieder:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Schließen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "zusätzliche Aufrufparameter:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Änderungen aktualisieren" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Ausgewählten Dateien löschen?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Setze Haltepunkt" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Finde Nächstes" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Ungültiger Name." + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Pfad ist nicht lokal" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Ungültiger Name." + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -216,6 +475,10 @@ msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Hauptszene ist." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance enthält keine BakedLight-Ressource." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -290,7 +553,7 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -316,8 +579,8 @@ msgstr "Alle Dateien (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Öffnen" @@ -440,13 +703,13 @@ msgid "Axis" msgstr "Achse" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Ausschneiden" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -454,7 +717,7 @@ msgstr "Kopieren" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -462,7 +725,7 @@ msgid "Paste" msgstr "Einfügen" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -476,7 +739,7 @@ msgid "Clear" msgstr "Löschen" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Rückgängig machen" @@ -810,6 +1073,10 @@ msgid "Optimize" msgstr "Optimieren" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Schlüsselbild" @@ -913,18 +1180,6 @@ msgstr "Methodenliste für '%s':" msgid "Call" msgstr "Aufruf" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Schließen" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Methodenliste:" @@ -975,6 +1230,7 @@ msgstr "Nur Auswahl" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1016,6 +1272,20 @@ msgstr "Aufforderung beim Ersetzen" msgid "Skip" msgstr "Überspringen" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Vergrößern" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Verkleinern" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Zeile:" @@ -1225,8 +1495,9 @@ msgid "Delete selected files?" msgstr "Ausgewählten Dateien löschen?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Löschen" @@ -1381,7 +1652,7 @@ msgstr "Favoriten nach oben schieben" msgid "Move Favorite Down" msgstr "Favoriten nach unten schieben" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoriten:" @@ -1394,10 +1665,6 @@ msgid "Preview:" msgstr "Vorschau:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Unterordner kann nicht geöffnet werden:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Scanne Quellen" @@ -1435,18 +1702,10 @@ msgid "Public Methods:" msgstr "Public Methoden:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Mitglieder:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "GUI Theme Einträge:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Signale:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Konstanten:" @@ -1890,7 +2149,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Wiederherstellen" @@ -2324,6 +2583,90 @@ msgstr "" "fil_type_cache.cch kann nicht mit Schreibzugriff geöffnet werden, file type " "cache wird nicht gespeichert!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Bearbeiten Abhängigkeiten.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Pfad kopieren" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Zeige im Dateimanager" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Re-Import.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Nächstes Verzeichnis" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Füge Gruppe hinzu" @@ -3291,10 +3634,6 @@ msgid "Post-Processing Texture #" msgstr "Nachbearbeiten von Textur #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance enthält keine BakedLight-Ressource." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Bake!" @@ -3358,7 +3697,8 @@ msgid "Paste Pose" msgstr "Pose einfügen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Auswahlmodus (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3372,21 +3712,21 @@ msgstr "Alt+Ziehen = Verschieben" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" -"Drücken Sie 'V', um den Pivotpunkt zu ändern, 'Shift+V', um den Pivotpunkt (" -"während der Bewegung) zu verschieben." +"Drücken Sie 'V', um den Pivotpunkt zu ändern, 'Shift+V', um den Pivotpunkt " +"(während der Bewegung) zu verschieben." #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" msgstr "Alt+Rechtsklick: Listenauswahl nach Tiefe" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Bewegungsmodus (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Rotationsmodus (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3427,14 +3767,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Stellt die Eigenschaft des Objektes wieder her, ausgewählt zu werden." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Bearbeiten" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Einrasten aktivieren" @@ -3491,14 +3823,6 @@ msgid "View" msgstr "Ansicht" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Vergrößern" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Verkleinern" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Vergrößerung zurücksetzen" @@ -4205,6 +4529,10 @@ msgid "Save All" msgstr "Alle speichern" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Zaghaftes Skript-Neuladen" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Zurück im Verlauf" @@ -4225,97 +4553,27 @@ msgid "Save Theme As" msgstr "Motiv speichern als" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Schiebe hoch" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Schiebe herunter" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Nach links einrücken" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Nach rechts einrücken" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Kommentar umschalten" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Klone herunter" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Symbol vervollständigen" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "kürze Leerraum am Zeilenende" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Automatische Einrückung" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Zaghaftes Skript-Neuladen" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Finde.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Finde Nächstes" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Finde Vorheriges" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Ersetzen.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Springe zu Funktion.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Springe zu Zeile.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debuggen" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Setze Haltepunkt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Lösche alle Haltepunkte" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Springe zum nächsten Haltepunkt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Springe zum vorigen Haltepunkt" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Überspringen" @@ -4352,14 +4610,6 @@ msgid "Move Right" msgstr "nach rechts" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Hilfe" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Kontexthilfe" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Anleitungen" @@ -4419,6 +4669,77 @@ msgstr "" "Eingebettete Skripte können nur bearbeitet werden wenn die entsprechende " "Szene geladen ist" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Schiebe hoch" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Schiebe herunter" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Nach links einrücken" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Nach rechts einrücken" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Kommentar umschalten" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Klone herunter" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Symbol vervollständigen" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "kürze Leerraum am Zeilenende" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Automatische Einrückung" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Lösche alle Haltepunkte" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Springe zum nächsten Haltepunkt" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Springe zum vorigen Haltepunkt" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Finde Vorheriges" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Ersetzen.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Springe zu Funktion.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Springe zu Zeile.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Kontexthilfe" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertex" @@ -4680,6 +5001,14 @@ msgid "Could not instance scene!" msgstr "Konnte Szene nicht instantiieren!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Bewegungsmodus (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Rotationsmodus (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Skalierungsmodus (R)" @@ -5498,11 +5827,13 @@ msgid "Unnamed Project" msgstr "Unbenanntes Projekt" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Wollen Sie wirklich mehr als ein Projekt öffnen?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Wollen Sie wirklich mehr als ein Projekt ausführen?" #: tools/editor/project_manager.cpp @@ -5512,6 +5843,12 @@ msgstr "" "nicht geändert)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Projektmanager" @@ -5528,6 +5865,10 @@ msgid "Scan" msgstr "Scannen" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Neues Projekt" @@ -5892,6 +6233,11 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Konnte Szene nicht instantiieren!" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -6020,6 +6366,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Bitte bestätigen..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -6029,6 +6380,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6091,90 +6446,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Bearbeiten Abhängigkeiten.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Pfad kopieren" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Zeige im Dateimanager" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Re-Import.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Nächstes Verzeichnis" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" @@ -6411,6 +6682,12 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Unterordner kann nicht geöffnet werden:" + +#~ msgid "Help" +#~ msgstr "Hilfe" + #~ msgid "Imported Resources" #~ msgstr "Importierte Ressourcen" diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po index 36fc8e60ce..747a9ce2e9 100644 --- a/tools/translations/de_CH.po +++ b/tools/translations/de_CH.po @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,247 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Script hinzufügen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Ungültige Bilder löschen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Ungültige Bilder löschen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Node von Szene" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "TimeScale-Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -184,6 +427,10 @@ msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Hauptszene ist." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -242,7 +489,7 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Okay" @@ -268,8 +515,8 @@ msgstr "Alle Dateien (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Öffnen" @@ -392,13 +639,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -406,7 +653,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -414,7 +661,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -428,7 +675,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -753,6 +1000,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Bild" @@ -856,18 +1107,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -918,6 +1157,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -959,6 +1199,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1162,8 +1416,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1310,7 +1565,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1323,10 +1578,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1364,18 +1615,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1800,7 +2043,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2215,6 +2458,90 @@ msgstr "Importiere von folgendem Node:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3179,10 +3506,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3246,7 +3569,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3266,14 +3589,14 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "Bild bewegen/einfügen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" +#, fuzzy +msgid "Rotate Mode" +msgstr "Node erstellen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp @@ -3307,14 +3630,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3371,14 +3686,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4079,6 +4386,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4099,194 +4410,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4550,6 +4853,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5366,11 +5677,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5378,6 +5689,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5394,6 +5711,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5758,6 +6079,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5887,6 +6212,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Bitte bestätigen..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5896,6 +6226,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5958,90 +6292,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/es.po b/tools/translations/es.po index 6df70c8168..c6a7940598 100644 --- a/tools/translations/es.po +++ b/tools/translations/es.po @@ -20,10 +20,12 @@ msgstr "" "X-Generator: Virtaal 0.7.1\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" "No hay suficientes bytes para decodificar bytes, o el formato es inválido." @@ -63,6 +65,265 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Diccionario de instancias inválido (subclases inválidas)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Señales:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Crear Función" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Señales" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Conectando Señal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Agregar Nodo Hijo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nodo desde Escena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Editar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo de Datos:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Miembros:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Cerrar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argumentos de Llamada Extras:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Cambiar Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Eliminar archivos seleccionados?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Act/Desact. Breakpoint" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Encontrar Siguiente" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "La ruta no es local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -199,6 +460,10 @@ msgstr "" "VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena " "editada directamente como padre." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance no contiene un recurso BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -271,7 +536,7 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -297,8 +562,8 @@ msgstr "Todos los Archivos (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Abrir" @@ -421,13 +686,13 @@ msgid "Axis" msgstr "Eje" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Cortar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -435,7 +700,7 @@ msgstr "Copiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -443,7 +708,7 @@ msgid "Paste" msgstr "Pegar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -457,7 +722,7 @@ msgid "Clear" msgstr "Limpiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Deshacer" @@ -788,6 +1053,10 @@ msgid "Optimize" msgstr "Optimizar" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Clave" @@ -891,18 +1160,6 @@ msgstr "Lista de Métodos Para '%s':" msgid "Call" msgstr "Llamar" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Cerrar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -953,6 +1210,7 @@ msgstr "Solo Selección" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -994,6 +1252,20 @@ msgstr "Preguntar Antes de Reemplazar" msgid "Skip" msgstr "Saltear" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Linea:" @@ -1202,8 +1474,9 @@ msgid "Delete selected files?" msgstr "Eliminar archivos seleccionados?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Eliminar" @@ -1356,7 +1629,7 @@ msgstr "Subir Favorito" msgid "Move Favorite Down" msgstr "Bajar Favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoritos:" @@ -1369,10 +1642,6 @@ msgid "Preview:" msgstr "Vista Previa:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "No se puede acceder al subdir:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "EscanearFuentes" @@ -1410,18 +1679,10 @@ msgid "Public Methods:" msgstr "Métodos Públicos:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Miembros:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Items de Tema de la GUI:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Señales:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes:" @@ -1642,7 +1903,8 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." -msgstr "La escena actual nunca se guardó. Favor de guardarla antes de ejecutar." +msgstr "" +"La escena actual nunca se guardó. Favor de guardarla antes de ejecutar." #: tools/editor/editor_node.cpp msgid "Could not start subprocess!" @@ -1860,7 +2122,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Rehacer" @@ -2293,6 +2555,91 @@ msgstr "" "No se puede abrir file_type_cache.cch para escribir, no se guardará el cache " "de tipos de archivo!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "No se pueden mover directorios dentro de si mismos." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "No se puede operar en '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Elejí un Nuevo Nombre y Ubicación Para:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Ningún Archivo seleccionado!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instancia" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Editar Dependencias.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Ver Dueños.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copiar Ruta" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renombrar o Mover.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Mover A.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostrar en Gestor de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Reimportando.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Directorio Previo" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Directorio Siguiente" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Reescanear Sistema de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Act/Desact. estado de carpeta como Favorito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Mover" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Agregar al Grupo" @@ -3258,10 +3605,6 @@ msgid "Post-Processing Texture #" msgstr "Postprocesando Textura #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance no contiene un recurso BakedLight." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Hacer Bake!" @@ -3326,7 +3669,8 @@ msgid "Paste Pose" msgstr "Pegar Pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Seleccionar Modo (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3348,13 +3692,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+Click Der.: Selección en depth list" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modo Mover (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modo Rotar (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3391,14 +3735,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Editar" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Usar Snap" @@ -3455,14 +3791,6 @@ msgid "View" msgstr "Ver" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoom In" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Zoom Out" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Resetear Zoom" @@ -4161,6 +4489,10 @@ msgid "Save All" msgstr "Guardar Todo" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Recarga Soft de Script" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Previo en Historial" @@ -4181,97 +4513,27 @@ msgid "Save Theme As" msgstr "Guardar Tema Como" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Subir" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Bajar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indentar a la Izq" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indentar a la Der" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Act/Desact. Comentario" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clonar hacia Abajo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completar Símbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Eliminar Espacios Sobrantes al Final" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Indentar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Recarga Soft de Script" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Encontrar.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Encontrar Siguiente" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Encontrar Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Reemplazar.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Ir a Función.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Ir a Línea.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debuguear" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Act/Desact. Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Quitar Todos los Breakpoints" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Ir a Próximo Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Ir a Anterior Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Step Over" @@ -4308,14 +4570,6 @@ msgid "Move Right" msgstr "Mover a la Derecha" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Ayuda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Ayuda Contextual" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriales" @@ -4375,6 +4629,77 @@ msgstr "" "Los scripts built-in solo pueden ser editados cuando la escena a la que " "pertenecen esta cargada" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Subir" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Bajar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indentar a la Izq" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indentar a la Der" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Act/Desact. Comentario" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar hacia Abajo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completar Símbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Eliminar Espacios Sobrantes al Final" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Indentar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Quitar Todos los Breakpoints" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Ir a Próximo Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Ir a Anterior Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Encontrar Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Reemplazar.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Ir a Función.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Ir a Línea.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Ayuda Contextual" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -4636,6 +4961,14 @@ msgid "Could not instance scene!" msgstr "No se pudo instanciar la escena!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modo Mover (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modo Rotar (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modo de Escalado (R)" @@ -5214,8 +5547,8 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" msgstr "" -"Filtros para excluir de la exportación (separados por comas, ej: *.json, " -"*.txt):" +"Filtros para excluir de la exportación (separados por comas, ej: *.json, *." +"txt):" #: tools/editor/project_export.cpp msgid "Convert text scenes to binary on export." @@ -5454,11 +5787,13 @@ msgid "Unnamed Project" msgstr "Proyecto Sin Nombre" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "¿Estás seguro/a que querés abrir mas de un proyecto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "¿Estás seguro/a que queres ejecutar mas de un proyecto?" #: tools/editor/project_manager.cpp @@ -5468,6 +5803,12 @@ msgstr "" "modificados)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestor de Proyectos" @@ -5484,6 +5825,11 @@ msgid "Scan" msgstr "Escanear" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Seleccionar un Nodo" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Proyecto Nuevo" @@ -5849,6 +6195,11 @@ msgid "No parent to instance a child at." msgstr "No hay padre al que instanciarle un hijo." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "No hay padre al que instanciarle un hijo." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" @@ -5918,7 +6269,8 @@ msgstr "No se puede operar sobre los nodos de una escena externa!" #: tools/editor/scene_tree_dock.cpp msgid "Can't operate on nodes the current scene inherits from!" -msgstr "No se puede operar sobre los nodos de los cual hereda la escena actual!" +msgstr "" +"No se puede operar sobre los nodos de los cual hereda la escena actual!" #: tools/editor/scene_tree_dock.cpp msgid "Remove Node(s)" @@ -5981,6 +6333,11 @@ msgid "Save Branch as Scene" msgstr "Guardar Rama como Escena" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Confirmá, por favor..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Agregar/Crear un Nuevo Nodo" @@ -5992,6 +6349,12 @@ msgstr "" "Instanciar un archivo de escena como Nodo. Crear una escena heredada si no " "existe ningún nodo raíz." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6056,91 +6419,6 @@ msgstr "Limpiar!" msgid "Select a Node" msgstr "Seleccionar un Nodo" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "No se pueden mover directorios dentro de si mismos." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "No se puede operar en '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Elejí un Nuevo Nombre y Ubicación Para:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Ningún Archivo seleccionado!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instancia" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Editar Dependencias.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Ver Dueños.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copiar Ruta" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renombrar o Mover.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Mover A.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostrar en Gestor de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Reimportando.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Directorio Previo" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Directorio Siguiente" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Reescanear Sistema de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Act/Desact. estado de carpeta como Favorito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" -"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Mover" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nombre de clase padre inválido" @@ -6377,6 +6655,12 @@ msgstr "Cambiar Largo de Shape Rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#~ msgid "Cannot go into subdir:" +#~ msgstr "No se puede acceder al subdir:" + +#~ msgid "Help" +#~ msgstr "Ayuda" + #~ msgid "Imported Resources" #~ msgstr "Importar Recursos" diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po index 56beb46355..c8f75f121a 100644 --- a/tools/translations/es_AR.po +++ b/tools/translations/es_AR.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-15 07:17+0000\n" "Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" -"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects" -"/godot-engine/godot/es_AR/>\n" +"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" +"godot-engine/godot/es_AR/>\n" "Language: es_AR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,10 +20,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" "No hay suficientes bytes para decodificar bytes, o el formato es inválido." @@ -63,6 +65,265 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Diccionario de instancias inválido (subclases inválidas)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Señales:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Crear Función" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Señales" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Conectando Señal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Agregar Nodo Hijo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nodo desde Escena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Editar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo de Datos:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Miembros:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Cerrar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argumentos de Llamada Extras:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Cambiar Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Eliminar archivos seleccionados?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Act/Desact. Breakpoint" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Encontrar Siguiente" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "La ruta no es local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -199,6 +460,10 @@ msgstr "" "VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena " "editada directamente como padre." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance no contiene un recurso BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -271,7 +536,7 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -297,8 +562,8 @@ msgstr "Todos los Archivos (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Abrir" @@ -421,13 +686,13 @@ msgid "Axis" msgstr "Eje" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Cortar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -435,7 +700,7 @@ msgstr "Copiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -443,7 +708,7 @@ msgid "Paste" msgstr "Pegar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -457,7 +722,7 @@ msgid "Clear" msgstr "Limpiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Deshacer" @@ -788,6 +1053,10 @@ msgid "Optimize" msgstr "Optimizar" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Clave" @@ -891,18 +1160,6 @@ msgstr "Lista de Métodos Para '%s':" msgid "Call" msgstr "Llamar" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Cerrar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -953,6 +1210,7 @@ msgstr "Solo Selección" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -994,6 +1252,20 @@ msgstr "Preguntar Antes de Reemplazar" msgid "Skip" msgstr "Saltear" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Linea:" @@ -1202,8 +1474,9 @@ msgid "Delete selected files?" msgstr "Eliminar archivos seleccionados?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Eliminar" @@ -1356,7 +1629,7 @@ msgstr "Subir Favorito" msgid "Move Favorite Down" msgstr "Bajar Favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoritos:" @@ -1369,10 +1642,6 @@ msgid "Preview:" msgstr "Vista Previa:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "No se puede acceder al subdir:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "EscanearFuentes" @@ -1410,18 +1679,10 @@ msgid "Public Methods:" msgstr "Métodos Públicos:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Miembros:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Items de Tema de la GUI:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Señales:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes:" @@ -1861,7 +2122,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Rehacer" @@ -2294,6 +2555,91 @@ msgstr "" "No se puede abrir file_type_cache.cch para escribir, no se guardará el cache " "de tipos de archivo!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "No se pueden mover directorios dentro de si mismos." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "No se puede operar en '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Elejí un Nuevo Nombre y Ubicación Para:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Ningún Archivo seleccionado!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instancia" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Editar Dependencias.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Ver Dueños.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copiar Ruta" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renombrar o Mover.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Mover A.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostrar en Gestor de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Reimportando.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Directorio Previo" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Directorio Siguiente" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Reescanear Sistema de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Act/Desact. estado de carpeta como Favorito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Mover" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Agregar al Grupo" @@ -3259,10 +3605,6 @@ msgid "Post-Processing Texture #" msgstr "Postprocesando Textura #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance no contiene un recurso BakedLight." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Hacer Bake!" @@ -3327,7 +3669,8 @@ msgid "Paste Pose" msgstr "Pegar Pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Seleccionar Modo (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3349,13 +3692,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+Click Der.: Selección en depth list" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modo Mover (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modo Rotar (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3392,14 +3735,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Editar" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Usar Snap" @@ -3456,14 +3791,6 @@ msgid "View" msgstr "Ver" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoom In" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Zoom Out" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Resetear Zoom" @@ -4162,6 +4489,10 @@ msgid "Save All" msgstr "Guardar Todo" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Recarga Soft de Script" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Previo en Historial" @@ -4182,97 +4513,27 @@ msgid "Save Theme As" msgstr "Guardar Tema Como" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Subir" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Bajar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indentar a la Izq" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indentar a la Der" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Act/Desact. Comentario" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clonar hacia Abajo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completar Símbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Eliminar Espacios Sobrantes al Final" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Indentar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Recarga Soft de Script" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Encontrar.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Encontrar Siguiente" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Encontrar Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Reemplazar.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Ir a Función.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Ir a Línea.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debuguear" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Act/Desact. Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Quitar Todos los Breakpoints" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Ir a Próximo Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Ir a Anterior Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Step Over" @@ -4309,14 +4570,6 @@ msgid "Move Right" msgstr "Mover a la Derecha" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Ayuda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Ayuda Contextual" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriales" @@ -4376,6 +4629,77 @@ msgstr "" "Los scripts built-in solo pueden ser editados cuando la escena a la que " "pertenecen esta cargada" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Subir" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Bajar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indentar a la Izq" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indentar a la Der" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Act/Desact. Comentario" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar hacia Abajo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completar Símbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Eliminar Espacios Sobrantes al Final" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Indentar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Quitar Todos los Breakpoints" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Ir a Próximo Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Ir a Anterior Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Encontrar Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Reemplazar.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Ir a Función.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Ir a Línea.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Ayuda Contextual" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -4637,6 +4961,14 @@ msgid "Could not instance scene!" msgstr "No se pudo instanciar la escena!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modo Mover (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modo Rotar (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modo de Escalado (R)" @@ -5455,11 +5787,13 @@ msgid "Unnamed Project" msgstr "Proyecto Sin Nombre" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "¿Estás seguro/a que querés abrir mas de un proyecto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "¿Estás seguro/a que queres ejecutar mas de un proyecto?" #: tools/editor/project_manager.cpp @@ -5469,6 +5803,12 @@ msgstr "" "modificados)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestor de Proyectos" @@ -5485,6 +5825,11 @@ msgid "Scan" msgstr "Escanear" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Seleccionar un Nodo" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Proyecto Nuevo" @@ -5850,6 +6195,11 @@ msgid "No parent to instance a child at." msgstr "No hay padre al que instanciarle un hijo." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "No hay padre al que instanciarle un hijo." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" @@ -5983,6 +6333,11 @@ msgid "Save Branch as Scene" msgstr "Guardar Rama como Escena" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Confirmá, por favor..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Agregar/Crear un Nuevo Nodo" @@ -5994,6 +6349,12 @@ msgstr "" "Instanciar un archivo de escena como Nodo. Crear una escena heredada si no " "existe ningún nodo raíz." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6058,91 +6419,6 @@ msgstr "Limpiar!" msgid "Select a Node" msgstr "Seleccionar un Nodo" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "No se pueden mover directorios dentro de si mismos." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "No se puede operar en '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Elejí un Nuevo Nombre y Ubicación Para:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Ningún Archivo seleccionado!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instancia" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Editar Dependencias.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Ver Dueños.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copiar Ruta" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renombrar o Mover.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Mover A.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostrar en Gestor de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Reimportando.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Directorio Previo" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Directorio Siguiente" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Reescanear Sistema de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Act/Desact. estado de carpeta como Favorito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" -"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Mover" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nombre de clase padre inválido" @@ -6379,6 +6655,12 @@ msgstr "Cambiar Largo de Shape Rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#~ msgid "Cannot go into subdir:" +#~ msgstr "No se puede acceder al subdir:" + +#~ msgid "Help" +#~ msgstr "Ayuda" + #~ msgid "Imported Resources" #~ msgstr "Importar Recursos" diff --git a/tools/translations/fa.po b/tools/translations/fa.po index 6a330faf65..b058fcb10e 100644 --- a/tools/translations/fa.po +++ b/tools/translations/fa.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 15:27+0000\n" "Last-Translator: alabd14313 <alabd14313@yahoo.com>\n" -"Language-Team: Persian <https://hosted.weblate.org/projects/godot-" -"engine/godot/fa/>\n" +"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/" +"godot/fa/>\n" "Language: fa\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,242 @@ msgstr "فرمت دیکشنری نمونهی نامعتبر (اسکریپت msgid "Invalid instance dictionary (invalid subclasses)" msgstr "دیکشنری نمونهی نامعتبر (زیرکلاسهای نامعتبر)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "انتخاب شده را حذف کن" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "انتخاب شده را حذف کن" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "انتخاب شده را حذف کن" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -191,8 +429,12 @@ msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " "as parent." msgstr "" -"VisibilityEnable2D زمانی بهتر کار میکند که در یک ریشهی صحنهی ویرایش شده " -"به صورت پدر (parent) استفاده شود." +"VisibilityEnable2D زمانی بهتر کار میکند که در یک ریشهی صحنهی ویرایش شده به " +"صورت پدر (parent) استفاده شود." + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" #: scene/3d/body_shape.cpp msgid "" @@ -202,8 +444,8 @@ msgid "" msgstr "" "CollisionShape تنها برای فراهم کردن یک شکل برخورد برای یک گره مشتقشدهی " "CollisionObject به کار میرود. لطفا از آن تنها به عنوان یک فرزند Area و " -"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آنها یک " -"شکل بدهید." +"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آنها یک شکل " +"بدهید." #: scene/3d/body_shape.cpp msgid "" @@ -221,8 +463,8 @@ msgid "" msgstr "" "CollisionPolygon تنها برای فراهم کردن یک شکل برخورد برای یک گره مشتقشدهی " "CollisionObject به کار میرود. لطفا از آن تنها به عنوان یک فرزند Area و " -"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آنها یک " -"شکل بدهید." +"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آنها یک شکل " +"بدهید." #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -244,8 +486,8 @@ msgstr "" msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" -"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونهگذاری شده)" -" مجاز است." +"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونهگذاری شده) " +"مجاز است." #: scene/3d/spatial_sample_player.cpp msgid "" @@ -267,7 +509,7 @@ msgstr "" msgid "Cancel" msgstr "لغو" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "موافقت" @@ -294,8 +536,8 @@ msgstr "تمام پروندهها (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "باز کن" @@ -418,13 +660,13 @@ msgid "Axis" msgstr "محور" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "بریدن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -432,7 +674,7 @@ msgstr "کپی کردن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -440,7 +682,7 @@ msgid "Paste" msgstr "چسباندن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -454,7 +696,7 @@ msgid "Clear" msgstr "پاک کردن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Undo" @@ -466,8 +708,8 @@ msgid "" "functions. Making them visible for editing is fine though, but they will " "hide upon running." msgstr "" -"Popup ها به صورت پیشفرض مخفی میشوند مگر اینکه ()popup یا یکی از توابع ()*" -"popup را فراخوانی کنید. در هر صورت نمایان کردن آنها برای ویرایش خوب است، " +"Popup ها به صورت پیشفرض مخفی میشوند مگر اینکه ()popup یا یکی از توابع " +"()*popup را فراخوانی کنید. در هر صورت نمایان کردن آنها برای ویرایش خوب است، " "اما به محض اجرا مخفی میشوند." #: scene/main/viewport.cpp @@ -788,6 +1030,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -891,18 +1137,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -953,6 +1187,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -994,6 +1229,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1196,8 +1445,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1344,7 +1594,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1357,10 +1607,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1398,18 +1644,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1833,7 +2071,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2244,6 +2482,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3199,10 +3521,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3266,8 +3584,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "انتخاب همه" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3286,13 +3605,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3327,14 +3644,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3391,14 +3700,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4096,6 +4397,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4116,194 +4421,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4567,6 +4864,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5381,11 +5686,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5393,6 +5698,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5409,6 +5720,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5773,6 +6088,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5901,6 +6220,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "لطفا تأیید کنید..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5910,6 +6234,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5972,90 +6300,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/fr.po b/tools/translations/fr.po index c9352bfd43..fd80de3c83 100644 --- a/tools/translations/fr.po +++ b/tools/translations/fr.po @@ -16,8 +16,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-08-09 20:42+0000\n" "Last-Translator: Hugo Locurcio <hugo.l@openmailbox.org>\n" -"Language-Team: French <https://hosted.weblate.org/projects/godot-" -"engine/godot/fr/>\n" +"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" +"godot/fr/>\n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -26,10 +26,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argument invalide de type convertir(), utiliser le TYPE * constantes." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Pas assez d'octets pour les octets de décodage, ou format non valide." @@ -69,6 +71,265 @@ msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" "Instance invalide pour le format de dictionnaire (sous-classes invalides)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Fonction :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Signaux :" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Créer une fonction" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renommer l'échantillon" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renommer l'échantillon" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Fonction :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Signaux" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Supprimer la sélection" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Supprimer la sélection" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Connecter un signal :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Ajouter un nœud enfant" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nœud à partir d'une scène" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Modifier" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Type de données :" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membres :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nœud TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Fermer" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Arguments supplémentaires :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Changer le type" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Supprimer les fichiers sélectionnés ?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Placer un point d'arrêt" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Trouver le suivant" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nom de classe parent invalide" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Le chemin n'est pas local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nom de classe parent invalide" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nom de classe parent invalide" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -212,6 +473,10 @@ msgstr "" "Un VisibilityEnable2D fonctionne mieux lorsqu'il est directement enfant du " "nœud racine de la scène." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "La BakedLightInstance ne contient pas de ressource BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -283,7 +548,7 @@ msgstr "" msgid "Cancel" msgstr "Annuler" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -309,8 +574,8 @@ msgstr "Tous les fichiers (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Ouvrir" @@ -433,13 +698,13 @@ msgid "Axis" msgstr "Axe" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Couper" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -447,7 +712,7 @@ msgstr "Copier" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -455,7 +720,7 @@ msgid "Paste" msgstr "Coller" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -469,7 +734,7 @@ msgid "Clear" msgstr "Effacer" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Annuler" @@ -801,6 +1066,10 @@ msgid "Optimize" msgstr "Optimiser" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Clé" @@ -906,18 +1175,6 @@ msgstr "Liste des méthodes pour « %s » :" msgid "Call" msgstr "Appel" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Fermer" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Liste des méthodes :" @@ -968,6 +1225,7 @@ msgstr "Sélection uniquement" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1009,6 +1267,20 @@ msgstr "Avertir lors du remplacement" msgid "Skip" msgstr "Passer" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoomer" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Dézoomer" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Ligne :" @@ -1221,8 +1493,9 @@ msgid "Delete selected files?" msgstr "Supprimer les fichiers sélectionnés ?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Supprimer" @@ -1377,7 +1650,7 @@ msgstr "Déplacer le favori vers le haut" msgid "Move Favorite Down" msgstr "Déplacer le favori vers le bas" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoris :" @@ -1390,10 +1663,6 @@ msgid "Preview:" msgstr "Aperçu :" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Impossible d'aller dans le sous-répertoire :" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Scanner les sources" @@ -1431,18 +1700,10 @@ msgid "Public Methods:" msgstr "Méthodes publiques :" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Membres :" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Items de thème GUI :" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Signaux :" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes :" @@ -1892,7 +2153,7 @@ msgstr "MeshLibrary…" msgid "TileSet.." msgstr "TileSet…" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Refaire" @@ -2344,6 +2605,90 @@ msgstr "" "Impossible d'ouvrir file_type_cache.cch en écriture, le fichier de cache ne " "sera pas sauvé !" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Fichiers source et destination identiques, rien à faire." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Chemins source et destination identiques, rien à faire." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Impossible de déplacer des répertoires vers eux-mêmes." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Impossible d'opérer sur « .. »" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Entrez un nouveau nom et chemin pour :" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Pas de fichiers sélectionnés !" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instance" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Modifier les dépendances…" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Voir les propriétaires…" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copier le chemin" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renommer ou déplacer…" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Déplacer vers…" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Information" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Montrer dans le gestionnaire de fichiers" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Ré-importer…" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Répertoire précédent" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Répertoire suivant" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-scanner le système de fichiers" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Basculer l'état favori du dossier" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Déplacer" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Ajouter au groupe" @@ -3323,10 +3668,6 @@ msgid "Post-Processing Texture #" msgstr "Post-traitement de la texture #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "La BakedLightInstance ne contient pas de ressource BakedLight." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Calculer !" @@ -3390,7 +3731,8 @@ msgid "Paste Pose" msgstr "Coller la pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Mode sélection (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3404,21 +3746,21 @@ msgstr "Alt + Glisser : déplacer" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" -"Appuyez sur « v » pour changer le pivot, « Maj+V » pour glisser le pivot (" -"lors du déplacement)." +"Appuyez sur « v » pour changer le pivot, « Maj+V » pour glisser le pivot " +"(lors du déplacement)." #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" msgstr "Alt + Bouton droit : sélection détaillée par liste" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Move déplacement (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Mode rotation (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3455,14 +3797,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Rendre la sélection des enfants de l'objet de nouveau possible." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Modifier" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Aligner sur la grille" @@ -3519,14 +3853,6 @@ msgid "View" msgstr "Affichage" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoomer" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Dézoomer" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Réinitialiser le zoom" @@ -4233,6 +4559,11 @@ msgid "Save All" msgstr "Tout enregistrer" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Soft Reload Script" +msgstr "Recharger le script (mode doux)" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Précédent dans l'historique" @@ -4253,98 +4584,27 @@ msgid "Save Theme As" msgstr "Enregistrer le thème sous" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Déplacer vers le haut" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Déplacer vers le bas" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indenter vers la gauche" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indenter vers la droite" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Commenter/décommenter" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" -msgstr "Cloner en dessous" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Compléter le symbole" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Supprimer les espaces de fin de ligne" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Indentation automatique" - -#: tools/editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Soft Reload Script" -msgstr "Recharger le script (mode doux)" +msgid "Close Docs" +msgstr "Cloner en dessous" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Trouver…" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Trouver le suivant" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "trouver précédente" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Remplacer…" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Aller à la fonction…" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Aller à la ligne…" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Débogage" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Placer un point d'arrêt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Supprimer tous les points d'arrêt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Aller au point d'arrêt suivant" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Aller au point d'arrêt précédent" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Sortir" @@ -4381,14 +4641,6 @@ msgid "Move Right" msgstr "Aller à droite" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Aide" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Aide contextuelle" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriels" @@ -4448,6 +4700,77 @@ msgstr "" "Les scripts intégrés ne peuvent être modifiés uniquement lorsque la scène à " "qui ils appartiennent est ouverte" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Déplacer vers le haut" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Déplacer vers le bas" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indenter vers la gauche" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indenter vers la droite" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Commenter/décommenter" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Cloner en dessous" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Compléter le symbole" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Supprimer les espaces de fin de ligne" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Indentation automatique" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Supprimer tous les points d'arrêt" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Aller au point d'arrêt suivant" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Aller au point d'arrêt précédent" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "trouver précédente" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Remplacer…" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Aller à la fonction…" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Aller à la ligne…" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Aide contextuelle" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertex" @@ -4709,6 +5032,14 @@ msgid "Could not instance scene!" msgstr "Impossible d'instancier la scène !" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Move déplacement (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Mode rotation (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Mode de mise à l'échelle (R)" @@ -5550,11 +5881,13 @@ msgid "Unnamed Project" msgstr "Projet sans titre" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Voulez-vous vraiment ouvrir plus d'un projet à la fois ?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Voulez-vous vraiment lancer plus d'un projet à la fois ?" #: tools/editor/project_manager.cpp @@ -5563,6 +5896,12 @@ msgstr "" "Supprimer le projet de la liste ? (Le contenu du dossier ne sera pas modifié)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestionnaire de projets" @@ -5579,6 +5918,11 @@ msgid "Scan" msgstr "Scanner" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Sélectionner un nœud" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Nouveau projet" @@ -5943,6 +6287,11 @@ msgid "No parent to instance a child at." msgstr "Pas de parent dans lequel instancier l'enfant." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Pas de parent dans lequel instancier l'enfant." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Erreur de chargement de la scène depuis %s" @@ -6077,6 +6426,11 @@ msgid "Save Branch as Scene" msgstr "Sauvegarder la branche comme scène" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Veuillez confirmer…" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Ajouter un nouveau nœud" @@ -6088,6 +6442,11 @@ msgstr "" "Instancie un fichier de scène comme nœud. Crée une scène héritée si aucun " "nœud racine n'existe." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6152,90 +6511,6 @@ msgstr "Effacer !" msgid "Select a Node" msgstr "Sélectionner un nœud" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Fichiers source et destination identiques, rien à faire." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Chemins source et destination identiques, rien à faire." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Impossible de déplacer des répertoires vers eux-mêmes." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Impossible d'opérer sur « .. »" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Entrez un nouveau nom et chemin pour :" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Pas de fichiers sélectionnés !" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instance" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Modifier les dépendances…" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Voir les propriétaires…" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copier le chemin" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renommer ou déplacer…" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Déplacer vers…" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Information" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Montrer dans le gestionnaire de fichiers" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Ré-importer…" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Répertoire précédent" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Répertoire suivant" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Re-scanner le système de fichiers" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Basculer l'état favori du dossier" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Déplacer" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nom de classe parent invalide" @@ -6472,6 +6747,12 @@ msgstr "Changer la longueur d'une forme en rayon" msgid "Change Notifier Extents" msgstr "Changer les extents d'un notificateur" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Impossible d'aller dans le sous-répertoire :" + +#~ msgid "Help" +#~ msgstr "Aide" + #~ msgid "Imported Resources" #~ msgstr "Ressources importées" diff --git a/tools/translations/id.po b/tools/translations/id.po index 2102b2bc1c..0b8c1db749 100644 --- a/tools/translations/id.po +++ b/tools/translations/id.po @@ -12,10 +12,12 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -51,6 +53,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -155,6 +390,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -210,7 +449,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -236,8 +475,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -360,13 +599,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -374,7 +613,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -382,7 +621,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -396,7 +635,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -720,6 +959,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -823,18 +1066,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -885,6 +1116,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -926,6 +1158,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1128,8 +1374,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1276,7 +1523,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1289,10 +1536,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1330,18 +1573,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1765,7 +2000,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2176,6 +2411,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3131,10 +3450,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3198,7 +3513,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3259,14 +3572,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3323,14 +3628,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4028,6 +4325,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4048,194 +4349,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4499,6 +4792,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5313,11 +5614,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5325,6 +5626,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5341,6 +5648,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5705,6 +6016,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5833,6 +6148,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5842,6 +6161,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5904,90 +6227,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/it.po b/tools/translations/it.po index 567014a248..c1d2686b2e 100644 --- a/tools/translations/it.po +++ b/tools/translations/it.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-15 12:38+0000\n" "Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n" -"Language-Team: Italian <https://hosted.weblate.org/projects/godot-" -"engine/godot/it/>\n" +"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" +"godot/it/>\n" "Language: it\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,10 +20,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argomento tipo invalido per convert(), usare le costanti TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" "Non vi sono abbastanza bytes per i bytes di decodifica, oppure formato " @@ -62,6 +64,265 @@ msgstr "Istanza invalida formato dizionario (script invalido in @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Istanza invalida formato dizionario (sottoclassi invalide)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funzione:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Segnali:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Rendi Funzione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Rinomina Sample" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Rinomina Sample" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funzione:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Segnali" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Rimuovi Selezione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Rimuovi Selezione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Connessione Segnali:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Aggiungi Nodo Figlio" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nodo Da Scena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Modifica" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo Dato:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membri:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Chiudi" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argomenti Chiamata Extra:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Cambia Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Eliminare i file selezionati?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Abilita Breakpoint" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Trova Successivo" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nome classe genitore invalido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Percorso non locale" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nome classe genitore invalido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nome classe genitore invalido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -207,6 +468,10 @@ msgstr "" "VisibilityEnable2D funziona al meglio quando usato direttamente come " "genitore con il root della scena modificata." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance non contiene una risorsa BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -281,7 +546,7 @@ msgstr "" msgid "Cancel" msgstr "Annulla" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -307,8 +572,8 @@ msgstr "Tutti i File (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Apri" @@ -431,13 +696,13 @@ msgid "Axis" msgstr "Asse" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Taglia" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -445,7 +710,7 @@ msgstr "Copia" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -453,7 +718,7 @@ msgid "Paste" msgstr "Incolla" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -467,7 +732,7 @@ msgid "Clear" msgstr "Rimuovi" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Annulla" @@ -798,6 +1063,10 @@ msgid "Optimize" msgstr "Ottimizza" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Key" @@ -901,18 +1170,6 @@ msgstr "Lista Metodi Per '%s':" msgid "Call" msgstr "Chiama" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Chiudi" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista Metodi:" @@ -963,6 +1220,7 @@ msgstr "Solo Selezione" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1004,6 +1262,20 @@ msgstr "Richiedi Per Sostituire" msgid "Skip" msgstr "Salta" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Riga:" @@ -1213,8 +1485,9 @@ msgid "Delete selected files?" msgstr "Eliminare i file selezionati?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Elimina" @@ -1367,7 +1640,7 @@ msgstr "Sposta Preferito Su" msgid "Move Favorite Down" msgstr "Sposta Preferito Giù" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Preferiti:" @@ -1380,10 +1653,6 @@ msgid "Preview:" msgstr "Anteprima:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Impossibile accedere alla subdirectory:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "ScansionaSorgenti" @@ -1421,18 +1690,10 @@ msgid "Public Methods:" msgstr "Metodi Pubblici:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Membri:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Elementi Tema GUI:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Segnali:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Costanti:" @@ -1874,7 +2135,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Redo" @@ -2306,6 +2567,92 @@ msgstr "" "Impossibile aprire file_type_cache.cch per scrittura, non salvo la cache dei " "tipi di file!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Stessi file di origine e e destinazione, non faccio nulla." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" +"Stessi percorsi \n" +"di origine e e destinazione, non faccio nulla." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Impossibile muovere le directory dentro se stesse." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Non posso operare su '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Scegli un Nuovo Nome e Posizione Per:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Nessun File selezionato!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Istanza" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Modifica Dipendenze.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Vedi Proprietari.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copia Percorso" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Rinomina o Sposta.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Sposta in.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostra nel File Manager" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Re-Importa.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Directory Precedente" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Directory Successiva" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-Scan Filesystem" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Abilita lo stato della cartella come Preferito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Sposta" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Aggiungi a Gruppo" @@ -3270,10 +3617,6 @@ msgid "Post-Processing Texture #" msgstr "Texture Post-Processing #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance non contiene una risorsa BakedLight." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Bake!" @@ -3337,7 +3680,8 @@ msgid "Paste Pose" msgstr "Incolla Posa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Modalità di Selezione(Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3359,13 +3703,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+RMB: Selezione Lista Profondità" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modalità Movimento (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modalità Rotazione (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3402,14 +3746,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Ripristina l'abilità dei figli dell'oggetto di essere selezionati." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Modifica" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Usa lo Snap" @@ -3466,14 +3802,6 @@ msgid "View" msgstr "Vista" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoom In" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Zoom Out" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Zoom Reset" @@ -4173,6 +4501,10 @@ msgid "Save All" msgstr "Salva Tutto" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Ricarica Script Soft" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Cronologia Succ." @@ -4193,97 +4525,27 @@ msgid "Save Theme As" msgstr "Salva Tema Come" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Sposta Su" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Sposta giù" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indenta Sinistra" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indenta Destra" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Cambia a Commento" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clona Sotto" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completa Simbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Taglia Spazi in Coda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Indenta" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Ricarica Script Soft" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Trova.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Trova Successivo" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Trova Precedente" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Rimpiazza.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Vai a Funzione.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Vai a Linea.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debug" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Abilita Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Rimuovi Tutti i Breakpoints" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Vai a Breakpoint Successivo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Vai a Breakpoint Precedente" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Step Over" @@ -4320,14 +4582,6 @@ msgid "Move Right" msgstr "Sposta a Destra" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Aiuto" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Aiuto Contestuale" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutorials" @@ -4387,6 +4641,77 @@ msgstr "" "Gli script built-in possono essere modificati solamente quando la scena a " "cui appartengono è caricata" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Sposta Su" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Sposta giù" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indenta Sinistra" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indenta Destra" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Cambia a Commento" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clona Sotto" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completa Simbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Taglia Spazi in Coda" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Indenta" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Rimuovi Tutti i Breakpoints" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Vai a Breakpoint Successivo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Vai a Breakpoint Precedente" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Trova Precedente" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Rimpiazza.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Vai a Funzione.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Vai a Linea.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Aiuto Contestuale" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertice" @@ -4648,6 +4973,14 @@ msgid "Could not instance scene!" msgstr "Impossibile istanziare la scena!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modalità Movimento (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modalità Rotazione (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modalità Scala (R)" @@ -5466,11 +5799,13 @@ msgid "Unnamed Project" msgstr "Progetto Senza Nome" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Sei sicuro di voler aprire più di un progetto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Sei sicuro di voler eseguire più di un progetto?" #: tools/editor/project_manager.cpp @@ -5480,6 +5815,12 @@ msgstr "" "modificati)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestione Progetti" @@ -5496,6 +5837,11 @@ msgid "Scan" msgstr "Esamina" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Scegli un Nodo" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Nuovo Progetto" @@ -5860,6 +6206,11 @@ msgid "No parent to instance a child at." msgstr "Nessun genitore del quale istanziare un figlio." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Nessun genitore del quale istanziare un figlio." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Errore caricamento scena da %s" @@ -5992,6 +6343,11 @@ msgid "Save Branch as Scene" msgstr "Salva Ramo come Scena" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Si Prega Di Confermare..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Aggiungi/Crea un Nuovo Nodo" @@ -6003,6 +6359,11 @@ msgstr "" "Istanzia un file scena come Nodo. Crea una scena ereditata se nessun nodo di " "root esiste." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6067,92 +6428,6 @@ msgstr "Libera!" msgid "Select a Node" msgstr "Scegli un Nodo" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Stessi file di origine e e destinazione, non faccio nulla." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" -"Stessi percorsi \n" -"di origine e e destinazione, non faccio nulla." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Impossibile muovere le directory dentro se stesse." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Non posso operare su '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Scegli un Nuovo Nome e Posizione Per:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Nessun File selezionato!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Istanza" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Modifica Dipendenze.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Vedi Proprietari.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copia Percorso" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Rinomina o Sposta.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Sposta in.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostra nel File Manager" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Re-Importa.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Directory Precedente" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Directory Successiva" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Re-Scan Filesystem" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Abilita lo stato della cartella come Preferito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Sposta" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nome classe genitore invalido" @@ -6389,6 +6664,12 @@ msgstr "Cambia lunghezza Ray Shape" msgid "Change Notifier Extents" msgstr "Cambia Estensione di Notifier" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Impossibile accedere alla subdirectory:" + +#~ msgid "Help" +#~ msgstr "Aiuto" + #~ msgid "Imported Resources" #~ msgstr "Risorse Importate" diff --git a/tools/translations/ja.po b/tools/translations/ja.po index 8a69219272..a576596025 100644 --- a/tools/translations/ja.po +++ b/tools/translations/ja.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-07-16 08:16+0000\n" "Last-Translator: hopping tappy (たっぴさん) <hopping.tappy@gmail.com>\n" -"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-" -"engine/godot/ja/>\n" +"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/" +"godot/ja/>\n" "Language: ja\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,11 +18,13 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp #, fuzzy msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Convert()に対して無効な型の引数です。TYPE_* 定数を使ってください。" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp #, fuzzy msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "デコードバイトのバイトは十分ではありません。または無効な形式です。" @@ -63,21 +65,265 @@ msgstr "無効なインスタンス辞書形式です (@path で無効なスク msgid "Invalid instance dictionary (invalid subclasses)" msgstr "無効なインスタンス辞書です (無効なサブクラス)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "関数を作成" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "関数を作成" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "関数を作成" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "選択しているものを削除" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "無効なキーを削除" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "選択しているものを削除" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "信号を接続:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "シーンからのノード" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "閉じる" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "余分に呼び出し引数を追加します。" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "選択範囲を複製" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." msgstr "" -"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには 'Frames' " -"プロパティに設定する必要があります。" +"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには " +"'Frames' プロパティに設定する必要があります。" #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " "scenes). The first created one will work, while the rest will be ignored." msgstr "" -"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化されたシーンのセット) ごとに許可されます。最初に作成された " -"1 つが動作する一方、残りの部分は無視されます。" +"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化された" +"シーンのセット) ごとに許可されます。最初に作成された 1 つが動作する一方、残り" +"の部分は無視されます。" #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -85,8 +331,9 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するためにのみ機能します。" -"のみとしてご利用ください Area2D、StaticBody2D、RigidBody2D、KinematicBody2D などの子図形をすることです。" +"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するた" +"めにのみ機能します。のみとしてご利用ください Area2D、StaticBody2D、" +"RigidBody2D、KinematicBody2D などの子図形をすることです。" #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." @@ -99,15 +346,17 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionShape2D は、CollisionObject2D " -"派生ノードにコリジョンシェイプを提供するためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、" -"KinematicBody2D などの子としてのみご利用ください。" +"CollisionShape2D は、CollisionObject2D 派生ノードにコリジョンシェイプを提供す" +"るためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、KinematicBody2D な" +"どの子としてのみご利用ください。" #: scene/2d/collision_shape_2d.cpp msgid "" "A shape must be provided for CollisionShape2D to function. Please create a " "shape resource for it!" -msgstr "関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリソースを作成してください!" +msgstr "" +"関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリ" +"ソースを作成してください!" #: scene/2d/light_2d.cpp msgid "" @@ -118,7 +367,9 @@ msgstr "光の形状とテクスチャは、'texture'プロパティに指定し #: scene/2d/light_occluder_2d.cpp msgid "" "An occluder polygon must be set (or drawn) for this occluder to take effect." -msgstr "この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要があります。" +msgstr "" +"この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要がありま" +"す。" #: scene/2d/light_occluder_2d.cpp msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" @@ -129,61 +380,76 @@ msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." msgstr "" -"NavigationPolygon " -"リソースを設定または動作するようにこのノード用に作成する必要があります。プロパティを設定するか、ポリゴンを描画してください。" +"NavigationPolygon リソースを設定または動作するようにこのノード用に作成する必" +"要があります。プロパティを設定するか、ポリゴンを描画してください。" #: scene/2d/navigation_polygon.cpp msgid "" "NavigationPolygonInstance must be a child or grandchild to a Navigation2D " "node. It only provides navigation data." msgstr "" -"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があります。ナビゲーション " -"データのみ提供します。" +"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があり" +"ます。ナビゲーション データのみ提供します。" #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." -msgstr "ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合のみ動作します。" +msgstr "" +"ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合" +"のみ動作します。" #: scene/2d/particles_2d.cpp msgid "Path property must point to a valid Particles2D node to work." -msgstr "Path プロパティは、動作するように有効な Particles2D ノードを示す必要があります。" +msgstr "" +"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま" +"す。" #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." -msgstr "PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。" +msgstr "" +"PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." -msgstr "Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。" +msgstr "" +"Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。" #: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SamplePlayer to play sound." msgstr "" -"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または 'samples' " -"プロパティで設定する必要があります。" +"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または " +"'samples' プロパティで設定する必要があります。" #: scene/2d/sprite.cpp msgid "" "Path property must point to a valid Viewport node to work. Such Viewport " "must be set to 'render target' mode." msgstr "" -"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要があります。このようなビューポートは、'render target' " -"モードに設定する必要があります。" +"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要" +"があります。このようなビューポートは、'render target' モードに設定する必要が" +"あります。" #: scene/2d/sprite.cpp msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." -msgstr "Path プロパティに設定したビューポートは、このスプライトの動作する順序で 'render target' として設定する必要があります。" +msgstr "" +"Path プロパティに設定したビューポートは、このスプライトの動作する順序で " +"'render target' として設定する必要があります。" #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " "as parent." -msgstr "VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最適です。" +msgstr "" +"VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最" +"適です。" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" #: scene/3d/body_shape.cpp msgid "" @@ -191,14 +457,17 @@ msgid "" "derived node. Please only use it as a child of Area, StaticBody, RigidBody, " "KinematicBody, etc. to give them a shape." msgstr "" -"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の彼らに形状を与えることなどエリア、静ボディ、RigidBody" -"、キネマティックボディの子としてそれを使用してください。" +"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の" +"彼らに形状を与えることなどエリア、静ボディ、RigidBody、キネマティックボディの" +"子としてそれを使用してください。" #: scene/3d/body_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " "shape resource for it!" -msgstr "関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリソースを作成してください!" +msgstr "" +"関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリ" +"ソースを作成してください!" #: scene/3d/collision_polygon.cpp #, fuzzy @@ -207,9 +476,9 @@ msgid "" "CollisionObject derived node. Please only use it as a child of Area, " "StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -"CollisionPolygon は、CollisionObject " -"派生ノードにコリジョンシェイプを提供するためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody " -"の子としてのみ利用してください。" +"CollisionPolygon は、CollisionObject 派生ノードにコリジョンシェイプを提供する" +"ためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody の子としての" +"み利用してください。" #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -217,41 +486,47 @@ msgstr "空の CollisionPolygon は、衝突判定を持ちません。" #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "このノードを動かすために NavigationMesh リソースを設定または作成する必要があります。" +msgstr "" +"このノードを動かすために NavigationMesh リソースを設定または作成する必要があ" +"ります。" #: scene/3d/navigation_mesh.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." -msgstr "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。これはナビゲーションデータのみ提供します。" +msgstr "" +"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" +"これはナビゲーションデータのみ提供します。" #: scene/3d/scenario_fx.cpp #, fuzzy msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンのセット) ごとに許可されます。" +msgstr "" +"1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンの" +"セット) ごとに許可されます。" #: scene/3d/spatial_sample_player.cpp msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SpatialSamplePlayer to play sound." msgstr "" -"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成または 'samples' " -"プロパティで設定する必要があります。" +"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成" +"または 'samples' プロパティで設定する必要があります。" #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite3D to display frames." msgstr "" -"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するためには 'Frames' " -"プロパティに設定する必要があります。" +"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するために" +"は 'Frames' プロパティに設定する必要があります。" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" msgstr "キャンセル" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "決定" @@ -277,8 +552,8 @@ msgstr "すべてのファイル(*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "開く" @@ -401,13 +676,13 @@ msgid "Axis" msgstr "アナログ" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "切り取り" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -415,7 +690,7 @@ msgstr "コピー" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -423,7 +698,7 @@ msgid "Paste" msgstr "貼り付け" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -437,7 +712,7 @@ msgid "Clear" msgstr "削除" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "元に戻す" @@ -448,8 +723,9 @@ msgid "" "functions. Making them visible for editing is fine though, but they will " "hide upon running." msgstr "" -"ポップアップは、popup() または popup*() " -"関数のいずれかを呼び出す場合を除き、既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼らは実行時に非表示になります。" +"ポップアップは、popup() または popup*() 関数のいずれかを呼び出す場合を除き、" +"既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼" +"らは実行時に非表示になります。" #: scene/main/viewport.cpp msgid "" @@ -458,9 +734,10 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"このビューポートは、レンダー " -"ターゲットとして設定されていません。その内容を画面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつくります。それ以外の場合、" -"レンダー ターゲットし、その内部のテクスチャ表示のいくつかのノードに割り当てます。" +"このビューポートは、レンダー ターゲットとして設定されていません。その内容を画" +"面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつ" +"くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい" +"くつかのノードに割り当てます。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -766,6 +1043,10 @@ msgid "Optimize" msgstr "最適化" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "キー" @@ -869,18 +1150,6 @@ msgstr "'%s' のメソッド一覧:" msgid "Call" msgstr "呼び出し" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "閉じる" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "メソッド一覧:" @@ -931,6 +1200,7 @@ msgstr "選択範囲のみ" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -972,6 +1242,20 @@ msgstr "" msgid "Skip" msgstr "スキップ" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "ライン:" @@ -1177,8 +1461,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1325,7 +1610,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1338,10 +1623,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1379,18 +1660,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1499,7 +1772,9 @@ msgstr "" #, fuzzy msgid "" "Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." -msgstr "シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていません。" +msgstr "" +"シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていま" +"せん。" #: tools/editor/editor_node.cpp msgid "Failed to load resource." @@ -1600,13 +1875,15 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" -"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択していますか?\n" +"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択してい" +"ますか?\n" "'アプリケーション' カテゴリの下の'プロジェクトの設定'で変更できます。" #: tools/editor/editor_node.cpp #, fuzzy msgid "Current scene was never saved, please save it prior to running." -msgstr "現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。" +msgstr "" +"現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。" #: tools/editor/editor_node.cpp msgid "Could not start subprocess!" @@ -1822,7 +2099,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2233,6 +2510,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3188,10 +3549,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3255,8 +3612,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "すべて選択" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3275,13 +3633,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "追加したキーを移動" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3316,14 +3673,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3380,14 +3729,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4085,6 +4426,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4105,194 +4450,187 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "閉じる" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4556,6 +4894,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5370,11 +5716,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5382,6 +5728,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5398,6 +5750,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5762,6 +6118,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5890,6 +6250,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "確認してください。" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5899,6 +6264,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5961,90 +6330,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/ko.po b/tools/translations/ko.po index 428f97ced4..8199de00d4 100644 --- a/tools/translations/ko.po +++ b/tools/translations/ko.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-29 08:31+0000\n" "Last-Translator: 박한얼 <volzhs@gmail.com>\n" -"Language-Team: Korean <https://hosted.weblate.org/projects/godot-" -"engine/godot/ko/>\n" +"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" +"godot/ko/>\n" "Language: ko\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,11 +20,13 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" "convert()하기 위한 인자 타입이 유효하지 않습니다, TYPE_* 상수를 사용하세요." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "디코딩할 바이트가 모자라거나, 유효하지 않은 형식입니다." @@ -62,6 +64,265 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "유효하지 않은 인스턴스 Dictionary (서브클래스가 유효하지 않음)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "함수:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "시그널:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "함수 만들기" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "샘플 이름 변경" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "샘플 이름 변경" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "함수:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "시그널" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "선택 삭제" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "선택 삭제" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "시그널 연결:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "자식 노드 추가" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "씬으로부터 노드 가져오기" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "편집" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "데이타 타입:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "멤버:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "시간 크기 조절 노드" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "닫기" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "별도의 호출 인자:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "타입 변경" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "선택된 파일들을 삭제하시겠습니까?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "중단점 토글" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "다음 찾기" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "유요하지 않은 부모 클래스명" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "경로가 로컬이 아님" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "유요하지 않은 부모 클래스명" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "유요하지 않은 부모 클래스명" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -192,6 +453,10 @@ msgstr "" "VisibilityEnable2D는 편집 씬의 루트의 하위 노드로 추가할 때 가장 잘 동작합니" "다." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -263,7 +528,7 @@ msgstr "" msgid "Cancel" msgstr "취소" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "확인" @@ -289,8 +554,8 @@ msgstr "모든 파일 (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "열기" @@ -413,13 +678,13 @@ msgid "Axis" msgstr "축" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "잘라내기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -427,7 +692,7 @@ msgstr "복사하기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -435,7 +700,7 @@ msgid "Paste" msgstr "붙여넣기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -449,7 +714,7 @@ msgid "Clear" msgstr "지우기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "되돌리기" @@ -779,6 +1044,10 @@ msgid "Optimize" msgstr "최적화" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "키" @@ -882,18 +1151,6 @@ msgstr "'%s' 함수 목록:" msgid "Call" msgstr "호출" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "닫기" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "함수 목록:" @@ -944,6 +1201,7 @@ msgstr "선택영역만" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -985,6 +1243,20 @@ msgstr "변경 시 알림" msgid "Skip" msgstr "건너뛰기" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "확대" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "축소" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "라인:" @@ -1193,8 +1465,9 @@ msgid "Delete selected files?" msgstr "선택된 파일들을 삭제하시겠습니까?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "삭제" @@ -1343,7 +1616,7 @@ msgstr "즐겨찾기 위로 이동" msgid "Move Favorite Down" msgstr "즐겨찾기 아래로 이동" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "즐겨찾기:" @@ -1356,10 +1629,6 @@ msgid "Preview:" msgstr "미리보기:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "하위 디렉토리로 이동할 수 없습니다:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "소스 조사" @@ -1397,18 +1666,10 @@ msgid "Public Methods:" msgstr "공개 함수:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "멤버:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "GUI 테마 항목:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "시그널:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "상수:" @@ -1843,7 +2104,7 @@ msgstr "메쉬 라이브러리.." msgid "TileSet.." msgstr "타일 셋.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "다시 실행" @@ -2274,6 +2535,90 @@ msgstr "노드에서 가져오기:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "file_type_cache.cch를 열수 없어서, 파일 타입 캐쉬를 저장하지 않습니다!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "소스와 대상 파일이 동일하여, 무시됩니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "소스와 대상 경로가 동일하여, 무시됩니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "디렉토리를 자신으로 이동할 수 없습니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "'..'에 수행할 수 없음" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "새로운 이름과 위치를 고르세요:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "파일이 선택되지 않았습니다!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "인스턴스" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "종속 관계 편집.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "소유자 보기.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "경로 복사" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "이름 변경 또는 이동.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "이동.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "정보" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "파일 매니저에서 보기" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "다시 가져오기.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "이전 디렉토리" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "다음 디렉토리" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "파일 시스템 재검사" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "즐겨찾기로 설정 토글" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "이동" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "그룹에 추가" @@ -3236,10 +3581,6 @@ msgid "Post-Processing Texture #" msgstr "텍스쳐 후처리 중 #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "굽기!" @@ -3303,7 +3644,8 @@ msgid "Paste Pose" msgstr "포즈 붙여넣기" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "선택 모드 (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3323,13 +3665,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "알트+우클릭: 겹친 오브젝트 선택" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "이동 모드 (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "회전 모드 (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3366,14 +3708,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "오브젝트의 자식노드가 선택될 수 있도록 복원합니다." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "편집" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "스냅 사용" @@ -3430,14 +3764,6 @@ msgid "View" msgstr "보기" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "확대" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "축소" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "확대 초기화" @@ -4135,6 +4461,10 @@ msgid "Save All" msgstr "모두 저장" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "스크립트 다시 로드" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "이전 히스토리" @@ -4155,97 +4485,27 @@ msgid "Save Theme As" msgstr "테마 다른 이름으로 저장" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "위로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "아래로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "내어쓰기" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "들여쓰기" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "주석 토글" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "아래로 복제" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "자동 완성" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "후행 공백 문자 제거" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "자동 들여쓰기" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "스크립트 다시 로드" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "찾기.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "다음 찾기" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "이전 찾기" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "변경.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "함수로 이동.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "라인으로 이동.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "디버그" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "중단점 토글" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "중단점 모두 삭제" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "다음 중단점으로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "이전 중단점으로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "한 단계식 코드 실행" @@ -4282,14 +4542,6 @@ msgid "Move Right" msgstr "오른쪽으로 이동" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "도움말" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "도움말 보기" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "튜토리얼" @@ -4347,6 +4599,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "위로 이동" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "아래로 이동" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "내어쓰기" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "들여쓰기" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "주석 토글" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "아래로 복제" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "자동 완성" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "후행 공백 문자 제거" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "자동 들여쓰기" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "중단점 모두 삭제" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "다음 중단점으로 이동" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "이전 중단점으로 이동" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "이전 찾기" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "변경.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "함수로 이동.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "라인으로 이동.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "도움말 보기" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "버텍스" @@ -4608,6 +4931,14 @@ msgid "Could not instance scene!" msgstr "씬을 인스턴스 할 수 없습니다!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "이동 모드 (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "회전 모드 (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "크기조절 모드 (R)" @@ -5422,11 +5753,13 @@ msgid "Unnamed Project" msgstr "이름없는 프로젝트" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "두개 이상의 프로젝트를 열려는 것이 확실합니까?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "두개 이상의 프로젝트를 실행하려는 것이 확실합니까?" #: tools/editor/project_manager.cpp @@ -5435,6 +5768,12 @@ msgstr "" "목록에서 프로젝트를 제거하시겠습니까? (폴더와 파일들은 남아있게 됩니다.)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "프로젝트 매니저" @@ -5451,6 +5790,11 @@ msgid "Scan" msgstr "스캔" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "노드 선택" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "새 프로젝트" @@ -5815,6 +6159,11 @@ msgid "No parent to instance a child at." msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "'%s' 로부터 씬 로딩 중 에러" @@ -5944,6 +6293,11 @@ msgid "Save Branch as Scene" msgstr "선택 노드를 다른 씬으로 저장" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "확인해주세요..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "새 노드 추가/생성" @@ -5954,6 +6308,11 @@ msgid "" msgstr "" "씬 파일을 노드로 추가합니다. 루트 노드가 없을 경우, 상속씬으로 만들어집니다." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6018,90 +6377,6 @@ msgstr "없앴습니다!" msgid "Select a Node" msgstr "노드 선택" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "소스와 대상 파일이 동일하여, 무시됩니다." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "소스와 대상 경로가 동일하여, 무시됩니다." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "디렉토리를 자신으로 이동할 수 없습니다." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "'..'에 수행할 수 없음" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "새로운 이름과 위치를 고르세요:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "파일이 선택되지 않았습니다!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "인스턴스" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "종속 관계 편집.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "소유자 보기.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "경로 복사" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "이름 변경 또는 이동.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "이동.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "정보" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "파일 매니저에서 보기" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "다시 가져오기.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "이전 디렉토리" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "다음 디렉토리" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "파일 시스템 재검사" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "즐겨찾기로 설정 토글" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "이동" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "유요하지 않은 부모 클래스명" @@ -6338,6 +6613,12 @@ msgstr "Ray Shape 길이 변경" msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" +#~ msgid "Cannot go into subdir:" +#~ msgstr "하위 디렉토리로 이동할 수 없습니다:" + +#~ msgid "Help" +#~ msgstr "도움말" + #~ msgid "Imported Resources" #~ msgstr "가져온 리소스" diff --git a/tools/translations/pl.po b/tools/translations/pl.po index c676065186..6e1652675a 100644 --- a/tools/translations/pl.po +++ b/tools/translations/pl.po @@ -14,8 +14,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 13:18+0000\n" "Last-Translator: Mietek Szcześniak <ravaging@go2.pl>\n" -"Language-Team: Polish <https://hosted.weblate.org/projects/godot-" -"engine/godot/pl/>\n" +"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" +"godot/pl/>\n" "Language: pl\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -24,10 +24,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Niepoprawny typ argumentu funkcji convert(), użyj stałej TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Brak miejsca dla bajtów dekodujących, lub zły format." @@ -64,6 +66,264 @@ msgstr "Niepoprawna instancja formatu słownika (niepoprawny skrypt w @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Niepoprawna instancja słownika (niepoprawne podklasy)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funkcja:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Sygnały:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Stwórz Funkcję" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Zmień nazwę" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funkcja:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Sygnały" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Usuń zaznaczone" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Usuń zaznaczone" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Połączony sygnał:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Dodaj węzeł dziecko" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Węzeł ze Sceny" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Edycja" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Zmień typ" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Członkowie:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Zamknij" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Dodatkowe argumenty wywołania:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Zmień typ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Usunąć zaznaczone pliki?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Znajdź Następny" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nieprawidłowa nazwa klasy bazowej" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Ścieżka nie jest lokalna" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nieprawidłowa nazwa klasy bazowej" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nieprawidłowa nazwa klasy bazowej" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -117,7 +377,8 @@ msgstr "" msgid "" "A texture with the shape of the light must be supplied to the 'texture' " "property." -msgstr "Tekstura z kształtem promieni światła musi być dodana do pola Tekstura." +msgstr "" +"Tekstura z kształtem promieni światła musi być dodana do pola Tekstura." #: scene/2d/light_occluder_2d.cpp #, fuzzy @@ -201,6 +462,10 @@ msgstr "" "VisibilityEnable2D działa najlepiej, gdy jest bezpośrednio pod korzeniem " "aktualnie edytowanej sceny." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -271,11 +536,10 @@ msgstr "" "AnimatedSprite3D wyświetlał klatki." #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: scene/gui/dialogs.cpp, msgid "Cancel" msgstr "Anuluj" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -288,30 +552,21 @@ msgid "Please Confirm..." msgstr "Proszę potwierdzić..." #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "File Exists, Overwrite?" msgstr "Plik istnieje, nadpisać?" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "All Recognized" msgstr "Wszystko rozpoznane" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "All Files (*)" msgstr "Wszystkie pliki (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/editor_help.cpp, -#: tools/editor/editor_node.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/quick_open.cpp, msgid "Open" msgstr "Otwórz" @@ -335,22 +590,15 @@ msgstr "Otwórz plik lub katalog" #: tools/editor/editor_node.cpp #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/editor_node.cpp, -#: tools/editor/plugins/animation_player_editor_plugin.cpp, msgid "Save" msgstr "Zapisz" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Save a File" msgstr "Zapisz plik" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_dir_dialog.cpp, msgid "Create Folder" msgstr "Stwórz katalog" @@ -358,49 +606,34 @@ msgstr "Stwórz katalog" #: tools/editor/editor_file_dialog.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/script_create_dialog.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_autoload_settings.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/io_plugins/editor_font_import_plugin.cpp, msgid "Path:" msgstr "Ścieżka:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Directories & Files:" msgstr "Katalogi i pliki:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/script_editor_debugger.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, msgid "File:" msgstr "Plik:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Filter:" msgstr "Filtr:" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp #: tools/editor/plugins/theme_editor_plugin.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_dir_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/editor_plugin_settings.cpp, msgid "Name:" msgstr "Nazwa:" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_dir_dialog.cpp, msgid "Could not create folder." msgstr "Nie można stworzyć katalogu." #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Must use a valid extension." msgstr "Rozszerzenie musi być poprawne." @@ -424,90 +657,63 @@ msgid "Meta+" msgstr "" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Device" msgstr "Urządzenie" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Button" msgstr "Przycisk" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Left Button." msgstr "Lewy przycisk." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Right Button." msgstr "Prawy przycisk." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Middle Button." msgstr "Środkowy przycisk." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Wheel Up." msgstr "Kółko myszy w górę." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Wheel Down." msgstr "Kółko myszy w dół." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Axis" msgstr "Oś" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, msgid "Cut" msgstr "Wytnij" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, -#: tools/editor/property_editor.cpp, msgid "Copy" msgstr "Kopiuj" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp, -#: tools/editor/property_editor.cpp, msgid "Paste" msgstr "Wklej" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, msgid "Select All" msgstr "Zaznacz wszystko" @@ -515,22 +721,12 @@ msgstr "Zaznacz wszystko" #: tools/editor/plugins/animation_tree_editor_plugin.cpp #: tools/editor/plugins/rich_text_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/editor_log.cpp, -#: tools/editor/plugins/animation_tree_editor_plugin.cpp, -#: tools/editor/plugins/rich_text_editor_plugin.cpp, -#: tools/editor/property_editor.cpp, msgid "Clear" msgstr "Wyczyść" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/editor_node.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, msgid "Undo" msgstr "Cofnij" @@ -558,25 +754,21 @@ msgstr "" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Error initializing FreeType." msgstr "Błąd przy inicjalizacji FreeType." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Unknown font format." msgstr "Nieznany format fonta." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Error loading font." msgstr "Błąd ładowania fonta." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Invalid font size." msgstr "Niepoprawny rozmiar fonta." @@ -866,6 +1058,10 @@ msgid "Optimize" msgstr "Zoptymalizuj" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Klucz" @@ -969,18 +1165,6 @@ msgstr "Lista metod '%s':" msgid "Call" msgstr "Wywołanie" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Zamknij" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista metod:" @@ -1031,17 +1215,13 @@ msgstr "Tylko zaznaczenie" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp -#: tools/editor/code_editor.cpp, -#: tools/editor/editor_help.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, msgid "Search" msgstr "Szukaj" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -#: tools/editor/code_editor.cpp, msgid "Find" msgstr "Szukaj" @@ -1077,8 +1257,21 @@ msgstr "Zaptytaj przy zastąpieniu" msgid "Skip" msgstr "Pomiń" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Przybliż" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Oddal" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp -#: tools/editor/code_editor.cpp, msgid "Line:" msgstr "Linia:" @@ -1099,11 +1292,6 @@ msgstr "Podłączanie Do Węzła:" #: tools/editor/plugins/item_list_editor_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp #: tools/editor/project_settings.cpp -#: tools/editor/connections_dialog.cpp, -#: tools/editor/editor_autoload_settings.cpp, -#: tools/editor/groups_editor.cpp, -#: tools/editor/plugins/item_list_editor_plugin.cpp, -#: tools/editor/plugins/theme_editor_plugin.cpp, msgid "Add" msgstr "Dodaj" @@ -1111,10 +1299,6 @@ msgstr "Dodaj" #: tools/editor/plugins/animation_tree_editor_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp #: tools/editor/project_manager.cpp -#: tools/editor/connections_dialog.cpp, -#: tools/editor/dependency_editor.cpp, -#: tools/editor/plugins/animation_tree_editor_plugin.cpp, -#: tools/editor/plugins/theme_editor_plugin.cpp, msgid "Remove" msgstr "Usuń" @@ -1169,7 +1353,6 @@ msgid "Disconnect" msgstr "Rozłącz" #: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp -#: tools/editor/connections_dialog.cpp, msgid "Signals" msgstr "Sygnały" @@ -1293,8 +1476,9 @@ msgid "Delete selected files?" msgstr "Usunąć zaznaczone pliki?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Usuń" @@ -1308,7 +1492,8 @@ msgstr "Dopuszczalne znaki:" #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." -msgstr "Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika." +msgstr "" +"Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika." #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." @@ -1443,7 +1628,7 @@ msgstr "Przesuń Ulubiony w Górę" msgid "Move Favorite Down" msgstr "Przesuń Ulubiony w Dół" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Ulubione:" @@ -1456,10 +1641,6 @@ msgid "Preview:" msgstr "Podgląd:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Nie można iść do podkatalogu:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Przeszukaj Źródła" @@ -1497,18 +1678,10 @@ msgid "Public Methods:" msgstr "Metody Publiczne:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Członkowie:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Elementy Tematu GUI:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sygnały:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Stałe:" @@ -1675,7 +1848,6 @@ msgstr "Wklej parametry" #: tools/editor/editor_node.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/editor_node.cpp, msgid "Paste Resource" msgstr "Wklej zasób" @@ -1952,7 +2124,7 @@ msgstr "MeshLibrary..." msgid "TileSet.." msgstr "TileSet..." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2131,9 +2303,9 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" -"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym (" -"działające instancje będą zrestartowane). Opcja ta działa szybciej z użyciem " -"sieciowych systemów plików." +"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym " +"(działające instancje będą zrestartowane). Opcja ta działa szybciej z " +"użyciem sieciowych systemów plików." #: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp msgid "Settings" @@ -2383,6 +2555,94 @@ msgstr "" "Nie udało się otworzyć pliku file_type_cache.cch do zapisu, pamięć podręczna " "typu plików nie będzie zapisana!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Same source and destination paths, doing nothing." +msgstr "" +"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana." + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Can't move directories to within themselves." +msgstr "Nie możesz przenieść danego katalogu do jego wnętrza." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Wybierz nową nazwę i lokację dla:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Nie wybrano pliku!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instancja" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Edytuj Zależności..." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Pokaż właścicieli.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Skopiuj Ścieżkę" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Zmień nazwę lub Przenieś..." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Przenieś Do..." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Informacje" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Pokaż w menadżerze plików" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Importuj ponownie.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Poprzedni katalog" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Następny folder" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Re-Scan Filesystem" +msgstr "Przeskanuj system plików ponownie" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Ustaw folder jako Ulubiony" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Przenieś" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Dodaj do Grupy" @@ -3346,10 +3606,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3413,7 +3669,8 @@ msgid "Paste Pose" msgstr "Wklej Pozę" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Zaznaczenie (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3436,13 +3693,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Tryb Przesuwania (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Tryb Rotacji (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3477,14 +3734,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Odblokuj selekcję węzłów podrzędnych." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Edycja" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Użyj Przyciągania" @@ -3541,14 +3790,6 @@ msgid "View" msgstr "Widok" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Przybliż" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Oddal" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Wyzeruj przybliżenie" @@ -4246,6 +4487,10 @@ msgid "Save All" msgstr "Zapisz Wszystko" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4266,97 +4511,27 @@ msgid "Save Theme As" msgstr "Zapisz Temat Jako" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Przesuń w Górę" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Przesuń w Dół" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "Zamknij Scene" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Znajdź.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Znajdź Następny" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Znajdź Poprzedni" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Zamień.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Idź do Funkcji.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Idź do Lini.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debug" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "" @@ -4393,14 +4568,6 @@ msgid "Move Right" msgstr "Przesuń w Prawo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Pomoc" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Pomoc Kontekstowa" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Poradniki" @@ -4456,6 +4623,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Przesuń w Górę" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Przesuń w Dół" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Znajdź Poprzedni" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Zamień.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Idź do Funkcji.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Idź do Lini.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Pomoc Kontekstowa" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Wierzchołek" @@ -4717,6 +4955,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Tryb Przesuwania (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Tryb Rotacji (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5531,11 +5777,11 @@ msgid "Unnamed Project" msgstr "Projekt bez nazwy" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5543,6 +5789,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Menedżer projektu" @@ -5559,6 +5811,11 @@ msgid "Scan" msgstr "Skanuj" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Wybierz węzeł" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Nowy Projekt" @@ -5925,6 +6182,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -6056,6 +6317,11 @@ msgid "Save Branch as Scene" msgstr "Zapisz gałąź jako scene" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Proszę potwierdzić..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Dodaj/Stwórz nowy węzeł" @@ -6065,6 +6331,11 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6130,94 +6401,6 @@ msgstr "" msgid "Select a Node" msgstr "Wybierz węzeł" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Same source and destination paths, doing nothing." -msgstr "" -"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana." - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Can't move directories to within themselves." -msgstr "Nie możesz przenieść danego katalogu do jego wnętrza." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Wybierz nową nazwę i lokację dla:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Nie wybrano pliku!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instancja" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Edytuj Zależności..." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Pokaż właścicieli.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Skopiuj Ścieżkę" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Zmień nazwę lub Przenieś..." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Przenieś Do..." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Informacje" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Pokaż w menadżerze plików" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Importuj ponownie.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Poprzedni katalog" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Następny folder" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Re-Scan Filesystem" -msgstr "Przeskanuj system plików ponownie" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Ustaw folder jako Ulubiony" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Przenieś" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nieprawidłowa nazwa klasy bazowej" @@ -6458,3 +6641,9 @@ msgstr "Zmień długość Ray Shape" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "Cannot go into subdir:" +#~ msgstr "Nie można iść do podkatalogu:" + +#~ msgid "Help" +#~ msgstr "Pomoc" diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po index 0d1ded644a..14b2d01b27 100644 --- a/tools/translations/pt_BR.po +++ b/tools/translations/pt_BR.po @@ -11,8 +11,8 @@ msgstr "" "POT-Creation-Date: 2016-05-30\n" "PO-Revision-Date: 2016-07-15 15:36+0000\n" "Last-Translator: George Marques <georgemjesus@gmail.com>\n" -"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects" -"/godot-engine/godot/pt_BR/>\n" +"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" +"godot-engine/godot/pt_BR/>\n" "Language: pt_BR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -21,10 +21,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Não há bytes suficientes para decodificar, ou o formato é inválido." @@ -62,6 +64,265 @@ msgstr "Formato de dicionário de instância inválido (script inválido em @pat msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Dicionário de instância inválido (subclasses inválidas)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Função:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Sinais:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Criar Função" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renomear Amostra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renomear Amostra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Função:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Sinais" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Remover Seleção" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Remover Seleção" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Conectando Sinal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Adicionar Nó Filho" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nó a Partir de Cena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Editar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo de Dados:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membros:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nó Tempo de Escala" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Fechar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argumentos de Chamada Extras:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Alterar Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Excluir os arquivos selecionados?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Alternar Ponto de interrupção" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Localizar próximo" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nome de classe pai inválido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "O caminho não é local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nome de classe pai inválido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nome de classe pai inválido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -200,6 +461,10 @@ msgstr "" "VisibilityEnable2D funciona melhor quando usado como filho direto da raiz da " "cena atualmente editada." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance não contém um recurso BakedLight ." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -273,7 +538,7 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -299,8 +564,8 @@ msgstr "Todos os Arquivos (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Abrir" @@ -423,13 +688,13 @@ msgid "Axis" msgstr "Eixo" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Recortar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -437,7 +702,7 @@ msgstr "Copiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -445,7 +710,7 @@ msgid "Paste" msgstr "Colar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -459,7 +724,7 @@ msgid "Clear" msgstr "Limpar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Desfazer" @@ -790,6 +1055,10 @@ msgid "Optimize" msgstr "Otimizar" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Chave" @@ -893,18 +1162,6 @@ msgstr "Lista de Métodos para \"%s\":" msgid "Call" msgstr "Chamar" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Fechar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -955,6 +1212,7 @@ msgstr "Apenas na Seleção" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -996,6 +1254,20 @@ msgstr "Perguntar ao Substituir" msgid "Skip" msgstr "Pular" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Ampliar Mais" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Ampliar Menos" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Linha:" @@ -1205,8 +1477,9 @@ msgid "Delete selected files?" msgstr "Excluir os arquivos selecionados?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Excluir" @@ -1356,7 +1629,7 @@ msgstr "Mover Favorito Acima" msgid "Move Favorite Down" msgstr "Mover Favorito Abaixo" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoritos:" @@ -1369,10 +1642,6 @@ msgid "Preview:" msgstr "Previsualização:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Não é possível ir ao subdiretório:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "BuscarFontes" @@ -1410,18 +1679,10 @@ msgid "Public Methods:" msgstr "Métodos Públicos:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Membros:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Itens do Tema de GUI:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sinais:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes:" @@ -1860,7 +2121,7 @@ msgstr "MeshLibrary..." msgid "TileSet.." msgstr "TileSet..." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Refazer" @@ -2292,6 +2553,90 @@ msgstr "" "Não pode abrir file_type_cache.cch para escrita, cache de tipos de arquivo " "não salvo!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Mesmos arquivos de destino e origem, nada a fazer." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Mesmo caminhos de destino e origem, nada a fazer." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Não é possível mover diretórios para dentro de si mesmos." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Não é possível operar em \"..\"" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Escolha Novo Nome e Localização Para:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Nenhum arquivo selecionado!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instanciar" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Editar Dependências.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Visualizar Proprietários..." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copiar Caminho" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renomear ou Mover..." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Mover Para..." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Informação" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostrar no Gerenciador de Arquivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Re-importar..." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Diretório Anterior" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Próximo Diretório" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-escanear Arquivos de Sistema" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Alternar status da pasta como Favorito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Mover" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Adicionar ao Grupo" @@ -3258,10 +3603,6 @@ msgid "Post-Processing Texture #" msgstr "Pós-Processando Textura nº" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance não contém um recurso BakedLight ." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Precalcular!" @@ -3325,7 +3666,8 @@ msgid "Paste Pose" msgstr "Colar Pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Modo de Seleção (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3347,13 +3689,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+RMB: Lista de seleção de profundidade" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modo Mover (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modo Rotacionar" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3390,14 +3732,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Restaura a habilidade dos filhos do objeto de serem selecionados." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Editar" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Usar Snap" @@ -3454,14 +3788,6 @@ msgid "View" msgstr "Visualizar" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Ampliar Mais" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Ampliar Menos" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Restaurar Ampliação" @@ -4160,6 +4486,10 @@ msgid "Save All" msgstr "Salvar Tudo" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Recarregar Script (suave)" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Anterior no Histórico" @@ -4180,97 +4510,27 @@ msgid "Save Theme As" msgstr "Salvar Tema Como" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Mover para Cima" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Mover para Baixo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Recuar Esquerda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Recuar Direita" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Alternar Comentário" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clonar Abaixo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completar Símbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Apagar Espaços em Branco" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Recuar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Recarregar Script (suave)" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Localizar..." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Localizar próximo" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Encontrar Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Substituir..." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Ir para Função..." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Ir para linha..." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Depurar" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Alternar Ponto de interrupção" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Remover Todos os Pontos de Interrupção" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Ir ao Próximo Ponto de Interrupção" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Ir ao Ponto de Interrupção Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Passo por cima" @@ -4307,14 +4567,6 @@ msgid "Move Right" msgstr "Mover para Direita" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Ajuda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Ajuda Contextual" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriais" @@ -4374,6 +4626,77 @@ msgstr "" "Scripts embutidos só podem ser editados quando a cena a qual pertencem está " "carregada" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Mover para Cima" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Mover para Baixo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Recuar Esquerda" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Recuar Direita" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Alternar Comentário" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar Abaixo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completar Símbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Apagar Espaços em Branco" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Recuar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Remover Todos os Pontos de Interrupção" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Ir ao Próximo Ponto de Interrupção" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Ir ao Ponto de Interrupção Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Encontrar Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Substituir..." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Ir para Função..." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Ir para linha..." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Ajuda Contextual" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -4635,6 +4958,14 @@ msgid "Could not instance scene!" msgstr "Não foi possível instanciar cena!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modo Mover (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modo Rotacionar" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modo Escala (R)" @@ -5453,11 +5784,13 @@ msgid "Unnamed Project" msgstr "Projeto Sem Nome" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Tem certeza de que quer abrir mais de um projeto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Tem certeza de que quer rodar mais de um projeto?" #: tools/editor/project_manager.cpp @@ -5465,6 +5798,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "Remover projeto da lista? (O conteúdo da pasta não será modificado)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gerenciador de Projetos" @@ -5481,6 +5820,11 @@ msgid "Scan" msgstr "Escanear" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Selecione um Nó" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Novo Projeto" @@ -5845,6 +6189,11 @@ msgid "No parent to instance a child at." msgstr "Sem nó pai onde instanciar um filho." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Sem nó pai onde instanciar um filho." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Erro ao carregar cena de %s" @@ -5977,6 +6326,11 @@ msgid "Save Branch as Scene" msgstr "Salvar Ramo como Cena" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Confirme Por Favor..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Adicionar/Criar um Novo Nó" @@ -5988,6 +6342,11 @@ msgstr "" "Instanciar um arquivo de cena como um Nó. Criar uma cena herdada se não " "existe um nó raiz." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6052,90 +6411,6 @@ msgstr "Limpar!" msgid "Select a Node" msgstr "Selecione um Nó" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Mesmos arquivos de destino e origem, nada a fazer." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Mesmo caminhos de destino e origem, nada a fazer." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Não é possível mover diretórios para dentro de si mesmos." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Não é possível operar em \"..\"" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Escolha Novo Nome e Localização Para:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Nenhum arquivo selecionado!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instanciar" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Editar Dependências.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Visualizar Proprietários..." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copiar Caminho" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renomear ou Mover..." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Mover Para..." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Informação" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostrar no Gerenciador de Arquivos" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Re-importar..." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Diretório Anterior" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Próximo Diretório" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Re-escanear Arquivos de Sistema" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Alternar status da pasta como Favorito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Mover" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nome de classe pai inválido" @@ -6372,6 +6647,12 @@ msgstr "Mudar o tamanho do Shape Ray" msgid "Change Notifier Extents" msgstr "Alterar a Extensão do Notificador" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Não é possível ir ao subdiretório:" + +#~ msgid "Help" +#~ msgstr "Ajuda" + #~ msgid "Imported Resources" #~ msgstr "Recursos Importados" diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po index a75691f315..4c31b87233 100644 --- a/tools/translations/pt_PT.po +++ b/tools/translations/pt_PT.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 15:14+0000\n" "Last-Translator: António Sarmento <antonio.luis.sarmento@gmail.com>\n" -"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects" -"/godot-engine/godot/pt_PT/>\n" +"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/" +"godot-engine/godot/pt_PT/>\n" "Language: pt_PT\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Tipo de argumento inválido para convert(), use constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -161,6 +396,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -216,7 +455,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -242,8 +481,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -366,13 +605,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -380,7 +619,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -388,7 +627,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -402,7 +641,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -726,6 +965,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -829,18 +1072,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -891,6 +1122,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -932,6 +1164,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1134,8 +1380,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1282,7 +1529,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1295,10 +1542,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1336,18 +1579,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1771,7 +2006,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2182,6 +2417,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3137,10 +3456,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3204,7 +3519,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3224,13 +3539,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3265,14 +3578,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3329,14 +3634,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4034,6 +4331,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4054,194 +4355,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4505,6 +4798,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5319,11 +5620,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5331,6 +5632,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5347,6 +5654,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5711,6 +6022,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5839,6 +6154,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5848,6 +6167,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5910,90 +6233,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/ro.po b/tools/translations/ro.po index 0ce8d4d8a8..76e301404d 100644 --- a/tools/translations/ro.po +++ b/tools/translations/ro.po @@ -12,10 +12,12 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -51,6 +53,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -155,6 +390,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -210,7 +449,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -236,8 +475,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -360,13 +599,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -374,7 +613,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -382,7 +621,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -396,7 +635,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -720,6 +959,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -823,18 +1066,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -885,6 +1116,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -926,6 +1158,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1128,8 +1374,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1276,7 +1523,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1289,10 +1536,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1330,18 +1573,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1765,7 +2000,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2176,6 +2411,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3131,10 +3450,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3198,7 +3513,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3259,14 +3572,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3323,14 +3628,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4028,6 +4325,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4048,194 +4349,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4499,6 +4792,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5313,11 +5614,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5325,6 +5626,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5341,6 +5648,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5705,6 +6016,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5833,6 +6148,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5842,6 +6161,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5904,90 +6227,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/ru.po b/tools/translations/ru.po index 7045159710..0ae2d02fe0 100644 --- a/tools/translations/ru.po +++ b/tools/translations/ru.po @@ -12,21 +12,23 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-24 17:18+0000\n" "Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n" -"Language-Team: Russian <https://hosted.weblate.org/projects/godot-" -"engine/godot/ru/>\n" +"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" +"godot/ru/>\n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" -"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" +"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Неверный тип аргумента для convert(), используйте TYPE_* константы." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Не хватает байтов для декодирования байтов, или неверный формат." @@ -63,6 +65,265 @@ msgstr "Недопустимый формат экземпляра словар msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Недопустимый экземпляр словаря (неверные подклассы)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Функция:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Сигналы:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Сделать функцию" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Переименовать сэмпл" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Переименовать сэмпл" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Функция:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Сигналы" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Убрать выделение" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Убрать выделение" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Подключение сигнала:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Добавить дочерний узел" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Узел со сцены" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Редактировать" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Тип информации:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Участники:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "TimeScale узел" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Закрыть" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Дополнительные параметры вызова:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Изменить тип" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Удалить выбранные файлы?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Точка остановки" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Найти следующее" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Недопустимое имя вышестоящего класса" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Путь не локальный" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Недопустимое имя вышестоящего класса" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Недопустимое имя вышестоящего класса" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -205,6 +466,10 @@ msgstr "" "VisibilityEnable2D работает наилучшим образом при использовании корня " "редактируемой сцены, как прямого родителя." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance не содержит BakedLight ресурс." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -277,7 +542,7 @@ msgstr "" msgid "Cancel" msgstr "Отмена" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Ок" @@ -303,8 +568,8 @@ msgstr "Все файлы (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Открыть" @@ -427,13 +692,13 @@ msgid "Axis" msgstr "Ось" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Вырезать" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -441,7 +706,7 @@ msgstr "Копировать" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -449,7 +714,7 @@ msgid "Paste" msgstr "Вставить" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -463,7 +728,7 @@ msgid "Clear" msgstr "Очистить" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Отменить" @@ -795,6 +1060,10 @@ msgid "Optimize" msgstr "Оптимизировать" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Ключ" @@ -898,18 +1167,6 @@ msgstr "Список способ для '%s':" msgid "Call" msgstr "Вызов" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Закрыть" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Список методов:" @@ -960,6 +1217,7 @@ msgstr "Только выделять" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1001,6 +1259,20 @@ msgstr "Подтверждение замены" msgid "Skip" msgstr "Пропустить" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Приблизить" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Отдалить" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Стр:" @@ -1209,8 +1481,9 @@ msgid "Delete selected files?" msgstr "Удалить выбранные файлы?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Удалить" @@ -1363,7 +1636,7 @@ msgstr "Переместить избранное вверх" msgid "Move Favorite Down" msgstr "Переместить избранное вниз" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Избранное:" @@ -1376,10 +1649,6 @@ msgid "Preview:" msgstr "Предпросмотр:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Невозможно перейти в подпапку:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Просканировать исходники" @@ -1417,18 +1686,10 @@ msgid "Public Methods:" msgstr "Список методов:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Участники:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Тема элементов GUI:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Сигналы:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Константы:" @@ -1868,7 +2129,7 @@ msgstr "Библиотека полисеток.." msgid "TileSet.." msgstr "Набор тайлов.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Повторить" @@ -2300,6 +2561,90 @@ msgstr "" "Невозможно открыть file_type_cache.cch для записи. Не будет сохранён кэш " "типов файлов!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Файл назначения и исходный файлы совпадают, нечего делать." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Путь назначения и исходный пути совпадают, нечего делать." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Невозможно переместить каталоги внутрь себя." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Невозможно работать с '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Выберете новое имя и расположение для:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Файлы не выбраны!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Добавить экземпляр" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Редактировать зависимости.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Просмотреть владельцев.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Копировать путь" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Переименовать или Переместить.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Переместить в.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Информация" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Просмотреть в проводнике" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Переимпортировать.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Предыдущий каталог" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Следующий каталог" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Повторное сканирование файловой системы" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Переключить статус папки как избранной" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Переместить" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Добавить в группу" @@ -3268,10 +3613,6 @@ msgid "Post-Processing Texture #" msgstr "Пост-обработка текстуры #" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance не содержит BakedLight ресурс." - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Запечь!" @@ -3335,7 +3676,8 @@ msgid "Paste Pose" msgstr "Вставить позу" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Режим выделения (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3357,13 +3699,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+ПКМ: Список выбора глубины" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Режим перемещения (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Режим поворота (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3400,14 +3742,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "Восстанавливает возможность выбора потомков объекта." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Редактировать" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "Использовать привязку" @@ -3464,14 +3798,6 @@ msgid "View" msgstr "Обзор" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Приблизить" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Отдалить" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Сбросить масштаб" @@ -4169,6 +4495,10 @@ msgid "Save All" msgstr "Сохранить всё" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Мягко перезагрузить скрипты" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Предыдущий файл" @@ -4189,97 +4519,27 @@ msgid "Save Theme As" msgstr "Сохранить тему как" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Переместить вверх" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Переместить вниз" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Убрать отступ слева" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Добавить отступ" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Переключить комментарий" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Копировать вниз" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Список автозавершения" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Удаление пробелов в конце строк" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Автоотступ" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Мягко перезагрузить скрипты" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Найти.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Найти следующее" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Найти предыдущее" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Заменить.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Перейти к функции.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Перейти к строке.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Отладка" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Точка остановки" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Удалить все точки остановок" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Перейти к следующей точке остановки" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Перейти к предыдущей точке остановки" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "Шаг через" @@ -4316,14 +4576,6 @@ msgid "Move Right" msgstr "Двигать вправо" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Справка" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Контекстная справка" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Уроки" @@ -4383,6 +4635,77 @@ msgstr "" "Встроенные скрипты могут быть изменены только, когда сцена, которой они " "принадлежат, загружена" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Переместить вверх" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Переместить вниз" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Убрать отступ слева" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Добавить отступ" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Переключить комментарий" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Копировать вниз" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Список автозавершения" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Удаление пробелов в конце строк" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Автоотступ" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Удалить все точки остановок" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Перейти к следующей точке остановки" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Перейти к предыдущей точке остановки" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Найти предыдущее" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Заменить.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Перейти к функции.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Перейти к строке.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Контекстная справка" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Вертекс" @@ -4644,6 +4967,14 @@ msgid "Could not instance scene!" msgstr "Не возможно добавить сцену!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Режим перемещения (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Режим поворота (E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Режим масштабирования (R)" @@ -5460,11 +5791,13 @@ msgid "Unnamed Project" msgstr "Безымянный проект" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Вы уверены, что открыть несколько проектов?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Вы уверены, что хотите запустить более одного проекта?" #: tools/editor/project_manager.cpp @@ -5472,6 +5805,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "Удалить проект из списка? (Содержимое папки не будет изменено)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Менеджер проектов" @@ -5488,6 +5827,11 @@ msgid "Scan" msgstr "Сканировать" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Выбрать узел" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "Новый проект" @@ -5854,6 +6198,11 @@ msgid "No parent to instance a child at." msgstr "Нет родителя для добавления потомка." #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Нет родителя для добавления потомка." + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Ошибка при загрузке сцены из %s" @@ -5986,6 +6335,11 @@ msgid "Save Branch as Scene" msgstr "Сохранить ветку, как сцену" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Подтверждение..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Добавить/создать новый узел" @@ -5997,6 +6351,11 @@ msgstr "" "Добавить файл сцены как узел. Создаёт наследуемую сцену, если корневой узел " "не существует." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6061,90 +6420,6 @@ msgstr "Очистить!" msgid "Select a Node" msgstr "Выбрать узел" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Файл назначения и исходный файлы совпадают, нечего делать." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Путь назначения и исходный пути совпадают, нечего делать." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Невозможно переместить каталоги внутрь себя." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Невозможно работать с '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Выберете новое имя и расположение для:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Файлы не выбраны!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Добавить экземпляр" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Редактировать зависимости.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Просмотреть владельцев.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Копировать путь" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Переименовать или Переместить.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Переместить в.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Информация" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Просмотреть в проводнике" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Переимпортировать.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Предыдущий каталог" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Следующий каталог" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Повторное сканирование файловой системы" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Переключить статус папки как избранной" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Переместить" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Недопустимое имя вышестоящего класса" @@ -6381,6 +6656,12 @@ msgstr "Изменена длинна луча" msgid "Change Notifier Extents" msgstr "Изменены границы уведомителя" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Невозможно перейти в подпапку:" + +#~ msgid "Help" +#~ msgstr "Справка" + #~ msgid "Imported Resources" #~ msgstr "Импортированные ресурсы" diff --git a/tools/translations/sk.po b/tools/translations/sk.po index eaba6f1752..295c1000fd 100644 --- a/tools/translations/sk.po +++ b/tools/translations/sk.po @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.7-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Chybný argument convert(), použite TYPE_* konštanty." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát." @@ -57,6 +59,244 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -168,6 +408,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -223,7 +467,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -249,8 +493,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Otvoriť" @@ -373,13 +617,13 @@ msgid "Axis" msgstr "Os" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -387,7 +631,7 @@ msgstr "Kopírovať" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -395,7 +639,7 @@ msgid "Paste" msgstr "Vložiť" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -409,7 +653,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Späť" @@ -734,6 +978,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -837,18 +1085,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -899,6 +1135,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -940,6 +1177,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1142,8 +1393,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1290,7 +1542,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1303,10 +1555,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1344,18 +1592,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Signály:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Konštanty:" @@ -1780,7 +2020,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2191,6 +2431,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3146,10 +3470,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3213,7 +3533,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3233,13 +3553,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3274,14 +3592,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3338,14 +3648,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4044,6 +4346,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4064,194 +4370,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4515,6 +4813,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5332,11 +5638,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5344,6 +5650,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5360,6 +5672,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5724,6 +6040,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5852,6 +6172,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5861,6 +6185,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5923,90 +6251,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/sl.po b/tools/translations/sl.po index 7cce1155b5..385779749e 100644 --- a/tools/translations/sl.po +++ b/tools/translations/sl.po @@ -9,20 +9,22 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 10:28+0000\n" "Last-Translator: matevž lapajne <sivar.lapajne@gmail.com>\n" -"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-" -"engine/godot/sl/>\n" +"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/" +"godot/sl/>\n" "Language: sl\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" -"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || " -"n%100==4 ? 2 : 3;\n" +"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" +"%100==4 ? 2 : 3;\n" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Neveljaven tip argumenta za convert(), use TYPE_* constants." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Ni dovolj bajtov za dekodiranje bajtov, ali neveljaven format." @@ -59,6 +61,239 @@ msgstr "Neveljaven primer slovarskega formata (neveljavna skripta na @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Neveljaven primer slovarja (neveljavni podrazredi)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -165,6 +400,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -220,7 +459,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -246,8 +485,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -370,13 +609,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -384,7 +623,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -392,7 +631,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -406,7 +645,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -730,6 +969,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -833,18 +1076,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -895,6 +1126,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -936,6 +1168,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1138,8 +1384,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1286,7 +1533,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1299,10 +1546,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1340,18 +1583,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1775,7 +2010,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2186,6 +2421,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3141,10 +3460,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3208,7 +3523,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3228,13 +3543,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3269,14 +3582,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3333,14 +3638,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4038,6 +4335,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4058,194 +4359,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4509,6 +4802,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5323,11 +5624,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5335,6 +5636,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5351,6 +5658,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5715,6 +6026,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5843,6 +6158,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5852,6 +6171,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5914,90 +6237,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/tr.po b/tools/translations/tr.po index 88f44a6cf3..766f13b70e 100644 --- a/tools/translations/tr.po +++ b/tools/translations/tr.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-07-25 11:14+0000\n" "Last-Translator: Enes Kaya Öcal <ekayaocal@hotmail.com>\n" -"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-" -"engine/godot/tr/>\n" +"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" +"godot/tr/>\n" "Language: tr\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,257 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Fonksiyon:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Sinyaller:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Fonksiyon:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Fonksiyon:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Sinyaller:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Seçimi Kaldır" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Seçimi Kaldır" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Sinyaller:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "AutoLoad ekle" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Üyeler:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Kapat" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Seçili dosyaları sil?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Geçersiz ebeveyn sınıf adı" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Geçersiz ebeveyn sınıf adı" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Geçersiz ebeveyn sınıf adı" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -161,6 +414,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -216,7 +473,7 @@ msgstr "" msgid "Cancel" msgstr "İptal" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "NoTamam" @@ -242,8 +499,8 @@ msgstr "Tüm dosyalar (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Açık" @@ -366,13 +623,13 @@ msgid "Axis" msgstr "Eksen" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Kes" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -380,7 +637,7 @@ msgstr "Kopyala" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -388,7 +645,7 @@ msgid "Paste" msgstr "Yapıştır" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -402,7 +659,7 @@ msgid "Clear" msgstr "Temizle" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Geri" @@ -726,6 +983,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -829,18 +1090,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Kapat" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -891,6 +1140,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -932,6 +1182,20 @@ msgstr "" msgid "Skip" msgstr "Geç" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Yakınlaştır" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Uzaklaştır" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Satır:" @@ -1100,7 +1364,8 @@ msgstr "Yüklemede hata:" #: tools/editor/dependency_editor.cpp msgid "Scene failed to load due to missing dependencies:" -msgstr "Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:" +msgstr "" +"Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:" #: tools/editor/dependency_editor.cpp msgid "Open Anyway" @@ -1139,8 +1404,9 @@ msgid "Delete selected files?" msgstr "Seçili dosyaları sil?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Sil" @@ -1288,7 +1554,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoriler:" @@ -1301,10 +1567,6 @@ msgid "Preview:" msgstr "Ön izleme:" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1342,18 +1604,10 @@ msgid "Public Methods:" msgstr "Public Metodlar:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Üyeler:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Arayüz Tema Öğeleri:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sinyaller:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Sabitler:" @@ -1778,7 +2032,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Geri" @@ -2190,6 +2444,91 @@ msgstr "Düğümden İçe Aktar:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Hiçbir Dosya Seçilmedi!" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Instance" +msgstr "Örnek" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Bağımlılıkları Düzenle.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Sahipleri Görüntüle.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Dosya Yolunu Kopyala" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "İsim Değiştir veya Taşı.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Şuraya Taşı.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Bilgi" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Dosya Yöneticisinde Göster" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Sıradaki Dizin" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Dosya Sistemini Tekrar Tara" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Taşı" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Gruba Ekle" @@ -3145,10 +3484,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3212,8 +3547,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "Bir Düğüm Seç" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3232,13 +3568,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "Şuraya Taşı.." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3273,14 +3608,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3337,14 +3664,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Yakınlaştır" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Uzaklaştır" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Yakınlaştırmayı Sıfırla" @@ -4042,6 +4361,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4062,194 +4385,187 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "Kapat" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4513,6 +4829,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5327,11 +5651,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5339,6 +5663,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5355,6 +5685,11 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Bir Düğüm Seç" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5719,6 +6054,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5847,6 +6186,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Lütfen doğrulayınız..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5856,6 +6200,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5920,91 +6268,6 @@ msgstr "Temiz!" msgid "Select a Node" msgstr "Bir Düğüm Seç" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Hiçbir Dosya Seçilmedi!" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Instance" -msgstr "Örnek" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Bağımlılıkları Düzenle.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Sahipleri Görüntüle.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Dosya Yolunu Kopyala" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "İsim Değiştir veya Taşı.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Şuraya Taşı.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Bilgi" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Dosya Yöneticisinde Göster" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Sıradaki Dizin" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Dosya Sistemini Tekrar Tara" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Taşı" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Geçersiz ebeveyn sınıf adı" diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po index ae35068cb1..99233af8c9 100644 --- a/tools/translations/ur_PK.po +++ b/tools/translations/ur_PK.po @@ -18,11 +18,13 @@ msgstr "" "X-Generator: Weblate 2.7-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" ".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں convert() دیے گئے ارگمنٹس." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا پھر ناقص فارمیٹ ھے." @@ -58,6 +60,242 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -162,6 +400,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -217,7 +459,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -243,8 +485,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -367,13 +609,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -381,7 +623,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -389,7 +631,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -403,7 +645,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -728,6 +970,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -831,18 +1077,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -893,6 +1127,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -934,6 +1169,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1136,8 +1385,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1287,7 +1537,7 @@ msgstr "پسندیدہ اوپر منتقل کریں" msgid "Move Favorite Down" msgstr "پسندیدہ نیچے منتقل کریں" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1300,10 +1550,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1341,18 +1587,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1777,7 +2015,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2188,6 +2426,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3143,10 +3465,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3210,7 +3528,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3230,13 +3548,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "ایکشن منتقل کریں" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3271,14 +3588,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3335,14 +3644,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4041,6 +4342,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4061,194 +4366,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4512,6 +4809,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5328,11 +5633,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5340,6 +5645,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5356,6 +5667,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5720,6 +6035,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5848,6 +6167,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5857,6 +6180,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5919,90 +6246,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po index 78eaaf633c..ce045b495a 100644 --- a/tools/translations/zh_CN.po +++ b/tools/translations/zh_CN.po @@ -22,10 +22,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "convert函数参数类型非法,请传入以“TYPE_”打头的常量。" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "没有足够的字节来解码或格式不正确。" @@ -61,17 +63,279 @@ msgstr "实例字典格式不正确(无效脚本@path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "非法的字典实例(派生类非法)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "函数:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "事件:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "创建方法" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "重命名音效" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "重命名音效" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "函数:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "信号" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "移除选中项" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "移除选中项" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "连接事件:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "添加子节点" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "从场景导入节点" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "编辑" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "数据类型:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "成员:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "关闭" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "额外调用参数:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "更改类型" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "删除选中的文件?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "切换断点" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "查找下一项" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "基类名称非法" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "必须是项目路径" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "基类名称非法" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "基类名称非法" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." -msgstr "SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示动画帧。" +msgstr "" +"SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示" +"动画帧。" #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " "scenes). The first created one will work, while the rest will be ignored." -msgstr "每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate节点能正常工作,其余的将被忽略。" +msgstr "" +"每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate" +"节点能正常工作,其余的将被忽略。" #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -79,8 +343,8 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将其放在Area2D、StaticBody" -"2D、RigidBody2D或KinematicBody2D节点下。" +"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请" +"将其放在Area2D、StaticBody2D、RigidBody2D或KinematicBody2D节点下。" #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." @@ -92,8 +356,8 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将其放在Area2D、StaticBody2D" -"、RigidBody2D或者是KinematicBody2D节点下。" +"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将" +"其放在Area2D、StaticBody2D、RigidBody2D或者是KinematicBody2D节点下。" #: scene/2d/collision_shape_2d.cpp msgid "" @@ -120,18 +384,22 @@ msgstr "此遮光体的遮光形状为空,请为其绘制一个遮光形状! msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." -msgstr "请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。" +msgstr "" +"请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。" #: scene/2d/navigation_polygon.cpp msgid "" "NavigationPolygonInstance must be a child or grandchild to a Navigation2D " "node. It only provides navigation data." -msgstr "NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航数据。" +msgstr "" +"NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航" +"数据。" #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." -msgstr "ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。" +msgstr "" +"ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。" #: scene/2d/particles_2d.cpp msgid "Path property must point to a valid Particles2D node to work." @@ -149,19 +417,24 @@ msgstr "path属性必须指向一个合法的Node2D节点才能正常工作。" msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SamplePlayer to play sound." -msgstr "SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这样的资源才能用于播放声音。" +msgstr "" +"SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这" +"样的资源才能用于播放声音。" #: scene/2d/sprite.cpp msgid "" "Path property must point to a valid Viewport node to work. Such Viewport " "must be set to 'render target' mode." -msgstr "Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启用'render target'。" +msgstr "" +"Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启" +"用'render target'。" #: scene/2d/sprite.cpp msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." -msgstr "为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。" +msgstr "" +"为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。" #: scene/2d/visibility_notifier_2d.cpp msgid "" @@ -169,20 +442,26 @@ msgid "" "as parent." msgstr "VisibilityEnable2D类型的节点用于场景的根节点才能获得最好的效果。" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance未包含BakedLight资源。" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " "derived node. Please only use it as a child of Area, StaticBody, RigidBody, " "KinematicBody, etc. to give them a shape." msgstr "" -"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放在Area、StaticBody、RigidBo" -"dy或KinematicBody节点下。" +"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放" +"在Area、StaticBody、RigidBody或KinematicBody节点下。" #: scene/3d/body_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " "shape resource for it!" -msgstr "CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资源!" +msgstr "" +"CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资" +"源!" #: scene/3d/collision_polygon.cpp msgid "" @@ -190,8 +469,8 @@ msgid "" "CollisionObject derived node. Please only use it as a child of Area, " "StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放在Area、StaticBody、Rigid" -"Body或KinematicBody节点下。" +"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其" +"放在Area、StaticBody、RigidBody或KinematicBody节点下。" #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -205,7 +484,8 @@ msgstr "此节点需要设置NavigationMesh资源才能工作。" msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." -msgstr "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" +msgstr "" +"NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" #: scene/3d/scenario_fx.cpp msgid "" @@ -216,19 +496,23 @@ msgstr "每个场景中只允许有一个WorldEnvironment类型的节点。" msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SpatialSamplePlayer to play sound." -msgstr "SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能正常播放声音。" +msgstr "" +"SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能" +"正常播放声音。" #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite3D to display frames." -msgstr "SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示动画帧。" +msgstr "" +"SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示" +"动画帧。" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" msgstr "取消" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "好的" @@ -254,8 +538,8 @@ msgstr "所有文件(*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "打开" @@ -378,13 +662,13 @@ msgid "Axis" msgstr "轴" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "剪切" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -392,7 +676,7 @@ msgstr "复制" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -400,7 +684,7 @@ msgid "Paste" msgstr "粘贴" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -414,7 +698,7 @@ msgid "Clear" msgstr "清除" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "撤销" @@ -424,7 +708,9 @@ msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine though, but they will " "hide upon running." -msgstr "Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时它会出现。" +msgstr "" +"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时" +"它会出现。" #: scene/main/viewport.cpp msgid "" @@ -433,8 +719,9 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其成为子控件的所以它可以获取大小。否则请设置render " -"target,将其内部纹理分配给一些节点显示。" +"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其" +"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一" +"些节点显示。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -744,6 +1031,10 @@ msgid "Optimize" msgstr "优化" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "键" @@ -847,18 +1138,6 @@ msgstr "%s的方法列表" msgid "Call" msgstr "调用" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "关闭" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "方法列表:" @@ -909,6 +1188,7 @@ msgstr "仅选中" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -950,6 +1230,20 @@ msgstr "更换时提示" msgid "Skip" msgstr "跳过" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "放大" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "缩小" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "行:" @@ -1154,8 +1448,9 @@ msgid "Delete selected files?" msgstr "删除选中的文件?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "删除" @@ -1302,7 +1597,7 @@ msgstr "向上移动收藏" msgid "Move Favorite Down" msgstr "向下移动收藏" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "收藏:" @@ -1315,10 +1610,6 @@ msgid "Preview:" msgstr "预览" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "无法打开目录:" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "扫描源文件" @@ -1356,18 +1647,10 @@ msgid "Public Methods:" msgstr "公共方法:" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "成员:" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "GUI主题:" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "事件:" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "常量:" @@ -1682,7 +1965,8 @@ msgstr "额" msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " "open the scene, then save it inside the project path." -msgstr "加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。" +msgstr "" +"加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。" #: tools/editor/editor_node.cpp msgid "Error loading scene." @@ -1797,7 +2081,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "砖块集.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "重做" @@ -1904,7 +2188,8 @@ msgstr "部署远程调试" msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." -msgstr "导出或发布项目时,为了能够调试项目,可执行文件将试图通过本机IP连接到调试器。" +msgstr "" +"导出或发布项目时,为了能够调试项目,可执行文件将试图通过本机IP连接到调试器。" #: tools/editor/editor_node.cpp msgid "Small Deploy with Network FS" @@ -2216,6 +2501,90 @@ msgstr "从节点中导入:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "无法以可写方式打开file_type_cache.cch!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "源文件和目标文件相同,操作忽略。" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "源路径和目标路径相同,操作忽略。" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "无法将目录移动到自身下。" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "无法对'..'引用操作。" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "选择新名称和路径:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "没有选中任何文件!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "创建实例节点" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "编辑依赖.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "查看所有者" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "拷贝路径" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "移动或重命名" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "移动" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "信息" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "在资源管理器中打开" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "重新导入.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "上一个目录:" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "下一个目录:" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "重新扫描文件系统" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "收藏目录" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "将选中的场景实例为选中节点的子节点。" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "移动" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "添加到分组" @@ -2663,7 +3032,8 @@ msgstr "精灵图集" msgid "" "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " "the project." -msgstr "提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。" +msgstr "" +"提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Crop empty space." @@ -3173,10 +3543,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance未包含BakedLight资源。" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "烘培!" @@ -3240,7 +3606,8 @@ msgid "Paste Pose" msgstr "粘贴姿势" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "选择模式(Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3260,13 +3627,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+鼠标右键:显示鼠标点击位置下的所有节点列表" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "移动模式(W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "旋转模式(E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3301,14 +3668,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "恢复节点的子孙能够被选中。" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "编辑" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3365,14 +3724,6 @@ msgid "View" msgstr "视图" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "放大" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "缩小" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "重置缩放" @@ -4070,6 +4421,10 @@ msgid "Save All" msgstr "全部保存" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "软重载脚本" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "后退" @@ -4090,97 +4445,27 @@ msgid "Save Theme As" msgstr "主题另存为" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "向上移动" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "向下移动" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "向左缩进" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "向右缩进" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "切换注释" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "拷贝到下一行" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "代码补全" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "修剪行后空白" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "自动缩进" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "软重载脚本" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "查找.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "查找下一项" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "查找上一项" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "替换.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "前往函数.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "前往行.." - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "调试" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "切换断点" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "移除所有断点" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "前往下一个断点" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "前往上一个断点" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "单步跳过" @@ -4217,14 +4502,6 @@ msgid "Move Right" msgstr "向右移动" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "帮助" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "搜索光标位置" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "教程" @@ -4282,6 +4559,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "向上移动" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "向下移动" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "向左缩进" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "向右缩进" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "切换注释" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "拷贝到下一行" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "代码补全" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "修剪行后空白" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "自动缩进" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "移除所有断点" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "前往下一个断点" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "前往上一个断点" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "查找上一项" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "替换.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "前往函数.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "前往行.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "搜索光标位置" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "顶点" @@ -4543,6 +4891,14 @@ msgid "Could not instance scene!" msgstr "无法实例化场景!" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "移动模式(W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "旋转模式(E)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "缩放模式(R)" @@ -5360,11 +5716,13 @@ msgid "Unnamed Project" msgstr "未命名项目" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "您确定要打开多个项目吗?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "您确定要执行多个项目吗?" #: tools/editor/project_manager.cpp @@ -5372,6 +5730,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "移除此项目(项目的文件不受影响)" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "项目管理器" @@ -5388,6 +5752,11 @@ msgid "Scan" msgstr "扫描" #: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "选择一个节点" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "新建" @@ -5756,6 +6125,11 @@ msgid "No parent to instance a child at." msgstr "没有选中节点来添加实例。" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "没有选中节点来添加实例。" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "从%s加载场景出错!" @@ -5884,6 +6258,11 @@ msgid "Save Branch as Scene" msgstr "将分支保存为场景" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "请确认..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "添加/创建节点" @@ -5893,6 +6272,11 @@ msgid "" "exists." msgstr "实例化场景文件为一个节点,如果没有根节点则创建一个继承自该文件的场景。" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "将选中的场景实例为选中节点的子节点。" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5955,90 +6339,6 @@ msgstr "清除!" msgid "Select a Node" msgstr "选择一个节点" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "源文件和目标文件相同,操作忽略。" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "源路径和目标路径相同,操作忽略。" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "无法将目录移动到自身下。" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "无法对'..'引用操作。" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "选择新名称和路径:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "没有选中任何文件!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "创建实例节点" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "编辑依赖.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "查看所有者" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "拷贝路径" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "移动或重命名" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "移动" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "信息" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "在资源管理器中打开" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "重新导入.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "上一个目录:" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "下一个目录:" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "重新扫描文件系统" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "收藏目录" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "将选中的场景实例为选中节点的子节点。" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "移动" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "基类名称非法" @@ -6275,6 +6575,12 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "Cannot go into subdir:" +#~ msgstr "无法打开目录:" + +#~ msgid "Help" +#~ msgstr "帮助" + #~ msgid "Imported Resources" #~ msgstr "已导入的资源" diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 8f98ab1f1e..71e2a699b1 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -16,10 +16,12 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -55,6 +57,247 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "連接" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "編輯" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "關閉" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "當改變時更新" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "要刪除選中檔案?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -159,6 +402,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -214,7 +461,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -240,8 +487,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "開啟" @@ -367,13 +614,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "剪下" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -381,7 +628,7 @@ msgstr "複製" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -389,7 +636,7 @@ msgid "Paste" msgstr "貼上" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -403,7 +650,7 @@ msgid "Clear" msgstr "清空" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "復原" @@ -729,6 +976,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -833,18 +1084,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "關閉" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -895,6 +1134,7 @@ msgstr "只限選中" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -936,6 +1176,20 @@ msgstr "" msgid "Skip" msgstr "跳過" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1140,8 +1394,9 @@ msgid "Delete selected files?" msgstr "要刪除選中檔案?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "刪除" @@ -1293,7 +1548,7 @@ msgstr "上移" msgid "Move Favorite Down" msgstr "下移" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1306,10 +1561,6 @@ msgid "Preview:" msgstr "預覽" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "無法進入次要資料夾" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1347,18 +1598,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1786,7 +2029,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "重製" @@ -2202,6 +2445,91 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Copy Path" +msgstr "複製" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3158,10 +3486,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3225,8 +3549,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "不選" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3245,13 +3570,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "下移" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3286,14 +3610,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "編輯" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3350,14 +3666,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4056,6 +4364,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4076,97 +4388,27 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "上移" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "下移" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "關閉場景" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" msgstr "" @@ -4203,14 +4445,6 @@ msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "" @@ -4266,6 +4500,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "上移" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "下移" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -4527,6 +4832,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5342,11 +5655,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5354,6 +5667,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5370,6 +5689,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5734,6 +6057,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5862,6 +6189,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5871,6 +6202,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5933,91 +6268,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Copy Path" -msgstr "複製" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" @@ -6255,6 +6505,9 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "Cannot go into subdir:" +#~ msgstr "無法進入次要資料夾" + #~ msgid "Edit Connections.." #~ msgstr "編輯連接" diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po index 1119997c22..17e7673fc3 100644 --- a/tools/translations/zh_TW.po +++ b/tools/translations/zh_TW.po @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.7-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -167,6 +402,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -222,7 +461,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -248,8 +487,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -372,13 +611,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -386,7 +625,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -394,7 +633,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -408,7 +647,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -732,6 +971,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -835,18 +1078,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -897,6 +1128,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -938,6 +1170,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1140,8 +1386,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1288,7 +1535,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1301,10 +1548,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1342,18 +1585,10 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1777,7 +2012,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2188,6 +2423,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3143,10 +3462,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3210,7 +3525,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3230,13 +3545,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3271,14 +3584,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3335,14 +3640,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4040,6 +4337,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4060,194 +4361,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4511,6 +4804,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5325,11 +5626,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5337,6 +5638,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5353,6 +5660,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5717,6 +6028,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5845,6 +6160,10 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5854,6 +6173,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5916,90 +6239,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" |